Shadow of Ascanor (A)

Game Master Mar Nakrum

Within you runs the blood, and curse, of nobility. Why being the scion of some distant and ambitious ancestor grants you the right to rule is not for us to judge, but to act upon. Last year, you received correspondence from the elderly Beauturne, inviting you to attain the prestige and honor owed to your lineage. You have met with the man in person, a grotesque looking and hardened creature, yet his genuine desire to strike against the Palatinate Council of Lozeri inspired. You have joined to his venture, and soon you will meet with your new comrades in secret, in a small tavern in the vacant old capitol of Ardis.


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Questions, comments and the like concerning the campaign.


NE Varisian Cleric of Ruzel 3 | HP: 24 | AC: 15 (12 Tch, 13 Fl) | CMD: 12 | F: +5 R: +4 W: +5 | Init: +2 | Perc: +7 SM: +2 | Active conditions: |

FURST

Nah, but really. I'm very excited to see how this pans out and to get to know all your characters. Let's all have a blast, guys!


I r here. When will the first gameplay post be...that is actual gameplay?


Female CN Varisian Shadowcaster

Here darlings~


Game left due to change in work situation

I poke this section of the thingy


N Varisian Slayer 3 | HP: 29 | AC: 16/18 {Shield} (T: 12 FF: 14/16) | CMD: 20 | F/R/W 5/5/1 | Init: +2 | Perception: 6 (7 vs Traps) Disable Device (8) Intimidate (7) Kno (Local) (7) Sense Motive (6) Stealth (8) Survival (6) | Active Conditions: |

Here I am. Just realized I need to wrap up my gear, whoops.


Jacob Romero wrote:
I r here. When will the first gameplay post be...that is actual gameplay?

I'm going to wait until everyone is ready, which includes formatting your character information sheets as per my bidding in the player's guide. The player's guide will also be updated soon concerning how I'd prefer the game be structured, but to summarize: close 3rd person narrative, bolded dialog, italicized thoughts, no text walls, GM does most of the rolling.


First bit of business, will each of you please post a short, two or three sentence biography and your descriptions in gameplay.


Please refer to Marris Ghalmont for character status formatting.

Specifically, I want everyone to copy this set-up:

Race: NE Varisian
Classes/Levels: Vexing Daredevil 3 | HP: 22 | AC: 17 (13 Tch, 14 Fl) | CMD: 15 | F: +3 R: +7 W: +8 | Init: +3 | Perc: +7 SM: +7 | Active conditions: |


I've created an OOC discussion thread for both groups here, should you feel the need, as I do, to discuss both games at once.


Female CN Varisian Shadowcaster

done


Kiara, please go ahead and change Human to Varisian.


Female CN Varisian Shadowcaster

am I Varisian tho :/

I thought I'd be Nidalese if anything


Kiara Alina wrote:

am I Varisian tho :/

I thought I'd be Nidalese if anything

The major ethnicity of Nidal is Varisian, it's the same for Ustalav and Varisia.


Female CN Varisian Shadowcaster

okee then =]


Game left due to change in work situation

You can kind of get a feel for the major ethnicity of the region by the languages spoken in the area. Nidal has Common, Shadowtongue, and Varisian.

Think of it like being of Scandinavian or East Asian decent living in America, rather than being American in America.

Speaking of which, I should change mine to Keleshite I think, though the page on Qadira seems to differentiate between a true Keleshite and a Qardiran...


Yazmine Khera wrote:
Speaking of which, I should change mine to Keleshite I think, though the page on Qadira seems to differentiate between a true Keleshite and a Qardiran...

Looks like you have your pick of Keleshite or Taldan.


The gameplay thread is active!


I just remembered something. A handy haversack can hold 80 pounds in the main portion and a skeleton weighs only about 20. I think you know where I am going. I can control up to 3HD with Command Undead. Can I assume I have managed to bind one or two? And then stuffed them in the bag?


