[Gameday VIII - PFS CORE] GM nightdeath 09-14 Down the Verdant Path (CORE) (Inactive)

Game Master nightdeath

Maps on Google Slide

Initiative:

Titus Tiberius [dice]1d20+1[/dice]
Desynthia Medzen [dice]1d20+2[/dice]
Faeria, the Mad [dice]1d20+2[/dice]
Jing Hao [dice]1d20+2[/dice]
Theron Randallas [dice]1d20+4[/dice]
Enemy [dice]1d20[/dice]

Perception:

Titus Tiberius [dice]1d20+12[/dice]
Desynthia Medzen [dice]1d20+0[/dice]
Faeria, the Mad [dice]1d20+0[/dice]
Jing Hao [dice]1d20+0[/dice]
Theron Randallas [dice]1d20+3[/dice]

APL: 2.0 (Low)

Bets (Jamila): Jing Hao, Desynthia Medzen
Bets (Falbin):
Bets (No one): Titus Tiberius,Faeria, the Mad


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Snake AC15(T13,FF12) CMD16| HP 15/15| F +3 R +1 W +2 | Init +3, Perc +5, Sense Motive +1 |

Ydresus charges the closest creature!

Bite: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
Damages + Grapple: 1d4 + 3 ⇒ (1) + 3 = 4
Grapple: 1d20 + 5 + 2 + 4 ⇒ (1) + 5 + 2 + 4 = 12

AC-2


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Initiative:
Titus Tiberius 1d20 + 1 ⇒ (6) + 1 = 7
Desynthia Medzen 1d20 + 2 ⇒ (1) + 2 = 3
Faeria, the Mad 1d20 + 2 ⇒ (12) + 2 = 14
Jing Hao 1d20 + 2 ⇒ (2) + 2 = 4
Theron Randallas 1d20 + 4 ⇒ (8) + 4 = 12
Goatman 1d20 + 8 ⇒ (15) + 8 = 23
The rest of the fey 1d20 + 2 ⇒ (17) + 2 = 19

The Goatman swings its glaive at Jing Hao.

Broken Glaive: 1d20 + 4 ⇒ (19) + 4 = 23 Damage: 1d10 + 4 ⇒ (5) + 4 = 9

GM Dice:
Roll: 3d100 ⇒ (6, 31, 39) = 76

Pink draws back its bow and fires an arrow at Faeria.

Longbow: 1d20 + 3 ⇒ (12) + 3 = 15 Damage: 1d8 ⇒ 4

Both Green and Blue fire at Theron. They do not seem to be communicating, just coincidentally picked the same target.

Green Longbow: 1d20 + 3 ⇒ (9) + 3 = 12 Damage: 1d8 ⇒ 1

Blue Longbow: 1d20 + 3 ⇒ (18) + 3 = 21 Damage: 1d8 ⇒ 5

Combat Round 5 - Bold May Act

Goatman (Red)
Cat Person (Pink)
Spider (Green)
Wolfman (Blue)
Faeria (Take 4 damage please)
Theron (Take 5 damage please)
Titus
Jing (Take 9 damage please)
Desynthia (Prone, Summon successful)

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬
Faeria, the Mad wrote:
I'm guessing this didn't happen. And it looks like we have a map. Which one's the 'familiar old tree'? Are we supposed to be making those knowledge (nature)/survival checks every turn? If so, do they take any sort of time/action to accomplish? Speaking of 'accomplish', anyone remember what were we trying to do again? Whatever it is, Faeria is totally down for whatever. Mostly. ;)

Any answers to these questions?


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Ok, First of all I assume you are referring to the placement of illusory trees? The trees did not stop the hunt pursuing you and they found an alternate route to you. Red has an ability that allows it to see through trees. I know your illusion is not a tree, and so Red was suspicious of it and followed another route to pick up your trail.

The old tree referred to is the copse of trees at the center of the map.

The knowledge/survival checks are to know how the changing features of this fey place will impact you.

You are looking what was lost by the unfortunate gnome

Grand Lodge

male human fighter 5, HP 50, AC 21; T 13; FF 18; F +6, R +5, W +4, Init. +8, Perc. +7

Theron spits in anger and grabs his shield from in front of him. He runs to close with the bowmen.

