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Shiney! More bonuses incoming!
11: 3,000gp
12: Bonus skill rank
13: Gift - wand or weapon, max 5,000gp
14: Bonus Feat: Fleet, Improved Initiative, Toughness.
15: XP.
This was worth doing! :D

Farrina the Fabulous |

Farrina will also add to her spellbook the following spells from the captured book.
alarm
charm person
reduce person
shield
acid arrow
glitterdust
hideous laughter
touch of idiocy
displacement
hold person
slow
For a total cost of 470 gp.
There was a note on that book that it also contained 'an addition four 1st-, 2nd-, and 3rd-level spells of your choice'. Was that my choice or the GM's choice? ;)
~~~~~
EDIT: For her Rebellion Bonuses Farrina will take the following:
2: +1 Diplomacy
3: potion of cure moderate wounds
4: Persuasive
7: +1 Diplomacy
8: wand of mage armor
9: Iron Will
EDIT REDUX:
11: 3000 gp
12 +1 Diplomacy
13 wand of scorching ray
14: Improved Initiative

Eliona 'Amber' Merissial |

With GM permission I switched Obscurity for Renown as it made more sense for the character as I now have a feel for her.
Lvl 7 - Vigilante
- Social Talent - Safe House. Should be very useful for us.
Max ranks in SM, Bluff, Perception, Stealth and Disable Device. Other ranks gone to improve some other skills a little more.
+5HP
+1 skill point - FCB
+4d8 hidden strike
Feats - Deadly Aim

Farrina the Fabulous |

Wizard 7
HP +4
Feat:
Spell Focus (illusion)
New Spells:
4 - Complex Hallucination
4 - Greater Invisibility
4 - Phantasmal Killer
Skills: 6+2
Bluff +1, Diplomacy +1, Disguise +1, Knowledge (arcana) +1, Perception +1, Spellcraft +1, Perform (comedy) +1, Sleight of Hand +1

Tanjona the Islander |

Ranger 7
+9 hit points
+1 BAB
Skills: +1 each of: Climb, Knowledge (nature) Perception, Stealth, Survival, Swim; Knowledge (geography), Profession (sailor)
New feat: Fast Change
New Hunter's Trick: Skill Sage (Ex): As a free action, the Ranger can roll twice on any one skill check and take the better result. He must have at least 1 rank in that skill to use this ability.

Farrina the Fabulous |

And the question that's on everyone's mind ...
What's in the spellbook?
Well, that's the question on Farrina's mind and she can't comprehend a world in which everyone else doesn't think the way that she does.

Farrina the Fabulous |

Wizard 8
HP +4
Int +1
BAB +1
Will +1
Spells Per Day:
3 +1
4 +1
New Spells:
2 - Alter Self
2 - See Invisibility
3 - Tongues
Deception Ability:
Invisibility Field
Skills: 6+2
Bluff +1, Diplomacy +1, Disguise +1, Knowledge (arcana) +1, Perception +1, Spellcraft +1, Perform (comedy) +1, Sleight of Hand +1
~~~~~~~~~~~~~~
Wizard 9
HP +4
Fort/Ref +1
Feat:
Piercing Spell
Spells Per Day:
2 +1
5 +2
New Spells:
4 - Charm Monster
5 - Persistent Image*
5 - Wall of Force
Skills: 6+2
Bluff +1, Diplomacy +1, Disguise +1, Knowledge (arcana) +1, Perception +1, Spellcraft +1, Perform (sing) +1, Sleight of Hand +1

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Rebellion Bonuses:
Level 16: 8,000gp each
Level 17: bonus skill rank
Wealth breakdown:
5956.5gp each
Level up: Fixed back numbers.
2 levels of Paladin.
Got Agathion bond for all the healing!

Eliona 'Amber' Merissial |

Eliona/Rose
Level 8 and Level 9
FCB +2 skill points,
Social grace (diplomacy)
Great Renown - social talent
Evasive - vigilante talent
+1 cha so now 16
Feat - Clustered Shots
2 ranks put in kn religion just in case Adolina doesn't get it
More perform dance and knw nob.
More DD, bluff, dipl, stealth
Will spend some money soon as have a lot!

Farrina the Fabulous |

... a small statuette of two romantically entwined succubi worth 450 gp and engraved with an “M” and a heart ...
Snort!
It's not a Paizo AP without erotic works of art! XD

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It's almost always lesbian succubi as well.
Although didn't they make the NPC in AP100 who was basically responsible for churning out all the erotic succubi statues you find in APs? :)

DM Brainiac |

Yes, Ayavah. She shows up in Return of the Runelords as well (and was Shenuska's cohort for a while)!

Farrina the Fabulous |

Wizard (deceptionist) 10
HP +4
BAB +1
Will +1
Bonus Feat:
Silent Spell
Extra Castings:
4th +1
5th +1
Spells:
3 - Conjure Carriage
3 - Deflect Blame
3 - Terror
Skills: 7+2
Bluff +1, Diplomacy +1, Disguise +1, Knowledge (arcana) +1, Knowledge (local) +1, Perception +1, Spellcraft +1, Perform (sing) +1, Sleight of Hand +1
~~~~~~~~~~~~
Wizard (deceptionist) 11
HP +4
BAB
Feat:
Conceal Spell
Extra Castings:
3rd +1
6th +1
Spells:
5 - Teleport
6 - Illusion of Treachery, Greater
6 - Permanent Image
Skills: 7+2
Bluff +1, Diplomacy +1, Disguise +1, Knowledge (arcana) +1, Knowledge (local) +1, Perception +1, Spellcraft +1, Perform (sing) +1, Sleight of Hand +1