| Umurn Silverfang |
Yeah, something along those lines. I can be a wolf, so I could hide out in the wilds and then maybe pick up the scent of newcomers in the area and come and investigate.
| GM Fanguar |
Yeah, something along those lines. I can be a wolf, so I could hide out in the wilds and then maybe pick up the scent of newcomers in the area and come and investigate.
Ya that works well enough. Basically there just needs to be enough justification for the other PCs not to just kill you on sight or for the Cardinal to destroy you once he finds out of your involvement. Having Umurn being a member of the failed knot would work fine.
Anyways, briefest of plot summaries incoming: The PCs were recruited by a High Priest Asmodeus, one Cardinal Thorn, to help overthrow the current religious monarchy and return the Church of Asmodeus to its previous prominence in the land. Cardinal Thorn has multiple cells of agents working in the country and communicates to the cells through Tiadora, a female agent of his with the ability to teleport in and out as necessary. The party's cell is the Ninth Knot, so presumably there are 8 others. One of the other cells in in the area, supporting the PCs from the nearby town.
All agents of Cardinal Thorn are given an wrought iron circlet to wear which functions the same way as a Hat of Disguise. The all must also sign a contract binding them to the service of Asmodeus.
The last mission that the 9th knot completed was to infiltrate a border keep and open its gates to allow a bugbear army, supplied by Cardnial Thorn) to invade from the north. The Mitran military is currently dealing that threat. Not all of the current PCs participated in that.
The current mission was to find the Tears of Achlys, a deadly plague in the possession of Vetra-Kali Eats-the-Eyes the Archdaemon Prince of Pestilence whose cult was based in the temple the PCs currently control, and was banished from the plane by a now dead Mitran King. The PCs are in the midst of performing a ritual to resummon Vetra so that the Tears may be acquired. The ritual takes 222 days, so the PCs are basically in a bunker down and defend the temple situation.
I think that gets you mostly up to speed.
| Umurn Silverfang |
All right, sounds good! So if I show up and show my iron circlet, that should identify me enough to keep me from getting killed? I assume I'll have some way of figuring out that they're also agents of Cardinal Thorn?
Shall I go ahead and post my approach?
| Umurn Silverfang |
There, now I'm walking up to meet everyone.
I was remembering I had one question--Lords of the Wild leaves it up to the GM whether or not the player's lycanthropy is 'infectious'. Umurn would definitely make use of it occasionally if it is, so I wanted to know whether or not we'll be playing with that as a possibility.
Sariana Nightsong
|
If lycanthropy is infectious then what's the result of a vampire turning a lycanthrope? :D
| Umurn Silverfang |
If lycanthropy is infectious then what's the result of a vampire turning a lycanthrope? :D
A lot of lost feats. :D
| Xanos Doom |
Lycanthropy is a disease. Vamps are immune.
Sariana Nightsong
|
I meant the other way - what if I try and make a lycanthrope into a vampire?
| Albrέkt Heißhungrig |
I always thought your use of villain points was specific to Albrέkt, cuz if there's any PC who such would make sense for, it would be the Vampanizer, lol. Had no idea every PC got them!
Lol - very true... now I'm doubting myself - am pretty sure everyone gets them... (I hope) - GMF care to confirm or deny :)
@Sariana: I like your chain of thought here... a new recruit beckons lol.
| Xanos Doom |
I meant the other way - what if I try and make a lycanthrope into a vampire?
A Natural lycantrhope would become Vampiric.
An Infected lycanthrope would become immune to the disease, and effectively cured.
| Molasbar |
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Umurn, just to make sure we are all on the same page... We may joke and tease about PvP type stuff, but we are all committed to no PvP action. Teasing about things like turning you vampire (or other undead for that matter) is just that, teasing. :)
| GM Fanguar |
I always thought your use of villain points was specific to Albrέkt, cuz if there's any PC who such would make sense for, it would be the Vampanizer, lol.
Had no idea every PC got them!
Ya they were part of the original character creation guidelines (and recommended for the the campaign by its author). I re-recruited so many times for this campaign that I've kind of gotten fuzzy about the details.
