The Forgotten God (Table 1) (Inactive)

Game Master Rednal

Hadran, God of Valor and Knowledge
Burkhardt, God of Pacts, Pledges, and the Spirit of the Law

Deepmar Penal Colony
Dig Sita Caina


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Hmm... I'm not entirely sure about a main character - the ones I like the most haven't really had the opportunity to go too far in their campaigns. XD In fact, slowness in other games was part of what motivated me to run my own - very small tables can at least help games keep moving forward.

Silver Crusade

Seeing as I've been a part of eleven people sessions, not including the dm or visitors, yeah, I know what you mean.


Also, Orithos, you're free to ask your question anytime... ^^


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

yep, been ready to go here :)

Silver Crusade

Sorry, been absent for the passed four days. Helping my mom-in-law transition from military life to civilian life, and one of those just so happens to be packing and moving. I lacked any internet connection, so I'll get a post up pronto.

Silver Crusade

Also, my brother-in-law's dog is starting to have seizures at seven months old, so I'll be assisting with that. I'll get a post up whenever I can.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

Ah man that sucks hate to see bad things happen to puppies. We have two dogs and two cats. Though I'm not really a cat person they are my wife's, but she loves the dogs very much. I had to talk her into them but we have a 14 pound mutt that is 3 we got when we had the condo and now that we have the house we got a Black lab that has gone from around 6-8lbs when we got him to now almost 80lbs and he is 14months so still very high energy puppy like. Man I love dogs. Thats why I tried to subdue the wild ones we encountered :)


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Labs are an absolute delight, and some of the most gentle and intelligent dogs I've known have been mutts. Hope they're awesome!

Hope things go smoothly for you, Dunmir!


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

I know I asked you about being Crossblooded when the ACG came out and you said it was cool, but do it when we level up, but I can't find the post. Anyways the bloodlines are Celestial and Destined. So my attacks are good aligned and do an extra 1d6 against evil outsiders though that may not work against a possesed creature and I didn't have this in the fight as we didn't do the change until we leveled, but just so you know :)


That's definitely gonna be helpful. XD

Also, Possession-type templates (of which there are... quite a few, actually, especially in the Advanced Bestiary) generally don't change a creature's subtype to "outsider". However, they might give them an alignment type (adding Good/Evil/Law/Chaos, regardless of actual alignment), so powers that work without needing foes to be outsiders may still be effective.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

Cool good to know. Yeah b/c at first I was just destined and was going to take probably the half celestial template down the road, but then the ACG came out and had the cross blooded So now I can get my Angel wings back at 12th level and don't need to take another template.


Male Ifrit HP: 29/29 | AC: 21, T: 15, FF: 15, | Fort: 9, Reflex: 6, Will: 11 | CMB: +2, CMD: 15 | Init: +7, Perception: +7| MP: 3/5

Hey guys,

Just letting you all know a few things. Her dog did pass away, but seeing the pain it was going through, I'm glad the dog's in a better place. A couple days ago, my fiance and I got in a car accident, so, though everyone is alright and no one was seriously injured, I'll be preoccupied with other matters. I'll still post up when I can.

Sincerely,

Dunmuir


Anyway... are you two ready to proceed, or still talking? ^^ Either way works for me, of course.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

Ready to proceed. Hadran will try and secure a gig at a local tavern after performing he will investigate more on the rumors of the artifacts the churches found. The next day he will visit the church of sarenrae himself. He will use his knowledge of her to try and see and take a look at the artifact. Just let me know what roles you will need and how you want to play this out.

Silver Crusade

Oh, sorry. The guys I play with on my other site tend to put more story in their posts, so I apologize if my posts are too lengthy. I'll shorten things down to fit with your guys' pace. I apologize.


Hah, no! By all means, add all the story you want. XD I like seeing more fleshed-out characters instead of just dice-rolling robots. I'd be playing Warhammer if all I wanted was movement and action.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

yeah don't shorten post I enjoy them as well. This game is different in that there is just the two of us so we get alot more posting. I don't always include refection or do a long post just b/c it doesn't feel needed to me in places, but this is my most enjoyable game on here right now. :)


Male Ifrit HP: 29/29 | AC: 21, T: 15, FF: 15, | Fort: 9, Reflex: 6, Will: 11 | CMB: +2, CMD: 15 | Init: +7, Perception: +7| MP: 3/5

Is it okay for me to interact with characters I introduce on the spot? For example, in another campaign I'm pbping in, occasionally, I'll do some dialogue with a barmaid, or maybe a homeless guy down an alley. I do this just to add story, but I've noticed you guys are rather faster paced than what I'm used to, so, what would you guys prefer?

