War on the Civilized

Game Master Gadgeteer Smashwidget


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that's not how Stealth works, Tiger.


Female Half-Orc Arcqnist(Bloodied:Orc Blood)1st HP:8,AR:11(15)[t:11,ff:10]F/R/W:+2/+2/+6 Percept:+2 Spells:0-*(4) 1-5(2)

" You know you should not underestimate the civilized folk. They are cunning and use magic many of our kind do not possess. They are also cunning and skilled at combat. I say we strike them quick and fast in hopes to catch them unprepared." Draxia says as she eats the fare provided.

She mills over her choices of who to stick with when battle starts. She was not opposed to fighting with tooth and cestus, but she did not fare as well as her father had hoped. She was no warrior of the blade,she was a warrior whose blade was a spell.

"As for sleeping arrangements who is bunking next to who?" She asks wanting to know how much sleep she was actually gonna get or if she would need to try and keep her hands on her daggers all night.


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Garmack becomes instantly alert at the first sound of trouble, draws his bow and knocks a common arrow before moving slowly towards the group. He indicates the direction the sound came from with his weapon, making sure everyone understands the potential danger and readies themselves.


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Once Karol is alerted, he rolls to his feet, picking up his drum and axe. He slings the drums strap over his shoulder, so he can strike it as he needs, then he readies his drumstick and battle axe.

Then he waits.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Before...
> With Odak sleeps on his shield, Olrune makes a racket and yells up to him. Whoops, didn't realise Olrune was banging on Odak's armour, nix the check, I'm going in!
Wisdom check: Wake up to Olrune's calling: 1d20 - 1 ⇒ (3) - 1 = 2.

> The giant stirs suddenly, letting out a gasp followed by deep breathing, before he could do anything else, a supernatural power was emerging, the confused giant looks around himself as his head began to protrude up into the tree branches. In such a state of shock that Odak's Involuntary Jotunrage had activated, gradually enlarging the titanic man upwards and outwards until he stood taller than the trees at 30ft! Even looks like he gains a bit of weight all around, you can't even see his helm from way up there!

The turned his head towards the dark forest, realising he was now taller than the trees themselves from up to his mid-section, he peers down towards the little light by his feet, and the tiny people down there. Leaning over with a heavy clanking he asks,

"HUH? WHEN DID YOU GET HERE?", the giant spoke, even though he was using his normal tone of voice, his Minor-Jotunrage amplified his voice to booming volume and thundering deepness that he's unaware of at his stature, even shifting his weight created ground shaking equivalent to a stomp.


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Karol looks at odak, shaking his head.

so much for stealth

He looks into the dark and attempts to hide himself until he can see an enemy.
hide: 1d20 + 5 ⇒ (2) + 5 = 7

oh well, maybe it will scare them off


Male Half-Orc Cleric 2/Fighter 1

Olrune puts a finger to his lips, telling Odak to be quiet. He turns around, drawing his greatsword and looking to where Garmack is pointing.


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |

While the others had eaten dinner, the orc priest had abstained as he always did before a possible battle. Only a fool would risk slowing himself down with heavy food before facing his enemies, and despite appearances Dergosh was no fool when it came to war. Time for eating was after, when the victor can eat his enemy’s heart. Instead, he hummed, off-tune, listening to the One-Earred god’s instructions for him in the upcoming battle with the scrawny humans.

Dergosh broke off his humming when Odak started to grow, grinning at the sound of the giant’s rumbling voice. Ho ho, battle is at hand. He barks out a short invocation to cloak himself with the One-Earred god’s protection, then stomps out just past the rest of the party in the direction Garmack indicated. There he pauses, scanning the night, prepared to blast the first pale skin that comes within range.

Cast shield of faith, then prepare action to cast ear piercing scream if any enemy is within 30’ hoping to disable them for the rest of the warband to finish off


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Garmack continues to move towards the fire, scanning the surrounding woods. He stops, ready to kick dirt on to the flames and plunge them into darkness to give them the advantage

Perception: 1d20 + 10 ⇒ (3) + 10 = 13


Welp, looks like Odak just scared off Lantik's potential snacks and attracted the Humans, lol!

Garmack hears rustles right near him - all around the clearing.

Voices are coming from the woods.

"Did you hear that? It could be those damn Orcs!"

Garmack yells to Lantik, as the Kobold has apparently started to nap.


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

How far away is Runt at this point? I am guessing she is going to hear Odak

Her head pops up as a booming voice quake through the night air. Cursing worse than a orc playing stub toes mentally she would move a little quicker looking for signs of trouble.


Male Kobold Focused Sniper 3. 3', 70 lbs, faded yellow-orange scales. Clad in studded leather armor. Long and strong tail, often with a tail attachment strapped on.

