The Devil's Gorge (and Beyond)!

Game Master Rynjin


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Huge creatures can attack with 15 feet of Reach. You could 5 ft. step back and be out of Reach without provoking for leaving its square, and still be at the edge of your range.


OK, that 5 foot step (well, actually, 5-foot flight) is what I was aiming at. Do you want me to roll the fly check to stay aloft while moving less than half speed? The DC is 10, and Dorla's fly skill bonus is +5

Oops, forgot the mutagen. That means Dorla's fly bonus is +7.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You would need to roll it, yes. Just don't roll a 2.


1d20 + 7 ⇒ (1) + 7 = 8

uh-oh... but it wasn't a 2 :)


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Just remembered something: You seem to have forgotten the +4 to Fly checks from having a Good maneuverability. So you're fine.

1d2 ⇒ 2

The creature decides to flail at Thetsu this time around.

Attacks: 2d20 ⇒ (20, 11) = 31

Confirm?: 1d20 + 13 ⇒ (10) + 13 = 23

The Delver slams Thetsu once successfully, then tries to grab onto him.

Damage: 2d6 + 15 ⇒ (4, 2) + 15 = 21

Grab?: 1d20 + 24 ⇒ (1) + 24 = 25

But fails to find purchase on the slippery Vanara.

Y'all are up.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

What's going on in Thetsu's head?:

*THWACK*
"No. *THWACK* Unacceptable. *THWACK* Your strikes are too wide. *THWACK* Your stance not refined. *THWACK* Plant your feet more firmly." His Master struck him for every imperfection.

Thetsu remembered the scene fondly, oddly enough. He remembered the pain, the sudden furious seething within his brain. Of the moment he turned to strike his instructor in his frustration and was rewarded with a bloody nose and being sentenced without even the small amount of food the monks ate for a week.

The following week, the practice boulder crumbled before his fists.


Swift Action switch to Pummeling Style. Total damage before Damage Reduction.

"Too wide."
Flurry: 1d20 + 14 ⇒ (18) + 14 = 32
Damage 1: 1d10 + 16 ⇒ (10) + 16 = 26
"Refined."
Attack 1: 1d20 + 14 ⇒ (20) + 14 = 34
Critical Confirm?: 1d20 + 14 ⇒ (3) + 14 = 17
Damage 2: 1d10 + 16 ⇒ (10) + 16 = 26
"More firmly..."
Attakc 2: 1d20 + 9 ⇒ (13) + 9 = 22
Damage 3: 1d10 + 16 ⇒ (8) + 16 = 24

Reflexes: 3d20 ⇒ (3, 17, 20) = 40

Thetsu spits his words in between his strikes of renewed vigor.


Half-Orc Zweihander Sentinel 8; Hp: 95/105; AC 27 (FF 25, touch, 13), Saves +14, +8, +11; Init +1, Perc +6

lets try again!

Slam: 1d20 + 15 ⇒ (2) + 15 = 176d6 + 19 ⇒ (6, 5, 6, 4, 3, 2) + 19 = 45


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

"Tsc... I only have a million of these left!"

Donovan slashes at the creature's hide with a newly formed wakizashi.

Wakizashi: 1d20 + 16 ⇒ (19) + 16 = 35 damage: 1d6 + 11 ⇒ (2) + 11 = 13
Confirm: 1d20 + 16 ⇒ (7) + 16 = 23 damage: 1d6 + 11 ⇒ (1) + 11 = 12
Reflex: 1d20 + 12 ⇒ (7) + 12 = 19

Wakizashi: 1d20 + 11 ⇒ (2) + 11 = 13 damage: 1d6 + 11 ⇒ (2) + 11 = 13
Reflex: 1d20 + 12 ⇒ (18) + 12 = 30


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Thetsu pounds the Delver some more.

Ugash misses again.

Donovan hits once...

4d8 ⇒ (8, 6, 3, 7) = 24

And his Wakizashi melts, making him unable to swing it again.

Gimme a few minutes to eat, it may or may not be dead but food's cooled enough.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Thetsu Acid: 4d6 ⇒ (2, 4, 4, 6) = 16

Take 11 more damage.

The slug creature falls, almost turning into a pool of sludge.


