[CORE] #4-09 The Blakros Matrimony

Game Master Ilmakis


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Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Travail mumbles to himself, been meaning to buy a potion to help me fight flying Ulfens, but just never got around to it.

before firing two arrows at the one closest to him.

Attack 1, mwk comp short bow, rapid shot, PBS, IC, heroism: 1d20 + 9 - 2 + 1 + 2 + 2 ⇒ (9) + 9 - 2 + 1 + 2 + 2 = 21
Damage 1, cold iron: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Attack 2, mwk comp short bow, rapid shot, PBS, IC, heroism: 1d20 + 9 - 2 + 1 + 2 + 2 ⇒ (19) + 9 - 2 + 1 + 2 + 2 = 31
Damage 2, cold iron: 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

"I'm sorry. Once these boys get going, it's really hard to stop. Let me try something that might knock one out for a bit."

Cloudia moves a bit closer to Elaine, or who she now figures must be Elaine, and unleashes a wave of blinding color at orange.

DC 16 color spray


#6-00 ACTUAL MAP

GM roll:
Orange Will: 1d20 + 4 ⇒ (9) + 4 = 13
Axe (PA): 1d20 + 11 + 1 - 2 ⇒ (8) + 11 + 1 - 2 = 18

While sparking orange seems to see the beautiful colors that Cloudia sents toward him and he’s stunned but such beauty, drop his weapon and fall on the ground!

The other one, still also sparkling, gets to Jack flying just above him and strike! But he puts too much power into his attack giving Jack just enough time to avoid the hit.

Round #2 (bold may act)
Uldar
Round #3
(bold may act)
Jack under Heroism
Travail under Heroism
Aurus under Heroism
Cloudia
Yellow Sparkling
Orange Sparkling/stunned -14HP
Olaf -DEAD-
Uldar
Buffs on the party: Bless, Inspire Courage (+2)

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

"S**t!" yells Aurus as his blow kills the unlucky Olaf. As the one Ulfen crashes to the ground next to him, he turns and charges at the one attacking Jack.

Power Attack, Charge, Inspire, Heroism: 1d20 + 8 - 2 + 2 + 2 + 2 ⇒ (4) + 8 - 2 + 2 + 2 + 2 = 16
Damage: 1d4 + 4 + 4 + 2 + 2 ⇒ (4) + 4 + 4 + 2 + 2 = 16

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Uldar continues his performance.

Travail wrote:
Travail mumbles to himself, been meaning to buy a potion to help me fight flying Ulfens, but just never got around to it.

"Travail, why didn't you get a potion of fly? You were warned in advance we'd be playing up!"

And with this 4th wall breaking joke Uldar tries to ROFL the remaining enemy

Hideous laughter DC 17


#6-00 ACTUAL MAP

GM rolls:
Will: 1d20 + 4 ⇒ (4) + 4 = 8

Somehow understanding the joke, despite his rage, the Ulfen stats laughing out loud!

Which let him open for Aurus to attack and wounds him!

Round #3 (bold may act)
Jack under Heroism
Travail under Heroism
Aurus under Heroism
Cloudia
Yellow Sparkling/Laughing -16HP
Orange Sparkling/stunned -14HP
Olaf -DEAD-
Uldar
Buffs on the party: Bless, Inspire Courage (+2)

Grand Lodge

Male Human DEAD

Jack 5' steps away, and fires at the stunned warrior (since I don't want to take the penalties for shooting at a prone target ;-)).

+1 Mighty [+2] Darkwood Composite Longbow: 1d20 + 8 + 2 + 2 + 2 + 1 ⇒ (15) + 8 + 2 + 2 + 2 + 1 = 30, for 1d8 + 7 + 2 + 2 + 1 ⇒ (5) + 7 + 2 + 2 + 1 = 17 damage.
+1 Mighty [+2] Darkwood Composite Longbow: 1d20 + 8 + 2 + 2 + 2 + 1 ⇒ (6) + 8 + 2 + 2 + 2 + 1 = 21, for 1d8 + 7 + 2 + 2 + 1 ⇒ (2) + 7 + 2 + 2 + 1 = 14 damage.
+1 Mighty [+2] Darkwood Composite Longbow: 1d20 + 3 + 2 + 2 + 2 + 1 ⇒ (3) + 3 + 2 + 2 + 2 + 1 = 13, for 1d8 + 7 + 2 + 2 + 1 ⇒ (6) + 7 + 2 + 2 + 1 = 18 damage.