Jacob Romero wrote:
I just remembered something. A handy haversack can hold 80 pounds in the main portion and a skeleton weighs only about 20. I think you know where I am going. I can control up to 3HD with Command Undead. Can I assume I have managed to bind one or two? And then stuffed them in the bag?

Two 1HD skeletons may be found in your bag of holding.


Hehehe. Neat. Always wanted to do that.


This is a world of pure imagination terrifying dread, after all.


Last thing. The skeletons right of the bestiary have, as gear, a broken chain shirt and a broken scimitar. With mending I can fix that. But I want to give one a heavy shield and the other a longbow. So one is tank and the other is support. Do I have to buy all this or can I mend what they already have and add the rest? Or are they just claws only?

And might as well get this out of the way too since it will likely become an issue. Do me and my minions, for there will be more, all move on my init or separately?


Jacob Romero wrote:
Last thing. The skeletons right of the bestiary have, as gear, a broken chain shirt and a broken scimitar. With mending I can fix that. But I want to give one a heavy shield and the other a longbow. So one is tank and the other is support. Do I have to buy all this or can I mend what they already have and add the rest? Or are they just claws only?

For the sake of fairness, you'll need to equip them out of pocket.

Quote:
And might as well get this out of the way too since it will likely become an issue. Do me and my minions, for there will be more, all move on my init or separately?

Good question. I'm planning to implement group initiative, so your minions will go at the same time as you.


Copy that. I think I have the coin for all that.


Jacob, what's your alignment?

Also, could you update your stats to include said alignment plus Varisian Necromancer 3 please?


LE. Updated. Sorry, I had that set to CN for the longest time.


No problem, there's a lot to keep track of.


N Varisian Slayer 3 | HP: 29 | AC: 16/18 {Shield} (T: 12 FF: 14/16) | CMD: 20 | F/R/W 5/5/1 | Init: +2 | Perception: 6 (7 vs Traps) Disable Device (8) Intimidate (7) Kno (Local) (7) Sense Motive (6) Stealth (8) Survival (6) | Active Conditions: |

Working on updating my sheet now. Question for the GM is as follows: Do you have any issue with my "handy haversack" being more a shoulder satchel versus a backpack? I imagine with two swords, a shield and a longbow strapped to his back an actual backpack might be a bit clunky compared to a lower slung bag? Just a visual thing...

Edit: I forgot I didn't get a haversack. Though eventually I would ask this so I will leave it here...


Aldric Beauturne wrote:

Working on updating my sheet now. Question for the GM is as follows: Do you have any issue with my "handy haversack" being more a shoulder satchel versus a backpack? I imagine with two swords, a shield and a longbow strapped to his back an actual backpack might be a bit clunky compared to a lower slung bag? Just a visual thing...

Edit: I forgot I didn't get a haversack. Though eventually I would ask this so I will leave it here...

I'm fine with cosmetic changes.


Game left due to change in work situation

Sorry for not posting yet. Apparently Yazmine is going to be late to the party. Busy day. I'll post something glorious when I get home to compensate!


Thank you for the update, and that's fine, I wanted you to post after Marris anyway.


Game left due to change in work situation

I shall post after him then! I'm home and can start putting things together any time


You're up.


Game left due to change in work situation

I only think I'm responding to your perception check correctly. Feel free to correct me.


My mistake, I was talking to someone when I wrote that...fixed now.

Anyway, you don't need to change anything.


Feel free to continue chatting in-character, I'm going to leave some time for Kiara to chime in before the barkeep pushes the story forward.


Female CN Varisian Shadowcaster

Oops ok, let me edit my post, gimmie 3 mins.


Male NE Varisian Vexing Daredevil 3 | HP: 22 | AC: 17 (13 Tch, 14 Fl) | CMD: 15 | F: +3 R: +7 W: +8 | Init: +3 | Perc: +7 SM: +7 | Active conditions: |
Marris Ghalmont wrote:

Marris sneers petulantly back at the barkeep.

The barkeep takes a -2 penalty to his Will saves while Marris stares at him.

Hahaha! The Mesmerist is my new favorite class.