Is it dead? Or is it going to come back together or something and come after us?

Assuming it's dead, Dorla takes care of Thetsu's injuries.

Dorla gives Thetsu 2 potions of cure serious wounds. They each heal 3d8+caster level. Am I correct that caster level for a potion I made is the lowest level possible, so in this case, 7, because level 7 is the earliest I can make level 3 infusions? If so, between the two potions, Thetsu gets back 6d8+14 hit points. If that's not enough, I have plenty more. I'm assuming Thetsu will roll his own healing. If everyone is willing to wait a minute, after Dorla takes care of Thetsu, she uses her last level 3 elixer for today to make a fly to hold for the next battle. Remaining elixers for today 5/3/0. 13 bombs left today.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

For potions, yes, the default is a minimum caster level (though you can up the CL for increased cost).


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

Healing juice: 6d8 + 14 ⇒ (2, 3, 4, 8, 1, 3) + 14 = 35

Thetsu flops on the floor, tuckered out.

"Ugh, my head hurts."


Half-Orc Zweihander Sentinel 8; Hp: 95/105; AC 27 (FF 25, touch, 13), Saves +14, +8, +11; Init +1, Perc +6

Disgusting thing. Lets proceed, no point in waiting.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

This room appears to be a dead end. The only way in or out is the way you came in.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

"Well we wouldn't be treasure hunters if we were deterred by a dead end."

Thetsu starts feeling along the wall of the dead end for super secret passages.

Take 10 for a 26 at first.

If he doesn't find anything at first, he takes a few more moments pondering the wall before giving up.

GIVE ME SIGHT BEYOND SIGHT!: 3d20 ⇒ (16, 2, 8) = 26

Highest roll was a 32


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

There is nothing here but half-melted rock.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

FEH!

Thetsu looks about the dead slug abomination for anything that might have survived it's acids and thus might have some value.

Perception: 3d20 ⇒ (14, 12, 16) = 42

Highest is a 32. Again.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

In the corner of the room, half-covered in melted and reconstituted rock is a wooden staff. It could be pried free if you break the stone.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

Attacks: 3d20 ⇒ (6, 6, 6) = 18
Damages combined: 3d10 + 42 ⇒ (5, 9, 7) + 42 = 63


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Thetsu shatters the stone, and reveals a staff, roughly 7 feet in length, and made of some naturally red wood. It pulses faintly in the hand.

Who has Detect Psionics?


sound of crickets chirping about detect psionics...


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Oh, right... I saw the post when I was on my phone and forgot to post here once I got home... My bad! :P

Donovan casts Detect Psionics

I take 10 on Spellcraft (total 26) & Kn(Psionics) (total 27).


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

This is an Extending Rod.

It acts as a +1/+1 Darkwood Quarterstaff, but can be extended on command to a length of up to 100 feet, and can shrink to a quarter of the width, or grow to twice it, either becoming more flexible with length or retaining its rigidity. When laid flat on the ground it can be commanded to anchor itself slightly, not rolling due to sloped ground or light pressure, and making it an excellent balancing pole.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

I assume this thing works with psionic powers, since it uses psionic "magic".


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Indeed. It seems to be working on similar principles as the Expansion power.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

"Well, Thetsu... You might enjoy this! It allows you to beat stuff up from far, far away." says Donovan as he hands the staff to the Vanara monk. "I suppose you prefer to use your fists, but this ought to come in handy against flying opponents."


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

"Sounds awesome." Vanara takes the staff and flips it around.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Well, it can only be used as a weapon at its normal size. Or, well, I'll say any size it could be wielded as a weapon by the character using it.


Half-Orc Zweihander Sentinel 8; Hp: 95/105; AC 27 (FF 25, touch, 13), Saves +14, +8, +11; Init +1, Perc +6

How many exits have that room?


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11
Rynjin wrote:
Well, it can only be used as a weapon at its normal size. Or, well, I'll say any size it could be wielded as a weapon by the character using it.

Wait... So you give us an extending staff and says it can't attack when it extends?! Isn't that considered psychological torture? I'm pretty sure there's something about this situation in the Geneva convention...


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

"So what tunnel are we exploring next? Crunch or woosh?"