#6-00 ACTUAL MAP

The stunned warrior falls dead after the last arrow of Jack goes through his neck.

@Travail & Cloudia

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

"Oh, Jack, did you HAVE to do that? I hope he survived. Next time aim somewhere less lethal. If I were you mister, I'd call it a day and stop fighting. Unless you want to end up like the other two."

intimidate: 1d20 + 9 ⇒ (8) + 9 = 17

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Trying not to laugh at Uldar's pun himself, Travail drops his bow, tumbles past the prone Ulfen Acrobatics, Heroism: 1d20 + 21 + 2 ⇒ (2) + 21 + 2 = 25 while drawing his rapier, then stabs downward into the giggling fool.

attack,mwk rapier, IC, heroism, flanking: 1d20 + 9 + 2 + 2 + 2 ⇒ (14) + 9 + 2 + 2 + 2 = 29
damage: 1d6 + 1 + 2d6 ⇒ (1) + 1 + (1, 6) = 9


#6-00 ACTUAL MAP

GM rolls:
Will: 1d20 + 4 - 2 ⇒ (12) + 4 - 2 = 14

Between fear and laugh, the Ulfen is unable to choose and continues to laugh at Uldar's joke while being terrified by what's Cloudia said.
Travail hit the laughing man but do far less damage than expected as the Ulfen seems to have eye everywhere, even as he's laughing! He can't be flanked except by a rogue of 4 level higher than him

You let the last man finish to laugh and cry of fear in the same time before he surrender.

After the man's surrender, you are able to get to the longboat, as nobody else try to stop you.
The unconscious woman looks quite the same as the woman standing next to you.
Using one of the men's potion you are able to wake her up. Except for some bruise she's ok.

The woman in the wedding dress looking exactly like Michellia is indeed her sister, Eleanir.

Elenair turns to the Pathfinders and says What will you do now?

Loot:
potion of cure serious wounds x2, potion of fly, +1 hide armor, +1 frost greataxe, wooden holy symbol of Groetus, mwk hide armor x2, mwk heavy wooden shield x2, composite longbow (+4 Str) with 20 arrows x2, mwk handaxe x2

Grand Lodge

Male Human DEAD

Jack raises an eyebrow, and says:

"I think that is up to Michellia; she is the primary wronged party, here..."

He then turns to look at Michellia questioningly.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Cloudia tries to revive the unconscious woman so she can respond to the question.

heal: 1d20 + 4 ⇒ (1) + 4 = 5

When that does not work, and in fact she looks worse, she feeds the woman the potion they just discovered.


#6-00 ACTUAL MAP

@Cloudia I already discounted one of the potion from the loot ;-)

Michellia I... I don’t know. But please don’t hurt Eleanir! She was misguided but, she’s my sister and I still love her dearly.

Sense Motive DC20:
You sense that Michellia is looking at her sister in her dress and seems to consider letting her sister take her place.

Grand Lodge

Male Human DEAD

Sense Motive: 1d20 + 4 ⇒ (13) + 4 = 17.

Jack remains oblivious.

"I see no reason to mention that she was here, if that is your wish."

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Sense Motive: 1d20 + 20 ⇒ (3) + 20 = 23

Uldar addresses Michellia

"I sense that you are considering letting your sister take your place."

Grand Lodge

Male Human DEAD

Jack looks surprised.

"On your wedding day? I can understand changing your mind before the vows, but not after; what changed your mind?"


#6-00 ACTUAL MAP

Michellia is a litte disturbed by Jack rudeness but still answer his question. I... I have second thoughts. Damian is... is harsh and rigid man. He's a Hellknight to the core.
He's not a bad man you know. He tries his best during the wedding but I fear that our wedding will be loveless...

Eleanir interrupts her sister I know it! You were so stubborn to not listen to me! Too afraid to shame our family to call off the wedding, Ah!
Yes, Damian is a Hellknight but I've secretly studied him all these months before the wedding and he's not as bad as you describe.
You have the chance to marry as I was sent away in the North with some cousins. If you want a life of adventures away from Mother, take my place and I will take yours as a wife.

