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Aeris nods along, eager to continue the exploration of this place and find a way to get at the reaver.
Not sure exactly which rooms Horacio meant, since south is on the left side of the map (oh, Paizo...) and there are a couple of ways that could take us, so I drew a red arrow pointing at a door we haven't checked yet, in a sort of southward direction. Let's go there.

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Well, south being left was me, to fit it on the presentation
With direction, we go to the red arrow!
Not moving anyone for what will be obvious reasons.
You find what appears to be a high priest's study, or the like. Unfortunately, it has been well ransacked, and nothing of value remains. The desk is in splinters, and the bookshelves destroyed. Burned or moldy books lie everywhere, but nothing seems to be of any true value.
Next?
Marking rooms you've been in.

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The team moves through the temple, boards creaking, windows shakaing, and roars coming from outside. When Truk throws open the door, he sees a pair of green faces... two of the cruel Twisted Nail clan orcs!
Aeris init: 1d20 + 7 ⇒ (1) + 7 = 8 6
Boh Go init: 1d20 + 8 ⇒ (16) + 8 = 24 2
Horacio init: 1d20 + 7 ⇒ (19) + 7 = 26 1
Kernuffle init: 1d20 + 4 ⇒ (16) + 4 = 20 3
Nana init: 1d20 + 2 ⇒ (15) + 2 = 17 4
Rufeo & Ki'init: 1d20 + 2 ⇒ (4) + 2 = 6 7
Truk init: 1d20 + 1 ⇒ (1) + 1 = 2 8
orcs init: 1d20 + 1 ⇒ (10) + 1 = 11 5
Horacio, Bob, Kernuffle, Nana is/are up.
Universal Adjustments:
Universal Conditions:
Knowledge: They are orc!
- => Horacio
- => Boh Go Twang
- => Kernuffle
- => Nana
- Orcs
- Aeris
- Rufeo & Ki’
- Truk
U = Unconscious S = Surprised D = Delay
Conditions:
Aeris: 59/59
Bo Goh Twang: 60/60
Horatio: 93/83
Kernuffle: 52/52
Ki’lala: 76/76
Nana: 89/89
Rufeo: 81/81
Truk: 90/94
Enemies:
Pink:
Blue:

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The monk steps into the room and quickly falls into a familiar rhythm from years of training. Arrows thrum across the room toward the orc with the light red rags holding his armor together.
Flurry vs Pink {PBS/DA/RA/Flat Footed?}: 1d20 + 13 ⇒ (10) + 13 = 231d8 + 10 ⇒ (7) + 10 = 17
Flurry vs Pink {PBS/DA/RA/Flat Footed?}: 1d20 + 13 ⇒ (12) + 13 = 251d8 + 10 ⇒ (3) + 10 = 13
Flurry vs Pink {PBS/DA/RA/Flat Footed?}: 1d20 + 8 ⇒ (17) + 8 = 251d8 + 10 ⇒ (1) + 10 = 11
Snake Style AC vs first attack that may hit: 1d20 + 23 ⇒ (11) + 23 = 34
Snake Style
Benefit: You gain a +2 bonus on Sense Motive checks, and you can deal piercing damage with your unarmed strikes. While using the Snake Style feat, when an opponent targets you with a melee or ranged attack, you can spend an immediate action to make a Sense Motive check. You can use the result as your AC or touch AC against that attack. You must be aware of the attack and not flat-footed.

Kernuffle |

"Rooaaaarrrgghhh!!"
Kernuffle beats his chest in challenge!
default defend action - that room is too small to push into.
Kernuffle has Combat Reflexes in case the orcs provoke multiple AoOs.

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"nuqneH loDHom, ghoS SoH SuvtaHvIS Nana?"
Nana casts Murderous Command on 'blue' orc, and activates Copycat. A single mirror image, duration 10 rounds or until it is 'hit'.
If the ceiling is high enough, Nana flies on her mount such that fellow pathfinders can occupy the spaces beneath her.