I don't have a good sense of how time is passing as we wander around this cave. My mutagen is good for 80 minutes, and I drank it just before we entered the back of the first room of the cave. Do I still have much time?

If my mutagen is almost used up, is everyone willing to wait for an hour while I make another? That is, if I can make more than one in a day. I hate to be the one always asking the party to wait, but I seem to be the only one with lots of time dependent or uses per day kind of abilities. The extract of fly I'm carrying now is also my last for today.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

If we wait an hour we might as well wait for 2 hours and Ill get all my rage rounds and Ki back. But no I dont believe an hour or even 30 minutes has passed unless Rynjon says so.

As a sidenote I freakin love Ki Metabolism.


If that little time has passed, I may have used more extracts of fly than needed, because they each last 8 minutes, and I've been assuming that I need 1 per battle, so I've already used up 3 today.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Ah, no. You've been in this case for under 10 minutes now. about 2 minute of walking, followed by 5 rounds of frantically running from worms, followed by 2d4 ⇒ (1, 3) = 4 rounds of Disabling a trap, followed by 2d4 ⇒ (3, 4) = 7 rounds re-arming it, followed by a few minutes of walking, and then 2 rounds of combat, and 1 round of Thetsu pounding a rock, and 3 rounds of Detect Psionics and a Spellcraft check. So that totals out roughly 7 minutes. Your first Fly is still up.

Like I said...Mutagen can be considered to just last "long enough" for our purposes.

Donovan Egoblade wrote:
Rynjin wrote:
Well, it can only be used as a weapon at its normal size. Or, well, I'll say any size it could be wielded as a weapon by the character using it.
Wait... So you give us an extending staff and says it can't attack when it extends?! Isn't that considered psychological torture? I'm pretty sure there's something about this situation in the Geneva convention...

Hmmmmm.

Add this clause:

Three times per day, as a Swift action the pole may be extended to grant 15 feet of Reach for one round.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

So whats the plan guys?


Actually, the first fly was used in the battle on the way here, several hours before we arrived. Thus, I will assume that I am carrying two infusions of fly, and the second that I drank soon after we got to the cave is still active.[ooc]

[ooc]I'm OK with investigating either of the remaining tunnels back at the fork.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Donovan pushes the group towards the tunnel from where they can hear the sound of breezing wind...


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You start walking down the rightmost tunnel, and as you walk the wind starts to pick up even further. After a while, it gets hard to walk, though you can manage.

Is anyone carrying a torch or lantern to see by?


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

No... But I do have darkvision (60ft).


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

Thetsu is carrying a torch.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Thetsu's torch sputters in the wind, and then dies, leaving anyone without Darkvision or another light source in darkness.

Advance?


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

"If only we had a 10ft-pole... Or some sort of extendable staff to probe the pathway..." says Donovan with a facetious tone. "Well... I guess I'm taking the front."

Dafuq do I see? :)


Dorla lights a sunrod because Thetsu's torch has gone out.

I assume that they aren't affected by wind...

If something happens to my sunrod, can I make an extract in the dark? I would want to make darkvision and drink it.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Donovan leads the rest of the group ahead, slowly. The corridor finally ends in a large, circular room.

Donovan can just barely make out a hole in the center of the floor, and what seems to be something spinning in it.

Edit:

Dorla wrote:

Dorla lights a sunrod because Thetsu's torch has gone out.

I assume that they aren't affected by wind...

If something happens to my sunrod, can I make an extract in the dark? I would want to make darkvision and drink it.

In this case:

Everyone can see the above.


Am I still invisible? 8 minutes duration.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

Thetsu looks about the room cautiously and approaches carefully to look at the spinning thingy.

At work, roll perception for me.


Dorla also approaches carefully, looking for traps on the way, and also at the pit. Chirrup is out on her shoulder to help look around.

I'm only rolling one perception for each of us until I hear that you want more.

Dorla's perception: 1d20 + 11 ⇒ (17) + 11 = 28
Chirrup's perception: 1d20 + 14 ⇒ (11) + 14 = 25


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Donovan summons his psionic abilities to see what else he can perceive.

The usual take 10 in Perception (26) and Sense Motive (23)... Plus Detect Psionics & Detect Hostile Intention.

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