The Dragon Reborn

Game Master DEWN MOU'TAIN

The Battle at Dumai Wells is a total disaster. The asha'man suffer defeat at the hands of the Shaido and Tar Valon emmisaries. The Dragon is brought to Tar Valon.

perception checks:

perception checks
ryvin [dice]1d20+4[/dice]
litheene [dice]1d20+2[/dice]

keelix [dice]1d20+15[/dice]
vala [dice]1d20+10[/dice]
alathea[dice]1d20+5[/dice]
kodokura[dice]1d20+11[/dice]
rhoekk[dice]1d20+16[/dice]
fia[dice]1d20+17[/dice]
ryland[dice]1d20+13[/dice]

map of surrounding vicinity

battle map


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The Dragon's lips twist and writhe. It might almost be an attempt at a smile, on another man. But with that face of stone surrounding it...

"A combined effort," he says, the words falling from his lips like dead things. "How noble. But as we can all see, it is too little, too late, thanks to time wasted on negotiation. Aes Sedai, failing to move because they must manoeuvre for supremacy; the same, sad, old story. Asha'man failing to move because they are pulled into those same, sad games. I place no blame on you, Logain, Taim; Aes Sedai Always play their little games, and they have grown good at them. But those games are now at an end."

The Dragon does not turn around, but raises a hand and points at the group that got him out of the Tower.

"They look very rag-tag, do they not? And yet, they got me out of the Broken Tower while you were playing for advantage, Rebel Amyrlin Seat. And I shall honour them, who had the courage and the honesty to move for me, where you sat on your hands and did nothing."

The Dragon's eyes burn into Egwene's.

"Oh, yes. It is broken. It is dust. As is the ancient order. The Aes Sedai games are at an end, and you must change. You will change. Logain, to me. Taim, to me. Asha'man, to me, every last one of you."

The Dragon waits, arms crossed, eyes staring unblinking into those of the Amyrlin Seat, for the Asha'man to join him. Saidin fills him, a raging torrent of fire and ice, life and toxin, a tide threatening to wash him away -- or else the world he stands on. Once the Asha'man are deployed around him, he speaks again.

"For the third and last time I tell you: your games are at an end, Rebel. The Broken Tower is a memory of dust and rubble. Tar Valon is under siege by the Shaido this very instant. To save as many of you Aes Sedai as I can, that I may wield them in the Last Battle as the weapons they should have been and shall be again, to save the innocent citizens of Tar Valon if any can be found, in order to save the world itself, I will have your obedience. I will forge the Aes Sedai back into one, and you shall march alongside of my Asha'man. You broke over me. I will recreate you. Kneel or be knelt."

This would be a heck of a good time for a ta'veren ripple. ^^;


Salidar

Logain steps forward to the side of the Dragoin nodding to Argrand and mouthing the words we shall speak later.

He turns and looks at Egwene eyes pleading for her to react calmly in a moment when it appears that the Dragon is not.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

salidar

Egwene sneers at the Dragon.
Kneel? to you?! a boy who not to long ago mooned over me like pole-axed cow? ha!
Egwene opens her mouth to say more, but stops. Her mouth hangs open, her eyes fly wide open, the look of sheer terror and startlement upon her face.

she spins around, looking back through the open gateway.

Everyone turns and looks through the gateway, and from the limited field of vison afforded by the tunnel, you see dozens of workers, laborers, novice, accepted and Aes Sedai kneeling.

What is this!? Egwene roars loudly, her voice blasting everyones ear drums.

Taking several deep breaths, Egwene recovers herself and becomes calm again. She lifts up her left sleeve of her dress and scratches her arm.
upon her arm, where three bands of silver had remained, now 7 are clasped. On her right arm, the way the fabric bulges indicates more silver bracelets upon her.

No. I will not kneel to you. I am the Amyrlin now. I lead these people. Not you, not anyone else anymore. I have made it my duty to protect them, and to see them grow.