To blazes with this...I'll not be peppered with arrows...on phone...can someone move me up please? free action drop bow, grab shield and then move 20ft


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I moved you 20 feet straight down.

Dark Archive

Gentleman 2 AC19(T11,FF18) CMD13| HP 15/15| F +4 R +1 W +7 | Init +1, Perc +12, Sense Motive +4 |

Titus encourage his companion to attack and moves forward, drawing his wand.


Snake AC15(T13,FF12) CMD16| HP 15/15| F +3 R +1 W +2 | Init +3, Perc +5, Sense Motive +1 |

Ydresus tries again to snap at its target.

Bite: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d3 + 3 ⇒ (2) + 3 = 5
Grapple: 1d20 + 5 + 4 ⇒ (14) + 5 + 4 = 23


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Ydresus sinks its fangs into Red. Its jaws work as their fangs sink into the furred legs of the goat man. Then Ydresus' tail wraps around the goat man's body.

Combat Round 5 - Bold May Act

Goatman (Red) -5
Cat Person (Pink)
Spider (Green)
Wolfman (Blue)
Faeria (Take 4 damage please)
Theron (Take 5 damage please)
Titus
Jing (Take 9 damage please)
Desynthia (Prone, Summon successful)

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬
GM Ietsuna wrote:
Ok, First of all I assume you are referring to the placement of illusory trees? The trees did not stop the hunt pursuing you and they found an alternate route to you. Red has an ability that allows it to see through trees. I know your illusion is not a tree, and so Red was suspicious of it and followed another route to pick up your trail.

Check.

GM Ietsuna wrote:
The old tree referred to is the copse of trees at the center of the map.

Is it a copse, or just one big tree represented by the hill?

GM Ietsuna wrote:
The knowledge/survival checks are to know how the changing features of this fey place will impact you.

And that is every round as a free action, right?

GM Ietsuna wrote:
You are looking what was lost by the unfortunate gnome

Right, that old thing. ;)

Faeria takes cover in the copse of trees. That's what she thinks it is any how. She fires a flash of light at the rat-faced cat person.

blinding ray v pink (ranged touch, soft (Absolutely) cover): 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12

PSRD wrote:
Blinding Ray As a standard action you can fire a shimmering ray at any foe within 30 feet as a ranged touch attack. The ray causes creatures to be blinded for 1 round. Creatures with more Hit Dice than your wizard level are dazzled for 1 round instead. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.


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It is the whole copse. It is more a type of landmark thing. The checks are a free action. I still have to roll the changes for this round. Will do tomorrow morning with my major update for the day.


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Season: 1d4 ⇒ 4

The leaves on the trees suddenly begin to turn vivid colours of orange, red and yellow. They drift down off the trees in the light breeze. You may make a Knowledge (Nature) or Survival roll to understand how this change of season will impact the fight

Faeria's ray just misses Pink as it goes past the Cat person's head and into the forest behind.

Combat Round 5 - Bold May Act

Goatman (Red) -5
Cat Person (Pink)
Spider (Green)
Wolfman (Blue)
Faeria (Take 4 damage please)
Theron (Take 5 damage please)
Titus
Jing (Take 9 damage please)
Desynthia (Prone, Summon successful)

The Exchange

Male Human (Tian-Shu) Fighter 2 AC 18(T12,FF16) CMD 16| HP 8/20| F +5 R +2 W +0 | Init +2, Perc +1, Sense Motive +5 |

Jing, seeing he has an ally near him, tries to take the goatman's legs out from under him

Trip: 1d20 + 8 ⇒ (12) + 8 = 20

He slides in towards the cat-faced creature.


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Jing Hao trips the Goatman and he falls flat on his back on the ground.

Combat Round 5 - Bold May Act

Goatman (Red) -5 (Prone)
Cat Person (Pink)
Spider (Green)
Wolfman (Blue)
Faeria (Take 4 damage please)
Theron (Take 5 damage please)
Titus
Jing (Take 9 damage please)
Desynthia (Prone, Summon successful)

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Desynthia tries to get up, and between two fits of laughter, asks her summoned eagle to attack the prone goatman

Not sure if I can act under the spell, so don't be afraid to overrule

Beak vs prone: 1d20 + 4 + 4 ⇒ (2) + 4 + 4 = 10
Dmg: 1d4 ⇒ 2

talon vs prone: 1d20 + 4 + 4 ⇒ (6) + 4 + 4 = 14
Dmg: 1d4 ⇒ 3

talon vs prone: 1d20 + 4 + 4 ⇒ (8) + 4 + 4 = 16
Dmg: 1d4 ⇒ 4


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You are fine to stop laughing now Desynthia

Desynthia's summon flies in to attack the goat man. It attacks with beak not managing to get through the thick hide of the fey, but the claws do.

