Wheel of Time: Prophecies of the Dragon (Inactive)

Game Master DireMerc


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Are you a fan of the wheel of time? Wanna try the roleplaying game?
This adventure has you following and taking part in many of the events of the book and interacting with the characters including perrin, mat and Rand.


i want to play


First one in this time! Glad to have you aboard.


whats going to be the character creation rules?


Pretty much just follow the core, roll 4d6 and take the 3 highest for stats. You can roll 2 sets of 6 and take the one you prefer but you cant mix and match between them. Post your rolls here.


Are you familiar with the world (setting)?


yes own everything wot


fist set
4d6 ⇒ (6, 6, 3, 6) = 21 18
4d6 ⇒ (6, 1, 4, 6) = 17 16
4d6 ⇒ (4, 6, 6, 4) = 20 16
4d6 ⇒ (2, 3, 5, 6) = 16 14
4d6 ⇒ (5, 3, 1, 3) = 12 11
4d6 ⇒ (4, 5, 2, 5) = 16 14

Second Set
4d6 ⇒ (6, 1, 2, 4) = 13 12
4d6 ⇒ (3, 5, 2, 6) = 16 13
4d6 ⇒ (3, 3, 3, 2) = 11 9
4d6 ⇒ (2, 3, 2, 6) = 13 11
4d6 ⇒ (4, 3, 2, 1) = 10 9
4d6 ⇒ (4, 3, 6, 6) = 19 16

I will use the first set


Been two years since i got an opportunity to play a pc in thw wot setting. Right now im running two wot campaigns where the pcs are 10th level.

Questions i have:
What is the starting level?
Will you allow the netbooks?
Are you aware of the wot pathfinder conversion sourcebook?
What book will this take place?


1-level 1.

2-Maybe? I am not aware of them. I only have the corebook found at the link above.

3.-No I am not.

4.-Starts partway into the first book.

I will be running the official adventure the prophecies of the dragon with a bit of a modified start.


Hello, I am new to rpg/tabletop games and have only played pathfinder for about 3 months now. My friends don't really meet up enough for my liking and I'm looking for some more gameplay. Would you mind a new player?

I am currently on book 5 of the WoT series, and of course it's amazing.


i will post my character latter tonight


welcome Creinvolt you will find that this adventure follow the adventure in the books nicely.


Thanks! I've been pouring over the corebook and it seems rather similar to pathfinder so I should pick it up rather quickly. There are some differences (such as movement x1 speed doesnt provoke AoO's apparently) that I may take a bit getting used to...

So I think I want to try a Borderlander Wanderer, but I'm not sure yet. Definitely not anything that channels, too complex for me right now.

Okay so as this is only my second post, I'm not sure what the dice mechanics are but lets try it!

First set:
4d6 ⇒ (3, 2, 6, 5) = 16 14
4d6 ⇒ (6, 3, 1, 2) = 12 11
4d6 ⇒ (2, 4, 5, 6) = 17 15
4d6 ⇒ (1, 2, 6, 3) = 12 11
4d6 ⇒ (4, 5, 1, 5) = 15 14
4d6 ⇒ (2, 2, 2, 3) = 9 ..7

Second set:
4d6 ⇒ (5, 2, 4, 4) = 15 13
4d6 ⇒ (6, 5, 4, 4) = 19 15
4d6 ⇒ (5, 5, 3, 5) = 18 15
4d6 ⇒ (2, 1, 1, 6) = 10 9
4d6 ⇒ (4, 6, 5, 5) = 20 16
4d6 ⇒ (5, 5, 6, 5) = 21 16

I will be taking the second set!


Roll one
4d6 ⇒ (3, 5, 3, 4) = 15 12
4d6 ⇒ (4, 1, 4, 5) = 14 13
4d6 ⇒ (3, 5, 1, 1) = 10 9
4d6 ⇒ (6, 1, 5, 6) = 18 17
4d6 ⇒ (1, 4, 1, 5) = 11 10
4d6 ⇒ (2, 3, 6, 2) = 13 11

Roll 2
4d6 ⇒ (5, 4, 4, 3) = 1613
4d6 ⇒ (4, 3, 5, 3) = 1512
4d6 ⇒ (6, 1, 4, 1) = 1211
4d6 ⇒ (5, 6, 5, 2) = 1816
4d6 ⇒ (3, 1, 4, 6) = 1413
4d6 ⇒ (5, 5, 2, 1) = 1312

Roll number 2 for me
Thinking either thief taker, ogier armsman or male wilder


So I've picked my abilities, background, and skills, still working on the rest. I did decide to be a Borderlander (Saldaean) Wanderer. I'm not quite sure if I want to go two-weapon dagger, or more thrown dagger/shortbow. Any recommendations?

