The Fall of Plaguestone (Inactive)

Game Master Eric Collins - France

The Fall of Plaguestone
Current Map
Loot & spoils of war


2,151 to 2,200 of 3,428 << first < prev | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | next > last >>

King in Thorns slideshow!

Tamerius and Sitril fall back.

No sign of Natsume.

Giggett--

Round 7
The Sculptor - 21 damage
Blood - 8 damage
Natsume Ren - 0 hp ; Dying?
Sitril Anvilbrand - @1 hp ; Wounded 1 ; -10 feet speed till end of this turn
Tamerius Archilus - 1 damage (Battle Medicine used)
Giggett - 3 damage


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Giggett moves and hide herself around the iris door, ready to shoot at the alchemist if she ever sees him.


King in Thorns slideshow!

The Sculptor moves down the corridor, and then uses his right hand to pull out and toss a flask at Sitril--
1d20 ⇒ 19
--and he lobs it very well, despite the distance, cracking it right on top of Sitril's head.
The vial cracks open and some liquid ignites as it is in contact with the air.
Fire engulfs the Dwarf's head--
2d8 ⇒ (8, 7) = 15
Crit'! For 30 fire damage
--totally bathing it in flames! Hair and beard going up in smoke...
And burning drops rain down on his body, borrowing into his skin.
2 fire damage
The barbarian collapses to the ground, in a horrible sight, red flames covering... that keep in burning!
2 persistent fire damage

Sitril, already carrying the stigma of the previous wounds, is hurt hard--
Crit' makes Dying 2 + 1 Dying from Wounded 1 = Dying 3
--but, luckily he is out cold, and maybe does not feel the crazy pain of his smoldering corpse.

The Sculptor walks out of the tunnel--

--and into Gigget's line of sight.

He looks around the courtyard for his enemies, before glancing down at the burning corpse.

"B̷̧y͘ ̨͟I̷c͠e̵͞ ̴o͢ŕ̶ ̧b̡͜y̶ ͟͢F̷͜i̴re̶̸̡, ̴̸ ͡I ̢͝҉w̷i͟l̢l̡ ̛s͠cul̛͞͝p̧͢t̸͟͠ ̡̧ýờur̛͏ ͜b̵ò͏d͜͠͝i҉͏e͠͠s͜!"

The Blood Ooze comes slithering along, stopping at the exit of the tunnel...

Round 8
Sitril Anvilbrand - @0 hp ; Wounded 1 ; Prone ; Dying 3 ; 2 persistent fire damage (DC15 flat check)
The Sculptor - 21 damage
Blood - 8 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 1 damage (Battle Medicine used)
Giggett - 3 damage


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Giggett takes the opportunity to attack the Sculptor as soon as she sees it. She's very angry about what happened to Sitril and calls the Lady of Vengeance to aid her arm.

"Sculptor, feel my vengeance!"

Attack (VS Flat-Footed if Sneak succeeded): 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d6 ⇒ 1 piercing damage
Damage: 1d6 ⇒ 5 precision piercing damage

This is my ready action, I'm thinking for my actual round.


King in Thorns slideshow!

As the Sculptor looks around the courtyard for his enemies he spots Giggett-- because heard a bowstring twang!
He did not see the arrow before it hit him in the shoulder.
6 damage

Round 8
Sitril Anvilbrand - @0 hp ; Wounded 1 ; Prone ; Dying 3 ; 2 persistent fire damage (DC15 flat check)
The Sculptor - 27 damage
Blood - 8 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 1 damage (Battle Medicine used)
Giggett - 3 damage

GM Secret Rolls:
1d20 ⇒ 16


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Giggett considers the situation and decides to attack the sculptor in a desperate attempt to turn the tide of this desperate battle. She tries to hide her first attack and make a follow-up with a second one.

Attack (VS Flat-Footed if Sneak succeeded): 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d6 ⇒ 4 piercing damage
Sneak Attack Damage: 1d6 ⇒ 3 precision piercing damage
Attack (VS Flat-Footed if Sneak succeeded): 1d20 + 3 ⇒ (9) + 3 = 12


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

By Elyseum! can't let escape Tamerius seeing Sitril be burned alive.