She holds up her hand when she sees the Dragon's face grow, if it could, more stern. But, I will kneel to you once the threat to Tar Valon is over. In exchange for you and your Black Tower's assistance, I will provide space upon the grounds of the White tower to house 100 Asha'man, and to show both the union and divide that is to be Aes Sedai.


"No. There will be no divide. For the coming of the Last Battle, I will have unity," the Dragon says in a voice of cuendillar. "Your leadership is at an end, Egwene. I could never allow anyone to lead who, like Elaida, had come to use Seanchan domination collars. "

The Dragon raises his voice so all can hear: "I would not kill a woman, especially not one who once I loved. But I can not allow one who would be damane to rule, either. Aes Sedai, Asha'man -- SHIELD AND SEIZE HER!"

If his orders are followed and Egwene is subdued, the Dragon snaps his fingers at the adventurers who freed him. "Get her bracelets. Keep them for me. After we settle matters at Tar Valon, I will see about the women at the other end.

Yes. We go to Tar Valon. Aes Sedai, Asha'man, Armsmen and Armswomen, ready yourselves. We will save the city. We will rebuild it. A new order shall go forth from the new Tar Valon!"


"I will always strive to write better" , 25 years gaming, 20 yrs DM

1d100 ⇒ 97

awww crap, crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap, crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap, crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap, crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap, crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap, crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap, crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap, crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap,crap, crap,crap,crap,crap,crap,


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

I feel deeply apprehensive. 0_0


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

...Well. That bodes well, no?


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

Not sure...


"I will always strive to write better" , 25 years gaming, 20 yrs DM

dragon, make a d20 roll.


1d20 ⇒ 18


"I will always strive to write better" , 25 years gaming, 20 yrs DM

huh...interesting...

a beam of pure liquid light punches from Egwene's hand and goes straight at the Dragon. The Dragon, feeling the sudden surge from the female channeler, deftly dodges out of the way. the beam of light travels on past where the dragon stood and impacts Logain, removing him from existence as only the way Balefire can.

well, do with her as you please, Dragon


Logain looks shocked and just as quickly he fades from existence.


Male Andoran Male Armsman 4/Wilder 3/Blademaster 2/Asha’Man 1

"Log.... Wait, who, who was struck by that?!"

Argrand struggles to remember who was just there a moment ago as the unbelievable ramifications of Balefire cloud his memory of.... that man.


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

That cannot be good. Better than the alternative, but not good.


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

A weave of saidar starts to take form around Egwene, flows of Air, Earth, Fire, Spirit and Water growing like a bramble bush. Shutting off the one within from the Power...

"What is everyone just standing around for?" Ryvin shouts. "Cut her off and knock her out!"

3rd-level Ward against the OP, centered on Egwene.


"I did love you, once," the Dragon says, looking Egwene in the eye. "But you are broken. Broken worse than I am. I will do my best for you. But your days of power are at an end. Forever."

The Dragon Reborn raises a hand and weaves a Shield at Egwene, attempting to cut her off from the Source.

1d20 ⇒ 16


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland jumps into action. His hands and the stone sword one as they slash at the airline sidai.