Michellia listen to her sister but don't seem convinced to trade their place I have a Duty, I'm a Blakros. Not some girl raised with faery tales!

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

”It sounds like Elanir would enjoy life with Damian more than you would. I can only assume you’ve prentented to be each other before! A switch sounds like it would be better for everyone involved!”


#6-00 ACTUAL MAP

If Uldar wants to convince the sisters to switch, he could make a diplomacy check to make Michellia accept the deal

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Diplomacy: 1d20 + 20 ⇒ (20) + 20 = 40


#6-00 ACTUAL MAP

Uldar's words finished to convince Michellia to let her sister to take her place.

The two sisters hug themself and wish each other well. Michellia follows the Ulfen, after they bring back the corpses of their fallen comrades, in the longboat and waves at her sister and at the Pathfinders Thank you Pathfinders!

Eleanir makes a quick prayer for Olaf and smiles at the Pathfinders with a happy tone Time to go back to the wedding, my husband awaits me!

After Eleanir finishes to looks like Michellia you are able to go back to the wedding pavilion by foot.
It takes again more than half an hour to go back and you are pass several guards patrolling.

As you enters the weeding pavilion you are welcomed by music, laugh and noises from multiple conversations between guests. Quickly Damian sees you with "Michelia" and moves toward you. Taking Michellia's hands into his.
Thank you Pathfinders, I know I could count on you. What happen?
"Michellia" smiles at Damian and says Noting to worry my dear, my sister send me words that she will attend the wedding but doesn't want Mother to see her. So I went near our old summer house to see her. The Pathfinders caught me when I was saying good by to my sister. She's happy to see me happy and gave us with her blessing.
Reassured, Damian bow to the Pathfinders and go back to the feast.


#6-00 ACTUAL MAP

As you enjoyed the feast, some time later, Jack starts hearing strange noises coming from outside.
He nervously touch his weapons until the noises he's heard finish to cover the sound of music and conversation. The sounds of yelling, screaming and combat erupts outside the pavilion !
The Blakros' mercenaries seem to fight numerous enemies.

A guard come into the pavilion, weapon ready and in an inhuman voice says
I AM ARASTRAX OF THE ONYX ALLIANCE! PREPARE TO DIE

As the man announce finishes his phrase, demons, dozen and dozen of demons, dretches, quasits and babaus, pour into the pavilion quickly transforming the feast into a blood bath.

The crowd begins to panic, and the frightened guests stampede to the exit of the pavilion.
Rubaanni quickly reorganizes the mercenaries around her to defend the guest and try to put back order in the panic.
Damian doesn't panic and protects Michellia and his mother in law with well placed sword's strike that keep the demons at bay. Nigel also starts casting spells to slow down the demons while Jeon protect the half-elf.
The Trade Prince, Zarta and Lady Morilla also quickly work together to fight back the horde as well as the Chelish dignitaries.
A ring of dead demons is quickly raised around Toulon Vidoc who helped by Vroclaw of Brevoy start counterattacking.

Nevertheless, despite all their efforts, the sheer number of demons is too high to make a difference and for one dead demon, three other come back or teleport!

You find yourself near where the one who name himself ARASTRAX stand and commands the other demons.
Two demons, with red skin and welding a long lance are between you and him!

Initiative:

Uldar: 1d20 + 2 ⇒ (3) + 2 = 5
Cloudia: 1d20 + 8 ⇒ (11) + 8 = 19
Travail: 1d20 + 11 ⇒ (3) + 11 = 14
Jack: 1d20 + 11 ⇒ (20) + 11 = 31
Aurus: 1d20 + 2 ⇒ (14) + 2 = 16
Ennemies (Arastrax): 1d20 + 5 ⇒ (10) + 5 = 15
Ennemies (Demons): 1d20 + 5 ⇒ (20) + 5 = 25

Round #1 (bold may act)
your weapons/wands are stowed at the start of the combat
Jack
Cloudia

Ennemies
Aurus
Travail
Uldar

Grand Lodge

Male Human DEAD

Jack 5' steps, draws his weapon, and takes a single shot at Orange.