He uses his scroll to heal up the dwarf and moves away.
Heal: 1d8 + 8 ⇒ (8) + 8 = 16

Seeing Giggett moving next to the exit he says We need to try to lure this thing into the pool!


King in Thorns slideshow!

The Sculptor is wary and keeps his eyes on Giggett, and thus is able to narrowly avoid the arrow by ducking at the last moment.
no Stealth & a miss

Then he scowls when he sees the wounds heal on the Dwarf!

Sitril opens his once again-- he lying on his back, but this time is looking up at a grey sky.
@14hp ; Wounded 2
"What happened... again?"
You feel empty handed... and there is a big blob of red ooze close by!

Round 9
Sitril Anvilbrand - @14 hp ; Wounded 2 ; Prone ; 2 persistent fire damage (DC15 flat check)

The Sculptor - 27 damage
Blood - 8 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 1 damage (Battle Medicine used)
Giggett - 3 damage

GM Secret Rolls:
1d20 ⇒ 2


NG Male Dwarf (Strong-Blooded) Barbarian 3 | 25 ft. | Active Conditions: --- HP 42/55(+6 temp) | AC 20 | F +10 R +7 W +9 | Perc +9 (Darkvision) | Stealth +7 |

Sitril wakes, that nightmare of being the first frozen and then burned to death. why the gods are so cruel to me thinks to himself Dwarf. He opens his eyes and feels the pain again. He stands up and looks at the surprised Orc standing next to him.

With all his anger he unleashes a hook at the hideous face

Attack, punch: 1d20 + 7 ⇒ (14) + 7 = 21
Damage, bludgeoning, non-lethal: 1d4 + 3 ⇒ (1) + 3 = 4

Punching that ugly face just feels good. Btw. an alchemist with more than +12 to hit and at least 20 AC, ;) yeah right

Then he turns around and begins running.

Fire flat check, DC15: 1d20 ⇒ 17

1st action: stand up
2nd action: punch
3rd action: run


1 person marked this as a favorite.
King in Thorns slideshow!

Sitril socks the Orc in the jaw, barely connecting--
4 damage (yes, 21 AC, not 20)
--and gets out of there.
The fire burns him as he moves but peters out...
2 damage, persistent over

The Sculptor moves across the yard, coming up to Giggett, where he yanks out a vial that he tries to break on the Gnome's head--
1d20 ⇒ 5
--but he drops the flask, that falls to the ground.
The liquid burns the grass, scorches Giggett's feet, but does not hurt her much.
2 splash damage

The Blood Ooze keeps on coming moving out towards Sitril, and sending a pseudopod of rapidly congealing blood out across the distance, reaching to--
1d20 ⇒ 11
--hit the Dwarf--
1d12 ⇒ 1
--dealing him a glancing blow on the elbow... that still tears his skin, making him bleed.
9 damage ; 1d6 persistent bleed
But the Dwarf still stands!

Round 9
Sitril Anvilbrand - @3 hp ; Wounded 2 ; 1d6 bleed (DC15)
The Sculptor - 31 damage
Blood - 8 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 1 damage (Battle Medicine used)
Giggett - 5 damage


1 person marked this as a favorite.
Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius draws a scroll and casts Heal again on the dwarf.
it was my last one... better to stay alive.

Heal: 1d8 + 8 ⇒ (7) + 8 = 15

Come next to me Sitril!


King in Thorns slideshow!

Natsume does not exit the tunnel-- yet.

And Tamerius heals Sitril with a spell.

Giggett--

Round 9
Sitril Anvilbrand - @18 hp ; Wounded 2 ; 1d6 bleed (DC15)
The Sculptor - 31 damage
Blood - 8 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 1 damage (Battle Medicine used)
Giggett - 5 damage


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Seeing the big blob next to her, Giggett decides to play safe. She first hides for a last shot on the alchemist, then moves away from the door.

Attack (VS Flat-Footed if Sneak succeeded): 1d20 + 8 ⇒ (12) + 8 = 20
Damage (VS Flat-Footed if Sneak succeeded): 1d6 + 1d6 ⇒ (1) + (4) = 5 piercing damage + precision piercing damage.


King in Thorns slideshow!

Sorry, I just saw I moved the Sculptor on the wrong map, of course.
As I wrote, he came across the yard up to Giggett. If you want to change things.


