PFS 2E 1-10 Tarnbreaker's Trail (Inactive)

Game Master Slothsy


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Vigilant Seal

Male Human (Sarkorian) (Holy) Halycon Druid 11 | HP 139/139 | AC 29 (30/31) | F +19 R +19 W +22 (S>CS) | Perc +19 | Stealth +16 | 30 ft (fly 40 ft) | Hero 3/3 | focus 1/1 | wand 1/1 | staff 0/6 | spells 1: 2 2: 3 3: 2 4: 2 5: 2 6: 1 | halcyon: 1 2 3 | Active Conditions: toughness, catfall, robust +11, resist swarm 10, fire 5, unholy 4 (+adj. allies), negative 1, cold 1, electricity 1, regen 1 hp/min, fly (49 min), sickened 1

"...but it is a foot race," he replies with an earnest tone. The light in his eyes and faint crinkle at the corners of his eyes serves as a clue that he is playing with the man.

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

"Each foot is like a sleigh, nimble on the ice and swift in the snow... we will swallow ground!"

Vigilant Seal

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Male Human (Sarkorian) (Holy) Halycon Druid 11 | HP 139/139 | AC 29 (30/31) | F +19 R +19 W +22 (S>CS) | Perc +19 | Stealth +16 | 30 ft (fly 40 ft) | Hero 3/3 | focus 1/1 | wand 1/1 | staff 0/6 | spells 1: 2 2: 3 3: 2 4: 2 5: 2 6: 1 | halcyon: 1 2 3 | Active Conditions: toughness, catfall, robust +11, resist swarm 10, fire 5, unholy 4 (+adj. allies), negative 1, cold 1, electricity 1, regen 1 hp/min, fly (49 min), sickened 1

"I fear you are stretching out onto thin ice with your metaphor," the Sakorian says with a smile.

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

"Our mission is to benefit the Pathfinder Society. What better way to immortalize our affiliation by winning the competition under an appropriately descriptive title? For the next year, everyone will remember that it was the Pathfinder Society that won the race."

Envoy's Alliance

M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Dr. Ripfang speaks up "Ya, keep it short though, Just The Pathfinders. 'Thes' are nice."

Pondering to himself Maybe I should change name to The Dr. Ripfang...

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

"I think it is a great idea, but, also... just The Pathfinders is nicer in my eyes too..."

Horizon Hunters

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M Whisper Elf Monk 1 l AC 19 l Fort +7 Ref +9 Will +5 l Per +3 l Stealth +7 l HP: 18/18 l Cond: None

Raine nearly spits out his nonexistent drink as he hears the "Sleighers" suggestion.

"Really?! We're just gonna glaze over that GLORIOUS suggestion?!

Raine sighs.

"Fine... I guess the Pathfinders is okay."


PFS 2E 1-10 they/them pronouns

The driver gives his own chuckle at "The Sleighers" before turning to the crowd and announcing, "And our final team this year is the Pathfinders!"

The crowd bursts into polite applause. One of the race officials hands a large pack to you, as well as a list of recommended supplies. The pack contains three minor healing potions, a single climbing kit, vouchers for lodging in Frostgarten, flint and steel and a signal whistle.

You have three hours of downtime for final purchases, as well as talking to other teams, getting advice from race officials or local residents, or doing anything else of interest.

Vigilant Seal

Male Human (Sarkorian) (Holy) Halycon Druid 11 | HP 139/139 | AC 29 (30/31) | F +19 R +19 W +22 (S>CS) | Perc +19 | Stealth +16 | 30 ft (fly 40 ft) | Hero 3/3 | focus 1/1 | wand 1/1 | staff 0/6 | spells 1: 2 2: 3 3: 2 4: 2 5: 2 6: 1 | halcyon: 1 2 3 | Active Conditions: toughness, catfall, robust +11, resist swarm 10, fire 5, unholy 4 (+adj. allies), negative 1, cold 1, electricity 1, regen 1 hp/min, fly (49 min), sickened 1

Chulyin examines the list of recommendations. "I have brought my own healing kit," he says. "Does anyone have a repair kit?"

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic nods to Chulyin:"I have my healer's tools also. As well as my own flint and steel and signal whistle.
We all have winter clothes now, water & food, and two tents, and I have 50 ft. of rope... as well as carrying my own week of rations and waterskin in case the rest we bought goes off.
So, we need to get a hatchet and a repair kit, unless some have?
And some more rope."