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While the orcs have not been caught flatfooted, Bo Goh Twang is able to hit the pink orc three times. Then Nana casts her spell on the blue orc... and blue gets a curious look on his face as he turns to pink.
will save, DC16: 1d20 + 1 ⇒ (8) + 1 = 9
Horacio is/are up.
Universal Adjustments:
Universal Conditions:
Knowledge: they are orcs!
- => Horacio
- x Boh Go Twang
- R Kernuffle
- x Nana
- Orcs
- Aeris
- Rufeo & Ki’
- Truk
U = Unconscious
S = Surprised
D = Delay
R = Readied Action
Conditions:
Aeris: 59/59
Bo Goh Twang: 60/60
Horatio: 93/83
Kernuffle: 52/52
Ki’lala: 76/76
Nana: 89/89
Rufeo: 81/81
Truk: 90/94
Enemies:
Pink: -38
Blue:
Round to progress: 1 April 2019, 17:00 CDT (UTC-5)

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Pinky roars in anger, and steps up to attack Bo Goh Twang, gripping his axe hard... who uses his Tien style of fighting to defend. The first attack misses, but the second almost finds a critical spot!!!
battle axe vs AC34: 1d20 + 16 - 3 ⇒ (18) + 16 - 3 = 31 axe!: 1d8 + 10 + 9 ⇒ (6) + 10 + 9 = 25
battle axe vs AC29: 1d20 + 16 ⇒ (20) + 16 = 36
confirm vs AC29: 1d20 + 14 + 2 ⇒ (4) + 14 + 2 = 20 axe!: 1d8 + 10 + 9 ⇒ (1) + 10 + 9 = 20
Blue then screams in rage, and attacks Pink! He hits twice, dramatically wounding pink who yells back before collapsing. Blue then looks to Nana.
battle axe vs pink: 1d20 + 16 - 3 ⇒ (5) + 16 - 3 = 18 axe!: 1d8 + 10 + 9 ⇒ (3) + 10 + 9 = 22
battle axe vs pink: 1d20 + 16 ⇒ (9) + 16 = 25 axe!: 1d8 + 10 + 9 ⇒ (8) + 10 + 9 = 27
Aeris, Rufeo, Truk is/are up.
Universal Adjustments:
Universal Conditions:
Knowledge: they are orcs!
- D Horacio
- x Boh Go Twang
- R Kernuffle
- x Nana
- x Orcs
- => Aeris
- => Rufeo & Ki’
- => Truk
U = Unconscious
S = Surprised
D = Delay
R = Readied Action
Conditions:
Aeris: 59/59
Bo Goh Twang: 40/60
Horatio: 93/83
Kernuffle: 52/52
Ki’lala: 76/76
Nana: 89/89
Rufeo: 81/81
Truk: 90/94
Enemies:
Pink: -87
Blue:
Round to progress: 2 April 2019, 17:00 CDT (UTC-5)

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"Да се размножаваш са тобом, ти мала куцко? Радије бих се узгајала с тим мајмуном тамо ... натјерала ме да убијем сестру ... Убицу те!"

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"What is going on up there. I can not see." The halfling yells from the back.
No line of sight and being in a traffic jam. Rufeo and ki delay.

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Aeris concentrates for a moment as he lifts his bow, calling on Milani to empower it with the goodness of her essence! Taking a short step forward, he looses a volley of arrows at the last orc standing!
5-foot step forward, swift action to use Sacred Weapon (1/9 rounds used today) to make bow holy, then full attack vs blue orc. Veering bow reduces cover penalty to -2.
Longbow, Rapid Shot, Cover: 1d20 + 15 - 2 - 2 ⇒ (12) + 15 - 2 - 2 = 23
Longbow damage, Manyshot, Holy: 2d8 + 12 + 4d6 ⇒ (4, 5) + 12 + (1, 3, 2, 6) = 33
Longbow, Rapid Shot: 1d20 + 15 - 2 - 2 ⇒ (2) + 15 - 2 - 2 = 13
Longbow damage: 1d8 + 6 + 2d6 ⇒ (7) + 6 + (4, 4) = 21
Longbow, Rapid Shot: 1d20 + 10 - 2 - 2 ⇒ (14) + 10 - 2 - 2 = 20
Longbow damage: 1d8 + 6 + 2d6 ⇒ (5) + 6 + (5, 1) = 17

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Aeris does his best to fill the orc with arrows. He still stands, but he does not look good.
Waiting on Truk