1 person marked this as a favorite.
Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Yes, in that case, I would have moved away from here (where I am) and cast Electric Arc.

Electric Arc: 1d4 + 4 ⇒ (3) + 4 = 7 lightning damage, basic Reflex save DC 18.


King in Thorns slideshow!

Sorry about that (and I have to remember Sitril change inits'!)

The Sculptor--
1d20 ⇒ 12
--avoids some of the arc, and mumbles, a slight smile on his lips.
He seems to like this elemental attack.
3 damage

Round 10
Sitril Anvilbrand - @18 hp ; Wounded 2 ; 1d6 bleed (DC15)

The Sculptor - 34 damage
Blood - 8 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 1 damage (Battle Medicine used)
Giggett - 5 damage


NG Male Dwarf (Strong-Blooded) Barbarian 3 | 25 ft. | Active Conditions: --- HP 42/55(+6 temp) | AC 20 | F +10 R +7 W +9 | Perc +9 (Darkvision) | Stealth +7 |

Sitril looks at the Sculptor at the entrance following Giggett. He changes the direction of his movement and runs next to the bloody blob. He feels scared by doing so but hopes for the best. He charges at the sculptor and swings his massive fist at his head

Attack, sudden charge: 1d20 + 7 ⇒ (13) + 7 = 20
Damage, non-lethal: 1d4 + 3 ⇒ (4) + 3 = 7

Oh, come on! Do I get a bonus at attack from behind?

Then he continued his run to be next to Tamerius.

Bleed: 1d6 ⇒ 6
Blleding stop, DC15: 1d20 ⇒ 9


King in Thorns slideshow!

Sitril grumbles as the Orc manages to duck just as the fist would connect...
Yes... a miss

The Orc then pulls out and tosses a flask of alchemist fire at Sitril with his left hand--
1d20 ⇒ 7

--and at Tamerius with his right hand
1d20 ⇒ 4

The one aimed at Sitril barely falls short, only splashing the Dwarf that was just too far away.
2 splash fire damage

The one aimed at Tamerius goes over, but drips some liquid when it does so, burning the man.
2 splash fire damage
Tamerius also now feels the toxic pool sending bubbling projections at him--
1d4 ⇒ 1
-- as he stands too close to it.
1 acid damage at the start of your turn

The Orc rushes out...

The Blood Ooze comes moving around...

Round 10
Sitril Anvilbrand - @18 hp ; Wounded 2 ; 1d6 bleed (DC15)
The Sculptor - 34 damage
Blood - 8 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 4 damage (Battle Medicine used)
Giggett - 5 damage


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Is the blob intelligent enough to not go straight ahead?

Tamerius heals Sitril with his mundane knowledge of medicine.

Medicine: 1d20 + 8 ⇒ (11) + 8 = 19
Heal: 2d8 ⇒ (1, 3) = 4

He then moves away and casts shield on himself.

Sitril, I can't heal you anymore. May the gods be with you.


King in Thorns slideshow!

The Blob is not very smart, indeed, nor very Charismatic.

The Blob moves straight for Sitril, into the acid pool, and you see the acid eat away and dissolve some it.
1d4 ⇒ 4

Sitril is healed by Tamerius.
If Tamerius wants to move elsewhere because of Blob moving it is fine

You imagine Natsume is either dead or stabilized and unconscious, or else she would have appeared by now.

Round 10
Sitril Anvilbrand - @14 hp ; Wounded 2 ; 1d6 bleed (DC15) ; (Battle Medicine used from Tamerius)
The Sculptor - 34 damage
Blood - 12 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)
Giggett - 5 damage


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius heals Sitril and moves away, seeing that the pool don't do as much damages as expected when the blob immerged itself into it.
not that smart...

He decides to try to help Giggett and go next to the orc, his fist ready to give the gnome an opportunity to strike the 'sculptor.


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

"It's between you and me, Sculptor!"

Giggett starts by calling lightnings on the sculptor and then fires one of her last arrows.

Electric Arc: 1d4 + 4 ⇒ (4) + 4 = 8 lightning damage, basic Reflex save DC 18.

Attack: 1d20 + 8 ⇒ (1) + 8 = 9

But her arrow completely misses when she realises her quiver is nearly empty.

