[PBP Gameday VII] [PACG] Assault on Absalom by Yewstance [Tier 2] (Inactive)

Game Master Yewstance

Party Sheet

Loot Cards:
Remove Curse
Spoiler:
Remove Curse
Spell B

Traits
Magic
Arcane
Divine
Basic

Powers
Recharge this card to banish a displayed card that has the Curse trait.
After playing this card, if you do not have either the Arcane or Divine skill, banish it.

Game of Afterlife
Spoiler:
Game of Afterlife
Loot Item B

Traits
Object
Gambling

Powers
Bury this card to banish a displayed card that has the Curse trait.
When you would fail a check, bury this card to reroll 1 die; take the new result.
After playing this card, you may succeed at an Intelligence 8 check to recharge it instead of burying it.

Turn Order:
1. Nathan Davis //Raheli
2. EmpTyger // Seoni (WotR)
3. Abraham Z. // Valeros
4. Bigguyinblack // Grazzle

SCOURGES:
The scourge die is 1d6. When you are told to 'suffer a scourge', roll a 1d6 and display the appropriate curse from the table below.

Scourge Table:
1 = Curse of Poisoning
2 = Curse of Poisoning
3 = Curse of Vulnerability
4 = Curse of Daybane
5 = Curse of the Ravenous
6 = Curse of Withering

Curse of Poisoning

Spoiler:
Curse of Poisoning
Scourge B
Traits
Curse
Poison

Check
None

Powers
While displayed, after you reset your hand, recharge a random card.

Curse of Vulnerability
Spoiler:
Curse of Vulnerability
Scourge B
Traits
Curse

Check
None

Powers
While displayed, you may not reduce Acid, Cold, Electricity, or Fire damage dealt to you. If you are dealt 2 or more Acid, Cold, Electricity, or Fire damage, banish this card.

You may only have 1 copy of this card displayed.

Curse of Daybane
Spoiler:
Curse of Daybane
Scourge B
Traits
Curse
Undead

Check
None

Powers
At the start of your turn, if the top card of the blessings discard pile has the Basic trait, you do not get a free exploration this turn.

You may only have 1 copy of this card displayed.

Curse of the Ravenous
Spoiler:
Curse of the Ravenous
Scourge 1
Traits
Curse

Check
None

Powers
At the end of your turn, roll 1d4 and bury all cards in your discard pile of this type:
1. Blessings

2. Allies
3. Spells and weapons
4. Items

You may only have 1 copy of this card displayed.

Curse of Withering
Spoiler:
Curse of Withering
Scourge 2
Traits
Curse

Check
None

Powers
While displayed, during your check, when you assemble your dice, replace all of your highest-size dice with the same number of next lower-size dice.

You may only have 1 copy of this card displayed.

There is no Reinforcements is currently next to the scenario.

Dark Archive Condition: For the rest of the adventure, when you encounter a non-villain bane that has the Undead trait, you may recharge a card to evade your encounter or to ignore its power that happens before you act.


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9-00B - Reward Summary

  • Grazzle - Power Feat (+2 to Attack) + Spell 1
  • Valeros - Blessing B
  • Raheli - Power Feat (Hand Size 6) + Item B
  • Seoni - Power Feat (Hand Size 7) + Spell B

    BR 9-00B Boon?: 1d20 ⇒ 3


  • Figured this was too tangential for the hangout, so responding here instead.

    Shrieking Plant tangent:

    Yewstance wrote:
    I will make a small comment that I'm surprised Seoni attempted to pass the check to defeat the Shrieking Plant. I consider that the most beneficial barrier of MM, since once you fail it banishes itself and basically gives you an almost-Object Reading/Augury power (Examine the top 3 cards, don't shuffle, and potentially get a bonus exploration by encountering a monster). But there are some genuinely nasty Triggers out there so I can understand taking a safer approach (though I think Void Glyph is the only Trigger I'd really be concerned about at this point. And Quicksand Bunyip, but that only is in Deck C).

    Thanks for the question! :) I've enjoyed examining the times that our strategies diverge.

    Bonus explore: There was only 1 unknown bane left in the location (the last barrier), which would have to (a) be in the top 3 of 5 cards, (b) be a trigger, and (c) be able to be encountered or banished upon trigger. (And I suppose also (d) not have the trigger effect be so negative as to negate whatever advantage the explore gained.)
    I don't have any kind of good catalogue of the MM cards, so I don't know the exact probability. But there's a clear 81% chance to simply explore again if I defeat the Shrieking Plant; and attempted and undefeated, I'd still get the examine-3 effect as if I didn't attempt.

