High Shieldmarshal Armand Meneley

Arlo Tempas's page

32 posts. Alias of Daniel Stewart.


Classes/Levels

N male human ranger scout HP 20/20; hero 1/3; AC 18; F +7; R +9; W +5; P +7 (+9 to seek Target); Stealth +7; SPD 25'; Conditions: none

About Arlo Tempas

Arlo Tempas
Human ranger 1
Common, N, Medium, Human, Humanoid
Perception +7 (+9 to Seek your target.)
Languages Common, Varisian
Skills Acrobatics +7, Athletics +4, Medicine +5, Nature +5, Plains Lore +3, Stealth +7, Survival +5 (+7 to Track your target.), Thievery +7
Str 12 (+1), Dex 18 (+4), Con 14 (+2), Int 10 (+0), Wis 14 (+2), Cha 10 (+0)
Other Items leather, studded leather, crossbow, dagger, longsword, backpack, bedroll, belt pouch, belt pouch, bolts (21), chalks (10), flint and steel, rations (1 week)s (2), rope (foot)s (50), sheath, soap, torchs (5), waterskin, purse (6 gp; 28 sp; 9 cp)
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AC 18; Fort +7; Ref +9; Will +5
HP 20 Hero Points 1
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Speed 25 feet
Melee [1] dagger +7 (versatile S, agile, finesse, thrown 10 ft.), Damage 1d4+1 piercing/slashing
Melee [1] longsword +4 (versatile P), Damage 1d8+1 piercing/slashing
Ranged [1] crossbow +7 (range increment 120 feet, reload 1), Damage 1d10+2 piercing
Ranged [1] dagger +7 (versatile S, agile, finesse, thrown 10 ft.), Damage 1d4+1 piercing/slashing
Precision (+1d8) You have trained to aim for your prey’s weak points. The first time you hit your hunted prey in a round, you also deal 1d8 additional precision damage. (Precision damage increases the damage you already deal, using the same type, but is ineffective against creatures that lack vital organs or weak points.) At 11th level, the extra damage increases to 2d8 precision damage, and at 19th level, the extra damage increases to 3d8 precision damage.
Feats Crossbow Ace, Experienced Tracker, Forager, General Training, Survey Wildlife
Other Abilities field-commissioned agent, hunt prey, hunter's edge, scout, vigilant seal champion