Skull & Shackles: AP #55 - 60 (Inactive)

Game Master ThatEvilGuy

A night of revelry at the Formidably Maid sees four unlucky patrons become the latest additions to the crew of the Wormwood. Will the newcomers thrive in their new positions or become food for the sharks?


151 to 200 of 697 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Jasmine looks at Sandra, "Much thanks for your earlier help. I'm sure its return will be highly useful. Do I want to know how you came about it?" asks Jasmine. "So, you have a pretty good run of the ship after a day, that's impressive."

Looking around at the various folks on the deck, "So, how friendly is Grok, just wonderin' what it will cost me to get parchment, ink and a quill," laughing for the first time, "Stinky...Amerdan... seems like he will need regular cleaning, so I figure I could help out there."Giggling...it was obviously, a well intended means to break the tension.


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14
"Cut-Throat" Grok wrote:

As everyone is talking, "Cut-Throat" Grok passes by with a cask and a bunch of cups, ladling out some for everyone.

"Rum rations, mates. Drink up.", she says with a hard grin that brokers no argument.

The rum ration is staggeringly strong, and is more used to keep the crew docile than anything else. PCs who drink the ration receive a +1d4 alchemical bonus to Charisma, are fatigued for 1d8 hours and take 1d3 points of Constitution damage. They must also make a DC 5 Fortitude save to resist becoming addicted to the stuff. You can deliberately tip it over on deck while pretending to drink it but to do so on the ship without being seen takes a DC 10 Stealth check. Selling or spilling the rations results in punishment.

LOL...In my youth, I've been with many folks who had that 1d4 Chr bonus.


Female human NPC

"Easy. I convinced her that the items were cursed and needed returning.", she laughs softly at that. "Ye don't discount the words of a priestess of Besmara. Oh, and speak of the devil... Right on time, with the rum rations."

Since this is a new page, people may have missed Grok passing by with your rum rations.


AC20 (T 16, FF 14); HP 86/86; saves F +6, R +16, W +7; bab: 6/1; melee 8/1(+13/8), ranged +12/7; CMB 8, CMD 24; speed 30; init +6(+8); perc +11(13)(+15) mp 2/5 | kitsune rogue (pirate)/7; bard(sea singer)/2
skills:
acro 21(23,26), appr 11, bluff 6, climb 11, dd 17, disg 5, esc art 10, fly 9, intim 8, k local 5, k geog 6(8), ling 8, perc 11(13,15), prf: harm 8, prf: act 8; pr: sail 11, sm 2, soh 13, spcrft 6, stlth 19(21)(23), swm 10

Seijiro has sworn off liquor and takes the tot of rum with a look of distaste. When no one seems to be looking, he pretends to sip his drink before he spills it out. over the side, on the deck, or into a bucket, wherever it won't be noticed.

stealth check 1d20 + 8 ⇒ (7) + 8 = 15


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

I know you posted the penalties and effects of the rum but do we actually know that, yet?

If Jasmine is warned by Sandra of the effects then she will try to dump the Rum, if she is not warned she drinks.

warning and steath: 1d20 + 3 ⇒ (18) + 3 = 21

If not warned:

Charisma: 1d4 ⇒ 1
fatigued: 1d8 ⇒ 1
con: 1d3 ⇒ 3
Fortitude: 1d20 + 0 ⇒ (6) + 0 = 6


Game Master

It wouldn't be out of character for Sandara to warn against the effects of the rum rations if you want to keep your wits about you. However, if you're seen dumping it, the penalty is 6 lashes for the first offense and 6 lashes with the cat-o-nine for all subsequent offences.


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Jasmine took the risk of dumping the rum overboard. Her mind on retrieving Flotsam. Addressing Alyssen, "So, do you think you could help me get my bird back? Perhaps, you could suggest that eating a dodo is bad luck, when food is plentiful, as it runs the risk of angering Gozreh?"

Pausing, "Otherwise, I need to go visit the cook, tomorrow.'


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

For Jasmine's night time action she will try to influence a NPC, preferably Grok. She would approach Grok after she concludes pasing out rum, then touch her arm lightly, smiling, "Hello," turning on her feminine charms with the half orc.