+1 Mighty [+2] Darkwood Composite Longbow: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 15, for 1d8 + 7 + 1 ⇒ (6) + 7 + 1 = 14 Magical, Cold Iron damage.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Rather than her usual bless spell, she taps Aurus with a Bull's Strength spell.

"Looks like you are going to need this."

Immediately afterwards she retreats to the corner of the room and hides behind a table.

Stealth: 1d20 + 2 ⇒ (13) + 2 = 15

She's not very good at it, but it seems like she is quite motivated :)


#6-00 ACTUAL MAP

Arastrax concentrates and a big fireball explodes in the middle of the Pathfinders taking red into it! But the spell doesn't seems to affect the creature.

The two reddish creatures focus their attacks on Aurus and surprised by their quickness the paladin is hit several times in painful places...

GM:

Fireball: 10d6 ⇒ (6, 5, 5, 4, 3, 5, 5, 4, 1, 3) = 41
Will Jack: 1d20 + 5 ⇒ (10) + 5 = 15
Reflex: 1d20 + 11 ⇒ (11) + 11 = 22
Will Cloudia: 1d20 + 5 ⇒ (14) + 5 = 19
Reflex: 1d20 + 3 ⇒ (10) + 3 = 13
Will Uldar: 1d20 + 2 ⇒ (20) + 2 = 22
Reflex: 1d20 + 4 ⇒ (12) + 4 = 16
Will Travail: 1d20 + 3 ⇒ (10) + 3 = 13
Reflex: 1d20 + 10 ⇒ (6) + 10 = 16
Will Aurus: 1d20 + 9 ⇒ (5) + 9 = 14
Reflex: 1d20 + 8 ⇒ (11) + 8 = 19

RM vs Babau: 1d20 + 10 ⇒ (7) + 10 = 17

========
Longspear vs Aurus: 1d20 + 12 ⇒ (7) + 12 = 19
Damages: 1d8 + 7 + 2d6 ⇒ (5) + 7 + (1, 1) = 14
Longspear vs Aurus: 1d20 + 7 ⇒ (19) + 7 = 26
Damages: 1d8 + 7 + 2d6 ⇒ (7) + 7 + (2, 4) = 20

Longspear vs Aurus: 1d20 + 12 ⇒ (11) + 12 = 23
Damages: 1d8 + 7 + 2d6 ⇒ (7) + 7 + (6, 2) = 22
Longspear vs Aurus: 1d20 + 7 ⇒ (12) + 7 = 19
Damages: 1d8 + 7 + 2d6 ⇒ (6) + 7 + (1, 3) = 17

Know. Arcana DC24:
You have been hit by a shadow evocation

If you have rerolls, you can reroll your save (will or reflex)

Round #1 (bold may act)
Jack 20 fire
Cloudia 10 fire
Ennemies
Aurus 20 fire and 56 or 73 points of piercing damages depending if the first 56 put you down or not
Travail 41 fire
Uldar 10 fire

Round #2 (bold may act)
Jack 20 fire
Cloudia 10 fire
Ennemies
Aurus 20 fire and 56 or 73 points of piercing damages
Travail 41 fire
Uldar10 fire

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Any 4 player adjustment that would make this onslaught a bit less deadly?

Also:I’ve got 2 +5 rerolls to give away if people don’t have a reroll themselves!


#6-00 ACTUAL MAP

The 4 players adjustement is already factored with one less demon :'(
EDIT: If people wants reroll from Uldar please do.
EDIT2: If you think you can't win this fight, fleeing is also an option.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

10 is an odd amount for Cloudia to take. If it is a shadow evocation then she should take 20% (or 8 points) of the damage on a will save, which is what I'm thinking this is.


#6-00 ACTUAL MAP

@Cloudia you’re right, I was on 25% rather than 20 for the damages[, you and Uldar only took 8 Fire

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

As Travail said he was away for business I'll bot for him and use a reroll.

Reflex: 1d20 + 10 + 5 ⇒ (20) + 10 + 5 = 35

Succes! And 0 damage due to evasion! :-)


#6-00 ACTUAL MAP

Good use of a Reroll ;-)

Round #1 (bold may act)
Jack 20 fire
Cloudia 8 fire
Ennemies
Aurus 20 fire and 56 or 73 points of piercing damages depending if the first 56 put you down or not
Travail
Uldar
8 fire

Round #2 (bold may act)
Jack 20 fire
Cloudia 8 fire
Ennemies
Aurus 20 fire and 56 or 73 points of piercing damages
Travail
Uldar 8 fire

Grand Lodge

Male Human DEAD

Hissing in frustration, Jack continues firing at Orange!