Power attack:1d20 + 22 ⇒ (5) + 22 = 27

If miss; Second strike ability: 1d20 + 22 - 5 ⇒ (1) + 22 - 5 = 18

Damage:1d10 + 14 ⇒ (10) + 14 = 24


"I will always strive to write better" , 25 years gaming, 20 yrs DM

The Rebel Amyrlin, steadfast protector of those that broke away from the tower due to the overthrow of Siuan Sanche, Amyrlin to those that are too old to be true Novices and yet still accepted into the program, friend to Elayne and Nynaeve, and childhood friend to Rand al'Thor The Dragon, can only gasp in horror as the Dragon slams a shield over her.
Ryland, reacting to the danger at hand, in one fluid motion, slides forwards, draws the strange stone sword, and swings a tight arc.
The sword, made of unearthly matierial and designed as something more than what it has revealed thus far, connects with the body of Egwene. It flares bright blue, a piercing stab in the eyes. The blade slows down as it meets resistance, yet still moves forward.
The gasp of the Amyrlin is cut off, as the blade cuts deep into her neck. While not a decapitating blow, the parting of the skin and touching of the blade to channeler is enough to trigger the awesome power of the blade.
Changing from brillant blue to deep red, a huge surge flows from the blade into Ryland. His eyes snap open wide, and makes eye contact with Egwene.
He watches, helplessly, as her life essence is consumed by the blade.
Egwene alvere, once a friend to the Dragon, dies.
A long silence pervades the glade where everyone stands in shocked silence. Everyone is looking not only at the body of Egwene, but also of everyone else, waiting for someone to react, to do something.
A heavy exhale suddenly snaps everyones attention to the source.
The Dragon, Rand al'thor, has sighed.
The man, whose face was once cut from stone, who never laughed nor showed any emotion except a tightness of a spring of anger, has sighed.
He slowly drops to his knees, sighing again.
Egwene Alvere...another name to the list of women who have died because of me he says to no one in particular.
He sits there, staring at the body of Egwene, yet not seeing her.
Why? he asks to no one in particular.
a few people approach him and he just holds up his hand to stop them.
No, stay back.... please, stay back he says, an odd tone to his voice.
looking at him, you can clearly see the inner turmoil writhing within him.
He looks around, taking a moment to stare at each person, as if he is weighing and measuring them.
Finally his eyes land upon Ryland. at first anger flashes upon his face, but suddenly, he cries.
at first they are small tears, making trails down his face. his lower lip trembles as he fights to hold it back, hold it in, to retain some sort of composure. His hand clenchs and relaxes, his chest begins to heave, and then he slumps forward, pressing his face into the charred and soot remains from his firestorm done earlier.
He cries, loudly.
Huge, body racking sobs consume him.
his hand reaches out as he cries into the ground. it reaches for Egwene.
I am sorry! I am sorry for all of this! he moans into the ground.
How did this happen? How did i become so hard, so mean, so Angry? he cries to no one and everyone.
This isnt the way I imagined it would be...It hurts so bad he moans.
It is ok to feel the pain of loss, but it isnt right to let it consume you. a voice replies. Everyone looks around, and sees Ryvin flush. she steps forward and kneels down next to the Dragon.
I am consumed by my desire to destroy the Seanchan and their evil abomination of a'dam. It has hurt me, destroyed a sense of self. I use anger to keep me going. But at night, when i am alone, i still awaken to a nightmare of having the collar around my neck. It wasnt until recently that I started to accept that this was who I am, that i had no control over myself while on the collar, and the terrible things i did while controlled by it. My Lord, whatever you hang on to that fuels your pain, you need to let go! she says, adding a gentle motherly caress upon his back.
Rand sits up, looks at her, and then reaches forward and wraps up ryvin in a hug. He sighs again.
Around him, the charred landscape suddenly springs forth fresh green growth. Trees that were burnt away to toothpicks are suddenly regrown saplings. Rust upon weapons and armor flecks away, revealing whole metal underneath.
Rand pulls back, and looks at Ryvin. his face, once that of a man who has been consumed by a terrible burden of leadership he never wanted, is now filled with an other worldly light of confidence. His eyes blaze with the knowledge of millenia, experience the likes of which have never been seen before.
Thank you he leans forward and kisses Ryvin upon the cheek.
He stands and helps ryvin to her feet.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

as news travels the world, so does the meaning behind it.
The dragon killed the amyrlin. No, he married her. No, he banished her! He destroyed her like he destroyed the tower.

