GM supervillan's 9-01 Low Cost of Enlightenment [PFS] (Inactive)

Game Master supervillan

Low Tier maps and slides


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Feast of Ravenmoor | Dead Man's Debt

For all out of tier conversation

Please post your PFS details here:

Player name
Character name
Character PFS number
Faction
Day job roll
Slow or normal xp track

The Concordance

NG Dwarf Druid 1 HP:10/14 | AC:16 T:12 FF:14 | CMB:+2 CMD:14 | Saves F:+4 R:+2 W:+5 (+2 v poison, spell, Sp)| Init:+4 | Per:+7 darkvision | Spells 1:2/2 | Active conditions:

Roxxie posse, I love it!

Player Name Roxxie
Character Name Aulurius
Character PFS Number 2362167-2
Faction The Concordance
Day job roll Profession (Herbalist): 1d20 + 8 ⇒ (6) + 8 = 14
XP Track Normal

Grand Lodge

Female Human Ranger (Ilsurian Archer) 1 | HP 10/12 | AC: 17 (T: 14, FF: 13)| Saves: F:+4, R:+6, W:+2 | BAB: +1, CMB: 3, CMD: +17, | Init: +4 | Perc. +5

I'm happy to be part of the Roxxie posse :)

Player Name: Ever_Anon
Character Name: Sulana Romanesco
PFS ID: 2364939
Character PFS Number: 2364939-1
Faction: Grand Lodge
Day job roll: Don't get one; Sulana doesn't have any ranks in the required skills
XP Track: Normal

The Concordance

NG Dwarf Druid 1 HP:10/14 | AC:16 T:12 FF:14 | CMB:+2 CMD:14 | Saves F:+4 R:+2 W:+5 (+2 v poison, spell, Sp)| Init:+4 | Per:+7 darkvision | Spells 1:2/2 | Active conditions:

I do have a question. How do you handle animal companions? I've already ran with them handled several different ways, and just want to know what to expect.

Also, it only just dawned on me to check faction cards after seeing Sulana not have a day job roll. Does anyone keep up with those at all?


Feast of Ravenmoor | Dead Man's Debt

You'll certainly see some variation in the way that 'pets' are managed at the table, I think because they can sometimes slow the action down, but also because GMs want players to have control over what are essentially class features.

I have pets act on their own initiative counts, and if I roll perception for the party I will also make rolls for pets. (I will occasionally deviate from this if, for example, I am GM'ing a face to face table with 7 PCs plus pets; but not in PbP where table time is not really a problem).

For animal companions, this means that they should have a default command that they will follow until given a different command - typically this would be using the Defend trick but it could also be something like 'Heel.' If the animal gets higher initiative than the PC, the animal Delays until it receives orders or it follows the default order.

I see you have an alias set up for your companion, that's good. I'll give it a look over before the action starts.

Regarding faction cards, I certainly use them for my PCs. My wife never bothers though. They're a nice addition I think. If you have any questions about whether or not a goal is fulfilled just ask.

Grand Lodge

Male Half-orc Bard (archaeologist) / 1 HP 9/9 | AC 15 F 11 T 14 | Init +1 | F +3 R +5 W +4 | Perception (0) | Darkvision 60' | Spells 1st: 1/2 | luck 2/7

Player Name: mahuffma
Character Name: Bahram Al-Urgug "Jack"
Character PFS Number: 340520-3
Faction: Scarab Sages
Day job roll: What Sulana said.
XP Track: Normal

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp19/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Player name: Matthew
Character nameL Etna Luul
Character: PFS number 83523-6
Faction Grand" Lodge
Day job roll: Perform Dance: 1d20 + 8 ⇒ (10) + 8 = 18
Slow or normal xp track: Normal


Feast of Ravenmoor | Dead Man's Debt

Just waiting on Zeta now, then we can get going.

Sayuki, can you fill out the PFS details here please? Ta.

Silver Crusade

HP 9/9 | AC 15 T 11 FF 14 | CMD 11 | F+2 R+1 W+1| Init +9 | Perc -1, DV 60'

Player name ‘Eκάτη
Character name Zeta Forli
Character PFS number 342384-5
Faction Silver Crusade
Day job roll Craft Weapon: 1d20 + 10 ⇒ (3) + 10 = 13
Slow or normal xp track Normal


Feast of Ravenmoor | Dead Man's Debt

Ok, everyone's checked in here so we're about to get started!

I do like to run a pretty fast moving game (by pbp standards) and will aim for at least one GM post a day, I'd prefer that you also aim for a minimum of one post per day. If you can't manage that (real life gets in the way for everyone sometimes, including me) please let me know here.

I will bot or delay you in combat if you have not taken your turn within 24 hours of it coming up. Please put a 'bot me' spoiler in your character profile if you have not already done so, giving at least basic tactics for combat. You can click on any of my PCs in my aliases to see examples. It can be as simple as "Boom Sticks rages and attacks enemies with his hammer, or if he cannot reach melee he throws a chakram."