Lilic looks to see if there is enough coin to get whatever is left to purchase.

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

"I have a healer's kit as well. I don'f have a repair kit but wouldn't need - or know how to use - one anyway."

Nina spends some time talking with the other teams. She will start with Wyrding Wayfinders.

"I am agent Nina Jaribu of the Pathfinder Society. Is this your first time in the race?"

Her goal is to determine their motivations for entering.

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

"I can craft and repair a bit if needed... used to repair the farm's cart's wheel."

Lilic will wait to see who goes to get information from whom, before checking who is left, since, with his face, he is not the most social...

Verdant Wheel

| Female, she/her pronouns HP 20/20 | Hero Points 0/3 | Perception +6, Fortitude +7, Reflex +5, Will +4 | Speed 25ft |Active Conditions: | LG Gnome Guard Fighter 1

Savna looks over the list.

"Well, I wouldn't know how to use the healer's tools anyways, so I believe I have all the requisite gear for myself."

She then goes over to one of the race officials, curious to get their takes on the upcoming race.

Envoy's Alliance

M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Dr Ripfang Muk Muk will go chat with the Bluetongue's Brawlers, hoping for make further friends as some strong locals could be handy if things go wrong.

"Dr. Rip Fang have at least a little time now, teach to lift and maybe tell stories of last year?"


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PFS 2E 1-10 they/them pronouns

Nina Jaribu:
The champion Faergrim Aexbinder, a silver-haired woman with snowflakes tattooed on her face, gives a wide smile as Nina approaches.

"This is my first year attempting this race, I must say," she says, pride bubbling with her words. "These are my squires, Thosse and Rikkun, and my skald Sassa. Of course, they're mostly here to watch. What team are you affiliated with?

Savna:
One of the race officials is checking the starting line as the gnome walks up to him. He looks at Savna with an air of disgust.

"You're probably here for advice, aren't you? Well, a few years ago, there was a team of lycanthropes that almost won the Balgridtrek. however, they misjudged the moon cycle and spent the last days of the race stumbling through the forest. They had to be rescued." He laughs. "If you're planning on any tricks, make sure you've done your homework!

Dr. Ripfang Muk Muk:
Jori slams her palm against Dr. Ripfang Muk Muk's back, nearly blowing him away.

You come here to learn to lift, yes? Well, before you lift, you stretch!"

She starts to demonstrate the magic of dynamic stretches, starting with one that involves standing on one leg and stretching the other leg behind her back.

GM rolls:
Nina Diplo: 1d20 + 7 ⇒ (16) + 7 = 23
Savna: 1d20 + 5 ⇒ (3) + 5 = 8
Ripfang: 1d20 + 2 ⇒ (4) + 2 = 6

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic looks around, checking who might be left to talk to once all the silver-tongued people have moved in...

Rules:
(only +4 in Dipol' ; unless Society can be used? ; or do we just post whatever we feel can be used and give it a try? Like Sense Motive etc.)

Vigilant Seal

Male Human (Sarkorian) (Holy) Halycon Druid 11 | HP 139/139 | AC 29 (30/31) | F +19 R +19 W +22 (S>CS) | Perc +19 | Stealth +16 | 30 ft (fly 40 ft) | Hero 3/3 | focus 1/1 | wand 1/1 | staff 0/6 | spells 1: 2 2: 3 3: 2 4: 2 5: 2 6: 1 | halcyon: 1 2 3 | Active Conditions: toughness, catfall, robust +11, resist swarm 10, fire 5, unholy 4 (+adj. allies), negative 1, cold 1, electricity 1, regen 1 hp/min, fly (49 min), sickened 1

Chulyin moves off to the local vendors. While shopping for another coil of rope and a repair kit to add to their supplies, he attempts to socialize with the local Ulfen to glean what he can about the region.

"This is my first time this far north," he says. "What should one watch out for up here, besides avoiding the wet and the wind?"

Diplomacy (Gather Information:
Diplomacy: 1d20 + 0 ⇒ (9) + 0 = 9

Nature (Recall Knowledge):
Nature: 1d20 + 7 ⇒ (8) + 7 = 15

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

GM:
"The aptly named 'The Pathfinders.' We are here to spread knowledge of the Pathfinder Society and prove that we have what it takes to win with honor. Our creed is Explore, Report, Cooperate. And you, my lady, what brings you to this competition?"

