Escaping the Grave (Inactive)

Game Master Andrew Harasty

Escaping the Grave MAP!


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Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

Zallarra reaches over and touches the weapon that Ghost Biter has in hand, at this point I would assume the sword. The weapon glows for a second.
"Here. This will help destroy these undead quickly!"

Magic weapon. Lasts 1 minute. makes it a +1 striking weapon so you get another +1 to hit and it will do an extra dice damage.

She then gestures to Loohi, "A little aid for you as well!"

Guidance. A +1 bonus on an attack, save or skill check for your next round.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja draws her second dagger and then tosses it at the wounded zombie.

attack: 1d20 + 7 ⇒ (20) + 7 = 27
S damage: 1d4 ⇒ 1 Doubled!

The dagger sticks into the zombie right between its eyes. If only it cared.

Vigilant Seal

N Female Goblin Warrior Barbarian 1 | 20/20 HP | AC 18 | F: +7 R: +5 W: +4 | Perc +4 (darkvision) | Hero Point: 2

Ghostbiter steps forward with her glowing silver longsword and attacks the closest zombie. "Bad magic man bring more should-be-deads!"

Attack #1 (longsword): 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Damage #1 (longsword): 2d8 + 4 ⇒ (6, 4) + 4 = 14

If not re-dead
Attack #2 (longsword): 1d20 + 7 + 1 - 5 ⇒ (11) + 7 + 1 - 5 = 14
Damage #2 (longsword): 2d8 + 4 ⇒ (7, 7) + 4 = 18

Otherwise move toward skeletons

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

Loohi punches with his spiked gauntlet at the zombie that attempted to strike him. "Stays away!"

Spiked Gauntlet attack: 1d20 + 6 ⇒ (8) + 6 = 14 piercing damage: 1d4 + 3 ⇒ (2) + 3 = 5
Spiked Gauntlet (2nd) attack: 1d20 + 2 ⇒ (10) + 2 = 12 piercing damage: 1d4 + 3 ⇒ (2) + 3 = 5
Spiked Gauntlet (3rd+) attack: 1d20 - 2 ⇒ (2) - 2 = 0 piercing damage: 1d4 + 3 ⇒ (1) + 3 = 4

Vigilant Seal

N male human ranger scout HP 20/20; hero 1/3; AC 18; F +7; R +9; W +5; P +7 (+9 to seek Target); Stealth +7; SPD 25'; Conditions: none

Arlo moves to the side of the hall and fires down at the wounded zombie with the dagger sticking right between its eyes.

Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d10 + 2 ⇒ (2) + 2 = 4

Can undead be hit with precise damage??

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

Yes. Only swarms and incorporeal undeads are immune

I'm sorry, I wait for the skeletons to move before making my move, as I don't want to expose myself unnecessarily.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Zallarra buffs Ghostbitter before the skeltons move forward. Though unlike their zombie counter parts, they move a bit more focus.

The split up each coming along side one of their zombie breathern.

The red robed one swings its longsword at Loohi
skeleton longsword: 1d20 + 10 ⇒ (10) + 10 = 20
longsword damage: 1d8 + 4 ⇒ (1) + 4 = 5 S
Cutting a bit of Loohi

The blue one moves up and swings at ghostbitter.
skeleton longsword: 1d20 + 10 ⇒ (19) + 10 = 29
longsword damage: 1d8 + 4 ⇒ (1) + 4 = 5 S
A solid slash though the goblin's armor.

Though wounded seriously by the skelton, the silver sword, enchanted by Zallarra cuts down the zombie with one strike. Refocusing on the skeleton, Ghostbiter is not able to get a hit thought its armor.

Teja's dagger sticks in the one zombie and Loohi beats down the wounded on in front of him to focus on the skeleton

Arlo then shoots the Skeleton on Loohi. Add your precise damage But barely scratches it.

The Necromancer pause to coordinate with his remaining skeletal companions.

Neeba and Zallara can still act

Encounter Card wrote:

ENCONTER Goldenflame College

Group conditions:
Round 1

Zallarra
Neeba

Ralthiss the Necromancer, (purple)
Skeletons (blue,red)

Ghostbiter - 10 hp dmg ; magic weapon
Loohi - 5 hp dmg
Arlo
Teja

Zombies (yellow,green) DEAD

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

One of the skeletons is against me, so I should have taken one of the blow. I think you missed Loohi for me as the other one is on Ghostbiter.

