
GM JIB |

Ok All,
Unfortunately, I have decided against a larger group. Even though everybody's character submissions are excellent, and its hard to choose, my experiences with larger groups (Mainly through my games at my local shop GMing PFS) is that combat tends to get drawn out, and it steals the stoplight away from each character, in combat, and in role playing in general.
So, I now have the task of choosing 4-6 people out of the 14 who applied. This is not going to be easy =/
I should have my report by the end of the day.
Doran Quickstep
Male / Human (Taldan) / Aldori Swordlord (Fighter)
Westcrown Firebrand
Hellspawn
male/Tiefling/Wizard(Foresight school)
Conspiracy Hunter(Perception)
Shannon Rhys
Male / Human / Chelish Diva (Bard)
Child of Infamy trait
Guy Berrain
Male / Mutt Tiefling / Urban Ranger
Conspiracy Hunter (Sense Motive)
Ravishar
Male / Human / Paladin
Shadow Child
Kara Deepshadow
Female / Gnome / Wizard Shadowcaster Thassilonian Specialist
Westcrown Firebrand
Ronwn DeDhaen
Female / Human (Chelaxian) / Hedge Witch
Conspiracy Hunter
Phaedra Valerius
Female / Human / Cleric
Conspiracy Hunter
Yuron Issen
Male/ Half-Orc/ Wildblooded (Arial) Sorcerer
Conspiracy Hunter
Fizzwiddle Glockenflefor XXII
Male/ Gnome/ Bard (Prankster/Sound Striker)
Pathfinder's Exile
Killjoy
Male/ Human/ Lore Warden Fighter
Westcrown Firebrand
Erliana Vinhoven
Female / Half-Elf (Varisian Human Mother / Witch
Child of Infamy
Quentin Martois
Male / Human (Chelaxian) / Gunslinger (Pistolero)
Westcrown Firebrand Trait
Dakka
Male/Tengu/Gunslinger (Musket Master)
????
Good Luck to all!

Addicted2Fail |

Siliquai
Female / Human / Investigator (rogue)
Backstory:
During her upbringing she spent most of her time in study, or taking dancing or singing lessons from one of her tutors. Sili had a particular knack for mathematics above other subjects, although her true love was for dance.
One night when Sili was 16 she was particularly upset about her fathers plan, her mother entered her room. She handed Sili a small purse and told her if she was to seek the life she dreamt of now would be the time.
By morning she had left the house with all she could carry, she made her way to the docks and managed to buy her way onto a merchant vessel using her charm and some coin from the purse her mother gave her.
The vessel took her to a foreign land, filled with excitement and alien experiences. Because of her lavish life before this time, she soon ran low on coin and things started to look grim. She thought she would have to travel home, and begin her life as a wife.
At that point a man approached Sili. He simpathised with her, and made her an offer to join with him. 'The House of a Thousound Faces' as they are known, is a group of anonymous rogues, spies and assassins that seek to bring about freedom to all those who would be oppressed. Though their actions may be fueled by the best of intentions, sometimes their methods would shock outsiders if they were to know the organisations activities.
The House believing that an act of evil being used to bring about a greater good, to be well worth the price.
Her first assignment as a novice member has been to travel to Cheliax, a once beautiful and prosperous city and search for a means to bring about the return of the city's once great stature.
Appearance:
Sili always takes care to use soaps and perfumes to keep her presence as appealing as possible. She is known to wear beautiful garments and pieces, but during travels she wears a simple but well made outfit of dark blue (almost black). It includes a hood with flaps that hang down that may act as a scalf in colder weather.
Lucky Dice: 1d20 ⇒ 18
Thatll do, im tired. lol

Addicted2Fail |

Trait
Conspiracy Hunter: You’ve long heard rumors of dark
deeds afoot in Westcrown. Shipments of valuable cargo
that go missing with nary a trace or question asked.
People who disappear as though they never existed. Lords
of business and nobles who speak in veiled references
and accidental slips of masters even they must obey.
What lords rule the Westcrown underworld? Do the
tales of far-reaching criminal organizations hold a hint
of truth? Could the fabled Council of Thieves, said to
have been purged from the city ages ago, have somehow
survived or reformed? And what hold do they hold over
the city today? You don’t know, but you’re determined
to find out! Choose one of the following skills: Bluff,
Diplomacy, Knowledge (local), Perception, Sense Motive,
or Stealth. You gain a +1 trait bonus on this skill and it is
always considered a class skill for you.
Following the mission set by the House, Sili seeks to find the reasons for and why Cheliax has become what it is today. And is determined to solve these problems in any way necessary in order to return the city to its past splendour

DM Jelani |
1 person marked this as a favorite. |

DMing tabletop and PBP are completely different. You will lose at least one player after a while due to real life. So going with one or two more than you want is probably a good idea. Also, combat is gonna take several days whether you have 4 players or 7, the effect of having long turns and hogging the spotlight doesn't occur here.
Just some friendly PBP DMing advice. I'm currently running five games on here and have several more that died out due to losing players or whatever. However, it's your game do what you feel is best.

Vuvu |
1 person marked this as a favorite. |

No objection to 7.
Also a suggestion that GM Singer is doing in his game, and I have stolen for one of mine. It might be of interest to you, you too Jelani
Thanks again for considering good old Fizzy,

GM JIB |

I'd like to start out by thanking everyone for the great submissions. It was truly a hard task narrowing it down, but I have done it.
So without further ado,
Drum roll Please......
Drum Roll starts out quiet, but starts escalating to a full on drum solo only capable of legends like Buddy Miles or Mick Fleetwood
Everybody!
Drum Solo comes to a screeching halt
Wait. What?
Yup you heard me right, with all these good submissions, I have decided to branch everybody off into 3 groups of five:
Westcrown and Down
Ravishar
Guy Berrain
Fizzwiddle Glockenflefor XXII
Kara Deepshadow
Erliana Vinhoven
The Good, the Bad and the Wiscrani
Phaedra Valerius
Doran Quickstep
Dakka
Yuron Issen
Siliquai
Law And Disorder: City of Twlight
Ronwn DeDhaen
Killjoy
Quentin Martois
Hellspawn
Shannon Rhys
I will give out the respective links to each campaign once I create them (within 24 hours, if not less)
Note: I reserve the right to move characters around or merge groups if needed later down the line
Basics (More to come in Campaign Discussion forum)
15 Point Buy
2 Traits + Bonus Campaign Trait (3 Total in different categories) (expect tieflings see below)
No Evil Characters
Starting Gold: Standard (Rolled In Discussion Forum)
Tieflings: If you are playing a tiefling and did not take the Infernal bastard campaign trait, You only get One Trait +Bonus Campaign Trait (2 Total in different categories) (to make up for slight power difference), but you still retain the resistances and darkness spell
Guns: Guns are Rare and can only be found @ Dusk Market.
If you didn't make the cut , i'm sorry, and hope you have better luck next time!

GM JIB |

Here Are the Campaign Links. Please dot while you create your characters =)
The Good, The Bad and the Wiscrani
Law and Disorder: City of Twilight
Looking forward to playing with you all!

Ronwn DeDhaen |

And everyone remember that Cousin Faed's Alchemy shop offers a 10% discount to subversives and trouble makers of all kinds!
Seriously, I'd be fascinated to see some crossover among the groups' NPCs, reputations, etc.
And Jib - props for taking on 3 games, instead of the one you'd originally intended. Many thanks, and all respect.