Red struggles trying to break the grapple of the snake.

CMB: 1d20 + 5 ⇒ (18) + 5 = 23

Red frees himself from the snake's grip.

Pink drops her bow and rakes at Jing with her claws.

claw 1: 1d20 + 3 ⇒ (9) + 3 = 12 Damage: 1d4 + 2 ⇒ (1) + 2 = 3

claw 2: 1d20 + 3 ⇒ (10) + 3 = 13 Damage: 1d4 + 2 ⇒ (4) + 2 = 6

GM Dice: 2d100 ⇒ (22, 75) = 97

Green draws another arrow and fires at Theron

Green Longbow: 1d20 + 3 ⇒ (4) + 3 = 7 Damage: 1d8 ⇒ 2

While Blue fires at Desynthia

Blue Longbow: 1d20 + 3 ⇒ (8) + 3 = 11 Damage: 1d8 ⇒ 3

None of the enemies are able to hit this round.

Combat Round 6 - Bold May Act

Goatman (Red) -12 (Prone)
Cat Person (Pink)
Spider (Green)
Wolfman (Blue)
Faeria
Theron
Titus
Jing
Desynthia

Dark Archive

Gentleman 2 AC19(T11,FF18) CMD13| HP 15/15| F +4 R +1 W +7 | Init +1, Perc +12, Sense Motive +4 |

None of his comrades being hurt, Titus tries to understand the chaotic flow of the seasons to better anticipate them.

Know. nature: 1d20 + 7 ⇒ (9) + 7 = 16


Snake AC15(T13,FF12) CMD16| HP 15/15| F +3 R +1 W +2 | Init +3, Perc +5, Sense Motive +1 |

Furious that its prey gets out of its coils, Ydresus tries to bite again its target.

Bite: 1d20 + 5 ⇒ (14) + 5 = 19
Damages: 1d3 + 3 ⇒ (2) + 3 = 5
Grab: 1d20 + 5 + 4 ⇒ (13) + 5 + 4 = 22


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Forgot to roll for season for new round. Here is it

Season: 1d4 ⇒ 1

The trees are all bare and the ground crackles when you walk on it. Winter has come.

Titus knows that with the ground so cold and icy all of the area counts as difficult terrain

The Exchange

Male Human (Tian-Shu) Fighter 2 AC 18(T12,FF16) CMD 16| HP 8/20| F +5 R +2 W +0 | Init +2, Perc +1, Sense Motive +5 |

Jing takes his scythe and tries to slice open the guy on the ground.

Power Attack mwk scythe: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
damage: 2d4 + 6 + 3 ⇒ (2, 4) + 6 + 3 = 15

man I wish I had cleave. Probably won't hit, but maybe with the prone and the grapple?

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Faeria takes actual cover. She says the magic words: "Pew Pew!" while her fingers unleash the sort of focused light beam that can enthrall cats for minutes at a time.

blinding ray v pink (ranged touch, soft (Absolutely) cover): 1d20 + 3 - 4 ⇒ (5) + 3 - 4 = 4

PSRD wrote:
Blinding Ray As a standard action you can fire a shimmering ray at any foe within 30 feet as a ranged touch attack. The ray causes creatures to be blinded for 1 round. Creatures with more Hit Dice than your wizard level are dazzled for 1 round instead. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.

Grand Lodge

male human fighter 5, HP 50, AC 21; T 13; FF 18; F +6, R +5, W +4, Init. +8, Perc. +7

Theron moves up, picking his way through the ice patches on the ground.

double move to close with red


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Botting Desynthia

Desynthia commands her eagle to attack Red again.

Beak: 1d20 + 4 ⇒ (14) + 4 = 18 Damage: 1d4 ⇒ 1

Talon: 1d20 + 4 ⇒ (8) + 4 = 12 Damage: 1d4 ⇒ 2

Talon: 1d20 + 4 ⇒ (7) + 4 = 11 Damage: 1d4 ⇒ 3

The beak rips a chunk out of the goatman, but the talons miss.