Please do not post in the gameplay thread until the double-post has been removed.


N Varisian Slayer 3 | HP: 29 | AC: 16/18 {Shield} (T: 12 FF: 14/16) | CMD: 20 | F/R/W 5/5/1 | Init: +2 | Perception: 6 (7 vs Traps) Disable Device (8) Intimidate (7) Kno (Local) (7) Sense Motive (6) Stealth (8) Survival (6) | Active Conditions: |

Should be gone. Not sure why THAT happened...


The forum is haunted.


Female CN Varisian Shadowcaster

Seeing as I'm an illusionist, I should prolly chat to the DM what I can and cannot use an illusion for. For instance, if I create a Illusion of a dire tiger (for instance), could it provide flanking? What happens if we come across a caster and I ready an action to cast an illusion of a wall right in his face if he casts Fireball. Does the spell detonate or pass through? Can you create an illusion of stairs (say, on the outside of a building) if none exist, and Zen it up, intentionally failing a save against my own spell and pretending if they exist. Stuff like this :/


Kiara Alina wrote:
Seeing as I'm an illusionist, I should prolly chat to the DM what I can and cannot use an illusion for. For instance, if I create a Illusion of a dire tiger (for instance), could it provide flanking?

If the creature being flanked believes the tiger is real, flanking bonus applies.

Quote:
What happens if we come across a caster and I ready an action to cast an illusion of a wall right in his face if he casts Fireball. Does the spell detonate or pass through?

You'll need to link me to the spell that would generate such a shadow object.

Quote:
Can you create an illusion of stairs (say, on the outside of a building) if none exist, and Zen it up, intentionally failing a save against my own spell and pretending if they exist. Stuff like this :/

Again, depends on the spell/ability/whatever your character has access to. As far as intentionally failing the save to disbelieve, that works. Reminds me of Peter Pan.


Personal beliefs:

Kiara Alina wrote:
Seeing as I'm an illusionist, I should prolly chat to the DM what I can and cannot use an illusion for. For instance, if I create a Illusion of a dire tiger (for instance), could it provide flanking?
Bēl-Ṣullulim wrote:
If the creature being flanked believes the tiger is real, flanking bonus applies.

I agree but they get a will save which is probably what you intended with "believes the tiger".

Kiara Alina wrote:
What happens if we come across a caster and I ready an action to cast an illusion of a wall right in his face if he casts Fireball. Does the spell detonate or pass through?
Bēl-Ṣullulim wrote:
You'll need to link me to the spell that would generate such a shadow object.

Most spells say what they can do and what they can't. Illusions are a little more vague and up to DM discretion but I couldn't accept the fireball impacting even if the wizard failed. It should have no baring on anything physical passing through. At best you could cast it the round before and make him go around or, if he never saw the casting, might just walk by. The whole "interact" part of the illusion can be ruled different ways. I prefer to think they have to have some reason to doubt the illusion first. If they don't know the way they might stop and walk away. If they know their shouldn't be a wall they get a will save.

Kiara Alina wrote:
Can you create an illusion of stairs (say, on the outside of a building) if none exist, and Zen it up, intentionally failing a save against my own spell and pretending if they exist. Stuff like this :/
Bēl-Ṣullulim wrote:
Again, depends on the spell/ability/whatever your character has access to. As far as intentionally failing the save to disbelieve, that works. Reminds me of Peter Pan.

Absolutely broken if used in the right hands and their are spells to actually do this. Illusions aren't real. Nothing can change that except some really high level abilities.

Just my 2 cents.


Female CN Varisian Shadowcaster

Its a good thing I asked this ahead of time I think, because there are a number of opinions.

Quote:
Illusions aren't real.

Good point, but what happens when Shades, Greater Shadow Evocation and Greater Shadow Conjuration all hit the "100% real" threshold (via Shadowcaster ability and a certain metamagic feat). What is the interaction there?

You can see why I am eager to hammer out specifics so that everyone is happy with things that can and cannot be done.