Neeba, getting attacked by one of the skeleton, decides to fight back. Seeing that its a sack of bones, she decides to use her fists to retaliate.

Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d4 + 3 ⇒ (1) + 3 = 4 bludgeoning non lethal damage
Attack: 1d20 + 2 ⇒ (20) + 2 = 22 critical hit!
Damage: 1d4 + 3 ⇒ (4) + 3 = 7 bludgeoning non lethal damage

She nearly fell when trying to hit the skeleton the first time, but managed to land a beautiful blow in its chin the second time.
She then draws a scroll of Heal in case she would need it to save one of her companions' life.

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

I believe Zallarra's turn this round was casting Magic Weapon and Guidance. If not, she will do the following:

Seeing the necromancer standing alone Zallarra decides to invite him to the party. She sends a bolt of ice towards him
ray of frost: 1d20 + 8 ⇒ (6) + 8 = 14
cold damage: 1d4 + 4 ⇒ (3) + 4 = 7

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

You cast magic weapon last round. It came around again. I moved the Necromancer to the same time with the Skeletons. Also last round the red was hitting Neeba

Neeba misses on her first shot, but solidly connects on her second.

Zallara eyes the other mage, but he winks and dodges out of the ray's path.

The Skeleton on Neeba swings at the goblin

Skeleton Sword: 1d20 + 10 ⇒ (9) + 10 = 19
longsword damage: 1d8 + 4 ⇒ (2) + 4 = 6
Skeleton Sword: 1d20 + 10 - 5 ⇒ (4) + 10 - 5 = 9

The other one focuses on Ghostbitter

Skeleton Sword: 1d20 + 10 ⇒ (6) + 10 = 16
Skeleton Sword: 1d20 + 10 - 5 ⇒ (10) + 10 - 5 = 15

But Ghostbitter is much more able to keep out of reach of the skeleton

Then they both raise their shields

The necormancer then steps around the corner then chants as the bones on the skeleton in front of Neeba knit

Harm: 1d8 + 8 ⇒ (2) + 8 = 10

Everyone is Up

Encounter Card wrote:

ENCONTER Goldenflame College

Group conditions:
Round 1

Ghostbiter - 10 hp dmg ; magic weapon
Loohi
Arlo
Teja
Zallarra
Neeba - 11 hp dmg

Ralthiss the Necromancer, (purple)
Skeletons (blue,red) R: 4 dmg

Zombies (yellow,green) DEAD

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

Neeba shouts to the necromancer:

"My turn, here's the power of positive energy!"

And she starts reading the scroll. Every word she pronounces disappears from the parchment, which crumbles to dust while liberating it's sacred magic.

2-action Heal: 1d8 + 8 ⇒ (3) + 8 = 11 healing on herself.

"See, i'm back to full, you sick bastard!"

She then fiercely tries to punch the skeleton in front of her.

Attack: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d4 + 3 ⇒ (2) + 3 = 5 bludgeoning non lethal damage.

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

Zallarra waves at the necromancer, "your own worst enemy is yourself."

Jealous Hex. DC 18 will save. Assuming his highest stat is either Int, Wis or Cha he'll be Stupified.
At the start of each of your turns, the target can attempt another Will save, ending the effect on a success.
Success The target is unaffected.
Failure The condition's value is 1.
Critical Failure The condition's value is 2.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja dashes ahead and tries to stab the necromancer with her rapier!

attack: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d4 ⇒ 1

Vigilant Seal

N Female Goblin Warrior Barbarian 1 | 20/20 HP | AC 18 | F: +7 R: +5 W: +4 | Perc +4 (darkvision) | Hero Point: 2

Teja, your rapier should do a 1d6 not a 1d4.

Ghostbiter begins to lose her temper at the skeletons and lets Pharasma's wrath flow through her. Her skin goes pale and she becomes again becomes a bane against undead. She swings madly attempting to get past the bone warrior's armor. "BONES MEANT FOR CHEWING NOT FIGHTING!"