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

I forgot that I could have taken 10 and nailed that Linguistics, whoops!

Grand Lodge

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CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

So we’re gonna have 5 people piloting a mecha vs. a goddess of fire?

This is just like one of my Minkaian animes!!!


Feast of Ravenmoor | Dead Man's Debt

Yup!

Grand Lodge

Male Half-orc Bard (archaeologist) / 1 HP 9/9 | AC 15 F 11 T 14 | Init +1 | F +3 R +5 W +4 | Perception (0) | Darkvision 60' | Spells 1st: 1/2 | luck 2/7

What exactly does this machine appear to be? Just Some sort of monster?

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

Basically, we’re trying to recreate this:
Sarenrae vs Rovagug

Silver Crusade

1 person marked this as a favorite.
HP 9/9 | AC 15 T 11 FF 14 | CMD 11 | F+2 R+1 W+1| Init +9 | Perc -1, DV 60'

The irony is that I usually prefer to play with the tempo of a few posts per day. But the last couple of months I have a lot of work and I often do not have time to participate so actively. Anyway, thanks for the opportunity to play Sarenrae, as it was important for Zeta as a character. I'll try to keep up. By the way, instructions for botting in battle are completed.

Grand Lodge

Male Half-orc Bard (archaeologist) / 1 HP 9/9 | AC 15 F 11 T 14 | Init +1 | F +3 R +5 W +4 | Perception (0) | Darkvision 60' | Spells 1st: 1/2 | luck 2/7

FYI, I am beach side this week. I will have no trouble posting, but I may need assistance moving my pawn. Thanks.

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp19/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Apologies here. I had my birthday yesterday and was unable to post.

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14
Etna Luul wrote:
Apologies here. I had my birthday yesterday and was unable to post.

Happy birthday!!

The Concordance

NG Dwarf Druid 1 HP:10/14 | AC:16 T:12 FF:14 | CMB:+2 CMD:14 | Saves F:+4 R:+2 W:+5 (+2 v poison, spell, Sp)| Init:+4 | Per:+7 darkvision | Spells 1:2/2 | Active conditions:

Happy birthday!

My apologies as well. I don't even have a good excuse, I've just had a rough weekend. I'm catching up now.

Grand Lodge

Male Half-orc Bard (archaeologist) / 1 HP 9/9 | AC 15 F 11 T 14 | Init +1 | F +3 R +5 W +4 | Perception (0) | Darkvision 60' | Spells 1st: 1/2 | luck 2/7

Happy birthday!

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp19/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

Aww thanks everyone.

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

Hey, a quick question:
What exactly are we looking to gather from this conversation? I think I missed it amongst the dinner party.


Feast of Ravenmoor | Dead Man's Debt

Anything you can find out about the Roidirans - the high priestess just gave you the two locations as leads, and named the White Feather monk as a specific individual to seek at the Two Rivers.

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

Excellent, excellent.


Feast of Ravenmoor | Dead Man's Debt

Sayuki could you fill out your PFS details please?

Player name
Character name
Character PFS number
Faction
Day job roll
Slow or normal xp track

I need to get this game reported asap even though we're not finished. See this post from VC Hmm :)

I can get changes made to the report once the game completes.

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

Oh snap, did I not include those?

VixieMoondew
Sayuki the Duplicitous
222176-6
Grand Lodge
Craft Bread: 1d20 + 9 ⇒ (20) + 9 = 29
Slow


Feast of Ravenmoor | Dead Man's Debt

Now I see that "craft: bread" day job I remember you posted details before, but I forgot because it was in the recruitment thread :)

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

I mean, I’m not gonna encourage you to look at that day job roll over this one ;)


Feast of Ravenmoor | Dead Man's Debt

Alas, I think I shall have to take that first roll (unless you have a reroll available by the time we get to day jobs of course).


Feast of Ravenmoor | Dead Man's Debt

Game is reported - pending updates once we actually finish (when I'll also do Online Support Program boon rolls).

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

Poor, poor Sulana! At least you're getting all the bad rolls out now, while our lives aren't on the line!

Grand Lodge

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Female Human Ranger (Ilsurian Archer) 1 | HP 10/12 | AC: 17 (T: 14, FF: 13)| Saves: F:+4, R:+6, W:+2 | BAB: +1, CMB: 3, CMD: +17, | Init: +4 | Perc. +5

Yep :)

IC Sulana feels terrible for letting everyone down. OOC I'm laughing my ass off because it's just too perfect.

I do think that will be Sulana's last attempt at diplomacy though. You guys are getting all the information (in spite of her best efforts), so she's going to give up on trying to help and just start drinking. Assuming she doesn't get kicked out of the bar...

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

If people got kicked out of bars for spilling drinks, there'd be a lot of empty bars ;)

Now, if the lady you spilled it all over decides it's time for a brawl...


