The Destiny of the Queen (Inactive)

Game Master The Little King


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Kingmaker Table 1

My point is, if you're up first according to initiative, what you do may affect the others' actions, i'm just highlighting why it's important e try to go in order. It's not a big issue though, that's what spoilers are for.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

@TLGM; since we are now entering the realm of combat I should ask how you want to deal with 'boar style'. RAW says if I hit with two attacks on a single target in one turn (with unarmed strikes) I do an extra 2d6 bleed damage but all the FAQ forums agree this is a mistake by PAIZO that is yet to be corrected officially as the feat line gives bleed damage later (which is less than that offered initially so it would be pointless since it doesn't stack).

And bleed seems like it would be > rend as its ongoing unless someone wants to waste their standard action to stop it.

What would you like? What do others think? Input? Output? Commentary? Criticisms?


Kingmaker Table 1

The wording is almost identical to the universal monster rules' Rend (Ex) so I'm calling it 2d6 rend damage, and then later 1d6 bleed damage.

All that aside though, you need three ranks of intimidate to have that feat, so you shouldn't be able to have it yet, as you're only at level 2 (and from your crunch, it looks like you haven't put any ranks in intimidate yet...)


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

Perk of the class, but I probably should have noted this in Odd'ns profile. Sorry!

Edit:

Ref:

http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fig hter-archetypes/unarmed-fighter

DOUBLE EDIT!!! :

I went with the style for the whole orc-savagery thing. Tearing and biting and ripping and and and.

unfortunately; TRIPLE EDITTTT:

I have a secondary bite attack and I was just wondering if I could bug you to explain when I would get to use it? Is it only useful when I am making a full attack action (mainH, offH, secondary bite)? I want him to get that in there as often as possible-- reminiscent of him tumbling, punching and chomping on his orcish step-siblings during their fights.


HP 19/19, AC 19 FF 17 T 12 CMD 18*, Saves F+5 R+2 W+0, 20' move (30' overland), init +2, perc +0
Caltrop:
HP 26/26, AC 22 FF 18 T 15 CMD 17*, Saves F+5 R+7 W+2, 30' move, init +4, perc +6

Generally, you can make natural weapon attacks in addition to weapon ones when you full attack. Keep in mind that as a secondary natural weapon, you are at a -5 to the bite attack roll and only adds 1/2 strength to damage.


Kingmaker Table 1

I'm with Bronan, any time you have a full attack, or if you want to add some flare to a fight you're winning by a lot (like...this one for instance), feel free to use it instead of your second unarmed.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300
Bronan Krass wrote:
Generally, you can make natural weapon attacks in addition to weapon ones when you full attack. Keep in mind that as a secondary natural weapon, you are at a -5 to the bite attack roll and only adds 1/2 strength to damage.

Could to be generous TLGM and let me do it in addition to my unarmed strikes instead of replacing my off-hand? ;D My goal is to have Odd'n trashing about like a fool.. smashing this and biting that.. hehe

Silver Crusade

Male Human Chirurgeon/5
The Little Game Master wrote:
I'm with Bronan, any time you have a full attack, or if you want to add some flare to a fight you're winning by a lot (like...this one for instance), feel free to use it instead of your second unarmed.

As in, with a full attack, you can do it all. I was saying you can bite in place of your other hand on a standard action.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

Yay :D


Kingmaker Table 1

Gwyn said to RP her out. There's a possibility she'll be worked back in later.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

Could Odd'n maybe beat her unconscious in his blood-lust? Or is that to demented...?


Kingmaker Table 1

...I like it...

However, I'm not sure Odd'n would do that. Not even in his rage. Maybe accidentally?

No, 'cuz then we'd have to take time to bring her back to the city so she doesn't die, and that would slow the game down.

I was gonna have her investigate something on her own, trekking off into the woods. That way it'll make more sense when she comes back and she hasn't lost step with everyone else (XP-wise).


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

Haha ;) Alrighty well feel free to play-off Odd'ns backstory if you so desire (at any point in our adventure). Odd'n is a human brought up by orcs and used and abused in 'family' quarrels and pit-fights. I'm sure his psyche isn't all there.. and the parts that are there aren't all together. He was abandoned by his birth mother after all, and abused by his adoptive; he certainly holds those he considers trustworthy close to his heart but I suppose opinions can change on a dime if something reminds him of a 'forgotten' (read: horrible) memory.

I expect his 'Asperger rolls' to bring him closer to the party but who knows. Have as much fun with Odd'n as I am eh :)


Male Tiefling (Asura-Spawn) Lore Warden (Fighter)/2 HP: 22/22 AC 16/12/14: F+5, R +2, W+2, Per:+7, Init: +2

Everyone still here? I think we lost our summoner...


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish

I am here, just waiting to see what happens since I already posted my action


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

Yeaup. still here. waiting to chomp more bugs..


HP 19/19, AC 19 FF 17 T 12 CMD 18*, Saves F+5 R+2 W+0, 20' move (30' overland), init +2, perc +0
Caltrop:
HP 26/26, AC 22 FF 18 T 15 CMD 17*, Saves F+5 R+7 W+2, 30' move, init +4, perc +6

Still here.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

And we are a party of 4? ;P


Female Half-elf Bard 1/Unchained Rogue 3 HP: 20/20 AC 14/10/14: F+2, R +9, W+6 (+2 vs. Enchantments), Per:+18, Init: +10

Possibly 5, Still waiting on the GM to reply to a message.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

YAY ODDNS BESTEST FRIEND IS BACK :D


Kingmaker Table 1

Yay! Glad you're back. I'll PM Alhandra, I was giving her a minute, to be polite, but it's getting a bit long.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

Can I make a (perhaps dickish) proposal?