Envoy's Alliance

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M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Dr Ripfang does his best to stretch, proving quite a bit more agile than strong.

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic goes off to the side, to find people selling hot wine, or some kind of little tavern, to share a drink with onlookers and talk about the race, trying to find out about weaknesses and other tidbits on the competition...

Secret Roll:
Diplomacy, Tr. Gather Information: 1d20 + 4 ⇒ (15) + 4 = 19

Verdant Wheel

| Female, she/her pronouns HP 20/20 | Hero Points 0/3 | Perception +6, Fortitude +7, Reflex +5, Will +4 | Speed 25ft |Active Conditions: | LG Gnome Guard Fighter 1

Savna thinks on the "wisdom" she has been offered, then heads over to the Fangs of the Remorhaz to get their take on the race, as the other newcomers.

"Hello... I thought I'd extend greetings and good tidings. How do you feel about the race this year?"

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

I don't know if a Diplomacy roll is required for my last interaction, but if it is my modifier is +7 and I'll make a secret roll below.

Diplomacy:
Diplomacy: 1d20 + 7 ⇒ (16) + 7 = 23

Blech, I messed up the spoilwr spoiler tag so I sawy results. Sorry.


PFS 2E 1-10 they/them pronouns

Chuliyn:
Chulyin finds a shopkeep who's happy to chat as they haggle over prices.

"Yah know," the shopkeep says while counting change, [b]"one year they had lycanthropes compete - werebears, if I remember. Turns out they misjudged the moon cycle. Officals rescued the whole lot of them! Need a moon chart?"

The shopkeep gives a hearty chuckle as they finish up this story.

Nina:
"Lady! Most people call me something more fitting, like "rival" or... Well, you get the drift." The elderly woman smiles. "I'm here to become a legend."

Lilic:
Typically, the last day of the trek is easy since it's downhill. This year, since the race is reversed, the first stretch is going to be a grueling uphill climb. One of the race officials gives Lilic a quick pointer is self-arresting on ice slopes - a skill valuable to keep the team from losing time. You get a +1 to overland travel checks between now and the first checkpoint.

Sanva:
One the men on the team nods as she speaks.

"It is good to be included this year," he says. "I am Marbin Slickhide and this is my twin, Ylva. Runa Frostleaf is our druid and Olin Tuskbringer is our ranger. How are you feeling about this year? Are the Ulfen treating you well?"

GM roll:
1d20 + 5 ⇒ (16) + 5 = 21

All good, Nina!

---------------------------------

One of the race officials comes by, finding each member of the Pathfinders team in the crowd. "Please come to the starting line; the race is about to begin."

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Nina curtsies to Faergrim, and then takes her place at the starting line.

Envoy's Alliance

M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Dr Ripfang checks over his gear and comes up to the starting line and stretches, winking a smile to the brawlers.

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic finishes his drink, wipes his mouth, and winks: "See y'all after the race!"

Then he follows the official to the starting line.

"Hey," he tells his comrades. "This year they reversed the race, so it starts with a grueling uphill climb... but I got some tips on how to climb those ice slopes."

We get a +1 to overland travel checks between now and the first checkpoint.

Vigilant Seal

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Male Human (Sarkorian) (Holy) Halycon Druid 11 | HP 139/139 | AC 29 (30/31) | F +19 R +19 W +22 (S>CS) | Perc +19 | Stealth +16 | 30 ft (fly 40 ft) | Hero 3/3 | focus 1/1 | wand 1/1 | staff 0/6 | spells 1: 2 2: 3 3: 2 4: 2 5: 2 6: 1 | halcyon: 1 2 3 | Active Conditions: toughness, catfall, robust +11, resist swarm 10, fire 5, unholy 4 (+adj. allies), negative 1, cold 1, electricity 1, regen 1 hp/min, fly (49 min), sickened 1

"That is good to know," Chulyin says, clapping Lilic solidly on the shoulder as they make their way to the start. "All I discovered was a tale about a team of werebears who misjudged the moon cycle and had to be extracted by the officials. And then the merchant tried to sell me a moon chart."

Envoy's Alliance

M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Ripfang smiles "I learned this new stretch" as he almost falls over trying to bend his leg behind his back.

Advocates

Savna heads to the starting line after wishing the Varki well. Well, I suppose the time to race is now."