Attack #1 (magicked silver longsword): 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26
Damage #1 (magicked silver longsword) + positive: 2d8 + 4 + 3 ⇒ (8, 6) + 4 + 3 = 21

Attack #2 (magicked silver longsword): 1d20 + 7 + 1 - 5 ⇒ (18) + 7 + 1 - 5 = 21
Damage #2 (magicked silver longsword) + positive: 2d8 + 4 + 3 ⇒ (3, 7) + 4 + 3 = 17

If the first attack kills it I'll move to the next target.

Additionally, will use Goblin Scuttle reaction if any allies move adjacent to me in order to reposition better.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Ahh yes. For some reason I thought it had been downgraded in 2nd edition.

actual damage: 1d6 ⇒ 6 x2 if crit
extra damage if crit: 1d8 ⇒ 1

Vigilant Seal

N male human ranger scout HP 20/20; hero 1/3; AC 18; F +7; R +9; W +5; P +7 (+9 to seek Target); Stealth +7; SPD 25'; Conditions: none

Seeing the necromancer healing the damaged undead, Arlo aims at him and lets fly.

Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d10 + 2 ⇒ (3) + 2 = 5
Precise Damage: 1d8 ⇒ 1

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

As Neeba reads the scroll the Skeleton sees the opportunity and strikes the goblin:

Skeleton Sword: 1d20 + 10 ⇒ (5) + 10 = 15

But the swing misses and Neeba's wounds seal safely.

Nerco Will: 1d20 + 10 ⇒ (14) + 10 = 24
But he laughs at Zallara's taunt

Teja charges up and as she gets close a wave of evil washes over her. Though she pushes past the hindrance and hits the caster. Still need a Will save for bane

Ghostbitter's sword crunches the skeleton but it still stands after the first stirke, but embolden she just gets past its shield, and turns it back to a pile of bones.

Alro fires, but the necromancer ducks behind Teja at the last minute and he bolt misses.

See its master in trouble, the skeleton moves back and swings with furriously at Teja

Skeleton Sword: 1d20 + 10 ⇒ (1) + 10 = 11 v Flat-footed (flanked)
Skeleton Sword: 1d20 + 10 - 5 ⇒ (5) + 10 - 5 = 10 v Flat-footed (flanked)

It flails uselessly and leaves its shield down.

A horrid mask manifests around the necromancer's face as it strikes fear in to Teja Will save v fear

He then strikes with his own morning star

Morningstar Attack: 1d20 + 8 ⇒ (15) + 8 = 23 v Flat-foot (flank)
Morningstar damage: 1d6 + 2 ⇒ (6) + 2 = 8

Everyone is Up, Loohi can still take an action from last round.

Encounter Card wrote:

ENCONTER Goldenflame College

Group conditions:
Round 1

Ghostbiter - 10 hp dmg ; magic weapon
Loohi
Arlo
Teja - 8 hp dmg
Zallarra
Neeba -

Ralthiss the Necromancer, (purple) 6 hp dmg
Skeletons (blue,red) R: 4 dmg B: DEAD

Zombies (yellow,green) DEAD

Vigilant Seal

N Female Goblin Warrior Barbarian 1 | 20/20 HP | AC 18 | F: +7 R: +5 W: +4 | Perc +4 (darkvision) | Hero Point: 2

Ghostbiter runs through the falling bones of the skeleton and heads off to help Teja while screaming, "Dead go back to graves! Go see Grave Lady!" She flanks the necromancer and swings wildly with the priceless antique ceremonial silver longsword of the Church of Iomedae.

Sudden Charge

Attack #1 (magic silver longsword): 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Damage #1 (magic silver longsword) + normal rage: 2d8 + 4 + 2 ⇒ (6, 1) + 4 + 2 = 13

Attack #2 (magic silver longsword): 1d20 + 7 + 1 - 5 ⇒ (19) + 7 + 1 - 5 = 22
Damage #2 (magic silver longsword) + normal rage: 2d8 + 4 + 2 ⇒ (8, 4) + 4 + 2 = 18

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

Zallarra points at the skeleton still standing in front of Loohi, "Begone, pest!"

ray of frost: 1d20 + 8 ⇒ (15) + 8 = 23
cold damage: 1d4 + 4 ⇒ (4) + 4 = 8

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

Neeba runs after her skeleton and attacks it with her fists, punching with her right hand followed by her left one.