We posted at the same time... And as I have made my checks, it would be cheating not to use them.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

@Giggett, I moved to give you flank...


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Yes, I see. I'll wait for the DM to rule if he's ok with me remaking my round or if he doesn't like that.


King in Thorns slideshow!

Yes, it's fine Giggett, change what you do, but keep the d20 roll for your first attack or whatever (change your actions, but keep the rolls that can be used).


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Ok. It will be worse, then, but I would have done that.

Giggett positions herself to benefit from Tamerius' distraction, but she completely misses with her first arrow. She then shot a second one...

Attack VS Flat-Footed: 1d20 + 3 ⇒ (13) + 3 = 16

And missed by an inch this time!


King in Thorns slideshow!

The Sculptor ducks below the arrow.

Stiril--

Round 11
Sitril Anvilbrand - @14 hp ; Wounded 2 ; 1d6 bleed (DC15) ; (Battle Medicine used from Tamerius)

The Sculptor - 34 damage
Blood - 12 damage
Natsume Ren - 0 hp ; Dying?
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)
Giggett - 5 damage
Round 12
Sitril Anvilbrand - @14 hp ; Wounded 2 ; 1d6 bleed (DC15) ; (Battle Medicine used from Tamerius)


NG Male Dwarf (Strong-Blooded) Barbarian 3 | 25 ft. | Active Conditions: --- HP 42/55(+6 temp) | AC 20 | F +10 R +7 W +9 | Perc +9 (Darkvision) | Stealth +7 |

Sitril nods to Tamerius for healing him and looks at how he disappears running down the road. The dwarf eyes the blob, his face cover with burns and blood dripping. Sitril clenches his fists and reaches for his last javelin.
If I counted it right I still had one left and clan dagger and orc dagger.

He decides to not fight the bloody monster at the moment but to join his allies, he begins to run. Legs stomping on the path as he gains on speed. He sees the enemy and anger rises in him as he takes few last steps and stabs the orc in the side.

Attack, javelin, flanking?: 1d20 + 7 ⇒ (6) + 7 = 13
Using hero point here
He focuses his actions to make his attack strike the foe...
Attack, javelin, flanking?: 1d20 + 7 ⇒ (10) + 7 = 17
Damage, piercing: 1d6 + 3 ⇒ (6) + 3 = 9

Bleeding: 1d6 ⇒ 1
Bleeding ending DC15: 1d20 ⇒ 16

1st: pull out the javelin
2nd and 3rd: sudden charge


King in Thorns slideshow!

Despite his heroic effort, Sitril misses.
His bleeding trickles out and stops.
Miss, 1 dam', Bleed stops

The Sculptor, seeing you all coming after him, pulls an Orc knuckle dagger out, and stabs at Sitril--
1d20 ⇒ 13
--piercing the Dwarf's hand.
Piercing: 1d6 ⇒ 5
6 damage
Then the Sculptor falls back towards the hedge.

The Blood Ooze comes out of the pond. the acid burning it--
1d4 ⇒ 2
--and starts to squeeze through the iris gate.

Round 11
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)
Giggett - 5 damage
Round 12
Sitril Anvilbrand - @7 hp ; Wounded 2 ; 1d6 bleed (DC15) ; (Battle Medicine used from Tamerius)

The Sculptor - 34 damage
Blood - 14 damage
Natsume Ren - dead or stabilized


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Giggett includes both creatures in her lightning attack, making an arc fly from the creator to the creature!

Electric Arc: 1d4 + 4 ⇒ (1) + 4 = 5 lightning damage, basic Reflex save DC 18.

She then stays at range from the bloodblob.


King in Thorns slideshow!

GM Rolls:
1d20 ⇒ 8
1d20 ⇒ 17

The electric is not that powerful, and both targets manage to avoid damage...
2 dam' each

Round 11
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)

Giggett - 5 damage
Round 12
Sitril Anvilbrand - @7 hp ; Wounded 2 ; 1d6 bleed (DC15) ; (Battle Medicine used from Tamerius)
The Sculptor - 36 damage
Blood - 16 damage
Natsume Ren - dead or stabilized


NG Male Dwarf (Strong-Blooded) Barbarian 3 | 25 ft. | Active Conditions: --- HP 42/55(+6 temp) | AC 20 | F +10 R +7 W +9 | Perc +9 (Darkvision) | Stealth +7 |

Sitril misses, he feels like he is letting everyone down. Himself. Tamerius who was healing him a number of times. Giggett who was distracting the Orc, throwing spells and shooting at him. And finally, Nat that lies somewhere waiting for their help that does not come. He looks at the orc trying to escape his wrath and he can't hold it anymore.