Whatever he did, The Dragon took forth from Salidar a new army filled with conscripts, recruits, Aes Sedai, Accepted, Asha'man, soldiers; over 100 thousand men and women marched off to battle at Tar Valon.
Arriving upon the slopes of Dragonmount, The dragon looked upon the horde of Shaido that overran Cairhein.
form up, and make ready to move upon Tar valon... i will go ahead he says, opening a gateway and stepping through.
he appears in the middle of the large square that was laid before the White Tower.
He looks around as people look up him, and he waves his hand. Hundreds of people who were near death, those with the smallest spark of life, suddenly sit up, fully healed and rejuvinated.
Jasmine and Fia, confering with guards on how to best defend the city, gasp in shock.
Realizing who it is that stands before them, they rush up and bow to him. he nods slowly and says
The white tower will be rebuilt, but not today. Search the ruins for survivors. I have someone to talk to...
more to come later


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

Good to see you're back. How are you doing?


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Happy to see you back Rizzen. Yes, how are you doing?


"I will always strive to write better" , 25 years gaming, 20 yrs DM

i am doing much better now. Because of my ptsd, i have been forced to quit my day job. But i am more aware of what is happening to me, to things around me. I needed this treatment that i attended, and it has helped a lot.


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

Well, I'm glad you're doing better.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Ditto. :)


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

How much prep time do we have before moving on Tar Valon? There's a new weave I'd like to try. :)


"I will always strive to write better" , 25 years gaming, 20 yrs DM

go ahead. It takes about two hours for the dragon to figure his s$@~ out


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

DM Rizzen:
Then I'd like to take 20 and use Forge Metal to whip up a Power-wrought Warder's sword, maybe throw in a +1 enhancement. Is that doable?


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Glad your back brother.


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland stands over the Aes Sedai, the amrlyn, Egwene. The Wolflords golden eyes look far away as he slowly bends down and places his cloak over the fallen woman's body.

The boarderlander finally stands after a while and looks at the strange sword before finally sheathing the stone blade.

"Blood and ashes..."


"I will always strive to write better" , 25 years gaming, 20 yrs DM

ryvin:

no, not doable. not in the middle of the field. if you found a forge and had a stock of metal, id think about it, but where you are, no.

picking up where I left off

The man with a radiance upon his face, the true Dragon Reborn, steps away from the group. No one knows where he went, only that he is gone.
he didnt even channel an asha'man says to no one in particular.

Jasmine steps forward and begins issuing commands to everyone around her. she sends guardsmen to the walls, sends sisters to help those that need healing, and to help with the search of survivors in the rubble.

reports begin to filter in that those Aiel that were swarming the walls and attacking the towns on the east side of the river have stopped. They say that the aiel have fallen back towards their camp.

that is neither here nor there for us. we must secure ourselves jasmine says simply.

a couple hours pass and word is brought towards the command center that there are three aiel seeking admission to the city. One is a female, one is male, and the last is difficult to behold.

the entire command group rushes towards the bridge and looks out onto the stone bridge. there, before them, stand the Shaido Couladin and the Wise One Sevanna. The Dragon has brought them with him!

The Shaido have agreed to stop all agression towards the wetlanders! the dragon begins with a voice that can be heard all the way to the Spine of the World, to Cairhein, to Sheinar, fal dara, Camelyn, Ebou Dar, Illian, and beyond.
they seek peace, as do we all. we all seek peace of the land prior to the Last Battle occurs, and this warring amongst yourselves helps no one but the Dark One.

I am a aielman by birth, a wetlander by tradition, and an Aes Sedai. This land will be at peace, and we will prepare for the battle. Even now, the Dark One builds up his trolloc armies. I can feel their steps tainting this world. The Dark One and the Blight are a taint upon this land, and will be eradicated. We meet here, in Tar Valon, a city that once stood as a guardian of the land, and yet over time has become petty and misguided. he sweeps his hand over the city landscape.
And we have the Aiel, untrusted strangers to our land. They have fought for what they thought was an idea, yet instead their origin has haunted them. Now, it haunts them no more. Everyday, the brotherless and shaido recognize the truth of their past, and are accepting of it.

motioning to Sevanna and Couladin, to the gathered aes sedai to join him in the center. the two parties slowly approach each other.
This, today, is the start of a peace between our lands. we shall be at peace, to prepare for the final war. The dragon reaches out and grabs sevanna's hand and grabs jasmines hand as well. He pulls the two ladies close enough and connects their hands to shake.