+1 Mighty [+2] Darkwood Composite Longbow: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26, for 1d8 + 7 + 1 ⇒ (1) + 7 + 1 = 9 Magical, Cold Iron, Piercing damage.
+1 Mighty [+2] Darkwood Composite Longbow: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27, for 1d8 + 7 + 1 ⇒ (4) + 7 + 1 = 12 Magical, Cold Iron, Piercing damage.
+1 Mighty [+2] Darkwood Composite Longbow: 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5, for 1d8 + 7 + 1 ⇒ (3) + 7 + 1 = 11 Magical, Cold Iron, Piercing damage.

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Uldar will step to Aurus and cast cure light wounds on Aurus.

CLW: 1d8 + 5 ⇒ (1) + 5 = 6

"Aurus is dead! Retreat!"

Bluff: 1d20 + 14 ⇒ (15) + 14 = 29

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0
Uldar Uldeth wrote:

Uldar will step to Aurus and cast cure light wounds on Aurus.

"Aurus is dead! Retreat!"

Damn flat-footed AC... and um, I don't think that's a bluff check. :(

Kn: Arcana: 1d20 + 9 ⇒ (12) + 9 = 21

Something about the spellcasting catches Aurus' eye, if not his mind, for a moment - and then the demon's spears lash home. He falls under their spears with a split-second moment of surprise, before his body begins to glow gold...

If my math is right, the first attack took Aurus down to -Con, so he would be dying... but I do happen to have a boon for that. Empyreal Revenant, off of the Solstice Scar. So I'll come back to life with a breath of life... but it will take 1 minute.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Do you want a reroll on the spell? Uldar offered one if you so not have one yourself.

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Naw, I looked at that using my reroll already, but that would still just make me take more damage, weirdly enough. Make the save on the will, save 12 dmg - which is just enough time to take the second round of hits and go down further. Most of the damage was sneak attack cuz I was flatfooted.

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Well, not a good thing when the tank goes down in the first round. Before I decide what action to take, is Aurus actually dead? And are we fleeing? I'm afraid Travail's attacks are pretty middling without a flanking partner or a decent initiative roll.

Grand Lodge

Male Human DEAD

@Travail: Technically, yes, Aurus is dead, but he will 'get better' after a minute (thanks to a boon he has).

Make whatever tactical decision you feel is best - you are a level 4 Rogue playing up, after all!

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)
Aurus Goldson wrote:
Uldar Uldeth wrote:

Uldar will step to Aurus and cast cure light wounds on Aurus.

"Aurus is dead! Retreat!"

Damn flat-footed AC... and um, I don't think that's a bluff check. :(

So indeed not a bluff check... Ouch... Retreat does seem like a good option.

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

OH! I just looked at the initiative spoiler and Aurus is actually before Arastax, but the demons are way before Aurus, so I guess the demons delay until after Arastax? Also one (really high) roll for both demons seems a bit cruel with them appearing within full attack range. Aurus should reroll initiative for a 15% chance of not being flat footed against the two demons! :-P

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0
Uldar Uldeth wrote:
OH! I just looked at the initiative spoiler and Aurus is actually before Arastax, but the demons are way before Aurus, so I guess the demons delay until after Arastax? Also one (really high) roll for both demons seems a bit cruel with them appearing within full attack range. Aurus should reroll initiative for a 15% chance of not being flat footed against the two demons! :-P

Even if they did delay, that does mean that I would attack before the demons - or if the demons go before me but after Astrax, that would put me at -9 before the fireball. So I guess it is up to the GM as to whether all the enemies are going together and Aurus gets an action, or whether the enemies are split up and Aurus dies on the fireball.

And if the option is "Yes, the babaus go before Aurus," then... sure, I'm alright with using a powerful reroll to try to not die :)

If Aurus Rerolls Initiative:
1d20 + 2 + 5 ⇒ (12) + 2 + 5 = 19

Womp Womp.