An example of my kind of posts are here. I'm Metaflux in this, and at the current part in the plot, the character's met up at the gathering hall, but I took a left turn off main plot road.

Do Ctrl+f "Claimed By Darkon" and it's the second find. Zilfer's actually the one who got me into pbping in the first place.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

They way you are posting is fine with me. I hope they let you in the temple with me. I hope they let me in :) Thats the only reason I suggested you pretend to be my apprentice


I'm totally about being fast-paced - PbP is slow enough without deliberately dragging things out (which is why there aren't as many sidequests as I'd put into a tabletop game), but you're more than welcome to introduce minor NPCs for conversations and stuff. ^^ Just let me know if there's a particular plot direction you'd like to go in.


Male Ifrit HP: 29/29 | AC: 21, T: 15, FF: 15, | Fort: 9, Reflex: 6, Will: 11 | CMB: +2, CMD: 15 | Init: +7, Perception: +7| MP: 3/5

Sorry, finished the legal stuff on marriage, my mother-in-law and brother-in-law are sick as a dog, and I might be coming down with it, as well. Getting a post up right now.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

Hey guys I assumed stuff would slow durring the Holidays. Just checking in. Everything cool Rednal?


Yup. ^^ You two just looked like you were still figuring out what to do, so I didn't think it was the right time to post. If you want me to move you ahead, though, I can certainly do that!


I hope you're doing well with the holidays, Orithos...?


If we haven't gotten a post from Orithos by the 20th, I'll probably look to recruit a new player for this game - unless you'd be fine with continuing solo, anyway. ^^ If I do re-open recruitment, though, I'd like for you to give me your thoughts on the applicants and tell me if there's anyone you'd really like to play with.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

Sounds good. I like the pace we can do solo, though I have been a bit busy this last couple weeks, but it was nice to have someone on the journey with me. So another player would be great.

RPG Superstar 2012 Top 32

Thanks for choosing me! I'm looking for to this :)

Sadly, my kids have the flu today so i probably won't be able to do anything substantial (or, at least, not until they're in bed), but if you can post the tweaks you'd like to see, and any advice or further info for character creation I'll get rolling on that ASAP!


Well, I'll need to look at the crunch, of course - probably run it through Hero Lab to double-check the math, 'cuz that can get pretty weird with a three-class gestalt. XD The big things in the fluff are...

>It's okay for multiple deities to dislike Grond or wonder about his place, but only one will have taken direct action (and I'll probably be the one deciding who that was). Gods can and do get killed, but not very often, because (among other things) they're so powerful that this tends to have lasting consequences. Also, full-on combat would destroy significant parts of the Material Plane, and most of them don't actually want that to happen. XD

>There are no memories of Grond (or, for that matter, Hadran). Not even in the most obscure tribal lore deep within forgotten jungles, written on ancient tablets, or otherwise existing in any form. The complete and utter lack of any proof you ever existed is a key plot point in the game. ^^

I will need you to tweak your background on that accordingly. For building your character, thoroughly review the character creation outlines in the recruitment thread and follow those. Feel free to ask if you have any questions.

RPG Superstar 2012 Top 32

ok.

>let me know which god took direct action and i'll make that adjustment (any input on how it was accomplished would be appreciated too- maybe some kind of super poison derived from a forgotten horror in the depths of the dark tapestry?).

>in what i wrote i intended that he was totally forgotten... the 'echoes of his worship' was intended to refer to current barbarians and what not who practice some sort of animism or totemism with no awareness that there was once a god who oversaw just that; and the reference to druids was supposed to indicate that eons ago they had been shapechanging clerics of his but after he was cast down the faith was intentionally reshaped (by his adversary, and any conspirators) to no longer include him. i will try to revise it so that is more clear.

as for the mechanics, i'm super good at that part of things so i don't anticipate many problems... i might just need a little time to put them all together since 1) it is complicated, and 2) my kids are keeping me pretty busy right now...


Don't worry about which deity did it - keeping that secret is also part of the game. XD That way, you get to wonder a little more any time you get involved with a church...

And yeah, I know the mechanics take time. Think you can have it done within, say, 72 hours?


God of Metamorphosis and Bestial Power: Gestalt 2 [Ranger 2/Druid 2/(advanced) Warpriest 1]; Mythic 1 [Champion+Guardian] HP: 43/45 [Mythic Power 5/5][Animal Focus 0/2][Blessing 2/3]| AC: 25 (t22/ff25) | Fort: 12*, Reflex: 13, Will: 13* | CMB: +8, CMD: 28 | Init: +5, Perception: +12

As long as my wife doesn't get sick, 72 hours should be no problem... If she does I'll keep you posted (but even if she does it shouldn't take much longer than that).