Ydresus bites and coils around their prey once again, sinking their teeth into the goatman in the process.

Red works to untangle itself from the snakes coils.

CMB: 1d20 + 5 ⇒ (16) + 5 = 21

He frees himself again.

Pink drops once again rakes at Jing with her claws.

claw 1: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d4 + 2 ⇒ (3) + 2 = 5

claw 2: 1d20 + 3 ⇒ (8) + 3 = 11 Damage: 1d4 + 2 ⇒ (2) + 2 = 4

GM Dice: 2d100 ⇒ (59, 17) = 76

Green sends an arrow flying at Titus.

Green Longbow: 1d20 + 3 ⇒ (13) + 3 = 16 Damage: 1d8 ⇒ 2

Blue fires at Faeria.

Blue Longbow: 1d20 + 3 ⇒ (2) + 3 = 5 Damage: 1d8 ⇒ 5

Combat Round 7 - Bold May Act

Goatman (Red) -18 (Prone)
Cat Person (Pink)
Spider (Green)
Wolfman (Blue)
Faeria
Theron
Titus
Jing (Take 5 more damage please)
Desynthia

The Exchange

Male Human (Tian-Shu) Fighter 2 AC 18(T12,FF16) CMD 16| HP 8/20| F +5 R +2 W +0 | Init +2, Perc +1, Sense Motive +5 |

Jing Hao screams in pain as he takes more and more hits. He knows he can't continue fighting two creatures at once much longer. He has to fight with maximum offense while maintaining some tactical control.

Mwk Scythe against red, Power Attack, Combat Expertise[/dice: 1d20 + 7 - 1 - 1 ⇒ (10) + 7 - 1 - 1 = 15
damage, Power Attack: 2d4 + 6 + 3 ⇒ (1, 4) + 6 + 3 = 14

AC is 19 for the round


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Jing Hao slices down at Red and it dies there on the ground.

Combat Round 7 - Bold May Act

Cat Person (Pink)
Spider (Green)
Wolfman (Blue)
Faeria
Theron
Titus
Jing (Take 5 more damage please)
Desynthia

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Faeria takes actual cover (again). She says the magic words: "Pew Pew!" while her fingers unleash more strobing light.

blinding ray v green (ranged touch): 1d20 + 3 ⇒ (8) + 3 = 11

PSRD wrote:
Blinding Ray As a standard action you can fire a shimmering ray at any foe within 30 feet as a ranged touch attack. The ray causes creatures to be blinded for 1 round. Creatures with more Hit Dice than your wizard level are dazzled for 1 round instead. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.


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Faeria fires a ray at Green, but the agile enemy dodges it.

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Beak: 1d20 + 3 ⇒ (18) + 3 = 21
Dmg: 1d4 ⇒ 3

Talon: 1d20 + 3 ⇒ (20) + 3 = 23
Dmg: 1d4 ⇒ 1

Talon, Crit?: 1d20 + 3 ⇒ (17) + 3 = 20
Dmg: 1d4 ⇒ 3

Beak: 1d20 + 3 ⇒ (17) + 3 = 20
Dmg: 1d4 ⇒ 2

Desynthia's eagle flies to the cat-person, and unleashes a furious assault.

Then it poofs out of existence, in a shower of golden sparks, while Desynthia starts another spell

Cast Summon Monster I for one round

Dark Archive

Gentleman 2 AC19(T11,FF18) CMD13| HP 15/15| F +4 R +1 W +7 | Init +1, Perc +12, Sense Motive +4 |

Titus moves to heal his comrade.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2


Snake AC15(T13,FF12) CMD16| HP 15/15| F +3 R +1 W +2 | Init +3, Perc +5, Sense Motive +1 |

Ydresus his previous target dead, continues to attack the enemy of his master.

Bite: 1d20 + 5 ⇒ (7) + 5 = 12

Grand Lodge

male human fighter 5, HP 50, AC 21; T 13; FF 18; F +6, R +5, W +4, Init. +8, Perc. +7

Theron moves to close with the wolfman.

hp 10/15...double move...


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The summoned bird of prey tears into the Catperson viciously before disappearing.