Screaming with rage he throws his last javelin at the orc.

Throw javelin: 1d20 + 6 ⇒ (12) + 6 = 18
Piercing damage, raging thrower: 1d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Oh for crying out loud! Using my last hero point.

Sitril understands that killing of the orc is crucial to winning this fight, he feels like his throw might be not accurate enough and slightly moves his hand to the left to correct the javelin...
Throw javelin: 1d20 + 6 ⇒ (16) + 6 = 22


1st action: Rage (+5 temp HP, -1 AC)
2nd action: throw the javelin
3rd action: move away


King in Thorns slideshow!

Using the Hero Point I would have your reroll all the dice if you had tossed both on tabletop (damage included) so:
1d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10

Sitril flies into a rage and tosses his javelin, heroically putting all his strength into it... and hits the Orc hard.
10 damage

Round 11
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)

Giggett - 5 damage
Round 12
Sitril Anvilbrand - @7 hp +5 temp HP (-1AC) ; Wounded 2 ; 1d6 bleed (DC15) ; (Battle Medicine used from Tamerius) Raging
-- then to here:
The Sculptor - 46 damage
Blood - 16 damage
Natsume Ren - dead or stabilized


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius shoots at the orc

Heavycrossbow: 1d20 + 3 ⇒ (4) + 3 = 7
Damages, P: 1d10 ⇒ 1

Then he tries to intimidate the orc
Intimidation: 1d20 + 6 ⇒ (10) + 6 = 16
Bad orc...

But all he tries to do, fails and Tamerius knows they will meet their doom he falls back, hoping his god will help him ...

f~~$ing rolls...


King in Thorns slideshow!

The bolt flies to high-- and the Orc flinches, but does not falter, and remains unshaken.

The Orc pulls a vial from his apron, and swallows the ruby red liquid-- that knits his flesh back together, and you see him heal up.

Then he moves up to North.

While the Blood Ooze rolls out of the gate, and down the trail towards Sitril.

Round 12
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)
Giggett - 5 damage
Round 13
Sitril Anvilbrand - @7 hp +5 temp HP (-1AC) ; Wounded 2 ; 1d6 bleed (DC15) ; (Battle Medicine used from Tamerius) Raging

The Sculptor - 46 damage (but healed)
Blood - 16 damage
Natsume Ren - dead or stabilized


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius moves back and reload his crossbow.


NG Male Dwarf (Strong-Blooded) Barbarian 3 | 25 ft. | Active Conditions: --- HP 42/55(+6 temp) | AC 20 | F +10 R +7 W +9 | Perc +9 (Darkvision) | Stealth +7 |

Sitril moves back and reaches for orcs knuckle dagger and steps back.

"I can't reach that dumb orc without being massacred by that thing." yells the dwarf


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Giggett uses the bush she was hidding behind to make a stealthy shot at the orc.

Attack (VS Flat-Footed if Sneak succeeded): 1d20 + 8 ⇒ (3) + 8 = 11

I kind of forgot my HPs, so, let's use one.
Attack (VS Flat-Footed if Sneak succeeded): 1d20 + 8 ⇒ (10) + 8 = 18

Lost HP... he's so hard to hit!

And then retreats to be away from the blob.


1 person marked this as a favorite.
Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

the ennemies have better AC, better average Saves, better HP, better to Hit than all of us...v2 is hard


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

I like it hard :)


King in Thorns slideshow!

Despite Heroic efforts, Giggett does not manage to hit the Orc.

Tamerius gets his crossbow ready.

Sitril arms himself and falls back.

The Sculptor moves up against the edge of the cliff, through the bushes and dashes off to the North.
He is 6 squares off the map

Round 14
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)
Giggett - 5 damage
Round 15
Sitril Anvilbrand - @7 hp +5 temp HP (-1AC) ; Wounded 2 ; (Battle Medicine used from Tamerius) Raging

The Sculptor - 46 damage (but healed)
Blood - 16 damage
Natsume Ren - dead or stabilized


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Giggett tries to follow the orc while shooting one of her last arrows at him in a desperate attempt to finish him off.