Lantik gets up from his hammock. A mouse tail is still hanging from his mouth.

"Humans!"

Lantik readies his musket and lies prone in his hammock, using his tail to balance.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Whoops...!

> Odak didn't really know what was going on, but after being told to shush from Garmack, he cover his mouth with his gigantic hand, even though his face was built up to the eyes with iron! He stayed as still as he could, he wouldn't make any noise if his armour doesn't move.


A bolt flies out of the woods at Odak's head, but it bounces off his armor.

seven Human trappers run out of the woods, hand crossbows drawn.

they fire at Garmack and Odak.
attack roll: 1d20 + 4 ⇒ (19) + 4 = 23
attack roll: 1d20 + 4 ⇒ (12) + 4 = 16
attack roll: 1d20 + 4 ⇒ (7) + 4 = 11
attack roll: 1d20 + 4 ⇒ (15) + 4 = 19
attack roll: 1d20 + 4 ⇒ (10) + 4 = 14
attack roll: 1d20 + 4 ⇒ (4) + 4 = 8

first four fired at Odak.

damage: 1d6 + 1 ⇒ (5) + 1 = 6
damage: 1d6 + 1 ⇒ (1) + 1 = 2
damage: 1d6 + 1 ⇒ (5) + 1 = 6
damage: 1d6 + 1 ⇒ (5) + 1 = 6
damage: 1d6 + 1 ⇒ (1) + 1 = 2
damage: 1d6 + 1 ⇒ (2) + 1 = 3
damage: 1d6 + 1 ⇒ (5) + 1 = 6


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

• Odak is flat-footed Odak's Jotunrage is consuming rounds from this point on, since he has been attacked.

> As arrows are fired, the confused giant blinks when a couple of arrows hit his chest, he turns his head down to see what was up, only for another arrow to bounce off his helm, one jabs itself in his neck and the giant groans, picking it out between his joints. He turns up again and finally catches on, he grasps his mighty sword and shield and grunts,

"HEY! WHO THREW THAT AT ME?", he bellowed, he was only asking a question with discontentment, but to a normal person sounded like an angry threat. Odak's Jotunrage goes into full swing and soon his mind and body become tense and focused.


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |

How far is Dergosh from the bulk of the trappers?


@Odak: You are now in full Jotunrage. You have taken six damage.

everyone roll initiative.

trapper init: 1d20 + 3 ⇒ (14) + 3 = 17
trapper init: 1d20 + 3 ⇒ (11) + 3 = 14
trapper init: 1d20 + 3 ⇒ (19) + 3 = 22
trapper init: 1d20 + 3 ⇒ (16) + 3 = 19
trapper init: 1d20 + 3 ⇒ (3) + 3 = 6
trapper init: 1d20 + 3 ⇒ (6) + 3 = 9
trapper init: 1d20 + 3 ⇒ (2) + 3 = 5

Dergosh is near the campfire, so around 30ft from the trappers.


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |

Initiative: 1d20 ⇒ 13

"HO SCRAWNY HUMANS! COME GET SOME OF THE ONE EAR!" he booms.

Dergosh will attempt to move towards the trappers, getting in amongst them as best as possible. He will then channel negative energy, using Foment the Blood to give any of his orcish allies within range +1 damage and +1 critical confirm bonuses for one turn. If Lantik or Odak are within his burst range he uses Selective Channeling to exclude both of them from the negative energy damage

Channeling Damage: 1d6 ⇒ 1

One point! That aughta show'em


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Initiative: 1d20 + 1 ⇒ (20) + 1 = 21

Hearing Odak's voice she scanned the trees as she headed back to camp drawing her Falchion looking to attack the ones attacking the camp from behind.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

> Odak is large and in charge, ready to crush whoever got in that lucky shot! Odak will attempt to find the nearest enemy target and stride towards them, if he cannot reach them within one move action, he spends his standard action to use his Tower shield for total cover, which should protect him from all regular attacks and to those behind him Scratch that, only affects self, typs'.

Henshin a Initative Baby yeah!: 1d20 ⇒ 9


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Arise warriors of the wolftooth. Battle calls, glory calls, victory comes. Arise and strike fierce ones.
Karol starts a chant with a beating of his drum. The cadences flow through the group, strengthening aim and arm.

Inspire courage, +1 to hit, +1 to damage for the party, also +1 vs charm and fear effects, morale bonus


Female Half-Orc Arcqnist(Bloodied:Orc Blood)1st HP:8,AR:11(15)[t:11,ff:10]F/R/W:+2/+2/+6 Percept:+2 Spells:0-*(4) 1-5(2)

Draxia smiles as she calls forth her magic. Her body flares to life her red gold light flaring to life as she uttered the words of her Mage Armor spell. With it she raises to her feet and looks about trying to see if there is any good areas to attack.

