The Reclamation of Zahvroma
(Inactive)
Game Master
Signore di Fortuna
Chapter 7: To Forge The Future Combat Map
Harakhty looks over the vial, it does register as evil, but not good, lawful or chaotic. He recalls the last time he saw something like this. It was when he and the others bartered for passage back to the land of the living after falling to Ixen's minions. This is a fragment of a soul, a particularly evil one.
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
"Ugh...I take that back. Super gross."
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Arista makes a face as they talk about the degree to which things can be gross.
"Let's just find whatever it is that's doing it then, and kill it so we can get outta here. I think we should burn it out, or something. Maybe even block off the entrance once we get back outside. Flesh eating nasty's are just...icky."
Cyna rounds the corner beyond the door. It leads into another large chamber, this one also containing niches. Within, the skeletal remains are wearing ancient armor. The ceiling is low, merely inches away from Arista's head, and the musty smell still wafts from the hallway at the end of the room.
♀ Tiefling Spirit Ranger 14, Trickster Tier 4
"There are things that live from eating poo, this is nothing compared to that stank." Cyna remarks dryly.
"I don't know if starting a fire is such a good idea. Doing any damage to these catacombs could cause them to collapse. So let's see what we're dealing with before we decide on what to do."
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Arista nods her head at Cyna.
"Gotcha, no fire."
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Perception: 1d20 + 3 ⇒ (1) + 3 = 4
Well, that just figures, don't it?
Elena pulls back from Drago. "You can't let your emotions master you. You have been through a lot, Drago. If it helps to think of me to calm you, then do so."
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Not wanting to be in anyone's way, Arista steps to the right of Cyna.
Moving to F6
♀ Tiefling Spirit Ranger 14, Trickster Tier 4
Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Cyna slowly skirts around the room, putting as much distance between her and the remains as possable.
Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Drago wasn't sure where Elena was going with this. "Is that what the darkness in my vision was? Uncontrolled emotion?"
"So it seems," Elena answers. "I think it represents how you perceive yourself. You don't see the goodness in you, but think of yourself as cursed."
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Just how ancient is the armor? Is it anything Arista would recognize? Would I need to roll for that?
Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8
Ylrhea moves forward and takes a look at the room.
Perception: 1d20 + 10 ⇒ (9) + 10 = 19
Cyna notices that several of the bones look too neatly arranged at the end of this room.
@Arista: It looks slightly familiar, make an untrained Knowledge (History) check.
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6
Harakhty hands the vial back to Corda, stepping away from it. "It is a piece of one's spirit - a vile one." The vanara shudders a touch, the thought unnerving. "Its wickedness must have been potent for me to discern its nature. What is it doing here?"
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Arista steps behind Cyna and places a hand on her shoulder.
"May Sarenrae protect you from the evil in this place."
Moving to F4 and casting Protection from Evil on Cyna
♀ Tiefling Spirit Ranger 14, Trickster Tier 4
"Keep an eye on that pile there." Cyna points out with a whisper as she makes her way further into the room.
Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
"More magical b%%%#~$%", Skaar growls. "What did he want you to do with it?"
Female Witch 7 /\/\ HP: 32/38 | AC: 13 | Tch: 13 | FF: 11 | Fort: +2 Ref: +4 Will: +6 | Perception: +7 |
Corda appeared to shrink as she looked into his eyes, "He wanted me to give it to you."
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Arista having recognized the armor and finally remembering where it came from, visibly shudders.
Pointing at the armor Arista tells the others, "That is armor that was worn by the soldiers of the mad wizard known as Arroken. I would be very cautious."
Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
"Born to a heartless undead b&@!~, with a thirst for the blood of Elves and Humans, and the fact that dead family members seem to invade my mind at will? What else would you call it?" Drago replied.
As soon as Cyna steps further, four skeletons roll out of the niches. Their eyes blaze blue, quite unusual to Cyna.
Initiative:
Cyna: 1d20 + 3 ⇒ (1) + 3 = 4
Arista: 1d20 + 1 ⇒ (19) + 1 = 20
Ylrhea: 1d20 + 3 ⇒ (16) + 3 = 19
Sienna: 1d20 + 3 ⇒ (12) + 3 = 15
Skeletons: 1d20 + 7 ⇒ (13) + 7 = 20
The skeletons quickly close in, attacking with their scimitars.
MS1 vs Arista: 1d20 + 3 ⇒ (3) + 3 = 6
MS1 vs Arista: 1d20 + 3 ⇒ (13) + 3 = 16
MS2 vs Cyna: 1d20 + 3 ⇒ (13) + 3 = 16
MS2 vs Cyna: 1d20 + 3 ⇒ (19) + 3 = 22
MS3 vs Ylrhea: 1d20 + 3 ⇒ (7) + 3 = 10
MS3 vs Ylrhea: 1d20 + 3 ⇒ (9) + 3 = 12
MS4 vs Cyna: 1d20 + 3 ⇒ (11) + 3 = 14
MS4 vs Cyna: 1d20 + 3 ⇒ (16) + 3 = 19
All misses...
Round 1: Skeletons, Arista, Ylrhea, Sienna, Cyna
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Protection of evil +2 to AC vs evil, +2 resistance bonus on all saves.
♀ Tiefling Spirit Ranger 14, Trickster Tier 4
M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6
Curious. "It should be no harm on its own - but the person giving it to you could be another story." His tail twitches a moment, then Harakhty extrapolated. "In a place where necromancers are plenty, dark souls would make me uneasy."
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Arista raises her readied weapon and attacks the Skeleton in front of her.