Anyway I ended up putting my abilities:
STR 15 +2
DEX 16 +3
CON 16 +3
INT 15 +2
WIS 11 +0
CHA 09 -1

I figured the -1 to CHA would have the least impact, as well as reflecting his reserved personality, as the only CHA skill I've ranked up is Bluff for feinting.

Background feat: Stealthy (+2 Hide/Move Silent)
Background skill: 4 in Listen
Background languages: Trolloc, Common (Midlands)

I've got 40 skill points for level 1, which are kind of all over the place, but mostly focused in stealthiness and acrobatics...

Skill Allocation:

4 in Balance
4 in Bluff
2 in Climb
2 in Disable Device
4 in Hide
1 in Intuit Direction
2 in Jump
1 in Knowledge (Blight)
4 in Move Silent
2 in Open Lock
4 in Read Lips
2 in Search
4 in Sense Movive
4 in Tumble

Still working on feats (depending on weapons), equipment, and backstory.

Again if you guys have any recommendations please let me know, I'm still new to this stuff :)


Under the dragons banner netbook with sword forms

WOT Pathfinder conversion pdf

should we use the d20 WOT rpg book for all rules, including feats, feat progression, skills, skill allocation? Or should we use feats, skills, skill point allocation and feat progression from pathfinder?


While the pathfinder conversion certainly look interesting use the progression the official book for the wheel of time RPG as I don't have time to check it out currently

Does the dragon banner netbook add anything or is the same as the core?.


it adds alot of flavor text, new skills, new feats, new weaves, eliminates the PrC of both blademaster and WOlfbrother. The wolfbrother path is enabled by feats, and the blademaster is handled by skill (swordform). It also gives a person a change to be a member of the illuminator guild; shows progressions for trollocs to make them more difficult.


Yeah, I do like the pathfinder conversion.

The dragon banner netbook seems to be an add-on to the core, since Wizards apparently had no follow up material. It adds in a few new classes (and prestige classes), as well as revises a few others (such as the noble). There are a few new weaves, new skills like Sword Forms(!), and various new feats among which are +1 stats, and the Wolfbrother latent ability. It also has some things about chosen and forsaken, and that's where I stopped browsing. It seems pretty cool altogether.


So how will we be playing this, pbp? Did you guys want to PM each other more contact information such as skype?


Here is my submission will post background later


I will be running the game play by post yes. I generally browse the forums here while I'm at work to pass the time so I'm on here around 8 hours a day on work-days and I check once or twice during days off.

Digital Products Assistant

Removed some links. File sharing is not OK on paizo.com. If you are using a free supplement, please direct others to its product page or proper home.


Here is my character, still working on his weapons, gear, and backstory


Chris Lambertz wrote:
Removed some links. File sharing is not OK on paizo.com. If you are using a free supplement, please direct others to its product page or proper home.

My apologies, I was not aware of this rule. The books for this game are difficult to find nowadays so I figure making it available would entice new players.


I ran this module in 3.5 D&D (twice). It's interesting, but be aware that it needs some tweaking along the way, and the game system itself is heavily flawed, particularly for the One Power.

Some parts are very good, some mediocre, and double check all NPC stats, as they are often errors, illegal combinations, or simply lack of vital gear/feats etc.

Good luck and have fun! May the creator shelter you, and may you always find water and shade :)


Chris Lambertz wrote:
Removed some links. File sharing is not OK on paizo.com. If you are using a free supplement, please direct others to its product page or proper home.

well thats new. Used to be able to post open source documents that you saved to your personal account on here....


what ive made so far...

Male wilder

Str 11 +0
dex 12 +1
con 13 +1
Int 12 +1
Wis 13 +1
Cha 16 +3

Fort 2 1+1
Ref 3 1+2
will 3 1+2

HPs: 7
feats: Elmininate block

Power affinity: Spirit
Talent: Elementalism

Weaves known-
Conjunction:
Sense shadowspawn

Elementalism:
Arms of air
Harden air

Warding:
ward against shadowspawn

Heal:
heal

Illusion:
Eavesdrop


You need to be at least level 3 to take eliminate block.


