The Dissidents of Westcrown - A CoT PBP Adventure (Inactive)

Game Master Darkmeer

Roll 20 Link
Westcrown


51 to 100 of 339 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Female Human (Chelaxian) Paladin 2
Stats:
HP: 22/22 || AC: 18, touch: 14, flat-footed: 14 || CMD: 17 || Fort: +7, Ref: +6, Will: +4 || Init: +5 || Perception: -1

*flops*


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

So it would seem we have at least 5 of the 6 original party still around (and interested). Do we have any ideas for next steps? Has anyone tried reaching out to our erstwhile GM in private?


Male Human Rogue | AC 15 T 12 FF 13 | HP 8/8 | F +0 R +5 W +0 | Init +2 | Perc +4

Have not, but I will extend that hand. Definitely happy to do so.


Female Human (Chelaxian) Paladin 2
Stats:
HP: 22/22 || AC: 18, touch: 14, flat-footed: 14 || CMD: 17 || Fort: +7, Ref: +6, Will: +4 || Init: +5 || Perception: -1

I'm not holding my breath. Alas, this is a pretty common situation, particularly for GMs that are new to this site.

Unless someone knows a cool GM wanting to pick up the pieces, heh.


Male Human Rogue | AC 15 T 12 FF 13 | HP 8/8 | F +0 R +5 W +0 | Init +2 | Perc +4

... I will, as a personal rule, give him until 5/11 (IM was last night).

If it isn't, I can procure the use of the AP from a friend who has a hard copy. Tervon will "retire" after the current set of encounters. That would depend on the others in the group agreeing to do so. I can obtain this by Thursday of next week.

And I have run PbP games in the past, before the current iteration of online campaigns. I had a Shackled City game that ran for 14 months, before I had some personal troubles (no longer an issue) that prevented any gaming whatsoever. I know of at least two times there will be delays this summer but otherwise I can run things quite nicely.


Male Human Rogue | AC 15 T 12 FF 13 | HP 8/8 | F +0 R +5 W +0 | Init +2 | Perc +4

Zero reply from ITS. Fellow players, if you are willing, I will be happy to run this AP starting this Sunday, May 18 (evening for me, CST).

I will also recruit if those remaining wish to have another player on board.

Give me a yay or nay by Wednesday, please. I want to have the time to have someone jump in after the sewers. If yay, my next post will be as my GM alias.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

I would be a yea vote--though I don't have any strong feelings one way or the other about recruiting another. We have at least four (five if Enera shows up again), which is a complete party. But I wouldn't be opposed to another player.


Female Human (Chelaxian) Paladin 2
Stats:
HP: 22/22 || AC: 18, touch: 14, flat-footed: 14 || CMD: 17 || Fort: +7, Ref: +6, Will: +4 || Init: +5 || Perception: -1

I'm willing to continue, but I do feel bad about having you step up to the plate, so to speak. I'd be happy to chip in some of the cost of any materials you need for the game, or help with maps or such.

Also, if we lose some players out of this, I can ask around some friends of mine that I know are pretty reliable and fun to play with to see if they want a spot. Might be easier than opening up a whole new recruitment drive (and then you also don't have to worry about losing players there too).


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Would also be happy to pitch in to assist in any way I can!


VP: 8/8, WP: 30/30, WP Threshold: 14 AC: 18 (touch 15, FF 13); CMD: 13 (+2 to AC and CMD vs goblinoids)| F/R/W: +3/+6/+2 (+2 vs fear)

I can still play, but otherwise have my hands full with the game I already run here.


Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

I still here to play as well. I'm fine with as many players as you the GM are comfortable with running. If you think we can do it with our 4, or if you think we need 8, it's all fine by me.


I can adapt everything. I'm glad to see everyone still out and about. I will be sending a message to Paizo today to take over the PbP.

I should have something posted on Thursday for the combat. Expect Tervon to appear through the sewers, then he'll fade into the background (although, if not dead, he'll rise).

As to maps: I'm not terribly good with them ATM. I will see what I can do with Roll20, which is my currently preferred Virtual Tabletop.


Have the book and will post on Thursday as planned. Paizo has graciously moved the PbP to my... control.


Another thing of note is that I added some campaign information, some reasonable stuff (shamelessly borrowed from GM Dak and his campaign descriptions).

Really simple, and I think this will move smoothly.


If you will, note that I have added a roll-20 link to the campaign. Message me your roll-20 name and I will invite you to the campaign and provide you the means to move your character.

I will also note that the sewers map has you walking on "black marbled tiles" and the "medium gray" areas are walls. The green... well, we won't talk about the nasty water, mmmmkay?


Female Human (Chelaxian) Paladin 2
Stats:
HP: 22/22 || AC: 18, touch: 14, flat-footed: 14 || CMD: 17 || Fort: +7, Ref: +6, Will: +4 || Init: +5 || Perception: -1

Two things!