Fist: 1d20 + 6 ⇒ (17) + 6 = 23 VS Flat-Footed (Flanking)
Damage: 1d4 + 3 ⇒ (2) + 3 = 5 bludgeoning non lethal damage
Fist: 1d20 + 1 ⇒ (10) + 1 = 11 VS Flat-Footed (Flanking)
Damage: 1d4 + 3 ⇒ (4) + 3 = 7 bludgeoning non lethal damage

Unsurprisingly, she is far more accurate with her right hand than with her left one.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

will vs bane: 1d20 + 5 ⇒ (4) + 5 = 9
will vs fear : 1d20 + 5 ⇒ (16) + 5 = 21

Shaking, Teja wonders why she, a scholar, is caught in hand to hand fighting with the necromancer.

attack vs FF (flank): 1d20 + 7 ⇒ (7) + 7 = 14
damage?: 1d6 ⇒ 3
sneak dam?: 1d8 ⇒ 6

attack vs FF (flank): 1d20 + 7 - 4 ⇒ (11) + 7 - 4 = 14
damage?: 1d6 ⇒ 4
sneak dam?: 1d8 ⇒ 7

And then moves out from her difficult spot between the two foes.

Vigilant Seal

N Female Goblin Warrior Barbarian 1 | 20/20 HP | AC 18 | F: +7 R: +5 W: +4 | Perc +4 (darkvision) | Hero Point: 2

I think I need to roll vs bane as well.

Will vs Bane: 1d20 + 4 ⇒ (2) + 4 = 6

Well... poop.

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

Reading is fundamental... reread your last entry, noticed that the blue skelly is down. Would have targeted the other one to try to get it out of that flank... If I can see it. Otherwise I'd target the necromancer.

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

Loohi moves up beside Ghostbiter and punches out at the necromancer.

Stride; Stride; Strike

Spiked Gauntlet attack: 1d20 + 6 ⇒ (7) + 6 = 13 piercing damage: 1d4 + 3 ⇒ (2) + 3 = 5

Vigilant Seal

N male human ranger scout HP 20/20; hero 1/3; AC 18; F +7; R +9; W +5; P +7 (+9 to seek Target); Stealth +7; SPD 25'; Conditions: none

Arlo again attempts to fire at the slippery necromancer.

Attack: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d10 + 2 ⇒ (5) + 2 = 7

Precise Damage: 1d8 ⇒ 4

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

If I read things right, Loohi has another turn here. If that is not the case, ignore this post.

Loohi just releases his fury on the dark man in front of him, swinging wildly with a combination of each of his gauntlets. Be it the wild swinging or the close combat with his allies, Loohi is only able to make contact with one swing.

Spiked Gauntlet attack: 1d20 + 6 ⇒ (17) + 6 = 23 piercing damage: 1d4 + 3 ⇒ (2) + 3 = 5
Gauntlet (2nd) attack: 1d20 + 2 ⇒ (3) + 2 = 5 bludgeoning damage: 1d4 + 3 ⇒ (4) + 3 = 7
Spiked Gauntlet (3rd+) attack: 1d20 - 2 ⇒ (4) - 2 = 2 piercing damage: 1d4 + 3 ⇒ (3) + 3 = 6

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Ghostbitter, deciding to head for the cause of the undead strides swiftly and in blaze of silvery swishing, cuts down the necromancer with his two swings.

Everyone focuses on the remaining skeleton, but even with the cold ray, the guantlets, and the bolts, it is still up. Neeba seems to do full damage with one hit.

Resistance 5 cold, piercing, and slashing

The skeleton, losing its master just swing wildly at Neeba

Skeleton Sword: 1d20 + 10 ⇒ (1) + 10 = 11
Skeleton Sword: 1d20 + 10 - 5 ⇒ (19) + 10 - 5 = 24
Skeleton Sword: 1d20 + 10 - 10 ⇒ (7) + 10 - 10 = 7

With one hit
longsword damage: 1d8 + 4 ⇒ (4) + 4 = 8

Everyone is up.