Night action, Influence Diplomacy: 1d20 + 2 ⇒ (10) + 2 = 12

She does not know Fishguts yet, unless she met him during her run today. If she did meet Fishguts, she would try to convince him first.


Game Master

Grok is a lady half-orc and Fishguts was out spearing sea turtles all day off ship with Allysen so it's unlikely the two of you crossed paths. :D Besides, he's out drunk at the moment.


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14
GM --- Skull & Shackles wrote:
Grok is a lady half-orc and Fishguts was out spearing sea turtles all day off ship with Allysen so it's unlikely the two of you crossed paths. :D Besides, he's out drunk at the moment.

Jasmine is aware Grok is a female 1/2orc. I forgot to add a + 1 to her roll due to her trait social charmer. Anyone who could be sexually attracted to her she gets the bonus. I have the complete description in the traits on the character sheet


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Blinking her big blue eyes at the half orc, smiling softly "I know the shop is closed but forgot to ask you for something today...it would mean soooo much, if could get a something from you." Let out a cozy sigh.


Female half-orc NPC
Jasmine Rose wrote:
Blinking her big blue eyes at the half orc, smiling softly "I know the shop is closed but forgot to ask you for something today...it would mean soooo much, if could get a something from you." Let out a cozy sigh.

Ah, thought you had written "he" instead of "she". Yeah, one of my current PCs has that trait. Very fun to RP.

"Cut-Throat" looks at Jasmine. "Sure, ye can get something from me. No problem at all, lass. Tomorrow, an' ye better have coin."

She seems unimpressed with Jasmine.

The DC to change the attitude of an indifferent NPC to friendly is 15 + the NPCs Charisma modifier (in this case, 14), so her attitude stays the same at the moment. Shoulda chugged the rum!


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Jasmine blinks again, smiles "Thanks...er, how much would it cost for parchment, pen and ink? Is there even a demand for that stuff on the ship?" she asks inquisitively.

Yeah, I missed the "s" and corrected it in the pronoun.


Female half-orc NPC

"Only with the officers, not with the rest of the crew.", she thinks for a moment. "Just got some in last night, I think. Probably was yours but it's the ship's now, lass. Standard trade prices, I got a list back at the shop. Ask me again tomorrow."


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

She walks away dejectedly and heads back towards Amerdan and the other's.


Female human NPC
Seijiro wrote:

Seijiro has sworn off liquor and takes the tot of rum with a look of distaste. When no one seems to be looking, he pretends to sip his drink before he spills it out. over the side, on the deck, or into a bucket, wherever it won't be noticed.

stealth check 1d20+8

"Don't let anyone catch ye do that, Seijiro.", she says quietly. "It's the lash fer a first offence and six touches from Besmara's fingers fer the second."

"Besmara's Fingers" is slang for a cat-o'-nine tails. "Fancy Jacket", a term she used earlier, is someone who dresses and talks like a pirate but has no real sailing experience.


AC20 (T 16, FF 14); HP 86/86; saves F +6, R +16, W +7; bab: 6/1; melee 8/1(+13/8), ranged +12/7; CMB 8, CMD 24; speed 30; init +6(+8); perc +11(13)(+15) mp 2/5 | kitsune rogue (pirate)/7; bard(sea singer)/2
skills:
acro 21(23,26), appr 11, bluff 6, climb 11, dd 17, disg 5, esc art 10, fly 9, intim 8, k local 5, k geog 6(8), ling 8, perc 11(13,15), prf: harm 8, prf: act 8; pr: sail 11, sm 2, soh 13, spcrft 6, stlth 19(21)(23), swm 10

've sworn off strong drink, that I have... lost my berth on a good ship from overdrinkin' and landed here from a second bout... not goin' that route again if I can help it. Thanks for the warnin' though... I'll be cautious, he whispers his reply to her, followed by a deep, body wracking shudder as he recalls his first and hopefully last lashing.


Male Human Sea witch 1, Init +2, AC 12, Fort +1, Ref +2, Will +4

Amerdan looks down at the rum dubiously. He gestures his cup forward to Sandara.

"Would you like mine?"

Sandara hasn't given me anything. Does she not like me?