PFS 2E 1-10 they/them pronouns

The starting line is a thick braided rope with wooden handholds at either end carved in the shape of a linnorm head. Bluetongue's Brawlers give a hearty cheer and the officials drop the rope - the race has started!

---------------------

The race is afoot! Between each checkpoint, your team will need to make an overland travel check. This can be a check of your choice, as long as you can justify it story-wise. Examples include Athletics to power through, Survival to help identify animal trails, or Nature. It is not a secret check. Your result indicates how well you're doing in the race.

--------------------

Light snow falls as the teams take off. The race begins with a grueling incline up hills. It's beautiful, though, as the race goes deep into the solitude of the forest.

The weather is snowy with severe cold. I believe everyone is wearing cold weather gear, though, which negates damage from severe cold.

GM Roll:
1d4 ⇒ 1

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Survival: 1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16

Nina locates a path with Lilic's help and points the team forward.

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic follows Nina indications, and goes for the path that was pointed out.
He tries to clear it a bit, and make it easier for the others to use, moving along...

Survival, Trained w. Bonus: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24

"Onward, Pathfinders!"

As snow covers his hair, Lilic pulls the recently purchased furs over his head, and tightens the heavy coat.
He huffs and puffs, going up the steep steep hill... but does admire the view every time there is a break.

Envoy's Alliance

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M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Dr. Ripfang does his best to show off his new found physical prowess.

athletics: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Dr. RipFang remembers his stretches.
athletics Hero Point Reroll: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic is admirative of how Ripfang learnt so fast to stretches so well!

Envoy's Alliance

M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Dr. Ripfang smiles and flexes his puny goblin muscles.

Vigilant Seal

1 person marked this as a favorite.
Male Human (Sarkorian) (Holy) Halycon Druid 11 | HP 139/139 | AC 29 (30/31) | F +19 R +19 W +22 (S>CS) | Perc +19 | Stealth +16 | 30 ft (fly 40 ft) | Hero 3/3 | focus 1/1 | wand 1/1 | staff 0/6 | spells 1: 2 2: 3 3: 2 4: 2 5: 2 6: 1 | halcyon: 1 2 3 | Active Conditions: toughness, catfall, robust +11, resist swarm 10, fire 5, unholy 4 (+adj. allies), negative 1, cold 1, electricity 1, regen 1 hp/min, fly (49 min), sickened 1

Survival, Advice: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21

Wrapped in furs, Chulyin prowls ahead as he searches for shortcuts up the route, carving way marks on the trees and fashioning small cairns for his companions to follow and keep on the way.

The jaguar bounds upward, taking advantage of its ability to leap higher than its companion to take breaks from the cold in the shelter of crevices and fallen trees while it waits for the two-legs to catch up.


PFS 2E 1-10 they/them pronouns

Botting Rainesong and Sanva!

Acrobatics: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11

Rainesong slips and slides through the ice - emphasis on slipping. It's slow going and he makes several errors calculating jumps and narrow ledges, but does manage to mostly keep up with the group.

Athletics: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10

Sanva struggles through the snow. As the drifts build up with every passing hour, she has to work harder to keep moving forward. It's a grueling, uphill climb.

-----------------------------------

Eventually, the trail opens up. The tall pines ahead are heavy with snow, and the forest is quiet. Ahead, officials for the Balgirdtrek stand around a roaring fire. Several campsites have been cleared nearby as clerics stand ready to examine and treat any injured racers. Several teams are gathered. Without Trace or Fail, the Two Houses, and Bluetongue's Brawlers all check rest and their packs.

Beyond the fire and campsites, in a small, raised clearing, is a tall, thin pole carved with the intertwining necks of a Tarn Linnorm. Atop the pole rests is a small platform, an oval shape resting within it. The Wyrding Wayfinders are ahead by the pole, where Faergim Axebinder is attempting to climb it.

The offical by the pole smiles as the team approaches.

"Hearken!" they say. "This trial remarks on the time Balgrid survived in the wilderness. While searching for a Linnorm in the frozen reaches of the Saga Lands, he survived off the land itself. One day, he scaled a great tree and retrieved its egg from beneath it, so swiftly and carefully that the tree did not bend and bird did not notice the egg go missing. In honor of Balgird's successes, retreive the egg from atop the pole."

Each PC may either attempt to climb the tree or aid another PC. At least one PC must attempt the trial. You are welcome to be creative with your solutions.