Encounter Card wrote:

ENCONTER Goldenflame College

Group conditions:
Round 1

Ghostbiter - 10 hp dmg ; magic weapon
Loohi
Arlo
Teja - 8 hp dmg
Zallarra
Neeba - 8 hp dmg

Skeletons (blue,red) R: 18 dmg B: DEAD

Ralthiss the Necromancer, (purple) DEAD
Zombies (yellow,green) DEAD

Vigilant Seal

N Female Goblin Warrior Barbarian 1 | 20/20 HP | AC 18 | F: +7 R: +5 W: +4 | Perc +4 (darkvision) | Hero Point: 2

His?

Ghostbiter pushes the dead necromancer out of the way and jumps forward to finish off the last skeleton. "I break you into pieces and GNAW YOU!" But it appears she's beginning to lose steam.

Attack #1 (magic silver longsword): 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14
Damage #1 (magic silver longsword) + positive rage: 2d8 + 4 + 3 ⇒ (5, 8) + 4 + 3 = 20

Attack #2 (magic silver longsword): 1d20 + 7 + 1 - 5 ⇒ (10) + 7 + 1 - 5 = 13
Damage #2 (magic silver longsword) + positive rage: 2d8 + 4 + 3 ⇒ (3, 6) + 4 + 3 = 16

Random aside. I was doing the math and figured the 5 resistance for using a slashing weapon against the skeletons. However, the difference between using my great club and using the longsword with magic weapon cast on it I'm only losing 1.5 average damage per attack with the longsword. And I keep looking at that and I can't justify burning an action to swap to a different weapon for that little gain. Overall, sword is doing just fine. Thanks for the magic weapon cast!

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

After punching wildly at an already dead corpse, Loohi moves up to the last standing foe and thrashes at it with his gauntlet.

Gauntlet attack: 1d20 + 6 ⇒ (14) + 6 = 20 bludgeoning damage: 1d4 + 3 ⇒ (1) + 3 = 4
Gauntlet (2nd) attack: 1d20 + 2 ⇒ (11) + 2 = 13 bludgeoning damage: 1d4 + 3 ⇒ (4) + 3 = 7

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

"This thing is tough!"
Zallara moves up for a better shot and lets a few stones fly fron her sling.
sling: 1d20 + 6 ⇒ (2) + 6 = 8
bludgeon damage: 1d6 ⇒ 6

sling: 1d20 + 6 - 5 ⇒ (15) + 6 - 5 = 16
bludgeon damage: 1d6 ⇒ 3

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja also joins in the assault, hoping for a lucky blow.

attack: 1d20 + 7 ⇒ (2) + 7 = 9
second attack: 1d20 + 7 - 4 ⇒ (9) + 7 - 4 = 12

But the rapier just keeps going between the ribs.

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

Neeba joins the party!

Fists: 1d20 + 6 ⇒ (18) + 6 = 24 VS Flat-Footed (Flanked)
Damage: 1d4 + 3 ⇒ (2) + 3 = 5 bludgeoning non lethal damage
Fists: 1d20 + 2 ⇒ (4) + 2 = 6 VS Flat-Footed (Flanked)
Damage: 1d4 + 3 ⇒ (4) + 3 = 7 bludgeoning non lethal damage
Fists: 1d20 - 2 ⇒ (13) - 2 = 11 VS Flat-Footed (Flanked)
Damage: 1d4 + 3 ⇒ (4) + 3 = 7 bludgeoning non lethal damage

And she hits only once, but she's been happy to help!

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch
Ghostbiter wrote:
His?

I hate gendered pronouns :) And not having time to copyedit.

Really like the sword, Ghostbitter steps up and swings it menacingly at the skeleton. But the animated bones is unimpressed.

Zallara and Teja can not hit the dancing undead. But in a coordinated effort, both Loohi and Neebe swing their fists at the same time striking in the exposed rib cage. Their fist meat as the skeleton crumbles in to a pile of bones and rusted metal.

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

Neeba winks to Loohi:

"Nice coordination on this one."

"So, what this necromancer has to give us!"

Neeba starts looking at the Necromancer's stuff, using Detect Magic and Read Aura if necessary.