Attacking MS in F3
Attack!: 1d20 + 11 ⇒ (13) + 11 = 24
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Skaar hesitates a bit but takes it from Harakhty. "He just wanted you to give it to me? What's his game?"
The big orc holds the vial gingerly, as if he were holding some kind of live explosive. "Nicatha, what do your spirits know about this thing?"
Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
"I will need more time to mediate on the matter, but my assumption is that it is a tool for corruption or perhaps possession."
♀ Tiefling Spirit Ranger 14, Trickster Tier 4
Morning Star: 1d20 + 11 ⇒ (4) + 11 = 15
Cyna takes a step back quickly grabing her mace and swinging at the warrior near Ylrhea.
"Don't use your blade, smash them." Cyna calls out to Arista.
A scimitar only does a D6, and skeletons take less damage from sword like weapons.
Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
At the mention of possession Skaar becomes even more leery of the vial. "Uh, go ahead and mediate."
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
My scimitar has a warpriest ability, the skeletons can't block it and it actually does a d8 now. The damage and hit bonus goes up as I go up in level. Dont forget to roll your damage sweetie. It'll do more if I put fire on it, but I'm waiting to see just how badass they are first. There's a multitude of things I could do to them. Hehe
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Besides, I no have no smashie weapons. :(
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
"Sorry..but this is all I got. No worries." Arista keeps her eyes on the one in front of her, while watching the others as well.
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Well, they still get their damage reduction, but it'll be okay.
♀ Tiefling Spirit Ranger 14, Trickster Tier 4
You and your using a class i've never read before =p, I don't think a 15 will hit but.
Damage?: 1d8 + 4 ⇒ (3) + 4 = 7
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Henry says a 15 hits them. You're good
Arista lands a glancing blow on the skeleton, notching its rib slightly.
It takes a retributive attack against the aasimar. Mythic skeletons can make an AoO against anyone who makes a melee attack against them.
AoO: 1d20 + 3 ⇒ (13) + 3 = 16; miss
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
Arista laughs at the skeleton.
"I think you might have been more formidable in life friend."
Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8
Ylrhea swings at the skeleton who attacked her with her light mace.
Attack: 1d20 + 3 ⇒ (9) + 3 = 12; miss
The skeleton counters with its own attack.
Vs. Ylrhea: 1d20 + 3 ⇒ (5) + 3 = 8; miss
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
Sienna takes a step back and casts mage armor on herself.
AC is 19 now.
Cyna smashes the skeleton with a resounding blow.
The skeletons attack again, the furthest rushing at Arista.
MS1 vs Arista: 1d20 + 3 ⇒ (11) + 3 = 14
MS1 vs Arista: 1d20 + 3 ⇒ (1) + 3 = 4
MS2 vs Arista (charging): 1d20 + 5 ⇒ (1) + 5 = 6
MS3 vs Ylrhea: 1d20 + 3 ⇒ (13) + 3 = 16
MS3 vs Ylrhea: 1d20 + 3 ⇒ (2) + 3 = 5
MS4 vs Cyna: 1d20 + 3 ⇒ (12) + 3 = 15
MS4 vs Cyna: 1d20 + 3 ⇒ (20) + 3 = 23; Confirm: 1d20 + 3 ⇒ (18) + 3 = 21; Reg. Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Round 2: Skeletons, Arista, Ylrhea, Sienna, Cyna
Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8
Ylrhea swings again. "Ugh, they're cramping us and they stink."
Attack: 1d20 + 3 ⇒ (11) + 3 = 14; miss again
Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11
Sienna raises her hand and fires off three bolts of force at the skeleton attacking Cyna. "Hey! Get off the captain!"
Magic Missile: 3d4 + 3 ⇒ (2, 4, 2) + 3 = 11
Female Aasimar Warpriest 5; Mythic tier 1st (Marshal); HP: 43/43; AC: 23(25), FF: 19, T: 14; Init: +1, Fort: +6, Ref: +2, Will: +7
"I'm gonna have to get another bath before I can even pick any flowers for tonight."
Reaching out a hand, Arista touches Ylrhea's arm.
"May the light of Sarenrae surround you and keep you safe."
Casting Shield of Faith on Ylrhea +2 to AC,
The skeletons swing at Arista as she casts.
AoO MS1: 1d20 + 3 ⇒ (15) + 3 = 18
AoO MS2: 1d20 + 3 ⇒ (9) + 3 = 12
Nope.
The skeleton in front of the gnome counterattacks.
AoO: 1d20 + 3 ⇒ (6) + 3 = 9; miss
Sienna spell batters the skeleton that struck Cyna, who attacks with her mace.
Attack: 1d20 + 11 ⇒ (13) + 11 = 24; Damage: 1d8 + 4 ⇒ (5) + 4 = 9
The tiefling destroys the weakened one, as the others attack.
MS1 vs Arista: 1d20 + 3 ⇒ (2) + 3 = 5
MS1 vs Arista: 1d20 + 3 ⇒ (10) + 3 = 13
MS2 vs Arista: 1d20 + 3 ⇒ (1) + 3 = 4
MS2 vs Arista: 1d20 + 3 ⇒ (17) + 3 = 20
MS3 vs Ylrhea: 1d20 + 3 ⇒ (16) + 3 = 19; Damage: 1d6 + 2 ⇒ (5) + 2 = 7
MS3 vs Ylrhea: 1d20 + 3 ⇒ (2) + 3 = 5
Round 3: Skeletons, Arista, Ylrhea, Sienna, Cyna
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