    Examining: Well, first of all, note that, at the time I was mistakenly thinking that we also needed to close the location. So examining felt less critical if all 10 cards would need to be cleared anyway.
    But also, I personally tend to undervalue examining. Partially because of my preference for sorcerers, and their "handle whatever comes up" playstyle. Partially from buying in to the MM design philosophy regarding triggers. Partially just from appreciating randomness. So the reward of examining 3 cards just didn't carry enough weight for me versus the risk of triggers and the loss of a surer chance of another exploration.


    Play PACG Play-by-Post? Feel free to use my custom Deck Handler. An index of my other Deck Handlers can be found here.

    (Posting as just Yewstance intentionally here)

    Ah, yes; I wasn't counting and neglected to notice as I caught up quickly that there was no monster. I also neglected to really remember that you could use the Vault of Hidden Wisdom, since the overall majority of characters lack either skill for it so I often see it go unused.

    All in all, because I foolishly overlooked two elements when scanning over the details, I completely missed the significant contextual elements that would've led my decision to match yours.

    More Shrieking Plant stuff:
    In almost any other example - including if you couldn't utilize the Vault's power, even if there was a monster left in the deck - I would almost always go for the examine 3, though. A big factor is that I feel like the odds that I would find a barrier that my character was very poorly suited to fight or an excellent boon that my character wasn't suited to acquire in the top 3 cards are greater than the odds that the sole remaining barrier was a particularly hazardous Trigger.

    Besides Void Glyph, there aren't many barriers with the Trigger trait overall, and none that are particularly bad in my opinion. Several, like the First/Second/Third Law, are just free explores when examined (since you'd have to explore them and get the same effect anyway), some are harmless (like Malfunctioning Deathtrap) and some are non-impactful and also free explores (like The Evil Eye). Regarding that last one, note that I have a pretty hard and fast disregard for Curses, since I find most of them pretty light.

    Curse of Daybane, as long as you're not in a very small party, is only causing any effect a fraction of a time for a fraction of the party. Curse of Vulnerability only does anything if you have an armor and take damage of certain types that you would otherwise be able to reduce. Curse of the Ravenous... well I'd say you need to have a stuffed discard pile and bad luck and the intent to heal later and a few turns left for it to do much bad... but in Seoni's case it's actually a legitimately terrifying Curse due to her reliance on her discard pile, so that changes that.

    Any other curse is varying degrees of bad, though, of course.

    All in all; I missed the key elements, and I fully agree with your decision. I will generally continue to let that think fail and provide me what would normally be considered a highly beneficial effect in most cases, naturally.


    Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    Since we are nearing the end of this scenario, here are my current deck upgrade preferences. I'm not sure what we've actually acquired, so disregard any choices that are irrelevant.

    1. Item 2: 1d1000 ⇒ 454
    2. Weapon 1: 1d1000 ⇒ 42
    3. Armor 2 or 1: 1d1000 ⇒ 862
    4. Blessing 2 or 1: 1d1000 ⇒ 412

    boon for 9-00A?: 1d20 ⇒ 12


    Grazzle's deck Desired upgrades: None until tier 3

    In order.

    Item 1: 1d1000 ⇒ 834
    blessing 1: 1d1000 ⇒ 151
    Armor 0: 1d1000 ⇒ 154


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    Assuming Raheli is able to upgrade to Item 1...

    Replace Caltrops (Item B) with Silver Raven Figurine (Item 1)

    Boondage: 1d20 ⇒ 14


    You still get Boon Rolls for completed scenarios - whether you succeeded or failed, and whether you're replaying it or not.

    9-00A Replay Boon: 1d20 ⇒ 1 -> I guess I win this one. I'm going to make an honest attempt at giving it to someone who wants it who's participating in AoA, before stashing another Unconventional Firepower for a future character.


    Grazzle's deck Desired upgrades: None until tier 3

    Seems to be enough interest in other cards that Grazzle can take the item 1, Upgrading Bestiary of Garund to Binder's Tome.

    boon?: 1d20 ⇒ 4


    9-00A replay reward: 1d20 ⇒ 7
    Nope


    9-00A (Replay) - Reward Summary

  • Grazzle - Item 2
  • Valeros - Weapon 1
  • Raheli - Item 1
  • Seoni - Armor 2


  • Grazzle's deck Desired upgrades: None until tier 3

    boon?: 1d20 ⇒ 4

    Assuming we got at least a spell 0 I want to upgrade Remove Curse to Holy Light.


    Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    boontime: 1d20 ⇒ 5


    9-00B replay reward: 1d20 ⇒ 5
    Nope


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    boonz: 1d20 ⇒ 14

    Replacing Codex with Item 1: Sapphire of Intelligence


    9-00B (Replay) - Reward Summary

  • Grazzle - Spell 0
  • Valeros - Blessing 2
  • Raheli - Item 1
  • Seoni - (undecided)

    BR 9-00B repeat Boon: 1d20 ⇒ 1 -> Oh you've got to be kidding me. That's my fourth. I'm looking into seeing if I can give these away down the line if I stockpile them now, because I have an idea that I can use them for...


  • Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    Using my Blessing 2 upgrade to replace Blessing of Cayden with Blessing of Zon-Kuthon.

    Also, in that last scenario I banished one of my Chain Mail cards. Instead of just putting it back in my deck, I'm going to replace it with Gambeson.


    Hmhmhmhmhm. Torn between Ally B Chronicler and Blessing B of the Spellbound, but think I'm going to pick Blessing B, if only because I'm definitely going to be able to upgrade an Ally B after this scenario next thanks to Liberty's Edge.


    Grazzle's deck Desired upgrades: None until tier 3

    boon?: 1d20 ⇒ 9

    Taking ally 1 and upgrading Magical Child to Druid of the Flame.


    Using the Spell 2 for a Spell 1 upgrade.

    9-00A 2nd replay reward: 1d20 ⇒ 14
    Nope


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    Bowns!: 1d20 ⇒ 4

    Upgrade: Replace Noxious Bomb with Item 1, Sacred Candle.

    Sacred Candle:
    Traits
    Object Magic Divine

    Powers
    Bury this card to draw the top blessing from the blessings discard pile. You may not play this card during an encounter.


    Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    boooooooon?: 1d20 ⇒ 11

    Valeros watches Raheli picking out a candle at the chandlery and follows her inside. "So, uh, I hear these are good for setting a mood. What do you do with them? And how many do I need?"

    Upgrade: Using Item 2 to replace Helpful Haversack with Candle of Comity.

    Candle of Comity:
    Recharge this card to add 1d8 to a character at your location's Charisma or Diplomacy non-combat check.

    Bury this card to shuffle the top card of the blessings discard pile into the blessings deck. You may not use this power during an encounter.


    9-00A (Replay, again) - Reward Summary

  • Grazzle - Ally 1
  • Valeros - Item 2
  • Raheli - Item 1
  • Seoni - Spell 2

    BR 9-00A repeat*2 Boon: 1d20 ⇒ 2


  • Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    boon for Valeros?: 1d20 ⇒ 10 No boon for Valeros!


    Grazzle's deck Desired upgrades: None until tier 3

    (Item B)

    (Armor B

    (Spell 1)
    (Spell B)
    (Spell B)
    (Spell B)

    (Weapon 1)

    (Blessing B)

    Grazzle will take the armor B unless the spell 1 goes unclaimed for some reason.

    Crocodile Skin Armor out Armor of the Sands in.


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    Upgrade!
    Replace Spell B: Confusion with Spell 1: Stoneskin

    Stone Skin:
    Traits
    Magic
    Arcane
    Divine

    Powers
    Display this card next to a character's deck. While displayed, reduce all damage dealt to that character by 4.

    Boon?: 1d20 ⇒ 6


    For sure taking Chronicler and Tussah Silk Coat to replace my banished Ally and Armor.

    Pretty sure I'm wanting the Blessing B, if only by process of elimination. (Can't take Weapon, don't want Armor B, don't want Item B. Could start converting my spells into Fire spells, but just feels way too early to do that, especially when I'll be getting a new Spell next scenario.)

    9-00C1 reward: 1d20 ⇒ 17
    Nope


    9-00C1- Reward Summary

  • Grazzle - Armor B
  • Valeros - None
  • Raheli - Spell 1
  • Seoni - Blessing B

    BR 9-00C1 Boon: 1d20 ⇒ 17


  • Grazzle's deck Desired upgrades: None until tier 3

    boon?: 1d20 ⇒ 7


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    Note to Grazzle: only did a Discard 2 to heal 4 because there was a miscalculation in the sheet making it look like you still had goggles in deck.


    Grazzle's deck Desired upgrades: None until tier 3

    Ah I missed that. Thanks. As long as Seoni doesn't die on her turn through a possible Stoneskin we should be fine overall.


    Grazzle's deck Desired upgrades: None until tier 3

    boon?: 1d20 ⇒ 5

    I'm hoping we got a blessing 1 since that is my last real upgrade.

    Card feat will be Spell and I'm adding Fire Snake.


    Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    boon: 1d20 ⇒ 17


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    Assuming I understand our upgrades and rewards correctly. I'm also perfectly willing to be talked out of any upgrade

    BOON!: 1d20 ⇒ 3

    Upgrade Priorities:
    Blessing 2: 1d1 ⇒ 1 Literally everyone else should pass before I take this, but if no one else wanted it, it would be my top
    Item 1: 1d1000 ⇒ 386
    Blessing B: 1d1000 ⇒ 130
    [/ooc]If for some reason all of those are taken I can take Item B or Spell B[/ooc]

    Reward Upgrade:
    Replacing Ally B Frilled Lizard with Ally 1: Apprentice

    Card Feat:
    Item 6 [X]7


    9-00C2 reward: 1d20 ⇒ 18
    Nope


    Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    Ok, just reviewed my card options and I think I want an Item 1 (Quick-Change Mask) to replace Staff of Minor Healing and a Blessing 2 (Blessing of Maat) to replace Blessing of Gorum. Do those seem like good choices?

    Blessing 2: 1d1000 ⇒ 102
    Item 1: 1d1000 ⇒ 96
    Blessing B: 1d1000 ⇒ 54


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    To Recap..

    Grazzle
    Upgrade: Ally or Blessing B, Not determined?
    Reward: Blessing 1
    Basic for Card Feat: Fire Snake

    Valeros(these 2 can be switched, but organized this way gives Raheli her favored outcome)
    Upgrade: Item 1
    Reward: Blessing 2

    Seoni
    Upgrade: Spell B
    Reward: ?

    Raheli
    Upgrade: Blessing 2
    Reward: Ally 1

    Meaning there's an upgrade Item 1 available but not taken!


    Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    Confirming that I'm upgrading two cards in my deck:

    1. Item 1 Quick Change Mask replaces Staff of Minor Healing

    2. Blessing 2 Blessing of Maat replaces Blessing of Gorum

    Which of these changes is a regular card upgrade based on loot earned and which is due to the special upgrade earned at the end of the last scenario, I leave up to the needs of the other players for their upgrades.

    Hope this is all ok and doesn't interfere with anyone else's planned upgrades. Let me know if so.


    To clarify, there's an additional item 1 and Weapon B that were not listed on the Acquired Cards post, as Seoni/EmpTyger caught. Apologies.


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    Scenario Upgrade
    Replacing Blessing B: Blessing of the Elements with Blessing 1: Blessing of Milani

    And putting Noxious Bomb (Item B) back in the deck.


    Seoni’s reward was a Spell 1, to fill out the chart.


    Grazzle's deck Desired upgrades: None until tier 3

    Grazzle
    Upgrade: none
    Reward: Blessing 1
    Basic for Card Feat: Fire Snake


    9-00C2 - Reward Summary

  • Grazzle - None + Spell Feat + (Blessing 1)
  • Valeros - Item 1 + (Blessing 2)
  • Raheli - Blessing 2 + Item Feat + (Ally 1)
  • Seoni - Spell B + Spell Feat + (Spell 1)

    BR 9-00C2 Boon: 1d20 ⇒ 11


  • Mid-Game (Turn 12) Acquired Cards update:

    Blessing of the Ancients (Blessing B)
    Blessing of Maat (Blessing 2)

    Acid Flask (Item B)

    Fireblade (Spell B)
    Heat Metal (Spell 2)

    Kopis (Weapon B)


    Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    Boon: 1d20 ⇒ 7

    Replace Item B: Amulet of Life with Item 1: Boots of Friendly Terrain

    Boots of Friendly Terrain:
    Traits
    Clothing
    Magic

    Powers
    Discard this card to add 1d8 to your check to close a location.

    If you are at a closed location at the end of your turn, reveal this card to move.


    Grazzle's deck Desired upgrades: None until tier 3

    boon?: 1d20 ⇒ 8

    Only upgrade left for me is Weapon 1. And maybe replacing either Blessing of the Gods or Blessing of the Spellbound with Blessing of Pharasma. (+2 dice to spells)

    Thoughts?


    1st choice would be Armor 1. But I'll wait to finalize until Yewstance posts the official list, in case Abraham would like the Armor as well and there aren't enough for us both.

    9-00C2 replay: 1d20 ⇒ 19
    Nope


    Fighter 4.1 | Valeros' Deck | Want: Ally 4, Weapon 4, Armor 4, Item (want to replace Topaz)

    boon?: 1d20 ⇒ 14 Nope


    9-00C2, Replay - Reward Summary

  • Grazzle - TIER UP + Spell 2
  • Valeros - Armor 1
  • Raheli - TIER UP(?) + Item 1
  • Seoni - Blessing B

    BR 9-00C2 Boon: 1d20 ⇒ 17


  • Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

    I revised mine to be Tier Up! and Ally 2

    So replacing Ally 1: Fox with Ally 2: Master Cartman.


    (Gotcha; I remember all of the discussion on that, I just couldn't find the exact text/confirmation when I glanced through Hangouts at the time)

    9-00C2, Replay - Reward Summary AMENDED

  • Grazzle - TIER UP + Spell 2
  • Valeros - Armor 1
  • Raheli - TIER UP + Ally 2
  • Seoni - Blessing B

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