
KenderKin |
Looks like enough interest for people to come aboard as goblins.
Starts level 1
20 point buy
Base and core classes. I think as long as we cover all the roles we should be fine
Goblin, kobold, grippli (other small races welcome but they are part of the goblin tribe)
Not a PFS module, so no credit for it

darth_borehd |

Glim Snicksnak
Male Goblin
Ninja 1
CN Small Humanoid (Goblinoid)
Init: +6, Senses: Darkvision (60 ft.), Perception: +3
Languages: Common, Goblin
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DEFENSE
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AC 16, Touch 15, Flat-footed 12, CMD 15
HP 9 (1HD)
Fort: +0, Ref: +6, Will: -1
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OFFENSE
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Speed: 30 ft. (6 Squares)
Melee Wakizashi (small) +5 (1d4+1/18-20)
Ranged Shuriken (small) +5 (1d1+1)
Melee Nunchaku (small) +5 (1d4+1)
Face: 5 ft. Reach: 5 ft.
Base Atk: +0, CMB: +0
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STATISTICS
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Abilities: Str 12, Dex 18, Con 10, Int 12, Wis 8, Cha 14
Feats: Armor Proficiency, Light, Simple Weapon Proficiency, Weapon Finesse
Skills: Acrobatics +8, Acrobatics (Jump/Underground) +4, Appraise +1, Bluff +2, Climb +5, Craft (Alchemy) +5, Craft (Untrained) +1, Diplomacy +2, Disable Device +8, Disguise +2, Escape Artist +8, Fly +6, Heal -1, Intimidate +2, Perception +3, Perform (Untrained) +2, Ride +8, Sense Motive -1, Sleight of Hand +8, Stealth +16, Survival -1, Swim +1, Use Magic Device +6
Possessions: wakizashi (small); outfit (peasant's/small); padded (small); nunchaku (small); Backpack (Small) [ Caltrops; Flint and Steel; Grappling Hook; Blue Whinnis (x2); Oil of Taggit; Small Centipede Poison; Rations (Trail/Per Day) (Small) (x7); Rope (Silk/50 ft.); Shuriken (Small) (x20); Thieves' Tools; Whetstone; Bedroll (Small); Blanket (Winter) (Small); ]; Pouch (Belt) (Small) [ Coin (Copper Piece) (x8); Coin (Gold Piece) (x6); Coin (Silver Piece) (x8); ]; Waterskin
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SPECIAL ABILITIES
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Black Sheep You were born and raised in the town of Sandpoint. You know many of the region's secrets and the locals already know who you are. You aren't quite hated in town, but folk seem to think you're a troublemaker and a bastard and not to be trusted. The town's tougher folk respect you, but the law-abiding citizens don't. You gain a +1 trait bonus on Knowledge (local) checks, and Knowledge (local) is a class skill for you. In addition, you can choose any one notorious citizen of Sandpoint from below as an ally; depending on the person you pick, you'll get different benefits.
- Black Sheep / Aliver "Pillbug" Podiker (apothecary) Everyone suspects sweaty, shifty-eyed Pillbug sells poisons from his cluttered, acrid smelling wreck of a shop. You're one of the few in town who know this for a fact. You start the game with 400 gp worth of poison, and Pillbug will continue to sell you poison as long as you don't spread the word.
Darkvision
Fast (Ex) Goblins have a base speed of 30 ft.
Humanoid Traits (Ex) Humanoids breathe, eat, and sleep.
Ninja Weapon Proficiencies Ninja are proficient with all simple weapons, plus the kama, katana, kusarigama, nunchaku, sai, shortbow, short sword, shuriken, siangham, and wakizashi. They are proficient with light armor but not with shields.
Poison Use At 1st level, a ninja is trained in the use of poison and cannot accidentally poison herself when applying poison to a weapon.
Reactionary You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly.
Skilled (Ex) Goblins gain a +4 racial bonus on Ride and Stealth checks.
Sneak Attack (Ex) If you can catch an opponent when he is unable to defend himself effectively from your attack, you can strike a vital spot for extra damage. [1d6] If a ninja can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. The ninja's attacks deal extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the ninja flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two ninja levels thereafter. Bonus damage from sneak attacks is precision damage. Should the ninja score a critical hit with a sneak attack, this precision damage is not multiplied. Ranged attacks count as sneak attacks only if the target is within 30 feet. With a weapon that deals nonlethal damage (such as a sap, whip, or unarmed strike), a ninja can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, even with the usual -4 penalty. The ninja must be able to see the target well enough to pick out a vital spot, and must be able to reach this spot. A ninja cannot sneak attack while striking a creature that has concealment.