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The surviving orc looks worse for wear, but his rage holds out.
Horacio, Bob, Kernuffle, Nana is/are up.
Universal Adjustments:
Universal Conditions:
Knowledge: they are orcs!
- => Horacio
- => Boh Go Twang
- => Kernuffle
- => Nana
- x Orcs
- x Aeris
- D Rufeo & Ki’
- x Truk
U = Unconscious
S = Surprised
D = Delay
R = Readied Action
Conditions:
Aeris: 59/59
Bo Goh Twang: 40/60
Horatio: 93/83
Kernuffle: 52/52
Ki’lala: 76/76
Nana: 89/89
Rufeo: 81/81
Truk: 90/94
Enemies:
Blue: 50. -17 NL
Round to progress: 3 April 2019, 11:00 CDT (UTC-5)

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Bo steps further into the room, but the usually sure-footed monk gets tangled in the fallen orc as he fires.
Flurry vs BLUE {PBS/DA}: 1d20 + 12 ⇒ (1) + 12 = 131d8 + 10 ⇒ (8) + 10 = 18
Flurry vs BLUE {PBS/DA}: 1d20 + 12 ⇒ (4) + 12 = 161d8 + 10 ⇒ (5) + 10 = 15
Flurry vs BLUE {PBS/DA}: 1d20 + 7 ⇒ (6) + 7 = 131d8 + 10 ⇒ (3) + 10 = 13
Snake Style AC vs first attack that may hit: 1d20 + 23 ⇒ (1) + 23 = 24

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"He doesn't want Nana! Silly orc!"
"તેને મેળવો, કર્નેફલ!" Nana's voice changes, becoming harder, more domineering; it almost sounds as if someone or something else speaks through her.
Nana casts Divine Favour on her simian protector and orders him to attack.

Kernuffle |

"Grooaaarrgghh"
Kernuffle obeys his mistress.
claw vs orc, divine favour, GMF, power attack, squeezing: 1d20 + 12 + 3 + 1 - 2 - 4 ⇒ (18) + 12 + 3 + 1 - 2 - 4 = 28damage: 1d6 + 7 + 1 + 4 + 3 ⇒ (5) + 7 + 1 + 4 + 3 = 20

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Though he has taken massive damage, the orc still stands. He steps up, and swings at Kernuffle. "Убио сам твог љубимца, а онда сам те убио!"
battleaxe, rage, PA vs AC23: 1d20 + 14 + 2 - 3 ⇒ (15) + 14 + 2 - 3 = 28 magic axe: 1d8 + 10 + 9 ⇒ (6) + 10 + 9 = 25
battleaxe, rage, PA vs AC23: 1d20 + 9 + 2 - 3 ⇒ (1) + 9 + 2 - 3 = 9 magic axe: 1d8 + 10 + 9 ⇒ (1) + 10 + 9 = 20
Party is/are up.
Universal Adjustments:
Universal Conditions:
Knowledge: they are orcs!
- => Horacio
- => Boh Go Twang
- => Kernuffle
- => Nana
- x Orcs
- => Aeris
- => Rufeo & Ki’
- => Truk
U = Unconscious
S = Surprised
D = Delay
R = Readied Action
Conditions:
Aeris: 59/59
Bo Goh Twang: 40/60
Horatio: 93/83
Kernuffle: 27/52
Ki’lala: 76/76
Nana: 89/89
Rufeo: 81/81
Truk: 90/94
Enemies:
Blue: 70. -17 NL
Round to progress:4 April 2019, 11:00 CDT (UTC-5)