Not as a MALE wilder, actually, you have access to it at Level 1


You are correct my bad.


Characters are looking good. Were going to start soon.

I'll trow up something in the gameplay section in a few minutes and if your character is ready go ahead and make an intro post.


Alright it's up


1st Set:

4d6 ⇒ (3, 4, 1, 5) = 13 = 12
4d6 ⇒ (5, 4, 2, 5) = 16 = 14
4d6 ⇒ (2, 6, 6, 4) = 18 = 16
4d6 ⇒ (6, 4, 5, 4) = 19 = 15
4d6 ⇒ (2, 6, 6, 1) = 15 = 14
4d6 ⇒ (2, 1, 5, 4) = 12 = 11

2nd Set:

4d6 ⇒ (5, 5, 2, 6) = 18 = 16
4d6 ⇒ (4, 5, 3, 3) = 15 = 12
4d6 ⇒ (5, 5, 2, 6) = 18 = 16
4d6 ⇒ (5, 2, 1, 1) = 9 = 8
4d6 ⇒ (5, 1, 4, 2) = 12 = 11
4d6 ⇒ (1, 4, 6, 1) = 12 = 11

Going with 1st set. Domani armsman: eventual blademaster.

Will finish crunch after work.


Rolling Starting Gold:

4d410 ⇒ (377, 361, 403, 360) = 1501

oh crap, i did that wrong, i'll just manually x10...

4d4 ⇒ (3, 1, 1, 3) = 8

haha dead middle! 800mks!


5d4 ⇒ (1, 4, 3, 4, 1) = 13 130 mks.

Ryer, I think you meant 80 mks, right?


*facepalm*


3d4 ⇒ (3, 1, 4) = 8


It wasn't clear to me at first reading the rules, but guys remember that you get a free background feat and a free set of background equipment depending on your nationality.


yes you do


Still open?

4d6 - 1 ⇒ (3, 5, 1, 1) - 1 = 9
4d6 - 2 ⇒ (4, 2, 5, 6) - 2 = 15
4d6 - 1 ⇒ (1, 1, 6, 2) - 1 = 9
4d6 - 4 ⇒ (6, 5, 4, 5) - 4 = 16
4d6 - 4 ⇒ (4, 4, 5, 6) - 4 = 15
4d6 - 4 ⇒ (6, 4, 4, 5) - 4 = 15


Just reread the character gen rules and noticed you could have a second set.

4d6 - 1 ⇒ (6, 5, 6, 1) - 1 = 17
4d6 - 1 ⇒ (4, 6, 1, 1) - 1 = 11
4d6 - 3 ⇒ (4, 3, 6, 5) - 3 = 15
4d6 - 6 ⇒ (6, 6, 6, 6) - 6 = 18
4d6 - 2 ⇒ (5, 6, 2, 5) - 2 = 16
4d6 - 2 ⇒ (4, 3, 2, 6) - 2 = 13


yes, roll up a char and join in.


Looks like you've got a Wilder, a Wanderer, Woodsman, and Armsman. That pretty much covers the Arcane, Fighter, Skill monkey roles you'd look for in a Pathfinder game, so what might be most useful is a healer type. I have an Aes Sedai character I would love to retask to this group; she was in one of Rizzenmagnus' games that unfortunately faded out. Obviously, as a level 1 character she would have to be scaled back to a Initiate or Wilder, with only the goal of becoming Aes Sedai, but if you can forgive the Sedai in the alias's name until she actually earns it, I think I'll use the profile.


Very tempted to ask if you're keen for a sixth player, but I'm probably near my limit of games at the moment. I might just read along for fun anyhow :) If anyone drops out, I may pipe up.


If anyone wants to join in speak up. I seem to be down to one player and unless I can maintain a group of at least 4 I will close this game.


I'll hop in if I can get some background on where things are at.


They arrived in a village and discovered that the sheep were being killed by wolves. They volunteered to help with the wolf problem and went into the forest to look for the wolves. They found a slaughtered bear instead and tracking the creature that killed the bear they found a strange monster instead (One of the creatures brought in by the Seachan, A lopar)

They are currently doing battle with that creature.

Timeline wise we are in the first half of the second book.

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