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

Cool look forward to meeting up. Well assuming I survive this temple of Doom :)


God of Metamorphosis and Bestial Power: Gestalt 2 [Ranger 2/Druid 2/(advanced) Warpriest 1]; Mythic 1 [Champion+Guardian] HP: 43/45 [Mythic Power 5/5][Animal Focus 0/2][Blessing 2/3]| AC: 25 (t22/ff25) | Fort: 12*, Reflex: 13, Will: 13* | CMB: +8, CMD: 28 | Init: +5, Perception: +12

I'm not sure how big an issue it might be, but I've been following the gameplay thread and it's clear that Hadran has a much higher attack and damage bonus than I will right now... Mine will ramp up over time as shifter's blessing, wild shape, and rage all come on line, but there'll be a pretty big gap until then...

Thoughts? I could look at a different build that's a bit better in combat right away, but it may reflavor my portfolio and/or background some so I wanted to ask first?


Don't worry about it too much.

Rather, if you can't find a way to be reasonably effective with a three-class mythic gestalt character, then you're doing something incredibly wrong, and your history as a member of these forums makes me believe you won't be making such mistakes. XD I advocate for flavor above power, and not deliberately trying to become far more powerful than expected at a given level - this will actually make things easier for you later on. Don't worry too much about the differences in your characters - just focus on being yourself.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

alot of the bonus is class features and mythic. My normal to hit is +8 so assuming you will have a 18 Str its only a 2 point spread. I get +2 from rage, which you will have then I get +2bardic performance, and +2from weapon being Bane using mythic arcane strike. Orithos did fine. We don't fight that much. The game is way more about who you are not what you can do. Don't get me wrong its no fun playing subpar. You will catch up Str wise once you can wildshape and you will pick up pounce depending on what you go into. I'm sure you will be fine :)


God of Metamorphosis and Bestial Power: Gestalt 2 [Ranger 2/Druid 2/(advanced) Warpriest 1]; Mythic 1 [Champion+Guardian] HP: 43/45 [Mythic Power 5/5][Animal Focus 0/2][Blessing 2/3]| AC: 25 (t22/ff25) | Fort: 12*, Reflex: 13, Will: 13* | CMB: +8, CMD: 28 | Init: +5, Perception: +12

Yeah, I'm not too worried about down the road, i was just concerned about right at 2nd level... With animal focus (from feral Druid) I'll be at 18-20 Str most combats, but I don't get shifter's blessing till 3rd, wild shape till 4th, or rage till 5th... My strength blessing will up my attack bonus a little, but I'll only be doing like 1d6 plus 5-10 with each unarmed strike...

If you guys aren't worried about it then I'm not...!i just looked through the last page and thought "geez, I hope they're not expecting my to be doing 30+ damage per hit at 2nd level"


18-20 Strength in combat at level 2... not exactly a bad place to be. XD Also, Level 3 isn't TOO far away. I try to keep things moving along at a reasonable clip.


God of Metamorphosis and Bestial Power: Gestalt 2 [Ranger 2/Druid 2/(advanced) Warpriest 1]; Mythic 1 [Champion+Guardian] HP: 43/45 [Mythic Power 5/5][Animal Focus 0/2][Blessing 2/3]| AC: 25 (t22/ff25) | Fort: 12*, Reflex: 13, Will: 13* | CMB: +8, CMD: 28 | Init: +5, Perception: +12

I did think of another option, too, that would preserve his flavor... It might be a bit much though... I could drop the custom race and replace both warpriest levels with the advanced and lycanthrope templates (each a +1, though I know pricing lycanthropy is widgy)....

That would fit his background perfectly, but if it seems like too much (and since you guys aren't worried about him being a, comparatively, slow starter in combat) I can just stick with the original set up. Thoughts?


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

It's more what you think will be fun to play. The advanced template is kind of stupid good and probably should be a CR+2. I thought it seemed fitting for a God. If you look I do normal greatsword fighter damage most of the time of 2d6+10. Its only when I go balls out on a boss fight and spend some mythic power that I get going good. I think thats how it should be. And Renal is great at making the big fights memorable and challenging still. Doing great damage is never a bad thing but for your concept I think it makes plenty of sense for you to come more into line as your abilities come back. I'm not saying I won't be getting new stuff as we level, but it will add to what I already do. My long term plan is I think Vital Strike and Mythic Vital Strike so my damage will stay around what it is till level 6 or 7. Adding advanced to your custom race would be a quite good though with the +8wis and +6 all physicals.


