Sheik Voodoo's Katapesh Nights (Inactive)

Game Master voodoo chili

From the City of Bazaars to the City of Brass.
Kelmarane.


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Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Amir is not feeling well, but I am sure he would agree with the decision to move on :-).


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I wouldn't say all the guys are fawning over Xillia. Karethas certainly is, but not necessarily the others :-)


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Amir fawns over all women and will give Kzrira her do in just a little bit ;-)


Male Elf Bard - 1

Faelar is not fawning over her or flirting with anyone. He is just grateful Xilla is okay and that they are allowed to keep the books. As for Kzrira, friends would be the furthest he gets interested in.


Male Elf Bard - 1

I apologise in advance if Faelars personality gets us into trouble. As Amir said in game, I am young for an Elf and have not seen any races other than I was raised with. So far I have no reason to be wary of this Gnolls as they have not done anything to warrant caution ... So far.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5
Faelar Braegen wrote:
I apologise in advance if Faelars personality gets us into trouble. As Amir said in game, I am young for an Elf and have not seen any races other than I was raised with. So far I have no reason to be wary of this Gnolls as they have not done anything to warrant caution ... So far.

I think its hilarious. The idea of this elf being so nice to Gnolls is great narrative. It'll be worth whatever comes.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Thats ok, I think that Kzrira is starting to become Xenophobic, so it should be a good mix.


I think it works fine, Faelar. I'd expect someone with a low Wis/ High Cha to be a bit niave in an endearing way.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Yeah, i'm not adverse to some trouble for the purposes of roleplaying. I also found it entertaining that you were being so polite to the gnolls. Just be prepared when Karethas' impulsiveness and lack of composure causes us some problems. :-)


Kzrira:
hey Tirion, let's see how Zolurket starts out and I'll keep you in mind if I need a replacement.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)
Sheik Voodoo wrote:
** spoiler omitted **

DM VooDoo:

Thanks - I would have jumped on that in a second as the whole dwarven undead dungeon sounds cool - I had no clue that Voices and VooDoo's campaigns were different as I had not looked at the names that carefully. Doh...


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Heh - you guys think that this party has a lack of clerics and fighters, you should see the campaign I just joined.
7 people -- 1 fighter, 1 halfling paladin with 14 str, 2 clerics with 8 strength, a witch, a sorceress, and a wizard -- one of the clerics is going multi in wizard, the other bard I think. Thus we have essentially 5 spellcasters and only 2 frontline fighters - should be very interesting.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

That is a crazy amount of magic 8-).


What do y'all think about the pace?
seems a bit slow to me. not sure if that is just the fact that folks are busy or lack of interest in the introductory sleuthing?
i'm cool if this sidequest isn't your thing. I run thing pretty sand-boxy so don't feel like you have to follow a certain path if something else might be more interesting. I can always get us back on track.


Male Elf Bard - 1

I am thoroughly enjoying it. The side quest has made for an interesting introduction as to how we all know each other and because of that I am happy to let it continue. The pace is good too, your doing an amazing job.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Posting has been spotty for me just due to random life stuff. I like where we are going, we dont seem to be any slower than my other games.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I'm really enjoying myself. I didn't talk much in Dogtown because everyone was speaking gnoll and Karethas doesn't speak the language. I didnt mind that because i had been doing a lot of talking. Otherwise the pace is fine, I am definitely still engaged. I love the mix of NPC's you've been using. They are each really interesting. I do post less on weekends, but that is just because they are busy and I can only post from my phone.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I am having fun. A little slow, but I feel that all the pbp are slow, it is just something that I have to deal with. I am enjoying it so far.


very well. I guess I just have been in some very active PbPs. anyone in one of Zyren's games knows to expect possibly a donzen posts a day :P. the slower pace here is fine I just wanted to make sure we weren't in any danger of stalling out. thanks for the responses.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I check the site much more than I post, but I don't want to seem that I'm trying to take over the game. So I don't post a lot of times to give others a chance to post.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Yeh - I am in one of DMZZ's I get up in the morning and find that there are 20 posts to read up on. I would not complaint if things went faster. I am on several times per day, the question is how often the other three are on and the speed they want to play at.

Also with the combat skills and not being a skill monkey, I am not quite as strong in this part of the campaign, so I am often waiting for someone else to initiate the discussions with the NPCs.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I am on often though on the weekends more so with a phone and so it is harder to post anything of consequence. Additionally it is easier for me on weekdays because I am at work and get breaks to check in where as at home I wrangle my 15 month old in my free time until later at night. If things pick up the pace I will probably be able to reply and if I don't it easy to imagine Amir simply standing in the background stoking his moustache waiting for the moment to strike! :-p


Male Elf Bard - 1

I do split shifts at work, in the morning and the afternoon. I am usually on here when I am not at work. So if you want to pick up the pace at all, I am fine with that.


just found out i've got work travel. If internet access is lacking i'll be back fri night.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I did some of the leg work for buying supplies. Here are the prices listed in the book.