Please, be at peace. you both have much to discuss. We all shall meet at the field of Merrilor in one month. I shall see you then
and just like that, he disappears.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jasmine looks at Sevanna, and then at their hands that the Dragon Reborn clasped together. Raising her eyes to the Aiel woman's face she says I see you Sevanna. Be welcome to Tar Valon. I am Jasmine Sedai. It seems we have much to discuss.

Welcome back Rizzen!


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

And welcome back to everyone!

RIZZENMAGNUS wrote:


Jasmine and Fia, confering with guards on how to best defend the city, gasp in shock.
Realizing who it is that stands before them, they rush up and bow to him. he nods slowly and says
The white tower will be rebuilt, but not today. Search the ruins for survivors. I have someone to talk to...

...The man with a radiance upon his face, the true Dragon Reborn, steps away from the group. No one knows where he went, only that he is gone.

Fia closes her mouth with an audible snap. She had just been about to ask about the others, those who had gone up into the tower to free that darn man. "If HE lives, maybe, just maybe they do as well? It is a long hope, but maybe..."

But the one they called Dragon was gone before she could speak, vanished without so much as a nod. Obviously this Al'Thor was going to be as much of a handful to deal with as her own Al'Thor!

Search for survivors, he had said... and so continue her search she did...


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

Well. That is quite a lot.
Welcome back Rizzen! Welcome back to all of you!

Keelix, as he was before, remains silent, though his mind cries out in protest as he sees Ryland cut the Amyrlin down. He could smell the madness in her, but she is the Amyrlin...

Sure that they are all about to die, knowing he can do nothing against the Dragon for the entire world depends on Rand al'Thor living to fight the Last Battle, he waits for the end of his life. He thinks on the face of his tiny daughter, and wonders at what will become of Vala.

But death does not come. So he remains silent and follows Ryvin back through the gateway to Tar Valon. To find Vala and his child.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

The fields of Merilor

30 days have passed, and as requested by the Dragon, the leaders of the land have all converged upon the Field. As far as the eye can see in any and all directions, banners and tents and wagons sit. Nations that once fought now sit a mere stone throws from each other, with a neutral State set up between them, or encircling them. The survivng Aes Sedai, being more a seperate entity, at first were the keepers of order, using their power and status to bully and cajole and bargin with the leaders and representatives to abide by a hasty truce that extends outwards 25 miles from the center of the Fields. Yet for their good intentions, the leaders eventualy began to talk amongst themselves and learned about the backroom deals. They all formally convened once and issued a single demand.
The aes sedai are to be treated as a separate sovereign country until the Last Battle ends.
Their demand was spoken with finality.
Very Quickly the Aes Sedai found themselves not above the politics, but now a part of it. No longer seen as "above" or "superior", but as equals to everyone else.
Takima, newly elected Amyrlin of the united Tower, guffawed at this, but was able to push the Hall to accept the terms for the time being.
We have to look at the future and not at our personal vanity being insulted. We are of this land, and for too long we have seen ourselves above it, like parents watching kids play. Now, the kids have grown up and have put the parents in their place. We deal with them. Thus ended the discussion.
Aiel, Andorian, Carheinan, Tearians, Domani, Ebou dari, borderlanders; all representatives laid out in neat patterns as wheel spokes around a central hub.
This central hub, a large white tent with two flags flying above it.
One, the ancient sign of the Aes Sedai, both the flame of Tar Valon and the Dragons fang emblazed upon it. The other flag rippled a strange serpent dragon with golden red scales and golden whiskers.
This tent, circular, had a radius of 500 feet. Its massive size allowed for all representatives to be seated around a central raised platform.
From here, the Dragon spoke to the masses, providing them encouragement, excitment, security, and above all, being a stabilized force to the pattern.
Upon the stage now, with pratically no one in the large tent, a large opaque dome made of the Power sits, blocking sight and sound from those outside from what is spoken of inside.
Upon one chair, the Dragon sits, looking at everyone gathered there intently.
First he stares at Keelix, then at Ryvin. Next vala and Jasmine, followed by Ryland and Fia. Finally Jasmine and the strangest sight you guys are still coming to terms with...Amorial Suth.