Lycanthrope is indeed CR +1. You could also create a Monstrous Lycanthrope following the rules in the Advanced Bestiary if you wanted to use a slightly different set of rules (this'd allow any normal creature up to CR 3 to be used, I believe), and I can send you the text of the AB template if you don't have a copy. Having more than one template is permitted for this game, though I generally won't allow more than three on one character - among other things, any template stops you from reaching max level and getting capstone abilities in one or more of your classes, so that's worth keeping in mind. XD Your changes would, however, be acceptable.

@Hadran: I told him he couldn't stack both the Advanced template and the Advanced stat array from a custom race. XD This is a high point-buy game as it is, and the line does get drawn somewhere!

RPG Superstar 2012 Top 32

Hadran, I was thinking about heading for mythic vital strike too... I'm not married to that, but it seems like it would be pretty awesome in some forms... The behemoth hippopotamus, for example, has a 4d8 bite so getting that upto x4 would be crazy :)

Also, my wife is sick now too but I've been making fair progress and still plan/hope to be done within 72 hours (or, I guess, 36ish now)...


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

Agree with wild shape you could get the best of both worlds sometimes charging in with pounce other times using vital strike as a Hippo :) I will be dualpathing next tier probably with archmage. It fits the theme of god of knowledge.


God of Metamorphosis and Bestial Power: Gestalt 2 [Ranger 2/Druid 2/(advanced) Warpriest 1]; Mythic 1 [Champion+Guardian] HP: 43/45 [Mythic Power 5/5][Animal Focus 0/2][Blessing 2/3]| AC: 25 (t22/ff25) | Fort: 12*, Reflex: 13, Will: 13* | CMB: +8, CMD: 28 | Init: +5, Perception: +12

Yeah, I'm planning to take dual path as my first mythic feat... I'm just trying to decide for what... I'm pretty sure I'm taking champion for my actual path but guardian, hierophant, and trickster could all make sense and provide good options...


*Coughs*

You should know that Dual Path is a 1st Tier Only feat (the only one restricted as such, I believe). That said, it's a pretty good choice in this game, what with your extra options and all.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

holy crap realy, it has to be taken at tier 1. Goes to look.

that was close, were good. It has a prereq of 1st mythic tier. I just can't dual path till Tier 3 when we get another mythic feat.

@GM are you cool with legendary Item. That was the plan for my sword. It says the item chose is already magic, but my sword is not yet would that be ok?


Legendary Item is the best mythic ability ever. XD At least, it is until Mythic Mania comes out - looks like they'll be releasing the beta PDFs soon, though it's starting with the Monster Manual, so there won't be much for you two just yet.

That said, Mythic and Divine power are interchangeable terms in this game - a change in Path is a lot like a change in your portfolio (a fundamental alteration of who and what you are - not easy for divine beings). It's something to consider very seriously in terms of plot.


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

oh... I would have taken it from the begining if I knew that and just delayed getting the mythick arcane strike. I'm cool with it though as Archmage would have been part of his portfolio as a god of knowledge I believe. So when the time comes it would just be that part of the divine power coming back which I leave up to you how you want to handle. I don't want to dirupt your story XD.

So legendary ites is ok then? I thought it made sense with his story as his blade with his holy symbol is all he has of his past even if it too is a hollow shell of what it was.


Oh, yeah, Legendary Item is fine... and, in fact, it'll probably end up being better than you currently expect. I strongly approve of having legendary items with effects that scale as you rise in power, and we should be able to come up with something you'll enjoy. ^^


God of Metamorphosis and Bestial Power: Gestalt 2 [Ranger 2/Druid 2/(advanced) Warpriest 1]; Mythic 1 [Champion+Guardian] HP: 43/45 [Mythic Power 5/5][Animal Focus 0/2][Blessing 2/3]| AC: 25 (t22/ff25) | Fort: 12*, Reflex: 13, Will: 13* | CMB: +8, CMD: 28 | Init: +5, Perception: +12

<gears turn as previous conversation unfolds>

hmm... i was thinking about trying to stay away from legendary item... largely because i have a character in another super high-power game (currently level 25, tier 1) who is going that route, but it is so very good and now i hear it may be even better in this game?!?

here's a premature question for you, GM- if my base item was an amulet of mighty fists would you let me put bonuses like foe biting or unstoppable strike on it?


HP: 174/174(188/188 Rage) -4CHA Checks in Abyss [MP 9/9 ][LP 2/2][Rage 23/23][Perform 28/28][Trance 8/8]| AC: 24, T: 19, FF: 24 | DR 5/Evil: Pro. Evil | Fort: 19, Ref: 19, Will: 15 | CMB: +15, CMD: 26 | Init: +16, Percep: +19:

your the best

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