Shards of the Titanswar

Game Master EldonG

The ruined monastery is exactly one of those places parents warn their children about. I wonder why...


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"Wait!" orders Baldek with a perplex look.

"That wolf doesn't bleed..."

Liberty's Edge

Baldek, Your hands and chest are liberally spattered with blood.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Antonio jumped a foot in the air and turned at Baldek's shout, crossbow pointing around wildly. Seeing no threats, he sagged against the wall and let his breath out with a sigh.
"Cayden's beard and moustache! You almost gave me a heart attack Baldek! What is your major malfunction?" He said as he looked over Baldek critically.


Baldek frowns and walks over to the dead wolf to check if it bled: "I'm not dreaming..?"


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Going to take a liberty and role play here, if you don't mind Eldon.

A sinking feeling washes over Reiko as the actions of the axe start to come clear.
Baldek... Dip the axe head in some blood. It doesn't matter where from, and if there isn't enough we can cut my hand on it. I have a feeling that thing is more sinister than we thought...


"Reiko... You're creeping me out..." roars Baldek, though he does dip it.


Aasimar, Bardadin 7 | HP 92/92 | AC 27 (t20, ff18) | CMD 27 | F +12; R +17; W +12 | perception (darkvision) +13, sense motive +17, initiative +10 | active effects: --

using detect evil while watching Baldek and Reiko experiment with the axe

Liberty's Edge

The axe does indeed suck up the blood. When brought in contact with a puddle on the floor, you see blood slowly streak along the blade - then slowly...evaporate?

Auric:
It take you a moment to see it - it's vague, and weak. It's as if a very weak evil was asleep -or in hibernation. Rating evil on a 1-10 scale, it's weaker than a one.


Aasimar, Bardadin 7 | HP 92/92 | AC 27 (t20, ff18) | CMD 27 | F +12; R +17; W +12 | perception (darkvision) +13, sense motive +17, initiative +10 | active effects: --

"I would suggest you not do that Baldek..." Auric says apprehensively, "there seems to be some evil lying dormant in that weapon... perhaps allowing it drink blood might not be a wise choice... Where did you get this?"


Baldek shrinks away from the corpse, staring at the blade: "He gave it to me..." he says, pointing a finger at Jun.

First the face-book, now this...


HP 17/28 AC15 Nia'Nikta

Nia'Nikta growled.

"Enough. We will examine the blade later. We know its a blood drinking blade which means it is magical. Give me enough time later and I can identify its properties. If you don't want to use it that is fine but lets quit dawdling here and finish what we came here to do. If we get hung up about every dormant evil then we won't get any further." Her voice was firm but not condescending.

"Now Antonio, you mind taking point. Your eyes seem to be sharp. Baldek, Auric and Reiko you should follow behind him. Then me and Alyra with possibly Jun, Tania followed by and Sakura and Aya. Tania since you are ranged you should probably be in the back or middle with Auric and the others. Alyra, take my hand and I will guide you. Now that that is settled shall we continue on."

'I had heard adventurer's could be hard to handle but this was like herding cats that see shadows and shiny things around every corner.


Male Human Dual-Cursed Oracle of Life 3 Hps 33/33 AC 19 FF 17 T 12 CMD 14 Fort +3 Ref +3 Will +5 Init +2 Per +2

Jun looks around, "That was Doran's axe he left behind. I had no idea!"


"Dawdlimg!? DAWDLING!?! Look, I'm so sorry to have interrupted your cooing of dire wolf cubs! But you're right. We need to get the ogres to leave this place..."

I wonder what dawdling means... Can't be good.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Antonion peered at Baldek's axe with an uneasy expression.
"Good lord. Just like that rock under the farmhouse..."
He shook his head and turned back to scouting.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

That's what I was afraid of, Antonio. That axe cannot be good. I suggest we keep a close eye on it, and on you, Baldek, should the axe start to have a negative influence on you.

He looks once more at the dwarf, and then makes way to follow Antonio.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

"Need a Cleric..." Sakuro muttered, her fingers twitching with interest. Look, it was a probably-magical item of some kind, okay? The fact that it was possibly evil - and perhaps hideously so - didn't mean she wasn't interested. This was studying, dangit! Knowledge! Power! Libraries! And puppies.

She did, however, take her place towards the rear of the group as she kept her magic ready.

Liberty's Edge

I assume the party is moving again?

Which way?


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Having reloaded his crossbow, he looked up ahead at the intersections.
Carefully, he approached the larger one to the right.


Female Elf Wizard

Aya follows Antonio.

Liberty's Edge

The tunnel takes a jagged right and left, and leaves you looking into a chamber piled high with refuse, and a chamber beyond it. There's a rather nasty stench rolling off of the pile.


The smell reminds Baldek of his last night in prison before the execution. He brings a hand to his neck and shudders, but remains quiet.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

Sakuro grimaced at the scent, kind of wishing she'd prepared magic that could waft it away. Also - somewhat to her regret - she eyed the pile carefully, looking for any sign of creatures hiding within.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21

Liberty's Edge

To everyone's surprise, the pile stays still - except for a number of tiny vermin that crawl all over the surface, and often under it.


Baldek points to the chamber beyond, waiting for Antonio to sneak in.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Reiko crinkles his nose in disgust, and then casts detect magic on the pile.
The dumb brutes may have thrown away something valuable. It doesn't hurt to check.


Aasimar, Bardadin 7 | HP 92/92 | AC 27 (t20, ff18) | CMD 27 | F +12; R +17; W +12 | perception (darkvision) +13, sense motive +17, initiative +10 | active effects: --

"That would have to be a pretty strong aura to be worth digging through ogre sh!t for..." Auric says quietly with a mix of surprise and disgust.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Oh, believe me, I agree completely. Still...