#6-00 ACTUAL MAP

About rerolling initiative : You can reroll only before knowing the result on your action (here, without knowing if the enemies go before or after you). On this case, you rolled a 14 on your dice for initiative which is far better than you can expect. So I will say no to rerolling init.
About the way I’ve handled initiative : It’s a PbP trope, because as a GM you don’t want to split too much the initiative between the NPC and the PC. That’s why I’ve regrouped the enemy’s initiative into one block after Cloudia but before Aurus. That’s what I’ve done for the previous fight.

Nevertheless, I will be amenable for this round, and I will say that the 2 demon needs to get into position to attack Aurus, so Aurus takes only 2 attacks (for 36 points of damages) and then the Fireball for 20 points of fire damages.
Aurus can decide to use or not a reroll for your save.

Round #1 (bold may act)
Jack 20 fire
Cloudia 8 fire
Ennemies
Aurus 20 fire and 37 points of damages
Travail
Uldar
8 fire

Round #2 (bold may act)
Jack 20 fire
Cloudia 8 fire
Arastrax
Red
Orange -21
Red
Aurus 20 fire and 56 or 73 points of piercing damages
Travail
Uldar 8 fire

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)
GM Ilmakis wrote:

Nevertheless, I will be amenable for this round, and I will say that the 2 demon needs to get into position to attack Aurus, so Aurus takes only 2 attacks (for 36 points of damages) and then the Fireball for 20 points of fire damages.

Aurus can decide to use or not a reroll for your save.

Thank you for the amendment!

With Aurus still on his feet, Uldar will start to inspire courage!

Knowledge (demons): 1d20 + 8 ⇒ (19) + 8 = 27
Knowledge (Arastax): 1d20 + 8 ⇒ (14) + 8 = 22

And while inspiring and informing the party what he knows of the enemies, Uldar will retreat outside of the fireball formation.

Suggestion Travail:
Retreat without provoking attacks (to the NW entrance?) & stealth and next round ready to disrupt spellcasting.

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Suggestion Cloudia:
You still got that scroll of haste for emergencies?

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Suggestion Aurus:
Lay on Hands, Step towards Orange, attack it defensively


#6-00 ACTUAL MAP

@Uldar you have 3 questions about the reddish demons.
As for Arastax, he is clearly human. But you know that human don’t have innate spells! It must be a disguised demon of some sort.

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)
GM Ilmakis wrote:

@Uldar you have 3 questions about the reddish demons.

As for Arastax, he is clearly human. But you know that human don’t have innate spells! It must be a disguised demon of some sort.

DR, SR, SLAs?


#6-00 ACTUAL MAP

They have a good DR bypassed by Cold Iron or Good, they have average SR (11+CR) and See Invisibility (constant), At will Darkness, Dispel Magic, Greater teleport and 1/day Summon (Babau) as SLA

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Thank you very much for the amendment - it is fair, wise, and just. :) I will use my personal reroll on the Will save:

Will Reroll: 1d20 + 9 + 3 ⇒ (4) + 9 + 3 = 16

*sigh* So: From 6 HP

Aurus blinks for a moment as his life flashes before his eyes from the spear thrust. He groans and steps forward, batting spear aside with his hands. "You missed," he growls as his eyes flash gold and his wounds begin to knit themselves back together.

Lay On Hands: 2d6 ⇒ (4, 6) = 10

He carefully steps to the two demons and flexes his hands, which again sprout long, sharp claws. "They shoulda told you in the Abyss, you miss a paladin, you really can't miss."

Claw 1: Power Attack, Inspire, Fight Defensively: 1d20 + 8 - 2 + 2 - 4 ⇒ (13) + 8 - 2 + 2 - 4 = 17
Damage: 1d4 + 4 + 2 + 4 ⇒ (2) + 4 + 2 + 4 = 12

Claw 2: Power Attack, Inspire, Fight Defensively: 1d20 + 8 - 2 + 2 - 4 ⇒ (7) + 8 - 2 + 2 - 4 = 11
Damage: 1d4 + 4 + 2 + 4 ⇒ (2) + 4 + 2 + 4 = 12

The paladin ducks and dodges cagily, trying to score a wound on the bony demons.

16 hp, AC is now 23 (15 touch, 20 ff)

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