Kernuffle |

Seriously wounded by the orc, Kernuffle retaliates:
claw vs orc, GMF, divine favour, squeezing: 1d20 + 12 + 1 + 3 - 4 ⇒ (18) + 12 + 1 + 3 - 4 = 30damage: 1d6 + 7 + 1 + 3 ⇒ (4) + 7 + 1 + 3 = 15
claw vs orc, GMF, divine favour, squeezing: 1d20 + 12 + 1 + 3 - 4 ⇒ (18) + 12 + 1 + 3 - 4 = 30damage: 1d6 + 7 + 1 + 3 ⇒ (6) + 7 + 1 + 3 = 17
bite vs orc, GMF, divine favour, squeezing: 1d20 + 12 + 1 + 3 - 4 ⇒ (8) + 12 + 1 + 3 - 4 = 20damage: 1d6 + 7 + 1 + 3 ⇒ (2) + 7 + 1 + 3 = 13
hoof vs orc, GMF, divine favour, squeezing: 1d20 + 10 + 1 + 3 - 4 ⇒ (12) + 10 + 1 + 3 - 4 = 22damage: 1d6 + 3 + 1 + 3 ⇒ (2) + 3 + 1 + 3 = 9
hoof vs orc, GMF, divine favour, squeezing: 1d20 + 10 + 1 + 3 - 4 ⇒ (9) + 10 + 1 + 3 - 4 = 19damage: 1d6 + 3 + 1 + 3 ⇒ (6) + 3 + 1 + 3 = 13
"Graaaarrgggghhhh!!!"

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An enraged Kernuffle tears the orc apart. Orc ferocity does not hold up to pissed off ape.
2 +1 battleaxes
2 MW net
4 potions CMW
2 +1 breastplate
2 +1 cloak of resistence

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Wiping the wound clean, the monk asks the other if they would mind if he drinks two of the potions.
CMW: 2d6 + 3 ⇒ (4, 5) + 3 = 12
CMW: 2d6 + 3 ⇒ (1, 5) + 3 = 9
So, depending on the party's input, I am at 40 , 52 or full hp.

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You rolled D6s for your potion(s) Bo.
With Nana not being a healing type, she'd appreciate one or two of those potions being fed to Kernuffle.
"Oooh, poor Kernuffle! Let's sort that wound out. તમે નબળા કર્નફુલને નાબૂદ કર્યો! તે તમારી રખાતની લાયક નહોતી!"

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Go ahead and use the potions, Bo and Nana, as far as I’m concerned.
Once everyone has their injuries healed, Aeris nods at the next door to the south and waits for Truk or someone equally sturdy to lead the way.

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You rolled D6s for your potion(s) Bo.
Whoops, so I did. Thank you for catching that.
CMW: 2d8 + 3 ⇒ (3, 8) + 3 = 14
I can get by with just using the one then.

Kernuffle |

Kernuffle potion consumption, if there are no objections:
CMW: 2d8 + 3 ⇒ (8, 2) + 3 = 13
CMW: 2d8 + 3 ⇒ (7, 4) + 3 = 14
Leaves one potion of CMW unused.
"Graarg."
The big ape nuzzles Nana.

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Aeris: 59/59
Bo Goh Twang: 54/60
Horatio: 93/83
Kernuffle: 52/52
Ki’lala: 76/76
Nana: 89/89
Rufeo: 81/81
Truk: 90/94
The team regroups and moves into the next room. What this room was originally for has been lost to time, as there are nothing but shards and shreds left in here. A few of the floorboards are creaky, but nothing happens until the very walls of the Bastion are shaken by the raging of the Red Reaver.
Continue?

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As a side note, I do have liberating command prepped on my Druid. Rufeo will use it if the reaver does dismemberment thing again. It will give a +20 bonus to the escape artist

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"Oooh, it sounds like the poor little reaver's going to break down the wall! Let's go round the other way, quick!"
Fearful of the wall being knocked onto us, in another attack/trap.
Nana sends Kernuffle through the door into the main chamber, and follows him.
Proposing that we explore the remaining rooms on the western map edge by coming at them from the south.

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As a side note, I do have liberating command prepped on my Druid. Rufeo will use it if the reaver does dismemberment thing again. It will give a +20 bonus to the escape artist
Won't help, unfortunately. The damage happens with the trap's roll. And it then immediately lets go

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Bo looks to make certain the door seems safe to open.
Perception: 1d20 + 25 ⇒ (20) + 25 = 45
And apparently is VERY certain about what he sees...or does not see.

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The door does indeed seem safe to enter. You see a large room with shelves on two sides, though the shelves are now empty of anything but a strange fungal growth. In the center of the room, a pile of ash, charcoal, and wood remnants is the source of another fungal growth.

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Detect Magic
Perception: 1d20 + 25 ⇒ (15) + 25 = 40
Bo steps forward, staying close to the wall. With enhanced eyes, the archer scans the room for threats or interesting artifacts.