Liberty's Edge

Reiko:
You get nothing.

Perception, dc 15:
There's something moving around in the chamber beyond. You can hear the movements.

Separate Perception, dc 20:
Back behind you is the sound of many very muffled footsteps.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Perception: 1d20 + 5 ⇒ (20) + 5 = 25

"I hear something behind us." Sakuro whispered quietly, focusing on the magic that would let her send a spread of grease across the ground at a moment's notice and turning to face the rear of the group. If there were enemies back there, then hopefully she'd be able to interrupt any actions on their part...

Ready Action: Cast Grease if enemies charge and/or approach too close to the group.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Well, there's nothing in the refuse, now we deal with this... Reiko whispers back as he sidles up the the side of the door way to stay hidden and strike out at whatever comes through.


HP 17/28 AC15 Nia'Nikta

Perception 1: 1d20 + 6 ⇒ (5) + 6 = 11
Perception 2: 1d20 + 6 ⇒ (16) + 6 = 22

Nia'Nikta had cast prestidigitation on her clothing to make it smell far sweeter than what the refuse smelled like. Wet dog would be a preferable smell.

As everyone alerted her ears would perk up and she catch's foot steps behind them. Uncoiling her whip she held the torch high her eyes trying to pierce the darkness.


Female Elf Wizard

Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Perception: 1d20 + 7 ⇒ (12) + 7 = 19


Aasimar, Bardadin 7 | HP 92/92 | AC 27 (t20, ff18) | CMD 27 | F +12; R +17; W +12 | perception (darkvision) +13, sense motive +17, initiative +10 | active effects: --

perception: 1d20 + 5 ⇒ (12) + 5 = 17
perception: 1d20 + 5 ⇒ (15) + 5 = 20

"There's footsteps through the door, and behind us," Auric points out to any haven't noticed yet, "we should pick one enemy and hit it hard and fast before we find ourselves flanked."


"What happened to talking to them!?!" asks Baldek, not so happy at the turn of events.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Perception: 1d20 + 7 ⇒ (3) + 7 = 10
Perception: 1d20 + 7 ⇒ (4) + 7 = 11

"The one behind the door can wait. About face and let's take the one behind us! Go, go, go!"


Aasimar, Bardadin 7 | HP 92/92 | AC 27 (t20, ff18) | CMD 27 | F +12; R +17; W +12 | perception (darkvision) +13, sense motive +17, initiative +10 | active effects: --

"If it's stalking us, Baldek, it's not an innocent..." Auric says quickly and quietly, just the same, why don't you and I go first and we can make sure..." Without really waiting for a response, he rushes back around the corner.


Female Elf Wizard

Aya follows Auric.


HP 17/28 AC15 Nia'Nikta

Nia'Nikta was about ready to strangle someone. But in this type of situation it was normal.

'A lot of rushing decisions and no really waiting for acknowledgement. Running into a situation where it could be dangerous to rush ahead without a thought. Definitely the trademark of an adventurer. Someone who is to sure that everyone will follow their lead and that the noise of any battle that may happen doesn't stick them in the same flanked position in a more narrow corridor making them unable to effectively strike their enemies. It could also be good but no one knows and no plan to protect the flank. And Auric isn't bothering to be stealthy so everyone will hear him rushing about.'

Looking as Aya followed Auric she decided it was best to be directive and protect their flank.

"Baldek, if you want to talk with them hurry before Auric strikes. I'll protect our rear. Jun its probably best you go with them, Alyra, with me. Antonio, since you are in a rush go. Reiko, help us protect our flank as we withdraw to assist Auric in his rush. We must not let ourselves get caught with a weak flank. Sakuro, I know your magics are good at controlling an area so stay with us since Aya is assisting them. Let's move back the way we came Together. Tania, you can go with which group you want." She directed and waited for acknowledgement from everyone and would motion for them to leave.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

"One of these days, she'll learn my name..." Sakuro muttered under her breath. Weren't bards supposed to be better about that sort of thing?


HP 17/28 AC15 Nia'Nikta

Edited above, sorry auto correct on Phone! Now saved

Liberty's Edge

Heading quickly back, you get to see what may seem a bit remarkable - the ogres apparently became aware of your presence, and are quickly - and as quietly as ogres can - fleeing their home. Some are already out, but one young one and two adults are heading to the entrance tunnel as you get to a vantage point where they're visible.

Once they see you, they panic, and start to run. They aren't wearing armor, so they move pretty fast.


Baldek makes intinidating motions, accompanied with forgotten cursing from his grandmother's side, but mostly watches them run off. Satisfied with the turn of events.

"AND DON'T COME BACK!!!"


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

If Sakuro was close enough, she'd be flinging out a Grease spell to try and trip at least some of them up - aimed to catch as many as possible, but she would settle for what she could get. If not, she'd simply be holding the charge, ready to unleash it on anything else that came their way.


Aasimar, Bardadin 7 | HP 92/92 | AC 27 (t20, ff18) | CMD 27 | F +12; R +17; W +12 | perception (darkvision) +13, sense motive +17, initiative +10 | active effects: --

"Well, that was easier than I expected..." Auric says, carefully backing away from the fleeing ogres, "let's go open that door and let them know that it's time to go."


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Antonio started to lunge forward, then paused... Well, they were running already. If he caught them, he might have to cut them down from behind, and the job was already ripe with filthy business.
He waited.

Liberty's Edge

You can cast the grease if you like, but it's unlikely to do much unless the party pursues. Also, there's no door to the chamber beyond - it's just more cave, through a bit of a pinch.


Female Elf Wizard

Aya heads in the direction that the ogres came from.

Liberty's Edge

They must've come from one of the passages that 'Y' out of the cavern, but which one?

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