Envoy's Alliance

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open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Nina was pretty proud of herself for finding the correct path, but she is quite frankly surprised at her companions tracking skills as they charge ahead. I don't think the jungle surrounding my emirate will be much of an impediment to trackers like these. I hope the Pathfinders never have reason to attack ...

Advocates

"Ugh, snow. I'm... not used to it. But... climbing. Climbing, I can do."

Athletics: 1d20 + 6 ⇒ (20) + 6 = 26

Yes. Climbing, she could definitely do.


PFS 2E 1-10 they/them pronouns

The pole is really more of a dead tree with the branches stripped off from it. At the top is a small wooden platform with a tiny lip. On the platrom rests the egg.

As Sanva climbs the pole, she does so with expert grace and drops to the ground with both egg and triumph.

The official returns the egg to its platform.

Any other takers?

Vigilant Seal

Male Human (Sarkorian) (Holy) Halycon Druid 11 | HP 139/139 | AC 29 (30/31) | F +19 R +19 W +22 (S>CS) | Perc +19 | Stealth +16 | 30 ft (fly 40 ft) | Hero 3/3 | focus 1/1 | wand 1/1 | staff 0/6 | spells 1: 2 2: 3 3: 2 4: 2 5: 2 6: 1 | halcyon: 1 2 3 | Active Conditions: toughness, catfall, robust +11, resist swarm 10, fire 5, unholy 4 (+adj. allies), negative 1, cold 1, electricity 1, regen 1 hp/min, fly (49 min), sickened 1

"If this is part of the tradition of the trek, I will give it a try," he says, laying down his pack. "Good work, there," he compliments as he passes Savna on the way to the tree.

Athletics: 1d20 + 6 ⇒ (9) + 6 = 15

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Nina cannot climb in her fine clothes (nominally she has +0 Athletics but I think she should take a circumstance penalty), so she stays at the base. She wishes she had mage hand but settles on casting a reached forbidding ward on the egg in hopes of sabotaging the other teams.

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic bows before the pole, and then, without moving beforehand, leaps up, and tries to scale it, without really seeming to make a great effort...

Quick Jump just for the fluff (can jump w/o Striding before) & Assurance for 17 in Athletics


PFS 2E 1-10 they/them pronouns

As Chulyin tries the tree, he gets close to top. However, the trunk shifts with his weight just before he reaches the egg. Thinking quickly, he descends, sparing the egg but not being able to complete the challenge.

Lilic's practiced movements pay off. He retrieves the egg with ease.

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic remembers all the nesting he did as a kid, in the forest... and blushes.
Didn't know enough back then, was not respectful of Nature...
But he is happy it somehow helped here.

Envoy's Alliance

M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Dr. Ripfang pulls out a quicksilver mutagen and quaffs after taking a moment to remember his stretches then tries the balance his way out to the egg.

acrobatics: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

During a pause in the action, Nina pulls out her waterskin. She warms it up over the fire until it's lukewarm.

"A delicacy I picked up in my first adventure."

She takes a swig.

Fortitude, DC 14: 1d20 + 3 ⇒ (6) + 3 = 9

She vomits a little.

"It takes some getting used to."

She offers it to everyone, especially Ripfang.

Commit to taking a sip before you open this spoiler:
It's lukewarm pickle brine!

Non-goblins need to make a Fort save. It starts at DC 15 but goes down by one every time you succeed.

Envoy's Alliance

M Goblin Quack 8 | HP 82/82*| AC 26 | F+14 R+19* W +13 | Perception +10 Darkvision | Default Exploration: Avoid Notice (+18*) & Scouting

Ripfang excitedly pulls out a glass mug that appears to be made from at least two dozen different sources of glass and pours some before gulping it one one big swig...

"Yum, could use some rust pepper though." exclaims De. Rip Fang excitedly.

Vigilant Seal

Battered Young Male Varisian
Stats:
HP 44/44 | 1/1 Hero Points | (Trap Finder) Perc’ +10 (+11 vs. traps) ; Stealth +8 ; Speed 25 ft. | (Deny Advantage) AC 19 (20 vs. traps) | Fort' +10 ; Ref' +10 ; Will +10 (+1 vs. traps)
Active conditions: Deny Advantage ; Exploration: Avoid Notice

Lilic sees that this must taste like he looks.
Why make something that has you vomit, he wonders?
And does not take any:  »No, thanks... »

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