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Would it be worth picking up a scroll of heal? Can anyone cast it?

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I have a Dualscroll of Heal if we need it (but I can not use it well).

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I'd like to have purchased a Scroll of Heal then. As well as a Necklace of Adaptation.

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Two questions about life bubble:
@Elric - Did you include Donna, Candi's familiar, as one of the creatures touched and thus gaining life bubble?
@GMSilberg - If not, can a tiny creature like Donna benefit from Candi's life bubble when she is on Candi?

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@Candi: Yes, so everyone has 10.6 hours of life bubble.
@obsidean why the necklace? You have a Lifebubble and I have one spare LB prepared if it takes longer (not expected) or we need to recast if after a dispell.

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@Candi: Yes, so everyone has 10.6 hours of life bubble.
Donna waves her tail in what could be considered a gesture of thanks.

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I've been meaning to pick it up and you never know.

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For your Information my Buffs are cast at CL 16 (I have the orange ioun stone to boost my CL by 1) so the durations are a bit longer.

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For your Information my Buffs are cast at CL 16 (I have the orange ioun stone to boost my CL by 1) so the durations are a bit longer.
Thank you for clarifying!

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Once the crew reaches their destination, Obsidian plants his feet in the ground and the ground begins rumbling. While he does so, small chunks of earth from all around fly to and cling to him, melding with him somehow until he is twice the size he was.
Using Kinetic Form which allows me to change to be large size with zero changes to my stats. I'll also just gather power until something happens.
I am not usually one to allow such a thing, as this is taking actions outside of combat. Technically there are no rules against it, nor are their rules for fatiguing yourself doing this.
Note that this is very visible when you are doing this, per the description of gather power.
Are you using the 1 full round version or the move action version?

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Full round. I was unsure if you'd allow me to get the benefit of it. It honestly was mostly for flavor and the noise.

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Candi grumbles a little.
But there are many courtesans that need protecting and comforting.
Candi is fine with her location, and she casts Fly and See Invisibility off a scroll.
Candi, how are you getting 14 minutes from a scroll? They are always bought at minimum caster level in PFS.
Or, am I misparsing that statement?
Do you mean "casts the fly spell on herself and then casts see invisible from a scroll"

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Full round. I was unsure if you'd allow me to get the benefit of it. It honestly was mostly for flavor and the noise.
I was digging in.
If only color, then no benefit, but no cost.If benefit, then you risk taking damage when you are gathering.
Just let me know, and I will adjudicate appropriately.

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I mean, if you'll allow it, I'll totally benefit at the risk of damage. My entire goal for this character is to get aggro.

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Candi, how are you getting 14 minutes from a scroll? They are always bought at minimum caster level in PFS.
Or, am I misparsing that statement?
Do you mean "casts the fly spell on herself and then casts see invisible from a scroll"
Sorry for the lack of clarity - yes, fly is being cast directly by Candi and see invisibility is coming off a scroll.

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I mean, if you'll allow it, I'll totally benefit at the risk of damage. My entire goal for this character is to get aggro.
I reserve the right to change my mind if it becomes problematic. Also note that there are often going to be times that this will be an issue for other than combat reasons.

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Sounds fine to me. You're the boss, boss.

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Candi, could you please go over how you are doing what appears to be about 4-5 actions.
I think I get it, but please just walk through them.
Thank you.

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It's the whole arcane bloodrager thing. Upon going into a bloodrage (which is a free action), an arcane bloodrager can
4th level - free action to apply resist energy, blur, spider climb, or protection from arrows
8th level - free action to apply displacement or haste
11th level - cast any 2nd level or lower spell on myself as part of going into a bloodrage
So, essentially when Candi rages, she is able to "cast" three spells upon herself as a free action The duration of these spells is the length of her rage. This is what makes arcane one of the best, if not the best, bloodrager bloodline.
Does this all make sense, or would you like me to go into a little more detail and/or provide links to the relevant rules?

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Reading up, now that I know what to look for. Yeah, my only bloodrager was elemental, and actually only 3rd or 4th level. That's kind of OP, I should think. shrugs
Got it... now I understand. Thank you.
By the way... to all of you... if I ever ask, I am just trying to understand. You've all got very high level characters, with tons of tricks... and you know the characters far better than I do. Just trying to make sure I know the rules for them. :D
Thank you.

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Happy Birthday to me! 54 today. Thank goodness, I'm finally rid of that adolescent acne, though my sense of humor remains that of a 12-year-old.

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Happy Birthday to me! 54 today. Thank goodness, I'm finally rid of that adolescent acne, though my sense of humor remains that of a 12-year-old.
Wow! Happy birthday!
So, it is my theory that every adult (male, female, what have you) has a 13-year-old's humor inside them. And inside that 13-year-old is a 7-year-old laughing at fart jokes!

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Candi is chaotic, so is unaffected by the spell.
I did understand that she is out, riding Candi (technically the rules do not support this, but that's a different, longer story, and I don't honestly care).
Thank you for the clarification, though.
BTW - if you ever have questions of me, feel free to ask. There are some pretty bizarre critters in this one. I may delay answering some questions, however, until after the combats...

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Happy Birthday, you young whippersnapper.

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Happy Birthday.
And Jack, I think Elric takes 0 damage because of Beyond Morality.
And the knieticist will not automatically take burn, they have to make a concentration chek and if they fail they take the burn.
If the kineticist takes damage during or after gathering power and before using the kinetic blast that releases it, she must succeed at a concentration check (DC = 10 + damage taken + effective spell level of her kinetic blast) or lose the energy in a wild surge that forces her to accept a number of points of burn equal to the number of points by which her gathered power would have reduced the burn cost. This ability can never reduce the burn cost of a wild talent below 0 points.