Yes, i know who all of you are. And i know that a majority of you are not of this realm, this reality so to speak. The Dragon says as he pours a cup of water and drinks.
But, this is a good thing. Because this is something that has been theorized numerous times as the wheel has turned. It is said that at a turning of the wheel, a variable of a variable if you will, will occur for certain individuals to be turned out that will save and protect not just one realm, but ALL realms. Each Dragon in all the realms knows this, but not all have the reason to KNOW it.
he takes another long drink before continuing.
The Dragon in your realm sent some of you on a quest to find the Gray Man. He is the balance to this. By this, i mean Creation itself, for all realms. he pauses, looking at everyone.
Let me backup. he begins to make a circle in the air with his hand until it lights up in yellow, showing a wheel about 3 feet across.
You all know that this is the Wheel of Time, Spun by the Creator himself Aeons past and destined to repeat itself over and over again.
Suddenly he draws a hard line from it straight out. It blazes bright red, and he suddenly shows another wheel, colored blue.
Let us say that this first wheel is your realm.
he spins his hand again and spins the wheel. But this time, both wheels begin to spin in sync to each other. The red shaft maintains its same position connecting both wheels together as they spin. Yet it is not the center of where the wheels spin. Instead, a green shaft connects the two wheels. then a third wheel, a fourth, a fifth, and so on, going off into a small point of light.
This second wheel is this realm. The red shaft is the portal stone you were brought through to this realm. The portal stone connects not only these two realms, but other realms as well.
The red line connects the third wheel to the other two.
As you see, it connects to some,while others connect to different realms a pink line connects the third, fourth and fifth wheels.
Some Stones can take you forward in time, some backwards. Some to different momenteous events, others to ones as simple as a baby being born of dying, or an ant being crushed or surviving.
a myrad of colors spring to life connecting different wheels to others. But you notice something interesting. not all lines are straight.
see the orange? it connects the first and third, but doesnt cross the second? I know, strange, but it could be because that event didnt occur in the second realm, or it mirrored the first or third enough to not even be considered for a portal stone anchor, or notation.
The dragon pauses for a moment staring at the wheels. he coughs and continues.
But the interesting thing about this is there is one common thing no matter how many Wheels are in existence. He points at a central shaft that the wheels spin around.
This. This shaft connects us all together. All the realms. The realms that survived, the realms that fell to the Dark One. And that is the Gray Man's realm.

amorial int: 1d20 + 5 + 4 ⇒ (12) + 5 + 4 = 21
ryland int: 1d20 + 1 ⇒ (18) + 1 = 19
ryvin int: 1d20 + 3 ⇒ (12) + 3 = 15
chen int: 1d20 + 2 ⇒ (19) + 2 = 21
Fia int: 1d20 + 2 ⇒ (8) + 2 = 10
Jasmine int: 1d20 + 4 ⇒ (16) + 4 = 20
most of you are understanding what the Dragon is talking about

amorial int: 1d20 + 5 + 4 ⇒ (19) + 5 + 4 = 28
Jasmine int: 1d20 + 4 ⇒ (12) + 4 = 16
chen int: 1d20 + 2 ⇒ (4) + 2 = 6
check to see who could guess ahead of what the Dragon will say
Ooo it is right on the Tip of my tongue, My Lord Amorial exclaims, snapping his finger.