But yes, everybody can have villain points. I will never remember to award them for villainous behavior, but you do gain more on leveling up.
| Xanos Doom |
Are we keeping Marta in the 3rd floor cells near Albrekt's crypt, or the 2nd floor cells near Molsabar's room?
| Xanos Doom |
Umurn, you should be able to control your token on the map. You're on the bottom edge, left-center.
Let me know if there's any issues.
Sariana Nightsong
|
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I feel in the battle of fangs, the werewolf beats out the vampire, lol
"You know nothing, Haruk Deviltongue!"
| Xanos Doom |
She's saying size doesn't matter. ;)
| GM Fanguar |
Enjoying the RP, but when people are ready we will resolve week 2 and move onto week 3 of the ritual.
A reminder:
So the flow of actions will be:
1. PCs give plan for the week X.
2. DM presents complications (if any).
3. Resolve complications.
4. Resolve PCs actions (crafting, organization actions, etc).
5. PCs give plan for the week X+1.
6. RepeatIn the gameplay thread, post what your PC is going to do for the week. If you don't have any particular action, feel free to just provide some general RP. Please remember that there are 3 blessings that need to be given each day (every 8 hours). If any are missed, then the ritual fails and must be started again. Travelling between the Horn and Farholde takes a day.
If you are partaking of organizational action, just a reminder that helping takes the PC out of action for the week and they won't be available to help out with any complications that occur.
| Haruk |
Feel free to add suggestions or veto mine, but here's what I'm thinking for Org actions:
Albrέkt can torture our new prisoner, the young lady who didn't seem overly eager to join us.
If he's successful, he can have 3 questions answered.
Trap building/repair is always a good option.
Fang, would it be at all possible to somehow *upgrade* existing traps, to make them more effective?
Finally, perhaps we can spread some disinformation? Maybe about the adventuring party that just attempted to raid us?
*************
I'm not saying we should do all 4 of these, this week, just that these are the actions we *could* do this week, and perhaps next.
| Xanos Doom |
I have James on level 1. I plan on giving the golem and my undead orders to kill him if he tries to leave. Basically, he doesn't get to go past the Receiving Room (the former trophy room).
Upgrading traps is usually possible. It's mostly a matter of sinking money and time into them. For non-complex traps, the Lyre of Building will make it fast and free. There's also this spell. I just need to learn it. GM, can I buy a scroll to copy from the Baron?
I forget where we are, crafting-wise. Who's still waiting on stuff?
| Umurn Silverfang |
Umurn is probably going to be spending this week learning his way around/getting acquianted with everything and everyone.
He's also going to want to start working on a shrine to Asmodeus, if there's not already one in the complex.
| Xanos Doom |
There is. Second floor. You really can't miss it.
Once the introduction scene is over, I'll fix the map settings so that you can freely see everything and move your token through walls and stuff. I'll also link the descriptions of the various rooms from a few months ago.
Sariana Nightsong
|
I want Hellhounds, otherwise nothing particularly from me. :)
Sari will spend her time scouting the outside of the horn - anywhere within a couple of miles ideally. She wants to know the lay of the land.
If there's anything organisational she can do then feel free to roll her skills etc :)
| Umurn Silverfang |
| 1 person marked this as a favorite. |
Umurn is very on-board with the Hellhound idea, given he basically considers *himself* one of Hell's hounds. :D
Sariana Nightsong
|
Awww. You can have a shiny collar and first pick of treats if you like Umurn! :)
| GM Fanguar |
@Haruk: I'm sure there are rules for upgrading traps out there in the either.
@Xanos: re:spell scroll. I don't see why not. As with most things not readily available, lets say it will take a week to arrive. Re: golem: let me know when you are ready to fix it. I can't remember which reagents you've acquired for the repairs so far.
@Albrekt: Yes. Halthus was the cult's resident torturer. I can't remember if I've ever posted his stats, but here he is.
Male Human expert 5/fighter 2
NE Medium humanoid
Init +1; Senses Perception +11
DEFENSE
AC 18, touch 11, flat-footed 17 (+7 armor, +1 Dex)
hp 54 (2d10+5d8+21)
Fort +6, Ref +2, Will +5; +1 vs. fear
Defensive Abilities bravery +1
OFFENSE
Speed 20 ft.