"Surrender Humans, or face they wrath!" She says as she smiles and readies to cast another spell as she awaits for the others to get ready to strike.


Male Kobold Focused Sniper 3. 3', 70 lbs, faded yellow-orange scales. Clad in studded leather armor. Long and strong tail, often with a tail attachment strapped on.

Lantik fires at the third Trapper.

Readied Shot (focus active): 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
damage: 1d10 + 2 ⇒ (1) + 2 = 3

Readied action!


Alright, we'll wait for Olrune to post, and then you guys will get to post your combat actions.

The third Trapper takes Lantik's shot in his free arm, totally unfazed. He turns his attention towards the little Kobold.


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

remember all attacks get plus one to hit and damage.


Karol Heart Singer wrote:
remember all attacks get plus one to hit and damage.

Lantik is 40 feet away from you.


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Oh well not him then


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Garmack nearly dodges the first bolt as the second bounces of his chain mail. Stealth forgotten, Garmack lets loose a furious roar as he kicks dirt on the fire to quickly extinguish it plunging them all into darkness. With his acute darkvision, he then fires of 2 arrows in quick succession at the nearest of the humans.

Using Rapid Shot to fire 2 arrows at a -2 penalty as a full attack action. Bonus is as such 7-2=5

attack: 1d20 + 5 ⇒ (11) + 5 = 16
attack: 1d20 + 5 ⇒ (3) + 5 = 8

damage: 1d8 + 4 ⇒ (3) + 4 = 7
damage: 1d8 + 4 ⇒ (7) + 4 = 11


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |
Garmack Scareye wrote:

Garmack nearly dodges the first bolt as the second bounces of his chain mail. Stealth forgotten, Garmack lets loose a furious roar as he kicks dirt on the fire to quickly extinguish it plunging them all into darkness. With his acute darkvision, he then fires of 2 arrows in quick succession at the nearest of the humans.

Using Rapid Shot to fire 2 arrows at a -2 penalty as a full attack action. Bonus is as such 7-2=5

[dice=attack]1d20+5
[dice=attack]1d20+5

[dice=damage]1d8+4
[dice=damage]1d8+4

If he is in range of both Karol and Dergosh he should crush scrawny humans with an additional +2 damage.


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Tiger looked for the humans and grinned lightly if there was a clear path to charge one she would. If not then he would move forward using the trees as cover to catch them unawares. She wanted to strike them with a charging attack.

Can she charge one or does she need to move foward?

Edit

She charges with a grin no battlecry leaving her lips. Instead she brought her claw down to bare on the unsuspecting human.

Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Dmg: 2d6 + 4 ⇒ (4, 1) + 4 = 9
Sneak Attack: 2d8 ⇒ (6, 1) = 7


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Oops forgot initiative
initiative: 1d20 + 2 ⇒ (3) + 2 = 5
I is slow


@Runt: This is rules-lite, it's fine if you charge one.


Male Half-Orc Cleric 2/Fighter 1

Olrune waits for his allies to act, watching and learning their abilities, then roars and charges in with his greatsword, swinging at the nearest enemy.

Attack: 1d20 + 6 + 1 + 2 ⇒ (8) + 6 + 1 + 2 = 17
Damage: 2d6 + 9 + 1 + 1 ⇒ (6, 2) + 9 + 1 + 1 = 19

Current AC is 16 from charging.

Crunch:
To Hit: 2(Bab) +4(str) +1(bard) +2(charging)
Damage: 2d6(weapon) +6(str*3/2) +3(power attack) +1(bard) +1(forment the blood)


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

With the fire out, can anybody without Darkvision see the battlefield right now?


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

a possible correction to my turn. As olrune and dergosh charged the enemy, I take it when I do inspire courage they are not included?


Female Half-Orc Arcqnist(Bloodied:Orc Blood)1st HP:8,AR:11(15)[t:11,ff:10]F/R/W:+2/+2/+6 Percept:+2 Spells:0-*(4) 1-5(2)

Draxia moved to a better spot as she let her power build within her. These dogs would be the first ones to fall in her pursuit of great power. With the thoughts of fiery destruction and a gaggle of collared and leashed humans she began to slip into the familiar arcane syllables that led her to her next spell.

Her frame lit up for just and instant as she let the boiling blood with in her call up its energies.She finished the words and with a pointed finger she cast forth a middle of red-gold energy shaped in the image of a wasp. The middle flew forth towards the human she indicated and hit home.