Cruncher |

Male Goblin Titan Mauler 1
CN Small
Init +3 Senses Darkvision 60 ft, Perception +4
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DEFENSE
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AC 19 (or 20)
hp 15
Fort +4
Ref +3
Will +0
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OFFENSE
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Spd 30ft
Melee +4 (+5 if larger)
Great axe +4 (or 5) 1d10+4
x3 Slashing
Bite +4 (or 5) 1d4+3
x2 piercing
Ranged +4 (+5 if larger)
Chakram +4 (or 5) 1d6+3
x2 slashing
Space 5 ft.; Reach 5 ft.
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STATISTICS
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Str 16
Dex 16
Con 14
Int 7
Wis 10
Cha 8
Base Atk +1
CMB +3
CMD 16
Feats
Power attack
Traits
reckless
balloon headed
Skills
acrobatics +8
perception +9
Total Points: 2
Languages Common, Goblin
Combat Equipment
Greataxe
Scale mail
2 chakram
Other Possessions
14 GP
4 SP
backpack
signal horn
5 bottles of bufo
4 days trail rations
small tent
bedroll
blanket
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SPECIAL ABILITIES
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Hard head, big teeth
Darkvision 60 ft
big game hunter
Rage 6 round/day

Glooper |

Male Grippli Gunslinger (Musket Master) 1
CN Small
INIT +4 SENSES Darkvision 60 ft, Perception +7
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DEFENSE
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AC 19 FLAT 15 TOUCH 15
HP 12
FORT 4
REF 6
WILL 3
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OFFENSE
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SPD 30ft CLIMB 20ft
MELEE +0
Dagger +0 / 1d4-2
19-20/x2 P/S
RANGED +6
Musket +6 / 1d10 (1-2 Misfire)
20/x3 B/P
SPACE 5 ft REACH 5 ft
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STATISTICS
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STR 7
DEX 18
CON 14
INT 10
WIS 16
CHA 7
BAB +1 CMB -2 CMD 12
FEATS
Armor Proficiency (Light)
Exotic Weapon Proficiency (Two-Handed Firearms)
Gunsmithing: Craft firearm at 50% cost, Craft ammo at 10% cost, Repair broken firearm in one hour
Martial Weapon Proficiency (All)
Point Blank Shot: +1 atk/dmg on range atk made up to 30ft away
Rapid Reload: Standard action to reload musket (move action with paper ammo)
Simple Weapon Proficiency (All)
TRAITS
Adopted (Goblin - Color Thief): +2 Stealth
Killer: Add crit multiplier to dmg after successful crit
SKILLS
Acrobatics +5
Climb +7
Craft (Alchemy) +4
Linguistics +1
Perception +7
Languages Common, Goblin, Grippli
Combat Equipment
Musket (35 Paper Cartridges)
Dagger
Chain Shirt
Other Possessions
1 GP 8 SP 9 CP
Backpack
Belt Pouch
Traveller's Outfit
Bedroll
Blanket
Flint/Steel
Gunsmith's Kit
Trail Rations x5
Waterskin
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SPECIAL ABILITIES
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Camouflage: +4 Racial bonus on stealth in marshes and forested areas
Darkvision: 60ft
Glider: Falling is considered half the distance, can direct self horizontally equal to half vertical distance
Grit: (3/day) Spent on Deeds, regain one point per successful crit and killing blows
Deeds:
- Deadeye: Target touch AC when firing out of normal range increment, 1 grit per increment
- Gunslinger's Dodge: Immediate action when attacked by range, move 5ft (+2 AC) or drop prone (+4 AC) against atk, provokes opp atk, must be wearing md or lt armor and have a lt load
- Quick Clear: Standard action (Move action for 1 extra grit), remove broken condition from misfired firearm