GM Dice Pink: 1d100 ⇒ 95

Pink continues to claw at Jing.

claw 1: 1d20 + 3 ⇒ (8) + 3 = 11 Damage: 1d4 + 2 ⇒ (1) + 2 = 3

claw 2: 1d20 + 3 ⇒ (14) + 3 = 17 Damage: 1d4 + 2 ⇒ (4) + 2 = 6

GM Dice: 2d100 ⇒ (93, 81) = 174

Both Green and Blue target Desynthia Sorry, that is what the dice came up with

Green Longbow: 1d20 + 3 ⇒ (12) + 3 = 15 Damage: 1d8 ⇒ 2

Blue Longbow: 1d20 + 3 ⇒ (16) + 3 = 19 Damage: 1d8 ⇒ 8

Combat Round 8 - Bold May Act

Cat Person (Pink) (-9)
Spider (Green)
Wolfman (Blue)
Faeria
Theron
Titus
Jing
Desynthia (8 damage and concentration check against Blue please)

The Exchange

Male Human (Tian-Shu) Fighter 2 AC 18(T12,FF16) CMD 16| HP 8/20| F +5 R +2 W +0 | Init +2, Perc +1, Sense Motive +5 |

"I should warn you, I am litigious!" Jing shouts as he slides into positon against pink

mwk scythe, combat expertise: 1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 18
Damage: 2d4 + 6 ⇒ (3, 3) + 6 = 12

AC is 19 for this round


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Jing cuts Pink down with his scythe.

Dark Archive

Gentleman 2 AC19(T11,FF18) CMD13| HP 15/15| F +4 R +1 W +7 | Init +1, Perc +12, Sense Motive +4 |

Titus commands his companion to attack the rest of the creatures

He moves and heal Theron with his wand

CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Concentration check DC 18: 1d20 + 2 + 4 ⇒ (10) + 2 + 4 = 16

Ouch.. that hurts!

Desynthia spell fizzles out

AC 16 with Mage Armor (MA), HP 4/12

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Faeria continues pointing her finger like a hand crossbow and saying "Pew Pew Pew!"

blinding ray v green (ranged touch): 1d20 + 3 ⇒ (9) + 3 = 12

PSRD wrote:
Blinding Ray As a standard action you can fire a shimmering ray at any foe within 30 feet as a ranged touch attack. The ray causes creatures to be blinded for 1 round. Creatures with more Hit Dice than your wizard level are dazzled for 1 round instead. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.
Jing Hao wrote:
"I should warn you, I am litigious!" Jing shouts....

"Is that M'Wangi? But wait, I thought you were 'Famished', Absolutely."

Realizing there is something wrong, she turns her hand to look down the barrel of her finger when "Pew! AH! I CAN'T SEE! I CAN'T SEE!"


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Faeria fires another ray at Green, but it misses the agile enemy.

Combat Round 8 - Bold May Act

Cat Person (Pink) (-9)
Spider (Green)
Wolfman (Blue)
Faeria
Theron
Titus
Jing
Desynthia

Grand Lodge

male human fighter 5, HP 50, AC 21; T 13; FF 18; F +6, R +5, W +4, Init. +8, Perc. +7

Theron charges at the spider.

Leave Desynthia alone! he bellows as he brings his blade down with a savage grunt.

charge: 1d20 + 6 + 2 - 1 ⇒ (5) + 6 + 2 - 1 = 121d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9charge.. ac is 17...power attack...is there still a penalty for melee attack? i didnt add it in...please adjust. on phone...can someone move me please and ty!


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Moved you

Theron's feet pound across the area as he charges Green. His swing is wide however and it does not connect.

Green drops its bow and slashes at Theron with a claw.

Claw: 1d20 + 3 ⇒ (7) + 3 = 10 Damage: 1d4 + 2 ⇒ (3) + 2 = 5

The claw scrapes along Theron's armour.

GM Dice: 1d100 ⇒ 47

Blue fires at Titus from across the area.

Longbow: 1d20 + 3 ⇒ (4) + 3 = 7 Damage: 1d8 ⇒ 5

There is a thunk as the arrow stick into a tree.

Season: 1d4 ⇒ 2

Flowers bloom and pollen fills the air.