Magic Missile

damage: 1d4 + 2 ⇒ (2) + 2 = 4
Missile is directed at the most cunning looking human


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

So lets be about it Karol said, maintaining the beat, he advances, his act ready to strike at any who near

move forward 30 ft, ready an action, strike at any enemy who comes within reach

readied attack: 1d20 + 5 ⇒ (4) + 5 = 9

axe damage: 1d8 + 2 ⇒ (7) + 2 = 9

or not :(


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

sorry forgot initiative
initiative: 1d20 + 5 ⇒ (9) + 5 = 14


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

I forgot to say her "claw" is the large Falchion Tigerclaw. I edited my post above with her attack.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Okay, since nobody's answered the light/darkness-based question, I'll assume Odak can see!

> Odak's next move would be to stride over to the nearest ally on the front lines (Dergosh or Garmack perhaps?). If he can reach any humans from there, he'll uses a standard action to attack one! If he cannot, he plants his tower shield down again to create full cover in the direction of the human trappers.

ATK roll pending, DMG roll pending...


two of the Trappers go down, and their leader roars in some strange language.

Draconic:
"You will pay for this! The Dragon Knights will ensure your death!"

Each of the remaining takes a shot at the nearest party member.
Attack on Titan (Odak): 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Cover: 1d100 ⇒ 95
Attack on Cleric (Olrune): 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Attack on Runt: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Attack on Lizard (Lantik): 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
Attack on Loudmouth: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

It just occurred to me that Lantik has the second-most HP out of our party. Huh.

Odak, you should have 39 HP max.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Odak's HP is calculated as;
• 8 for PsyWar + 20 from Fighter + 9 from CON_mod + 3 from Toughness
= 40

> Having set his Tower shield stance last turn, he should be safe from the arrows with his total cover. The arrows simply crack under the immovability of his shield. The titan once again checks through the slit in his shield for any little humans to squash. If Odak is able to move closer to one, Odak moves and uses a standard action to attack them! Odak overhears a small voice yelling at him from behind, seeing Tigerwolf being attacked, the giant rumbles, he sets his sights on Tigerwolf's attacker!

"LEAVE HER ALONE!", he booms, actually shouting this time, deafening to anybody standing very close by.

Attack Roll: 1d20 + 3 ⇒ (5) + 3 = 8
Damage Roll: 3d6 + 5 ⇒ (1, 4, 2) + 5 = 12


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Tigerwolf looked at the others and seeing the leader talk as she was shot ot. Dodging the attack aimed at her.

"TARGET HIM!" She called out to Odak and the others switching her concentration to him and pointing to the one speaking. Would charge towards one between her and leader striking.

Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Dmg: 2d6 + 4 ⇒ (3, 2) + 4 = 9


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |

The fervor of battle fully takes the orc cleric as the trapper’s shot is deflected harmlessly by his drum-shield.

Slightly less scrawny human>"Blah blah blah blahblahblah!"

“I DON’T KNOW WHAT YOU SAID BUT YOU SCREAM LIKE A MUTE MOUSE!”Dergosh roars back, then attempts to lay into the nearest trapper with his blood stained mace using destructive smite.

Attack: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d8 + 3 ⇒ (5) + 3 = 8


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Garmack turns his sights on the human nearest Runt and the one fighting Dergosh and lets loose another volley of arrows.
same rules as my last attacks

"Die you filthy excuses for sentient creatures, die for the forests and become their food in attonement for your sins!"

attack Runt's human: 1d20 + 5 ⇒ (5) + 5 = 10
attack Dergosh's human: 1d20 + 5 ⇒ (7) + 5 = 12

Runt's human damage: 1d8 + 4 ⇒ (4) + 4 = 8
Dergosh's human damage: 1d8 + 4 ⇒ (1) + 4 = 5


Female Half-Orc Arcqnist(Bloodied:Orc Blood)1st HP:8,AR:11(15)[t:11,ff:10]F/R/W:+2/+2/+6 Percept:+2 Spells:0-*(4) 1-5(2)

Draxia smiles and fires off anther magic missile barrage."Surrender now and live, or die like dogs!"she says as she roars out her body aglow once more.

Damage Missile 1: 1d4 + 2 ⇒ (1) + 2 = 3
Damage Missile 2: 1d4 + 2 ⇒ (3) + 2 = 5

She is aiming at the one with Runt pointed out


Male Half-Orc Cleric 2/Fighter 1

Olrune lets his armor catch the projectile, then lays into the next opponent.

Attack: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 2d6 + 10 ⇒ (2, 5) + 10 = 17


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Karol moves to tbe nearest foe and strikes

axe: 1d20 + 5 ⇒ (2) + 5 = 7

the dice are trying to kill me


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |

Damn, how does Olrune manage +9 ATK and +10 Damage?


Male Half-Orc Cleric 2/Fighter 1

I broke down the crunch of my numbers in my first combat post.

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