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11
Sandara Quinn wrote:
There's a redheaded lady sitting near the other people Allysen was captured with who catches her eye and nods towards her, her lips breaking into an inviting smile. She raises an eyebrow as if to say "Want to talk?"

Allysen starts to head over, but she's stopped after two steps by Grok with the rum rations. She takes the cup with a nod of thanks, but as soon as Grok is gone, she looks at the cup of liquor with disgust on her face.

I don't even like the stuff.

She walks over to the fiery-headed woman and takes a seat.

"Didn't know a keelhaulin' could be that bad." She shudders at the memory of the shredded man hanging by the rope. "Drownin's bad enough without havin' to get torn apart too."

@ Jasmine:

"I lie about as well as I was climbin' today. Though I can't imagine a bird that ugly tastin' any good."

Tossin' the rum.
Stealth: 1d20 + 3 ⇒ (3) + 3 = 6 uh-oh. The one ranger I don't put a rank in stealth with...


Female human NPC
Amerdan Stormspeaker wrote:

Amerdan looks down at the rum dubiously. He gestures his cup forward to Sandara.

"Would you like mine?"

Sandara hasn't given me anything. Does she not like me?

I hadn't decided yet what you started with since you had no equipment when I originally set out that post so I wasn't sure what she snagged for you. Don't worry, even though you smell like bilge water, she still likes you. Add your scroll of cure light wounds back as something the press gang missed.

"Nye, I wouldn't.", she replies. "Same punishment awaits if ye give it away, or sell it. Cap'n Harrigan and Plugg likes the crew subdued." She smiles at Amerdan and reaches into her bag, pulling out a few pouches and hands it to him. "But I do have a gift for ye."

She's retrieved your spell component pouch.


Male human NPC
Allysen wrote:

Tossin' the rum.

Stealth: 1d20+3 uh-oh. The one ranger I don't put a rank in stealth with...

Oh oh indeed...

As Sandara is about to reply, Mister Plugg just happens to be looking in Allysen's direction and notices her throwing away her rum.

"You there, cook's mate!", he snarls in a commanding tone. "Our rum not good enough for you? To the mainmast, filthy ingrate! Don't make me drag you there or it'll be twelve lashes!" He walks over to Master Scourge and extends his hand for the boatswain's whip.


Male Human Sea witch 1, Init +2, AC 12, Fort +1, Ref +2, Will +4

Amerdan nods his head in thanks for the pouch. He tries to conceal his disappointment about the drink and the subsequent spillage.

Stealth: 1d20 + 2 ⇒ (20) + 2 = 22.

Like a ghost.


AC20 (T 16, FF 14); HP 86/86; saves F +6, R +16, W +7; bab: 6/1; melee 8/1(+13/8), ranged +12/7; CMB 8, CMD 24; speed 30; init +6(+8); perc +11(13)(+15) mp 2/5 | kitsune rogue (pirate)/7; bard(sea singer)/2
skills:
acro 21(23,26), appr 11, bluff 6, climb 11, dd 17, disg 5, esc art 10, fly 9, intim 8, k local 5, k geog 6(8), ling 8, perc 11(13,15), prf: harm 8, prf: act 8; pr: sail 11, sm 2, soh 13, spcrft 6, stlth 19(21)(23), swm 10

oh, sh*t, it'll be no better seein' it than feelin' it. Wish I could go back to normal, curl up in a ball and cover my face with my tail... Hope there's no punishment for not watchin'. Seijiro buries his face in his mug and pretends to drink from the now empty vessel, making sure to pretend to swallow as well to add to the subterfuge. He draws his knees up to his chest, resting his elbows on them, head down.

He whispers to Sandara, "I was unconscious from three... what will six do to him? Will you be able to help him afterwards too?" He shakes his head in sorrow for Allysen, who he still thinks is a guy.


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Jasmine looks up as the bastar' begins to reprimand Allysen. In a cool gaze she stares toward the mainmast and the dried blood on the decking. Hmmmm, if three lashes had Seijiro passed out, 6 should kill the girl. It's hard to fight back without gear.