1) I can extract the maps from the PDF and blow them up to look nice in Roll20, if you like. I have the PDFs of this campaign as I was a subscriber at the time... alas that my game of it fell apart shortly after the sewers.

2) I saw you and Norv chatting about being unable to move the tokens. This is a screencap from my own Roll20 game, showing the token settings of a player's token. Here's the advanced settings too. That what you're seeing, thereabouts? The "All Players" setting may not work if we are technically not 'players' (which we aren't at first when first joining, I thiiiink). I dunno, Roll20 is odd at times.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

I tested again last night and was able to move my token, so I think Darkmeer got it sorted. :)

Still holding my action till a space opens though. Not about to throw that dagger you gave me into the sewer. :P


IM was sent to Leeka... hoping for a post by Monday evening, otherwise I will be forced to recruit. Four is doable. Three is really difficult. I will recruit two if I do not hear from Leeka.

Noting that we currently have a cleric, Paladin, and Witch. We're pretty good with the core three things we need.

BTW: The sewers won't be much longer, but they are encounter heavy, my apologies.


VP: 8/8, WP: 30/30, WP Threshold: 14 AC: 18 (touch 15, FF 13); CMD: 13 (+2 to AC and CMD vs goblinoids)| F/R/W: +3/+6/+2 (+2 vs fear)

I'm still here, just waiting for Leeka's turn.

Also, i tend to update mostly from my phone, and I've been away all long weekend, so i haven't been at my computer to do the Roll20 thing.


Go ahead and post, Leeka. I'll adjucate once you've posted (it's your turn :D ) There is an open space, but it would require an acrobatics check.


Anyone?


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

I think we're just missing Leeka's action? And Tervon's? I wasn't interpreting that last post you made as an action, so I was assuming we stiLll had a round to finish.

Let me know if not, I'm happy to stab away! :D


Since Stanley did something, I wanted to make sure the effect was known. Slash and stab away!


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Hi all, just wanted to say sorry for the lack of posting--I was moving this past weekend, and am now traveling out of the country. I should have semi-regular internet access, but please feel free to bot me as needed if I don't post for a little while!


Duly noted and thank you for the heads up!


Male

Will return to normal posting Sunday evening.

Someone in my family passed this morning, I will return to normal posting at that point.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

So sorry to hear that, Darkmeer. My thoughts are with you and yours. :(


Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

You have my condolences


VP: 8/8, WP: 30/30, WP Threshold: 14 AC: 18 (touch 15, FF 13); CMD: 13 (+2 to AC and CMD vs goblinoids)| F/R/W: +3/+6/+2 (+2 vs fear)

And mine, too.


I have returned, and thank you all for your patience. This has been a difficult weekend for us. Going to post up the round momentarily.


VP: 8/8, WP: 30/30, WP Threshold: 14 AC: 18 (touch 15, FF 13); CMD: 13 (+2 to AC and CMD vs goblinoids)| F/R/W: +3/+6/+2 (+2 vs fear)

How do we do hp for level up?


Same as PFS, so (to make it simple)
Hit die: HP
d6 = 4+con
d8 = 5+con
d10 = 6+con
d13 = 7+con.

Add in the favored class bonus as needed.


Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

Sorry for the delay, Stanley is fully leveled.

When Janiven says rest, did she mean a breather, or a full 8 hrs?


Full 8 hours. There is a time for this rest and the party to get to know one another. Tervon will be present, if the party wishes... Although I have some plans for the next adventure, he will bow out by that point.

Also: home earlier than expected, glad to see posting going on. I'm concerned that Lucina hasn't posted, though :(


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Ze also plays in the CotCT that I DM, and posted there as recently as Monday...still been a few days though.


Female Human (Chelaxian) Paladin 2
Stats:
HP: 22/22 || AC: 18, touch: 14, flat-footed: 14 || CMD: 17 || Fort: +7, Ref: +6, Will: +4 || Init: +5 || Perception: -1

Apologies to everyone in games I'm in.

I have exams at the moment, which is making me busier than normal, but I also had a mild family crisis (nothing serious thankfully!) that resulted in me needing to babysit my sister's kids while trying to juggle studying and exams and whatnot. Busy times.

I'll try my best to catch up tonight and tomorrow, but please do bot me in the instance that I am (almost certainly) holding things up.

After my exams are done next week things will be better. Sorry again!


Given my recent family situation, I'm glad it's not serious. Noted to bot you and I'll watch through the next weeks so that you can stay in the game. I hope the exams go well for you. Also, I did not realize you were in the same PFS game as me (Gorn).


As a note, the silly GM was hoping for Guardians of Westcrown, but Citizens is fun, and both Citizens and Knights have some really good points on both sides.


One thing I did not mention last night, mostly due to being exhausted from a training at work... ANYHOO.