Tindertwig&Dirtbag |

Tindertwig glances around at all the other Gobos in the area. He absently licks Dirtbag as he sizes up the fodder.
Shush shush Dirtbag. Wees being the quiet ones. We be tinking wees likely to be badbigs soon. Hehe...shush shush!
Whenever another Goblin looks his way, Tindertwig smiles and licks his Lucky Toad.

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This sounds like a great deal of fun - too bad I don't have a character created - but I wanted to mention that I did see "We Be Goblins!" mentioned in the 4.3 "Guide to Pathfinder Society Organized Play" (p.31) as one you could get PFS credit for. I may be misunderstanding something something, of course.

Tindertwig&Dirtbag |

I just went with average starting gp for class...but if you are allowing 200gp...then...I am 25 gp richer!...lol
Tindertwig (& Dirtbag) proudly walk up to the Chief for inspection.
Mes Tindertwig bestest hunter and trapper for yous to have! Tis Dirtbag. He bees secret voices. His bees shush shush!Yous Greatest Cheev. Yous needs us fer being badbigs!
btw...I am eastern time and work until 6pm

Cruncher |

Sweet 95 more gold!
Cruncher enters behind Tindertwig, sucking on the remains of a dead lizard.
BUUUUUUUUURP! Cruncher is here for to crunch on thee enemeez. Cruncher is the biggerest badderest badbig in all of the... this area right here. he draws a small circle around him with the head of his axe.

Glooper |

Glooper hops down from a nearby tree, nimbly landing on his spindly legs, when the Chief's voice booms loud enough to shake the birds from their nests. As his slowly makes his way to the lineup, Glooper pulls down his wide-brimmed hat to conceal all but his mouth and the wheat cane sticking out from it. All the while, his boot spurs clang with each step.
Glooperrr at 'yer serrrvice. What 'ole botherrrsomes the Cheif got cccoming his way now?

Tindertwig&Dirtbag |

Tindertwig and Dirtbag sit crossed-legged from each other. Looking at them, you see that Tindertwig has some jacks spread on the ground and is bouncing a ball while trying to scoop a jack up. Dirtbag seems to be swapping the little ball before Tindertwig can catch it again, then he spits it back out at Tindertwig.
Yous cheating!
Rrrrriiippppit!

KenderKin |
If Glim Snicksnak could please post his stats from above into his alias that would be a good thing.
I use a "house rule" called Us and Them Initiaitive.
You can read by clicking on my name.
Basically you will either win intitative as a group or lose as a group.
Everyones roll matters and counts.
On the goblins turn you will be able to post actions in any order!

Gretcha Cracklebreath |

Gretcha seems to have collected a small pile of leaves, and is setting fire to them one at a time, seeing what burns best.
"Tindertwig!" she shrieks in delight. "Lookit this one! Lookit the burn!" And she shoves one of the larger leaves, which seems to have caught fire particularly nicely, at his face.

KenderKin |
I have opened both the discussion and game play thread.
I have started with a simple bug and toad hunt, the bugs get killed, the toads get licked and a great time is to be had by all.
Perception checks will be used to spot bugs, stealth to sneak up and of course anything else that fits (such as climb or acrobatics checks) and attacks (on bugs) or grapples (on toads).
I am leaving it up to you to describe your results....based upon the rolls in the bug hunt.
Ready?