Combat Round 8 - Bold May Act

Spider (Green)
Wolfman (Blue)
Faeria
Theron
Titus
Jing
Desynthia

Grand Lodge

male human fighter 5, HP 50, AC 21; T 13; FF 18; F +6, R +5, W +4, Init. +8, Perc. +7

Theron moves to his left, to enable Ydresus a chance to catch the spider between them. He swings his blade at the hunter's midsection, going for a disembowelling cut.

Your hunting will be over this day...for good!

attack, power attack: 1d20 + 4 - 1 ⇒ (19) + 4 - 1 = 221d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8

crit: 1d20 + 4 - 1 ⇒ (7) + 4 - 1 = 101d8 + 4 + 2 ⇒ (4) + 4 + 2 = 10move 5 ft over to the right


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Theron slices deeply into Green. He does not take it out, but he does do lots of damage.

Combat Round 9 - Bold May Act

Spider (Green) -8
Wolfman (Blue)
Faeria
Theron
Titus
Jing
Desynthia

Dark Archive

Gentleman 2 AC19(T11,FF18) CMD13| HP 15/15| F +4 R +1 W +7 | Init +1, Perc +12, Sense Motive +4 |

Titus moves next to Theron and uses his wand again on him.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4


Snake AC15(T13,FF12) CMD16| HP 15/15| F +3 R +1 W +2 | Init +3, Perc +5, Sense Motive +1 |

Ydresus on his master's order bites the spidery thing.

Bite: 1d20 + 5 ⇒ (3) + 5 = 8
Damages +Grab: 1d3 + 3 ⇒ (1) + 3 = 4
Grapple: 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12


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Ydresus moves in and attacks Green, but is unable to bite or to find a way to wrap its coils around the spider creature.

Combat Round 9 - Bold May Act

Spider (Green) -8
Wolfman (Blue)
Faeria
Theron
Titus
Jing
Desynthia

Grand Lodge

male human fighter 5, HP 50, AC 21; T 13; FF 18; F +6, R +5, W +4, Init. +8, Perc. +7

Thanks for the aid, Titus. Go help Desynthia....your buddy and I will take care of the bug here...

The Exchange

Male Human (Tian-Shu) Fighter 2 AC 18(T12,FF16) CMD 16| HP 8/20| F +5 R +2 W +0 | Init +2, Perc +1, Sense Motive +5 |

"I am Jing Hao, Esq. Attorney at law!" he roarss as he runs past Faeria.

"Daft woman," he says more quietly, "Oh join this society, Hao, it'll be good for the firm. Doesn't tell me that I'll regularly have to put my life in the hands of lunatics and Caydenites."

Double move, trying to get to Blue next turn.

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Heavenly Ray vs touch: 1d20 + 3 ⇒ (7) + 3 = 10
Dmg if evi: 1d4 + 1 ⇒ (3) + 1 = 4

Desynthia shoots at the spider-thingy, but misses

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬
Jing Hao wrote:
"I am Jing Hao, Esq. Attorney at law!" he roarss as he runs past Faeria.

"Is that a name or a battle cry!?" Faeria calls after him. "It doesn't make any sense. I mean why would anyone name their kid 'Jing Hao-esque' when you could just name them 'Jing Hao'? It must be a battle cry. Probably means something in M'Wangi."

Faeria continues firing her finger "Pew Pew Pew!"

blinding ray v blue (ranged touch): 1d20 + 3 ⇒ (2) + 3 = 5

PSRD wrote:
Blinding Ray As a standard action you can fire a shimmering ray at any foe within 30 feet as a ranged touch attack. The ray causes creatures to be blinded for 1 round. Creatures with more Hit Dice than your wizard level are dazzled for 1 round instead. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.


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Rays fly left and right but none seem to be able to land.

GM Dice Green: 1d100 ⇒ 89

Green swipes at Ydresus with 2 claws

Claw 1: 1d20 + 3 ⇒ (3) + 3 = 6 Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Claw 2: 1d20 + 3 ⇒ (19) + 3 = 22 Damage: 1d4 + 2 ⇒ (4) + 2 = 6

GM Dice Blue: 1d100 ⇒ 98

Blue fires at Desynthia with its bow.

Longbow: 1d20 + 3 ⇒ (3) + 3 = 6 Damage: 1d8 ⇒ 8

The arrow misses by a long way

Combat Round 10 - Bold May Act

Spider (Green) -8
Wolfman (Blue)
Faeria
Theron
Titus
Jing
Desynthia

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