If someone is MIA for greater than 48 hours, without notifying TLGM or others, TLGM can bot them along. And if they are MIA in excess of.. 1 week(?).. without notifying anyone their character will 'return to town to rest-up' for no more than 2 weeks (at which point their character is presumed to have died in their sleep).

:P


Female Half-elf Bard 1/Unchained Rogue 3 HP: 20/20 AC 14/10/14: F+2, R +9, W+6 (+2 vs. Enchantments), Per:+18, Init: +10

Don't worry, I'll make sure to give everyone a heads up the next time we have a major project.


Kingmaker Table 1

I'm down for that proposal, only instead of "return to town and rest up" we'll just RP them out of the main story line. It's nicer and adds flare later in the game should they reappear (like, at an opportune moment).

Also, I'm leaving it up to you all to let me know if/when you want me to reopen recruitment and for how many players.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

I am enjoying myself as it is. But then again.. I'm not to picky about things as long as I get to roll some dice ;)

If the others want another person I'll just throw my weight behind whatever random magic-user they propose since we got the rogue/fighter paradigms pretty well covered :P


Kingmaker Table 1

*nods*


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

*sips whiskey and nods back* "Mmmm. Mhm."


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

TLGM; how much cheese would you let me get away with? I was looking at rogue archetypes and the carnivalist looks wonderfully fun. It doesn't synergize at all with being an unarmed fighter.. but Odd'n could get the disable device (which, as Garret noted, we need) as a class skill in addition to sleight of hand. For a familiar I'd love to cheese it up with a talking Raven using the pilferer archetype (haaaa). This would be a one level dip.. and once I am content with my unarmed fighting/grappling at later levels I'd probs throw something into improved familiar for the hell of it.

Too stupid/cheesy or would you mind Odd'n strolling around with a talking Raven whom he commands to steal from the rich to give to the poor (ie himself + local church groups).


Kingmaker Table 1

All paizo classes and archetypes are completely open to all characters! :)

Just be careful you don't get Jack-of-all-Trades syndrome.


Female Half-elf Bard 1/Unchained Rogue 3 HP: 20/20 AC 14/10/14: F+2, R +9, W+6 (+2 vs. Enchantments), Per:+18, Init: +10

Gwyn's got a +11 to disable. It's perception she's lacking in. :D


Male Tiefling (Asura-Spawn) Lore Warden (Fighter)/2 HP: 22/22 AC 16/12/14: F+5, R +2, W+2, Per:+7, Init: +2

sorry I've been afk for a bit (although it seems at the right moment since combat ended).


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish

Did everyone go on break for the 4th?


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

Nope. I check these boards with an awful frequency :P


Kingmaker Table 1

Still here to run it, I had to move yesterday so I couldn't post...still cramping from carrying furniture...


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Okay, I have some good news and bad news. Bad news, I was in an accident this morning that likely totaled my car. I lost control on I-65 on my way to Birmingham AL while trying to avoid rear-ending a pickup in front of me. My car is likely toast.

The good news, I am okay, I'm going to feel like I got hit by the truck, but I am okay. Unfortunately, I won't be posting as much. I'm hoping that I'll have things squared away in a week.

Sorry for the delay. :(


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish

That's terrible, glad that you are ok at least. Hope everything gets taken care of quickly so you can replace your vehicle.


Kingmaker Table 1

Good to hear that you're okay! Take all the time you need!


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish

I realize it's a bit late but I hope everyone's 4th was great


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish

Did we lose Baru? He hasn't posted since the 27th


Kingmaker Table 1

Feliz Dia del Independencia! Late is better than never. I'll PM Baru.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

As a Canadian I must ask; no love for July 1?!?!?! :'(


Kingmaker Table 1

*sings* "O Canada! Odd'n's home and native land! True patriot love in all thy sons' command..."

Just so you know, I'm going to be reading Odd'n's dialogue in a Canadian accent from now on...


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

Ha. Use Ricky's voice from trailer park boys... them the good ol' Canadian boys.


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish

Since we lost Baru we should probably pull in a fighter type from our recruitment board. Unless Tanwen is a temp replacement until he gets back.


HP 19/19, AC 19 FF 17 T 12 CMD 18*, Saves F+5 R+2 W+0, 20' move (30' overland), init +2, perc +0
Caltrop:
HP 26/26, AC 22 FF 18 T 15 CMD 17*, Saves F+5 R+7 W+2, 30' move, init +4, perc +6

Looks to me like Alhandra is gone too.

Odd'n, Bronan and Caltrop are all front-liners, so I think we're good on that. I'd rather get a divine caster (or full arcane caster) if we can.


Male Human Unarmed Fighter (Fighter)/2 Martial Artist (Monk)/1: HP 12/26 ; AC17 - FF14 - T13 ; F+7, R+4, W+1 ; Per:+2, Init: +4; Speed 30ft; CC (L/M/H) 100 / 101-200 / 201-300

I agree, more magic would jazz up our game some.


Kingmaker Table 1

Okay that's one vote for a fighter, and two votes for magic. What do you say, Gwyn?


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish

I forgot how many fighters we had, I change my vote to magic user as well.


Female Half-elf Bard 1/Unchained Rogue 3 HP: 20/20 AC 14/10/14: F+2, R +9, W+6 (+2 vs. Enchantments), Per:+18, Init: +10

Someone with the healy stuff. I get the feeling that is going to be real useful for a group that is melee heavy (Gwyn is a flanker, and that is going to put her out on the limb a lot.)

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