Female human NPC

Quinn whispers back, "Plugg is vicious with the whip, but if she", Sandara nods pointedly at Allysen, "is a tough one, she'll be fine. Besmara's granted me some extra healin', so I may be able to patch her up some." She says this loud enough for both Seijiro and Allysen and looks at the girl with sympathy but doesn't address her directly, not wanting to risk Plugg's ire.

Plugg'll need to do 11 points on nonlethal damage before the rest gets converted to lethal damage, so the chances of her dying are next to none. Nonlethal is counted separately from lethal damage so, in essence, he'd have to do 34 points of damage in total to kill her. Now if it was the cat-o'-nine... that one deals lethal damage.


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Allysen looks up in shock. She freezes for a second before shakily making her way to the mast.

Don't speak, don't cry, don't scream, just grit yer teeth and bear it.

By the time she makes to the mast, she's breaking out into a cold sweat and looks as pale as the foppish gnome's whit shirt.

This is not gonna be good.

Forgot to fix the statbar, Allysen's at 3 hp from her spill earlier.


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

With a dismissive snort,"She may be a gallow jumper after 6 whacks."


Male human NPC

Mister Plugg nods towards Scourge who grabs Allysen's shirt and lifts it over her head for the whipping. He stops for a second in surprise and laughs. "Not a lad, but a lass, sir!" He puts the front of her shirt low enough to cover her some but leaves her back bare before tying her hands up to the mast above her head.

"This 'as already gotten better.", he says.


Game Master

Ouch. Well, you can still take 11 points of nonlethal damage before it becomes lethal but you'll pass out after 4.


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

This is going to be terribly difficult to survive more than a couple days. The odds of dramatic serious injury are insane. FUN!


Game Master

I bet it's why your first friend is a 3rd level cleric that wants to be all buddy-buddy with you. Nonlethal damage goes away pretty fast 1/level/hour and it's healed 1/1 with regular hp from cure spells. So you won't be in TOO rough shape.


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Oh shit!

If there was any doubt that she was scared before, it's obvious now.

No, no, NO! I will not be drowned like some rat 'cuz someone decided they wanted to f@~+ the flat-chested b$@@~!

Her teeth ache as they grind in fear and anticipation.


AC20 (T 16, FF 14); HP 86/86; saves F +6, R +16, W +7; bab: 6/1; melee 8/1(+13/8), ranged +12/7; CMB 8, CMD 24; speed 30; init +6(+8); perc +11(13)(+15) mp 2/5 | kitsune rogue (pirate)/7; bard(sea singer)/2
skills:
acro 21(23,26), appr 11, bluff 6, climb 11, dd 17, disg 5, esc art 10, fly 9, intim 8, k local 5, k geog 6(8), ling 8, perc 11(13,15), prf: harm 8, prf: act 8; pr: sail 11, sm 2, soh 13, spcrft 6, stlth 19(21)(23), swm 10

Seijiro looks up questioningly when Sandara calls Allysen a 'she' and cocks his head to one side. Gah, can't smell a thing in this human form, not that I'd be able to smell much on this stinky tub anyway. I shoulda known it was a girl though. Ah well, I hope she'll be okay. Never good to set sail without a gift to Hei Feng, and I've nothing really to offer him now. We are so screwed.

He looks up toward the mast then lowers his head again as if he were too drunk to lift it higher. He lets his head loll a bit as if inebriated. The urge to watch in horror is almost as strong as the need to look away and in the end, keeping his head down wins.


Male human NPC

"Male or female is irrelevent, Master Scourge." He cracks the whip above Allysen's head, to startle her. "She'll be punished just the same, and she'll remember, won't you, cook's mate?"

He takes a few steps back and readies his whip. "Count out your lashes while you still can, girl, or I'll double them!"

He brings the whip down once 1d20 + 7 ⇒ (9) + 7 = 16 and does 1d3 + 2 ⇒ (1) + 2 = 3 points of nonlethal damage, bringing her to 0.
He lashes Allysen again 1d20 + 7 ⇒ (20) + 7 = 27 and does 1d3 + 2 ⇒ (2) + 2 = 4 points of nonlethal damage (7 total) and she passes out from the pain.
He brings the lash down three more times 1d20 + 7 ⇒ (2) + 7 = 9, 1d20 + 7 ⇒ (13) + 7 = 20, 1d20 + 7 ⇒ (12) + 7 = 19 on her unconscious form and does 3d3 + 6 ⇒ (1, 3, 3) + 6 = 13 points of damage (4 of which is nonlethal, 9 of which is lethal, leaving her dying at -6).