It is Tel'aran'rhoid The dragon says simply. And this realm, as you can see, connects all these realms to each other.


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

"So this Grey Man chappie is somewhere in the Dream," Ryvin speaks up. "I know that place. It's more dangerous now than before. Got my leg broken there by a Black Ajah woman who was also in with the sul'dam... somehow. That still confuses me. But I might be able to find your Grey Man, with a bit of luck and time."


Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls

Amorial opens his mouth to consider speaking, then pauses. "A Ream Realm, of course he would be there and so very hard to find".

"I too will go, it has been my quest since the beginning and I would like to see it through. I have overcome... much to be here".


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

Is Keelix aware that the Wolf Dream and Tel'aran'rhoid are the same?


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Fia sits next to Ryland, sitting so very near him in fact that her shoulder is brushing against his almost constantly as they sit and listen to this world's Rand Al'Thor and watch his spinning wheels and connecting symbolic threads of the pattern. To wetlanders this all probably seemed innocent enough, but it certainly would have been more than enough to send the gossip flying among her former sisters!

The more she listens and watches this world's Car'a'Carn, the more silently frustrated she becomes until at last she gives a shake of her head and glances questionintly over at Ryland to see if he was following what was being said.

Some of it made a sort of sense, but then "Al'Thor" started adding something about events being too similar, or else not similar enough, and lines connecting some things, but not others. It was all very confusing, and Fia did not have the benefit of formal training that some of the others had. This was one of those rare times when Fia felt totally out of her element and unequal to the task at hand; deep down she was beginning to long for the days when her life had been as simple as the spears she used to carry.

Yet, they were to hunt another, this 'gray man' as they called him. Hunting a quarry at least was familiar, if perhaps not the ground upon which they were to do the hunting. Glancing around at the others she asks, "And what are we to do with this gray man when we find him? Capture? Kill? Question?"


"I will always strive to write better" , 25 years gaming, 20 yrs DM

The Dragon shrugs. I am not sure if HE can be captured, let alone killed. As for question, no, it will not be a question that you ask, but rather HE will...well, i am not sure. HE may ask a question, he may not. I dont know.
he looks at ryland and fia. You, Ryland, already have one of the keys to the Gray man's location. Valdar Cuebiyari Tai'daishar, the sword that you wear upon your back. That is so much more than just a sword that defends you from channelers. It is, as it says in the Old tongue, guardian of the heart. As I said earlier, there are many variants of everyone here, of worlds, and outcomes. With these variant worlds, there are variant items. But!
he spins around, and a giant wheel of fire is created in the air above your heads. It is quickly followed by 20 more wheels, all close to each other. Connecting them in the center is a solid white shaft, and blue lines intermingle amongst the wheels at various intervals.
So, the wheels are the variant worlds, the blue are the interlinking portal stones, and the white bar is tel'aran'rhoid. all the wheels turn, yet some move at different speeds. Perhaps because without an event the pattern is smaller, or with an extra even or person it spins slower. It could be something as simple as a butterfly flapping its wings in Fal Dara and in one world it rains in Tear, yet in another world it snows, or doesnt rain, or nothing unique happens as the butterfly doesnt have an effect upon another realm.... he pauses taking a breath.
But, that butterfly could be a single entity, or of such importance that the pattern cannot carry multiples of that entity, no matter how likely or unlikely it is to occur. The mere fact that there are two of Me, and my Ta'averen nature, would indicate a similar occurance. If there were an infinite number of me as I am now, I would hazard to say that the pattern would rip apart from the strain. The same goes for the sword. It is of such importance that there are only so many like it in existence. Sure, you can have facsimilies that look like it, but they would be only mere imitations. You, you have the real thing.


Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls

Amorial stares up at the wheel in wonder.

"So then we will physically enter the Dream World and seek out the Gray Man. A long quest with an end in sight". The Ogier states with a lump in his throat.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jasmine nods in agreement with the Alantin and says, Now that the Tower is in Takima's capable hands, I will go as well. I have been learning to enter the Dream myself and can help in this.