10 Waterskins per person 10gp
10 days of Trail rations per person 10gp
2 donkeys with pack saddles 26gp

So the total including food and water for Xander and Shank is 146gp

Also figured we might want:
Tent 10gp


Male Elf Bard - 1

Notice how Amir has become the group leader?

We don't need to buy water, donkey or tent for myself. I already have them, but food, I will need.


I think Faelar already has a whole donkey cart thing going so really you only need food and tents if you want them. You could have a barrel of water in the cart. You'd be on foot with the wagon for carrying supplies, Faelar and maybe Xilla.

Shank will take care of his own food.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I became the group leader? When did that happen?


I just think Amir is in his element dealing with the shady side of Katapesh ; )


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I have to admit, I was slightly worried about the history and traits connecting a "good" character with shady Katapesh but I feel like I have hit a good stride with Amir. I have always thought of Robin Hood like characters for CG but I feel like the more Middle Eastern influenced rogues with a certain brutality and cavalier attitude fits better than I might have thought at first...at least so far ;-)

Sheik Voodoo:
I realize I didn't specify this time but is it okay for us to assume that Amir will reset his spring loaded sheath during down time if I don't specify it? I will be conscious of saying it if the pace of action seems heavy but I want to make sure we are on the same page...


Amir- check.

I had forgotten about Hota. I haven't seen this much livestock on a party in a while. You guys are definitely ready to travel :)


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

So it may not be in the stars but I am totally in love with the idea of Amir having a gnoll bruiser/tracker as a cohort. Something about this older rogue who is super nice and then calls in the gnoll to play bad cop. *shrugs* We may totally get stabbed in the back or he may decide to move on to other things but I am liking Shank.


Male Elf Bard - 1

I just realised that when I stated Amir becoming the party leader, it could have sounded like I was complaining. I would just like to make it clear that, that wasn't the case. I am happy for Amir to be in charge, we are all turning to him for advice and in my opinion he seems to have an aura of leadership.

So I meant not disrespect or anything when I said that and if anyone took it that way, I am truly sorry. I think you are playing Amir brilliantly, I am very envious of you.

I am just going over the pulling weight of my mules. I remember you saying they would have 16 Str. But are they medium size, or large? In 3.5 they were large, so just thought I should check.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5
Faelar Braegen wrote:

I just realised that when I stated Amir becoming the party leader, it could have sounded like I was complaining. I would just like to make it clear that, that wasn't the case. I am happy for Amir to be in charge, we are all turning to him for advice and in my opinion he seems to have an aura of leadership.

So I meant not disrespect or anything when I said that and if anyone took it that way, I am truly sorry. I think you are playing Amir brilliantly, I am very envious of you.

I am just going over the pulling weight of my mules. I remember you saying they would have 16 Str. But are they medium size, or large? In 3.5 they were large, so just thought I should check.

Oh I wasn't upset I was just a little surprised, I suppose to an extent he has been giving lots of advice but I was thinking that Kzrira was more actively moving us in a leader like way. It ebbs and flows I suppose, ultimately I am really enjoying the group composition and interaction.

I appreciate the compliment, I have been trying to give Amir a distinct voice and flavor, I am glad that is coming through!


Male Elf Bard - 1

Ah, found everything I needed in the previous discussion posts concerning the mules size, etc. I have changed the pulling weight of the mules to the correct weight. I had it as 1 mule at its heavy load before, instead of 2 mules at their dragging load. Silly mistake I made!

I think Kzrira has been pushing us forward mostly, I agree. She is also the only person to have openly stated multiple times what her goals are. I think I have mentioned it 2 or 3 times.

I am definitely enjoying this game and group. Compared to the other games I have played (not many) this is going at a nice pace and we are all interacting with each other well and the characters personalities are shown perfectly. It is a real honour to play with you all.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I am not trying to push everyone ahead, I just tend to be impatient. Also, with my low score being a 10 in Wisdom, I figure that I tend to be impulsive making decisions without thinking of the consequences, so you all may want to slow me down sometimes.

I am really enjoying the roll playing and game so far.

The Exchange

Male Human Desk Monkey 2/ Logistics Guru 3/ Over-educated 2/Gamer 6

So here is the thing...Amir gets 10% off all standard items at the Nightstalls (its one of my traits) so I am not sure that discount applies if Xilla is doing the shopping.

2. is I get 10% more on selling standard items and I am not sure if Kzrira's bauble applies.