Roll to stabilize, it's a DC 10 Constitution check but you have -5 on your roll due to your wounded state.


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Jasmine sits there thinking Father did not have the same anger in his whip, when discipline was needed. This man whips for enjoyment, not for a lesson. Looking around at the various faces, some laughing and mocking, others somber.


AC20 (T 16, FF 14); HP 86/86; saves F +6, R +16, W +7; bab: 6/1; melee 8/1(+13/8), ranged +12/7; CMB 8, CMD 24; speed 30; init +6(+8); perc +11(13)(+15) mp 2/5 | kitsune rogue (pirate)/7; bard(sea singer)/2
skills:
acro 21(23,26), appr 11, bluff 6, climb 11, dd 17, disg 5, esc art 10, fly 9, intim 8, k local 5, k geog 6(8), ling 8, perc 11(13,15), prf: harm 8, prf: act 8; pr: sail 11, sm 2, soh 13, spcrft 6, stlth 19(21)(23), swm 10

Seijiro flinches with each strike of the lash, recalling his own experience earlier, which he'd just as soon forget. He shivers in the cool night air and grips his knees with his hands tightly. Finally when the sound of the lash stops he manages to croak out very softly, "Sandara... does she... live?"


Game Master

If Allysen doesn't make the check, and nobody else casts the spell, Sandara will cast stabilize on Allysen from afar and tells Mister Plugg that she didn't want him to be keelhauled for killing one of Captain Harrigan's sailors when he glares at her.


Female human NPC
Seijiro wrote:
Seijiro flinches with each strike of the lash, recalling his own experience earlier, which he'd just as soon forget. He shivers in the cool night air and grips his knees with his hands tightly. Finally when the sound of the lash stops he manages to croak out very softly, "Sandara... does she... live?"

"Aye, she'll live.", she replies. "But she'll be needin' Besmara's mercy. Bring her here when that worm Scourge lets her down an' I'll see what I can do fer her."

As if on cue, Master Scourge unties Allysen's bonds and mocks her for passing out so quickly before walking off.


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Jasmine gets up and walks toward Allysen, when she gets to her she begins to untie he ropes to lower her onto the deck.


AC20 (T 16, FF 14); HP 86/86; saves F +6, R +16, W +7; bab: 6/1; melee 8/1(+13/8), ranged +12/7; CMB 8, CMD 24; speed 30; init +6(+8); perc +11(13)(+15) mp 2/5 | kitsune rogue (pirate)/7; bard(sea singer)/2
skills:
acro 21(23,26), appr 11, bluff 6, climb 11, dd 17, disg 5, esc art 10, fly 9, intim 8, k local 5, k geog 6(8), ling 8, perc 11(13,15), prf: harm 8, prf: act 8; pr: sail 11, sm 2, soh 13, spcrft 6, stlth 19(21)(23), swm 10

Seijiro peers up at the mainmast and as soon as Scourge unties her, he gets to his feet. He walks with just enough unsteadiness to seem a little drunk, and heads up to Allysen. He picks her up as gently as he can and brings her over to Sandara, assuming no one else interferes. He mutters softly to himself in Minkaian as he carries Allysen.

Minkaian:
Hei Feng take both their souls to the deep for this. referring to Scourge and Plugg both


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Jasmine assists in carrying Allysen to Sandra. Pulling the back of her shirt down a bit to cover her welted flesh.

Looking up and saying to the others, "We should get her to her bunk." Continuing, "if we are going to survive, we need to discuss - how.


Female human NPC

Sandara moves over to Allysen's unconscious form.

"Besmara, show mercy to this child of the seas on this vessel dedicated to you so that she may work the Sweet Trade as one of yours." she prays.