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yeah, missed that part. Sorry.
Also, reading this, I am going to have to say that it should be part of a targeted ability... so would be the same as readying. This will affect future encounters, but not this one.

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It doesn't much matter to me. The only difference it will make is that I get 1 less burn reduction. Oh well.

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@Jack: Do they have any wierd senses or did you forget to include the blindnes from Glitterdust?
And they will get a save to loose the blindness they apparently had at the end of their turn.

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Yeah, I should roll some stuff... trying to post while playing Kingmaker.
Lost track of the glitter.
Grr... They do have telepathy, so can talk to each other very well, but probably not that well.

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I'm unsure about that bite, but just in case. The movement from ride the blast foes not provoke.

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I'm unsure about that bite, but just in case. The movement from ride the blast foes not provoke.
It was a readied action.

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I see

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A couple of questions about how best to present information:
1) Should I create a separate alias for Donna so that I can put her relevant information in a tagline and post with her alias when she's taking action?
2) Should things such a Combat Reflexes, Improved Uncanny Dodge, and Disruptive somehow be indicated in Candi's tagline?

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I have seen people have a separate alias, or just edit the one.
Combat reflexes are a tricky one. You could indicate the disruptive on the tagline, perhaps, somehow.
For combat reflexes, I don't think it necessary. Improved Uncanny Dodge, I mostly assume for barbarian types.

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OK, I’m building an alias for Donna, which you can see here. I’ve finished the tagline and will be putting her stat block in her profile. I’ve also added disruptive to Candi’s active conditions as that seemed to be the best, existing place for it in her tagline.
There’s a question about Donna and spell casting concentration which I need to ask. Donna can cast guidance at will, but since it’s a SLA, she needs to cast it defensively if there is a possibility of an attack of opportunity. The Familiar Folio is clear that her effective level is the same as Candi’s bloodrager levels (that being the class which grants the familiar). However, it’s not clear which attribute modifies Donna’s concentration check. There are two possibilities:
1) It’s Cha, the same attribute that Candi uses for spellcasting. In which case, her concentration modifier is +10 (level 14 – 4 for a Cha of 2).
2) It’s Wis because the emissary is using divine magic tied to a specific deity, similar to how a cleric operates. In which case, her concentration modifier is +16 (level 14 +2 for a Wis of 13).
I’ve searched the forums several times and not found any clear answer. While I’d obviously prefer #2, I’m fine with whatever you think is appropriate.

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GM,
Just want to double-check that you're considering Slim's dirge of doom's applying the shaken condition in this post.
Looked like three of the attack rolls were exactly 21, Candi's AC. The -2 penalty on attack rolls from the shaken condition might have helped.
*EDIT*
Slim would have also cast saving finale as an immediate action to allow Candi a re-roll of the Will save. Lingering Performance would enable the dirge of doom's effects to continue for two more rounds.
Also, looks like Obsidean forgot to add the discordant voice's additional d6 sonic damage to his successful attack.
Thanks.

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Another question, how would you like to rule the bardic masterpieces? Specifically, can I use Weird Words for my standard, ending the lingering performance, then reactivate the Inspire Courage as a swift? Because the demon's flatfooted touch is going to be quite laughable.

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Did Candi fail a will save somewhere that I missed?

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Candi did not fail a will save. Obsidian did much earlier.
Sister Ayako, I need some time to think on that, but at a high level it seems ok.
Obsidian finished off his target, so it is pretty much moot

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GM,
Just want to double-check that you're considering Slim's dirge of doom's applying the shaken condition in this post.
Looked like three of the attack rolls were exactly 21, Candi's AC. The -2 penalty on attack rolls from the shaken condition might have helped.
*EDIT*
Slim would have also cast saving finale as an immediate action to allow Candi a re-roll of the Will save. Lingering Performance would enable the dirge of doom's effects to continue for two more rounds.
Also, looks like Obsidean forgot to add the discordant voice's additional d6 sonic damage to his successful attack.
Thanks.
There was no missed save by Candi, that I know of.
I did miss the shaken. Honestly, I spent about 40 minutes on that post, trying to get everything right... and still somehow missed that.
However, if Slim was close enough for that to work, he was also close enough to make a save from the gaze (which was also missed). I'll do the save in gameplay

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This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. All combat maneuver checks made to grapple the target automatically fail. The subject automatically succeeds on any combat maneuver checks and Escape Artist checks made to escape a grapple or a pin.The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The freedom of movement spell does not, however, grant water breathing.
These talismans are inscribed with the names of spirits and other figures associated with freedom and liberation. The first time that the wearer becomes grappled, entangled, or paralyzed, he is automatically affected by freedom of movement for 3 rounds. Moderate abjuration;
Ok, this is an interesting order of precedence.
1) Candi is grappled. This means that the grapple check is successful, and complete.
2) The talisman activates, granting her freedom of movement.
3) She would then need to make a combat maneuver check or escape artist check to actually get out.
Am I reading this correctly?

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Ok, this is an interesting order of precedence.
1) Candi is grappled. This means that the grapple check is successful, and complete.
2) The talisman activates, granting her freedom of movement.
3) She would then need to make a combat maneuver check or escape artist check to actually get out.Am I reading this correctly?
I think you are. I hadn't fully realized how this worked. I'll keep this in mind if/when it becomes relevant.

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I need someone to use my wand of CLW on me.