Melee heavy flail +10 (1d10+6/19-20) or
mwk whip +11 (1d3+4 nonlethal)
Reach 5 ft. (15 ft. with whip)
STATISTICS
Str 18, Dex 13, Con 14, Int 8, Wis 12, Cha 10
Base Atk +5; CMD +9; CMB 20
Feats Exotic Weapon Proficiency (whip), Intimidating Prowess,
Persuasive, Skill Focus (Profession[torturer]), Toughness,
Weapon Focus (flail), Weapon Focus (whip)
Skills Craft (traps) +4, Diplomacy +6, Heal +6, Intimidate +16,
Knowledge (religion) +3, Perception +11, Profession (torturer)
+19, Sense Motive +11
Languages Common
Gear banded mail, masterwork whip
| Xanos Doom |
...we didn't do that? I swear we got all the reagents. Ok, I guess that's this week's project for Xanos (and Molsabar, maybe?).
| GM Fanguar |
...we didn't do that? I swear we got all the reagents. Ok, I guess that's this week's project for Xanos (and Molsabar, maybe?).
You may have, I just don't remember. There's things like a fresh humanoid brain and like the like that I don't remember being collected. I think some funds were allocated to make the custom bits you needed. I do know we haven't done a scene activating the golem, because it hasn't introduced itself to the party yet.
| Umurn Silverfang |
Anyone else going to speak to Umurn? Or does he need to say more himself to keep things rolling RP-wise? :D
| Xanos Doom |
Fresh humanoid brain, huh? I guess you're right, I don't remember doing that.
Well, we do have an untrustable bard and brawler. Votes? Other ideas?
| Xanos Doom |
Anyone else going to speak to Umurn? Or does he need to say more himself to keep things rolling RP-wise? :D
This game is a little slow sometimes. Haruk usually does the talking, but I guess I'll do it to move things forward.
| Haruk |
Sorry, the last 4-5 days have been crazy busy around my house, as my mom and I have tackled my grandmother's large property, trying to kick into some sort of reasonable shape. Grammy is 95, so she doesn't get out to work around the yard any more. Until my mom moved up here last summer, it was just me for a couple of years keeping things looking 'nice', but now we're going full tilt.
I'll get a IG post up shortly.
Also, we have two options for brain:
1) We could use the bard or brawler. If that's our decision, I would suggest the bard, who seems less likely to betray us. I actually plan on working over James during our down time.
2) I believe we could use an org action to get a brain, thus keeping our two named and classed captives alive.
I would prefer this method, as I feel like killing off James and the bard might be a waste.
| Albrέkt Heißhungrig |
Fresh humanoid brain, huh? I guess you're right, I don't remember doing that.
Well, we do have an untrustable bard and brawler. Votes? Other ideas?
Werewolf brain would work ;)
Option 2) looks good - especially if we can source a deranged killers grey matter (as a contingency of course should Umurn's donation falls through)
| Molasbar |
Molasbar could spend his week on a organization action to try and acquire a suitable brain.
In Wraith of the Righteous, there is a redemption methodology to covert evil character to allies. Does this AP have some sort of corruption methodology we can use to bring NPCs to the dark side?
| Umurn Silverfang |
| 1 person marked this as a favorite. |
Werewolf brain would work ;)
*Another silent glare*
(I love how we're already playing with the vampire-vs.-werewolf thing here in the discussion XD)
| GM Fanguar |
Xanos did start work on the golem, but I don't know if it got past this point.
@Molasbar: It does not, but I'm sure we could engineer something. I believe the organizational action list has indoctrination as an option, which is for increasing loyalty, but could work for breaking captives. That being said, we're pretty quickly reaching the point of just making them vampires or other sentient undead, or werewolves I guess. Then again depending on how hard the team leans into the Lawful aspect of LE, it might not be too hard to recruit people.
| Xanos Doom |
I guess we could ask our followers if one of them wants to be an immortal golem in service to us forever. Someone might be crazy enough to do it.