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"Alright. I hadn't had enough fighting anyways."

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The big dwarf was the boss. No real fighting after that, again just the fortress standard encounter damage.
You head after the wayang to the slave quarters. As promised he slips between the slaves with open manacles and once the slavers are busy with fighting you Swareti opens all the chains and manacles in the quarters. The slaves are freed and attempt to get away. When you lead the slaves out of the fortress you hear some of them talking about the Pathfinder Society. Several of the slaves remark that perhaps what they have heard about the Pathfinder Society is not the whole truth while others say that the Pathfinders are just an organization of ruthless and greedy murderers that always wear compasses.
Damage after freeing the slaves
Damage Roland: 4d8 + 8 ⇒ (3, 4, 2, 3) + 8 = 20
Damage Baern: 4d8 + 8 ⇒ (4, 3, 1, 1) + 8 = 17
Damage Shayla: 4d8 + 8 ⇒ (2, 5, 5, 5) + 8 = 25
Damage Suri: 4d8 + 8 ⇒ (6, 3, 1, 3) + 8 = 21
Damage Kali: 4d8 + 8 ⇒ (6, 5, 4, 1) + 8 = 24
Damage Laestri: 4d8 + 8 ⇒ (7, 2, 3, 8) + 8 = 28

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"Guess our job's over now?" Shayla asks once the party's back outside the fortress with the slaves.
She sheaths her swords and looks at the wayangs. "Believe what you will, but I think our actions speak for themselves. And the ones who locked you up were the ones telling bad things about us, weren't they? That should also say enough."
Shayla turns back to her allies. "Well done, everyone! Now let's go back home!"

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Baern chuckles at Leastrie's attempt before stepping up. Barely being taller than the wayang, he hopes to put them at ease.
"We can nae change yer minds about what you believe about us. Nor do we want accolades and praise. We are Pathfinders. We merely want tae do what is right. And if ye remember nothing else of us, know that no matter what ye think of us, we still bid ye well. We do nae seek fame nor blood nor vengeance. We just wanna see good be done."
Diplo: 1d20 + 12 ⇒ (2) + 12 = 14
That laughed my bum clear off the bed. Really? A 2? *sigh*

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"Yes, we will at least rescue folks instead of zhe enslavement practiced by zhe filthy Aspis.
diplo: 1d20 ⇒ 4

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"For Hell's sake, we just killed your enslavers and set you free. Whatever happened to gratitude?"
Intimidate: 1d20 + 5 ⇒ (14) + 5 = 19

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The slaves listen carefully, but grow stern when they hear Kali. None of them mentions the Pathfinder Society on the way out of the fortress and the tapestry.
With their leader defeated, the duergar focus on defending their stronghold against further intrusion, and do no pursue the Pathfinders as they leave Slave Mountain, The duergar fortify their position and threaten violence against any residents of the tapestry who provide succor the Pathfinder Society. When you return to the Grand Lodge, you find Aram Zey staring at the tapestry, deep in thought. The Master of Spells asks you to give a quick summary of your discoveries and any other important information that you learned on your adventure inside the Hao Jin Tapestry.

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Roland thinks about speaking but decides to let someone with a better command of common start out lest he misstate some key piece of information.

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Everyone else stays quiet, and Shayla figures she'll do the talking. "So we went into the tapestry and saw a village, which we decided to investigate. Except there was no one there, safe for some strange creature we decided to ask for directions and info. We then went to some river or stream, where some random water girl attacked us with undead. No idea what they were doing there, but they're now dead. Permanently."
Shayla taps her chin with a finger. "Hmmm... we then went to this fortress thingy, where there was some talking mask. But he first attacked us, while some duergar also did. I thought all dwarves were friendly, but apparently there are some corrupted ones. Just like the drow are corrupted elves. Anyway, we beat the duergar and the mask thingy surrendered. I think it was Roland who then wore it?"
She looks at her companions for confirmation, then shrugs and continues. "Anyway, the mask thingy helped us navigate the fortress. We found a bunch of other duergar along the way, including one that had made himself large. He was the duergars' boss, probably. So we beat all who opposed us to a bloody pulp, and then found Aspis badges on a bunch of beaten duergar. We also found a captured wayang, who was put there by the Aspis. We freed him, and we helped him free a bunch of his mates. On the way out of the fortress they told us they don't trust the Society, but we tried to convince them we are to be trusted. Mainly just reminded them we were helping them to escape, so they should just be thankful or shut their yaps."
"Oh yeah, we also found what we were looking for. Near the first captured wayang." Shayla pulls the piece of the Sky Key from her bag and tosses it to Aram Zey. "Catch."
In case it's already required:
Day Job; Survival (Hunting Lodge vanity): 1d20 + 12 ⇒ (11) + 12 = 23

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"Sounds about right. Cannae think of anythin' left out. Those duergar, without guidance in that blighted place, ha'e left the ways of law and fell ta chaos. We did what we had tae do."

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Aram Zey listens to Shayla's report. "The transformation of Naldak’s descendants into duergar was an unexpected and unfortunate development. However what matters is that you recovered another piece of the Sky Key. You successfully completed your mission, and beyond that found out that the Aspis Consortium tries to destroy our reputation in other planes as well." The Master of Spells returns his attention to the tapestry. After a few moments, he barks, "Why are you still standing around? Do you want an award for doing your jobs?"
The Master of Spells is actually quite pleased with their performance.
In the following days, the Grand Lodge buzzes with excitement over your discovery of another piece of the Sky Key. The story of your deeds grows out of proportion, and several junior Pathfinder agents ask you to tell tales of how they defeated thousands of duergar without sustaining a single scratch.
Grodel considers assisting the Pathfinder Society on furture missions within the tapestry. Tanbaru thanks your for your assistance and offers his own assistance in the future in return he traveled with you to the Grand Lodge. The wayang spreads stories of your heroism.
The end...

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Sense Motive, +4 Fav Enemy: 1d20 + 2 + 4 ⇒ (4) + 2 + 4 = 10
Of course I want a reward! Where's my money?! Ugh! Annoying human...
Good job, everyone! And thanks for running this scenario, GM! I had great fun! :)

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Sense Motive: 1d20 + 10 ⇒ (11) + 10 = 21
"I find it was reward enough." Kali winks sagely at Zey.

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With a knowing smile, Baern walks out.
"'Tis a good day when we can get some recognition frae him. Fer true, 'twill nae be soon when we see it again, ye can be sure o' that."

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Thanks for the chronicle, GM!
I very much enjoyed playing this scenario. Thank you for running it! :)