The goal of the NPC's was to keep the votes relatively level. Janiven +2 in Children of Westcrown was a set number. The others could move one way or another with enough of a diplomacy check (which Stanley did a nice job on).

I'm waiting on Lucina's reaction, but otherwise I am ready to move on and call the group the "Free Citizens of Westcrown."


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

In case anyone's interested, I'm recruiting for a one-off adventure...and it's the Tomb of Horrors. For anyone who has yet to experience this violent delight. :)


Female Human (Chelaxian) Paladin 2
Stats:
HP: 22/22 || AC: 18, touch: 14, flat-footed: 14 || CMD: 17 || Fort: +7, Ref: +6, Will: +4 || Init: +5 || Perception: -1

Hi guys!

Sorry that I was gone for a lot longer than I had initially said. The short version is "personal problems"; for a little more detail, I wrote some stuff up in my own campaign if you're curious.

I am in the process of catching up and hopefully this will never happen again! Thank you for your patience.


Welcome Back :)


Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

DM, the text and notes say the signifier is asleep, but his save says he got a 20 total.

This makes me think you added a d20 roll above his Will save after you had adjudicated. If so, it is a function of the die roller that it keeps the die rolls in order.

So, if I roll a 15 saving throw, 16 attack roll, and 2 skill check, then go in and add another skill check before the 16 in the text, then the new skill check will get the 16, my attack roll will become the 2, and the new number (let's say 17) will go to my last skill check.

That means suddenly, where I wrote that my attack succeeded, it now doesn't. And where I wrote my last skill check failed, now it succeeds.

I will say, sadly that this is how some people can cheat the die roller in PbP's (yes, I've seen them do it). A sure sign, is when they roll an odd unrelated skill check before their more important roll. I've seen people roll religion checks in the middle of battle for stuff like, 'what do I think my god would want? Oh a 2, no clue. I guess I attack again anyways, yay a 16.' Sadly, there are quite a few ways to cheat the die roller, and too many people know of them.

If you knew all this, then my bad, I just figured it is the most sound reason why he would get a 20 total and fail.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Not sure which comment you're referring to, Stanley--Iolana is, and always has appeared as, a woman. In my last post, he/him refers to the signifier--maybe I have a misplaced reference there (not seeing it, but it's possible)? Otherwise probably just a typo.

Sorry for any confusion!


Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

Sorry, I went back and reread what confused me. It was a combination of two posts.

you wrote:

"...(man, this whole "disguise" thing really has come back to bite me in the butt)."

and,

"Hefting her shield, she briefly contemplates removing the cloth binding over the front"

I somehow took the two together that her disguise was binding HER front. Looking back I see it more likely means hiding her religious affiliations.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Ah, I see the confusion. Yeah, the disguise was a "just a normal baker, definitely NOT a warrior-priestess of an illegal sect" kinda thing. And you're right about the cloth. :)

Also, Darkmeer, I'm not sure what you expected from the resident religious extremist. :P


I have to say, I am playing a cleric of Milani in a Rise of the Runelords game (hope and protection based), and she's much softer in her behaviors, even after being wrongly imprisoned in Korvosa for a time before going to Sandpoint.

Being in Cheliax properly has got to have some serious bitterness anger within Milani's flock. Just... wow. No hope for the Hellknights, who may have been thrown into the order simply to appease their (infernally insane) parents.

Also re: Horses: Blasted things are only 5x10 and the grid system didn't work terribly well for them when they were "resized." One thing I like about Roll20, though, is that the horses can be expanded to their "normal" d20 dimensions (despite the silliness of their appearance), and, if done properly, you can combine with the riders, and leave the horse on top to indicate they are mounted, as I did with them.


VP: 8/8, WP: 30/30, WP Threshold: 14 AC: 18 (touch 15, FF 13); CMD: 13 (+2 to AC and CMD vs goblinoids)| F/R/W: +3/+6/+2 (+2 vs fear)

Well, I was worried that Ledka was going to turn out to be a dud in combats like this, but she's just going to require a bit of out-of-the-box thinking to be effective. I don't know what the adventure suggests, but the wagon being driven off at high speeds while the other Hellknights held the party up seemed like a real possibility.

That was fun!


Checking in on everyone. I know Leeka, Stanley, and Iolana are still with us, but I believe it is time to recruit 2 more players (with Lucina being less active as of late).

I'm thinking a "warrior type" and a "bard/rogue" type for the recruiting. Sound good to everyone?

Also, FYI: I will be away from the computer from Saturday through Tuesday afternoon/evening. I'll be back to posting on Wednesday like normal, possibly Tuesday night. I will be traveling as well, but I will have no computer handy (or smart enough phone).


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

I think maybe we should get someone else in, though I hope to hear that Lucina's doing ok.

51 to 100 of 339 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Dissidents of Westcrown - A CoT PBP Adventure Discussion All Messageboards

Want to post a reply? Sign in.