Anyway, there is a spell called Illusionary Wall, and I think its definitely a fair ruling to say that physical objects can pass through illusionary walls. I'l prolly extend this to including fireball or something (although a wizard that persists on blasting fireballs at my illusions is going to have to be careful about accidentally blasting the real thing).

Here are the SRD links to pretty much most of the dedicated "illusion spells" I'm looking at (ie not Invisibility and stuff, the image ones)

Silent Image
Major Image
Shadow Conjuration + Greater
Shadow Evocation + Greater
Persistent Image
Permanent Image
Shades


Casters detonate spells like that where they will them to so obviously he is not going to will it too explode in front of him. Here is an interesting idea. We could consider the wall an interruption to the spellcaster forcing a concentration check so it still detonates where he wants. Otherwise he loses control and it never does.

As for shadow confuration, those say they are partially real and include rules for such interactions. As for making an object, obviously it would have 20% of the strength so it might not support you. Also, there is no way for the caster to disbelieve. They made it. Kinda hard to disbelieve something you made.


Female CN Varisian Shadowcaster
Quote:
Casters detonate spells like that where they will them to so obviously he is not going to will it too explode in front of him.

You misunderstand the tactic. Fireball does NOT go through solid walls, if it hits something, it detonates prematurely. Period. This means that if I come up against a fireball abusing mage, I can ready an action to cast a wall spell right in front of his face if he chooses to cast a fireball. So ---> Mage prepares to use Fireball ---> Readied Action goes off ---> Wall spell manifests in front of the mage ---> Fireball hits and detonates. Its a completely legal tactic, the only downside being the fact that if the wizard picks say, Lightning Bolt, your readied action doesn't trigger, and you just wasted your action.

I think the scenario is moot. An illusionary wall would (I imagine) block Line of Effect, ergo, you cannot center a fireball on a target behind a wall. If the wizard knows that its an illusionary wall (via saving or spellcraft), then he can prolly Fireball right through on tho.

Quote:
As for shadow confuration, those say they are partially real and include rules for such interactions.

Greater Shadow Evocation and Greater Shadow Conjuration are both 60% real. Shades is 80% real.

Thanks to the Shadowcaster Wizard ability, shadow spells are treated as 20% more real, ergo if I cast Shades to mimic Web, then IT IS Web. Its 100% real. The Solid Shadow's metamagic also grants a 20% increase as to whether the spell is treated as real, which means that Greater Shadow Conjuration / Evocation are also treated as 100% real.


Kiara Alina wrote:

You misunderstand the tactic. Fireball does NOT go through solid walls, if it hits something, it detonates prematurely. Period. This means that if I come up against a fireball abusing mage, I can ready an action to cast a wall spell right in front of his face if he chooses to cast a fireball. So ---> Mage prepares to use Fireball ---> Readied Action goes off ---> Wall spell manifests in front of the mage ---> Fireball hits and detonates. Its a completely legal tactic, the only downside being the fact that if the wizard picks say, Lightning Bolt, your readied action doesn't trigger, and you just wasted your action.

I think the scenario is moot. An illusionary wall would (I imagine) block Line of Effect, ergo, you cannot center a fireball on a target behind a wall. If the wizard knows that its an illusionary wall (via saving or spellcraft), then he can prolly Fireball right through on tho.

I get the tactic but the illusory wall does not block Line of Effect, just Line of Sight. That means spells that target a creature or object would not work but bursts would. If he fires it right in front of the wall for some reason you are still getting hit, even if he believes its real.

Kiara Alina wrote:

Greater Shadow Evocation and Greater Shadow Conjuration are both 60% real. Shades is 80% real.

Thanks to the Shadowcaster Wizard ability, shadow spells are treated as 20% more real, ergo if I cast Shades to mimic Web, then IT IS Web. Its 100% real. The Solid Shadow's metamagic also grants a 20% increase as to whether the spell is treated as real, which means that Greater Shadow Conjuration / Evocation are also treated as 100% real.

No argument here.


I'm not sure that conversation needed to happen.

Thank you for linking those spells Kiara.

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