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland glances back at his sword and shakes his head. "But how do I use it to find this Gray man? The sword...it speaks to me in the dream world. Can others talk to him there?"

The Boarderlander seems to shrink as he hunches his shoulders. " There is so much I do not understand My Lord Dragon. So much has happened, so much has changed. I feel....well, it dose not matter. I will continue to do all I can. That is all I can offer you."


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

"Ehh," Ryvin says, waggling her hand at Amorial. "That sounds kinda... on the insane side. The Dream is dangerous. Strike that, it's DANGEROUS, and that even if you know what you're doing there. Just strolling in, wearing your bones, and wandering around looking when you've never been there is a good way to get killed. Just wanderin' in while dreaming when you don't know what you're doing is dangerous enough already. Before we head in, I'd like to do some training for those who've never Dreamed before, maybe make a few Dream-forays to see if we can find this Grey Fella's place so we can head there directly once we all go over, rather than blunder about looking."

The Ebou Dari briefly rubs her leg.
"The Dark One's stooges can use the Dream just like we can, if the native dangers weren't bad enough for ya."


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Fia holds up a finger. "First, Ryvin is right. The place is very dangerous. I have not been there myself, but I have heard enough to know that this has the potential for being one of the most dangerous things we have yet done. Do not take it lightly."

She holds up a second finger. "Second, I concur that practice in the dream will be crucial before we go looking for someone who apparently lives there. Perhaps we should seek out the Wise Ones, as they should know and train us the best. Or, are you purposefully leaving them out of this?" She asks, looking at this world's Car'a'Carn.

A third finger lifts to join the other two. "Third, you said that this.. sword.. is one of the keys to the Grey man's location. What are the other keys? Do we also need them as well to find him, or is Ryland's blade sufficient? Do others hold the other keys, and do they also seek to find this grey man?"


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

Keelix stands off to one side near Vala and the baby. This talk of the World of Dreams makes him uneasy, as he suspects that it might be the same place as the Wolf Dream. And Grandfather said that it was dangerous to go in the flesh. But for the good of the Wheel, I will do as I must.

Ryvin:
Through the bond, Ryvin can sense that Keelix is unsettled. There must be more to this than just talk of danger, for danger has never caused this reaction in him.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Scratching his chin, the Dragon speaks, with a far away tone, as if he is elsewhere and there with you at the same time.
The blade is not sufficient. You will need the Heart of the Pattern. That one is actually the hardest... For it is not a thing, but a person. Namely, a woman.
He turns, and looks at Ryland.
I do not know much about this Heart, but I do know that this person exists. She is alive. But Not living in this realm. But, I believe there are some books that were written throughout the wheels spinning that may discuss this topic further. he says the last glancing at amorality.

Sighing, he walks and sits down, his diorama disappearing. He takes a light drink from his wine cup.
Ryvin is correct. Tel'aran'Roid is a dangerous place, where your thoughts can become reality, and where nightmares can roam freely. But, you must go. For though my battle against the Dark One has been waged countless times in the past, and countless times in the future it will occur again, the Gray Man is a singular event. It only happens once, and will never happen again.


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

Curse you, spellchecker, for turning Amorial into amorality!


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Dammit


1 person marked this as a favorite.
Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls
Ryvin Altessar wrote:
Curse you, spellchecker, for turning Amorial into amorality!

Perhaps the spellchecker knows something the rest of you don't :-)


Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls

Amorial will ponder whether this is something that his vast repository of knowledge has ever come upon before. Perhaps hearing all of this here and now will allow him to unlock that mystery, after all so many T'avern in one place...

Knowledge - History 1d20 + 15 ⇒ (9) + 15 = 24
Knowledge - Age of Legends 1d20 + 28 ⇒ (6) + 28 = 34 I have 2 free re-rolls, is now a good time to use one Rizzen?

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