Attack: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d6 ⇒ 4

"This guy needs to die!"


King in Thorns slideshow!

Giggett hits the Orc and moves up, arriving some 30 feet behind him.
4 damage

Round 14
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)

Giggett - 5 damage
Round 15
Sitril Anvilbrand - @7 hp +5 temp HP (-1AC) ; Wounded 2 ; (Battle Medicine used from Tamerius) Raging
The Sculptor - 50 damage (but healed)
Blood - 16 damage
Natsume Ren - dead or stabilized


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius follows Giggett and shoots at the orc !

Crossbow: 1d20 + 3 ⇒ (5) + 3 = 8
Damages, P: 1d10 ⇒ 7

But again, he fails...


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

You have +5 to hit, not +3.


2 people marked this as a favorite.
Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

With my rolls it doesn’t matter...


King in Thorns slideshow!

Sitril looks at the Orc moving away--
--and the Blood Ooze moving in...


NG Male Dwarf (Strong-Blooded) Barbarian 3 | 25 ft. | Active Conditions: --- HP 42/55(+6 temp) | AC 20 | F +10 R +7 W +9 | Perc +9 (Darkvision) | Stealth +7 |

Sitril looks with anger at the escaping orc, and he knows that he can't catch him. "You need to be realistic about things. " another saying comes back.

He has other things at hand

Attack: 1d20 + 7 ⇒ (2) + 7 = 9
Damage, piercing, rage: 1d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11

The blob is to agile for his attack, the big red body makes it hard to calculate the distance so Sitril steps away from it.


1st action: classical Sitril attack with a roll of 2
2nd action: move
3rd action: move


King in Thorns slideshow!

The Blob stops for a second... and shudders with its entire body.
Somehow, you understand it cannot believe the blow did not connect!

The Blob gathers itself, and keeps on rolling along, once again coming up to Sitril.

Meanwhile. up to the North, the Orc has kept on moving away--
(3 Strides)

This means that if you give chase:
• Giggett will always remain 30 feet behind the Orc (unless you act, in which case you drop by back by another 25 feet per action used)
• Tamerius will always remain some 50 to 60 feet behind the Orc (I'd have to make another map and see what diagonal Giggett and the Orc take because of the mountain, but it'd be something like that) also dropping by back by another 25 feet per action used
• and I'd say Sitril is probably already out of the race for being another 30 feet or so behind Tamerius, losing 15 feet of ground per round (and then there is whether he wants to try and Kite/fight the blob etc.)
So, tell me if I'm missing something here?
And, if not, what you want to do:
• give up the chase and declare the Orc manages to get away and you let him run?
• or you have some plan we look into?
NOTE:
- he might run for some help?
- is Noala somewhere out there?
BTW: good thing you burnt the bushes, would have been something with people going Confused etc.!

Round 15
Tamerius Archilus - 4 damage (Battle Medicine used from Tamerius)
Giggett - 5 damage
Round 16
Sitril Anvilbrand - @7 hp +5 temp HP (-1AC) ; Wounded 2 ; (Battle Medicine used from Tamerius) Raging

The Sculptor - 50 damage (but healed himself)
Blood - 16 damage
Natsume Ren - dead or stabilized


Female Gnome (Umbral) | HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

I don't think I can chase him, neither if I want (if he gets some help). So, this will be my last round of chase.

Giggett takes a second to think. She moves next to a cover and tries one last shot on the orc.

Hero Point on the Sneak check if I fail it.

Attack: 1d20 + 8 ⇒ (4) + 8 = 12

Hero Point if I haven't used it for the Sneak check.

Attack: 1d20 + 8 ⇒ (16) + 8 = 24
Damage if the stars are aligned: 1d6 + 1d6 ⇒ (5) + (6) = 11 piercing damage + precision piercing damage.

Considering the damage, I have the feeling that I kill him if I succeed at the Stealth check! Fingers crossed.

1 to 50 of 3,428 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Fall of Plaguestone Gameplay All Messageboards

Want to post a reply? Sign in.