If Voodoo wants to chime in on that we can move on to the Sand Dragon and hash out this other stuff in the background.


PirateDevon wrote:
So here is the thing...Amir gets 10% off all standard items at the Nightstalls (its one of my traits) so I am not sure that discount applies if Xilla is doing the shopping.

The deal with the Nightstalls is that they are specifically for more taboo or illicit items- poison, cadavers, kidnapped slaves, hell pacts. I don't think iron rations are really that evil although your views may vary :P

I think the trait ought to be more general so Amir can direct Xilla to the cheapest shops and of course Xilla knows how to work it and can be quite a shrewd bargainer as well- so go ahead and apply the 10%.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I love RPing Karethas' low wisdom. He's smart, but doesn't always fully think things out.


Male Elf Bard - 1

I am trying the same sort of thing. Faelar is intellectual, but doesn't have a lot of common sense. It is making things most interesting.

Kzrira, thanks for the "shut up" sign. I couldn't have worded it any better myself and glad you noticed I wasn't whispering. Helps flesh out the character a bit...I hope.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)
Faelar Braegen wrote:

I am trying the same sort of thing. Faelar is intellectual, but doesn't have a lot of common sense. It is making things most interesting.

Kzrira, thanks for the "shut up" sign. I couldn't have worded it any better myself and glad you noticed I wasn't whispering. Helps flesh out the character a bit...I hope.

My wisdom is 10, you may have noticed the sometimes ill times and impulsive statements and actions I do.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Leaves the rogue as the voice of "reason". Hilarious.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I will keep a list of the looted items and money in my profile if no one else wants to. We can divide it later.


Male Elf Bard - 1

I have just been going over the encounter and realised that no-one added in the +1 to attack and damage, that they were receiving from my performance. It applies to ALL attacks that require an attack roll, including your Acid Dart, Karethas.

If you feel more comfortable without the bonuses, then I may see if I can change my Arch-type to one discussed with Voodoo previously.

The choice is up to all of you.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)
Faelar Braegen wrote:

I have just been going over the encounter and realised that no-one added in the +1 to attack and damage, that they were receiving from my performance. It applies to ALL attacks that require an attack roll, including your Acid Dart, Karethas.

If you feel more comfortable without the bonuses, then I may see if I can change my Arch-type to one discussed with Voodoo previously.

The choice is up to all of you.

Nope - bonuses are good. I had posted before you posted your action.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Oops, I think of the bonus as a melee thing, so I didn't even think of the use with the Acid Dart. Will do in the future!

Almighty VooDoo, a rules question if you don't mind! With the spell Hydraulic Push, do you rule that it can only be used to push a target away from the caster, or could it be used to push in other directions (for example, to the caster's right or left, or towards the caster?) It is not clear in the RAW and I am not aware of it being addressed elsewhere.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Mhmm I like bonuses I just had thought that Voodoo would calculate it rather than have us insert it (since we often post out of order) I am fine to account for it myself though.


Male Elf Bard - 1

Ah right, I am glad to hear they are welcome. I would hate to be doing them if no-one used them, it would be a waste of time. Time I could use to fight. But seeing as you all like to use them, I shall remain the knowledge hungry bard, you have all come to know.

Voodoo, would you prefer us to add in the bonuses from my performances on each attack and damage, or would you like to add them afterwards? Personally I am up for us writing them in, as it can be easy to forget them all the time if you have to do it.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

The way that I do it, when I remember, is to put bonuses after the attack - i.e.:

1d20 + 3 + 1 + 1 + 1 ⇒ (11) + 3 + 1 + 1 + 1 = 17 +3 str, +1 weapon focus, +1 magic weapon, +1 bard competence

This does two things, lets others know if you forgot something, and saves the DM a headache when trying to figure out why you are at like +13 or something to hit.

On future rounds I might only do 1d20+6 and only add the comment if there was a change - Power Attack or something.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Amir brought up a point I have been thinking about. DMV mentioned a while back that he is open to some tinkering with character builds up until 2nd level. When I made up Karethas I wanted to stay away from the standard min/max build of having the low Str. I also wanted to have him be young, impulsive and a bit rash, so I went with the low Wis not really thinking about how the rest of the party would fit in with that. Now that we've been playing for a bit, I see Faelar has the low wisdom weakness thing covered :-), and there is not another class in the party with strong Will saves. So I was considering lowering my Str to 8, my Chr to 14 and raising my Wis to 12. This would raise my will save by two without really effecting much else. I would still play Karethas as young, impulsive, and rash, but the low Wis isn't necessary to justify that. Obviously I wouldn't do this until after we left this house in game, but I wanted to see if anyone (specifically DM Voodoo) would mind if I made the change?

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