Feast of Ravenmoor | Dead Man's Debt

Poor Sulana indeed! It's golden :D

The Concordance

NG Dwarf Druid 1 HP:10/14 | AC:16 T:12 FF:14 | CMB:+2 CMD:14 | Saves F:+4 R:+2 W:+5 (+2 v poison, spell, Sp)| Init:+4 | Per:+7 darkvision | Spells 1:2/2 | Active conditions:

I'm over here rolling at all of this. I relate on a personal level to Sulana's social anxiety, but seeing it from an outside context in a fantasy world, I'm laughing right out of my chair.

Grand Lodge

Male Half-orc Bard (archaeologist) / 1 HP 9/9 | AC 15 F 11 T 14 | Init +1 | F +3 R +5 W +4 | Perception (0) | Darkvision 60' | Spells 1st: 1/2 | luck 2/7

It just makes her more endearing. At least she's doing it work style


Feast of Ravenmoor | Dead Man's Debt

IRL anxiety sucks. My wife suffers from it. You have my sympathy Aulurius.

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

A question: how do we feel, collectively, about our stealthier PC(s) scouting about 30-50 feet ahead of the group?

I don't like splitting the party, but I do like scouting, and boy howdy do I ever wish those weren't so often at odds with each other!

The Concordance

NG Dwarf Druid 1 HP:10/14 | AC:16 T:12 FF:14 | CMB:+2 CMD:14 | Saves F:+4 R:+2 W:+5 (+2 v poison, spell, Sp)| Init:+4 | Per:+7 darkvision | Spells 1:2/2 | Active conditions:

I'm game. I would command Huntress to defend whoever is leading the scout. The dwarf, on the other hand, is NOT stealthy and would travel at the back.

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

I was actually just thinking about how the animal companions, plus Sayuki's "Message" ability, would make this a more-likely party for scouting than most.

For reference, in her armor, Sayuki's got +7 Stealth and +6 Perception. Not amazing for a scout, but respectable for her level!

The Concordance

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NG Dwarf Druid 1 HP:10/14 | AC:16 T:12 FF:14 | CMB:+2 CMD:14 | Saves F:+4 R:+2 W:+5 (+2 v poison, spell, Sp)| Init:+4 | Per:+7 darkvision | Spells 1:2/2 | Active conditions:

Bwahaha! Huntress is identical in the stealth/perception department

Grand Lodge

Female Human Ranger (Ilsurian Archer) 1 | HP 10/12 | AC: 17 (T: 14, FF: 13)| Saves: F:+4, R:+6, W:+2 | BAB: +1, CMB: 3, CMD: +17, | Init: +4 | Perc. +5

I think the scouting idea is a good one. Sulana is also a +7 Stealth (counting ACP), but it would probably be better for her to stay in the back and provide covering fire if necessary.

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

Sayuki's got that rogue talent that lets you fire a bow as part of the Initiative Roll, so I feel like that works well for a scouting situation.

"Oh, hell, they spotted me," fire bow, either take out the biggest threat or book it back to the party!


Feast of Ravenmoor | Dead Man's Debt

So who's going to join the forward scouts, and how far ahead will you go?

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

Just to make it official, I'll be a forward scout. I'm thinkin'... 50 feet, taking stealth all the way, or 30 feet if not (and just hoping we Perceive enemies before they Perceive us).

More experienced folks, please feel free to tell me if I'm stupid here ;)

Grand Lodge

F Halfling cavalier (honor guard) 1/swashbuckler (mouser) 1 | Hp19/19| AC 20 Tc 15 Flat 16 | F+4 R+7 W+2 +2 vs Fear | CMB +0 CMD 14 | Perc +6 | Init +4 | Panache 3 of 3

If you need any help as well I got a 7 from my dex, size, and armor check penalty. Forgot to pop a skill rank in it.

The Concordance

NG Dwarf Druid 1 HP:10/14 | AC:16 T:12 FF:14 | CMB:+2 CMD:14 | Saves F:+4 R:+2 W:+5 (+2 v poison, spell, Sp)| Init:+4 | Per:+7 darkvision | Spells 1:2/2 | Active conditions:

Huntress will join, walking diagonally behind Sayuki, commanded to defend her.

I'm a relative newb, so for right now, it walks like a duck and quacks like a duck, so I think it'll float.

Grand Lodge

Female Human Ranger (Ilsurian Archer) 1 | HP 10/12 | AC: 17 (T: 14, FF: 13)| Saves: F:+4, R:+6, W:+2 | BAB: +1, CMB: 3, CMD: +17, | Init: +4 | Perc. +5

Sulana will stay at the very back of the main group, bow drawn and ready for trouble.

Grand Lodge

CG Human Rogue/2 | AC 16, T 13, FF 13 | 2/15 hp | Fort +1, Ref +6, Will +1| Init +4 | Percep +6 | CMD 14

Trying to figure out the balance of “scouting group is screwed if found” and “scouting group has too many people rolling stealth to NOT be found” is tricky! For what it’s worth, I’m comfy enough with it just being Sayuki and Huntress, but I want to let the rest of the party (Zeta and Jack if I’m not missing anyone) chime in!

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