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

"Oh, thank goodness. We should probably hurry our search. More may come!"

Vigilant Seal

N Female Goblin Warrior Barbarian 1 | 20/20 HP | AC 18 | F: +7 R: +5 W: +4 | Perc +4 (darkvision) | Hero Point: 2

Ghostbiter stumbles forward a bit as Pharasma's might leaves her and her color returns. "Ow. Bones hit hard." She looks at the priceless antique silver ceremonial relic to the Church of Iomedae she beat the skeletons with. "Uhm, we clean and put on cart?"

Down 10.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja nods to Ghostbiter. "May as well take the necromancer too. No sense in leaving that body around to get raised - as either dead or undead."

Did we finish getting the statue down the stairs?

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

"No, no, no...", Neeba answers immediately.

"We can burn the body, or cut off his head. But I'm not bringing this sick bastard instead of someone else. We take the good ones... those who have family, those who deserves a decent burrial."

She then goes back to the body, looting whatever she finds.

Vigilant Seal

N Female Goblin Warrior Barbarian 1 | 20/20 HP | AC 18 | F: +7 R: +5 W: +4 | Perc +4 (darkvision) | Hero Point: 2

Ghostbiter also doesn't appear to like the idea of taking the necromancer with them, "Bury proper with dirt or fire. Let Pharasma take him and deal with him. Is proper for bodies be buried and stay there."

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The statue was brought down the stairs, so it it just a matter of getting to the cart. Looking outside you can make out more undead, one almost as big as the building you are in, off in the distance heading towards the town.

You have a little bit of time to finish up here. 10 minutes for sure, any more could lead to a much more difficult return to Vocanvani Lodge.

Anything you would like to do?

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

Neeba looks in the distance the undead army coming towards the town.

"Damn, we should be quick. Maybe explore the last rooms and the hole in the ground and then get away from here?"

Neeba quickly heads to the dorm rooms to see if she finds anything in there.

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

Loohi brushes the pulverized bone off of his gauntlet. "I thinks we need to gets out here before more of these undeads find us."

Vigilant Seal

N Female Goblin Warrior Barbarian 1 | 20/20 HP | AC 18 | F: +7 R: +5 W: +4 | Perc +4 (darkvision) | Hero Point: 2

Ghostbiter sees the giant undead in the distance and says, "No, no... we... uhm... need much more exploring. For reasons."

Vigilant Seal

N male human ranger scout HP 20/20; hero 1/3; AC 18; F +7; R +9; W +5; P +7 (+9 to seek Target); Stealth +7; SPD 25'; Conditions: none

"We can always come back and explore more once we have delivered these items to our benefactor" Arlo suggests.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

"Let's get the statue onto the cart and then if we have time explore the floor. Better a bird in the hand than a gold mine in the bush." suggests Teja.

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

Loohi lends his sturdy back to the task of loading the statue into the now laden cart.

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

"We should hurry. IS there somewhere we missed searching? If so, do it as quickly as possible!"

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

You give the place one more look over. Larraz notes that it seems like you have been able to retrieve a good deal. Also he is excited to see that his horse is still alive and well.

Getting the last bits in to the cart you make your way. Ghostbitter takes notes as where future forays could be profitable for maximum undead destruction.

Travel back is slow but careful. Although a few close calls, you are able to avoid and significant threat.

When you arrive back at the Vodavani Lodge, you see Venture-Captain Evni Zongnoss casting healing spells on and fussing over a few Pathfinders whom she and her team extracted during their mission into the Gravelands. She greets the you, solemnly listens to their debriefing of the slain Pathfinders they encountered, and eagerly welcomes any discoveries they uncovered. “Were you able to recover and remains of the fallen pathfinders?

Horizon Hunters

Female Snow Goblin | HP 16/16 | 1 Hero Point | Perception +3 (Darkvision) | AC 18 | Fort +5; Ref +5; Will +5

Neeba shows the cart full of dead bodies and statues.

"We got some of them. But, more importantly, we got a live one. Introducing Larraz."

And she shows her fellow pathfinder.

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

"Yes! We found this brave fellow, recovered most of the bodies and found a few artifacts and things of interest. The local undead population has also been slightly decreased in number."

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