Sandara spontaneously casts cure moderate wounds and heals Allysen for 2d8 + 3 ⇒ (1, 2) + 3 = 6 points of damage, leaving her at 0 and staggered. She follows it up by casting cure light wounds and heals Allysen for another 1d8 + 3 ⇒ (5) + 3 = 8 points of damage, bringing her up to 8 hp and removing all her nonlethal damage.

"That should help. Are ye alright, lass? Ye took a nasty lashing."


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

"Sandra, thanks ... can you direct us to crew quarters."


Male Human Sea witch 1, Init +2, AC 12, Fort +1, Ref +2, Will +4

Amerdan looks to Sandara, his thick eyebrows knotted in a frown.

"Speaking as one healer to another, surely you cannot condone such senseless injury?"


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Oh yay, I don't have to do it now.

As soon as she wakes up, she seems a little delirious.

"Don' drin' musch. Learn tha' in Ilizhmahgor'i."

After the second healing spell.

"Helluva way to spend me brithday."

The mostly horrid day seems to be finally getting to her. Her eyes water, but tears refuse to fall. A shiver runs down her spine as she pulls her shirt all the way down.

"Twelve years at sea, o' hiding me self, an' they strip it away in twelve seconds." She curls up, her hand reflexively going for the knife in her boot. She doesn't draw it, just runs her thumb along it to assure herself that it is really there. "I don' wanna drown. I don' wanna be turned into a whore. I don' wanna be knocked up with one o' these bastar's kids. I don' wanna drown."


Female human NPC
Jasmine Rose wrote:
"Sandra, thanks ... can you direct us to crew quarters."

"Aye, Jasmine. Go down to the middle hold and follow the stairs further down into the lower hold. The berths be there. Just string up a hammock. There are also lockers down there with keys available from Grok to keep yer effects."

She turns towards Amerdan. "Nye, I do not condone it, but I'm not the Cap'n, now am I? I'm already on Scourge's short list, no need to give him any other excuse to use his lash.", she scowls towards the boatswain.


Female human NPC
Allysen wrote:
"Twelve years at sea, o' hiding me self, an' they strip it away in twelve seconds." She curls up, her hand reflexively going for the knife in her boot. She doesn't draw it, just runs her thumb along it to assure herself that it is really there. "I don' wanna drown. I don' wanna be turned into a whore. I don' wanna be knocked up with one o' these bastar's kids. I don' wanna drown."

Sandara kneels down besides Allysen and speaks gently. "Don't fret, Allysen. There are no ship's whores on the Wormwood an' the crew won't lay a hand on ye like that for fear of Plugg's whip. He's a right bastard, that one is, but he follows the Cap'n's laws like they were handed down from the gods. Even Scourge's got to abide by them."


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Jasmine scrunches her face up at Amerdan, It's not a matter of condoning the senseless injury... pauses thinking sometimes a lesson needs to be taught she is LE...but we are without gear, with few friends and out matched. In essence, we are tiny fish swimming with sharks. We have little to do but work with one another, help each other get the gear we need the most for survival, and plan a wrath of vengence, if we can can.


Male Human Sea witch 1, Init +2, AC 12, Fort +1, Ref +2, Will +4

Nodding his head in agreement, Amerdan follows Jasmine and Allysen below decks to the berths, being mindful to catch the wounded tomboy if she stumbles. He'll lock eyes with Jasmine if he can, widening them immensely in the universal innuendo of "WHAT THE HELL IS GOING ON HERE!?!?!"

Perception check to see if anybody is looking at them: 1d20 + 2 ⇒ (7) + 2 = 9

Sense Motive to see if anybody seen is suspicious of them: 1d20 + 2 ⇒ (10) + 2 = 12


F Elf Wizard, Air Elemental, Lv 3, Init. 9,, P 5, AC 13 (21), 13T, 10 (18)FF, HP 13/13, F2,R 4 , W3, CMB 1, CMD14

Do we pass Grok to get keys? If not that is fine for now, worry about that the next ship's day.

Finding an area where we can put up 4 hammocks relatively close by. Looking around to see if I see anyone snooping by us. So we can talk a bit.

perception: 1d20 + 0 ⇒ (18) + 0 = 18 I edited the original dice roll, I typed in 1d100...oops.

151 to 200 of 697 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Skull & Shackles All Messageboards

Want to post a reply? Sign in.