Seraphimpunk's [core] Crypt of the Everflame (Inactive)

Game Master Seraphimpunk

[core campaign] pathfinder society Crypt of the Everflame.
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Grand Lodge

Male Half-Orc Bard 1 (hp; 10/10 | AC: 12 | T: 10 | FF: 12 | Fort: +1 | Ref: +2 | Will: +2 | Init: +2 | Perception: +0 | Darkvision 60ft.)

Lets see what the command undead does..maybe we get lucky


>> horn level 1 << -- Way of the Wicked

1 HD of undead, green fails his first / is closest. and is now yours to command.
green: 1d20 + 2 ⇒ (9) + 2 = 11

[r1]: [12: rowanne], [9: purple]

[r2]: [21: cyrixs], [18: venja], [15: vanovar], [15: orange, red ], [15: BBEG], [15: green], [10: omorose],

Rowanne is up?

Silver Crusade

Female Human Palladin 1 (hp 12/12 | AC: 17 | T: 13 | FF: 14 | Fort +3 | Ref: +3 | Will: +2 | Init +5 | Perception -1 | Human-o-vision

its a bit crowded...

"Whatever foul plan you concocted shall not come to pass! We shall stop you!"

Rowanne draws her club and moves up. Greeny will need to make room first for me to do more.

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |

"Two can play that game!"

Omorose commands the controlled skeleton to step NE and disarm the voice.

"By the way, proper etiquette demands we should at least exchange names. I'm Omorose, what is your name?"


>> horn level 1 << -- Way of the Wicked

rowanne, readying to attack then? since you can draw your club as you move with one of the few +1 BABs ?

omorose: difficult to see from the map, but y'all are on the stairs down into the room. it doesn't detail a wall or railing, so i'll presume Green can step there, it just won't be a 5 ft. step. as he'll be jumping down about 5 ft.

Purple comes around the stairs from the north west, closing and swinging at Vanovar. purple: 1d20 ⇒ 171d6 ⇒ 3. missing.

[r2]: [21: cyrixs], [18: venja], [15: vanovar], [15: orange, red ], [15: BBEG], [15: green], [10: omorose], [12: rowanne], [9: purple]

[r3]:

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

Delay until after Venja's turn. He might want to use his luck on me or Rowanne. Just to note that I know my turn is up, I just decide to wait.

Grand Lodge

Male Half-Orc Bard 1 (hp; 10/10 | AC: 12 | T: 10 | FF: 12 | Fort: +1 | Ref: +2 | Will: +2 | Init: +2 | Perception: +0 | Darkvision 60ft.)

Not a whole lot of space to go anywhere without blocking someone else so...

Cyrixs continues to inspire everyone with an epic tale of Sir Smash who was angry all the time and used to pick up his enemies and threw them at other enemies while he walks forward and lightly taps Lady Rowanne on her shoulder

(free; sustain inspire, move; move forward, standard; casting resistance on Rowanne - best spell I can use right now)

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |
Goat Master wrote:
omorose: difficult to see from the map, but y'all are on the stairs down into the room. it doesn't detail a wall or railing, so i'll presume Green can step there, it just won't be a 5 ft. step. as he'll be jumping down about 5 ft.

The controlled skeleton will take the AoO for moving :-)

Liberty's Edge

Male Alf-Helf Champion of Bravery, Freedom and Liver Damage | HP 13 | AC 16 T 11 FF 15 | F+3 R+1 W+7 (+2 vs Fear) | Init +1 Perc+6 |

Venja joins the crowd and transfers a bit of his drunken man's luck on Vanovar.

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

Woo, thanks, Venja! :D

Vanovar shakes his hands to get rid of the numbness, then draws his greatsword and starts chopping at the big guy.
Attack with Destructive Smite and Performance: 1d20 + 5 ⇒ (13) + 5 = 181d20 + 5 ⇒ (2) + 5 = 72d6 + 7 ⇒ (4, 5) + 7 = 16

I'll take the 18. Does standing on the stairs count as higher ground? >_>

Silver Crusade

Female Human Palladin 1 (hp 12/12 | AC: 17 | T: 13 | FF: 14 | Fort +3 | Ref: +3 | Will: +2 | Init +5 | Perception -1 | Human-o-vision

I dont really see how using a move action to move up to green and then readying for an attack works. I already moved so I cant 5-foot step. But I can delay untill green moves.


>> horn level 1 << -- Way of the Wicked

rowanne: ready in case something comes within reach. you can't move and delay. its ok, was just checking.

The greatsword clanks off of the glistening chainmail that rattles over the skeleton's bones.

Asar. Tell me, for I don't usually ask. What are your names, so I can put them on your tombstones before you join my army?

the 18 misses.

red tries to strike at vanovar.
red@vanovar: 1d20 ⇒ 31d6 ⇒ 3

with deft swings and a guarded stance, he swings heavily at Vanovar. being shaken before, he's left waivering in place by the blow, then he steps away, letting his minions in to finish the job.
power attack, combat exp: 1d20 + 7 ⇒ (17) + 7 = 241d8 + 8 ⇒ (3) + 8 = 11

yellow steps in, clawing green across the neck, decapitating it, and causing it to fall into a pile of bones and rusted metal
yellow@green: 1d20 + 2 ⇒ (18) + 2 = 201d4 + 2 ⇒ (2) + 2 = 4

[r2]: [15: green], [10: omorose], [12: rowanne], [9: purple]

[r3]: [21: cyrixs], [18: venja], [15: vanovar], [15: orange, red ], [15: BBEG],

[effects: inspire courage +1, protection from evil (vanovar), resistance (rowanne)

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

Whelp, I'm down. Also took 1 nonlethal damage from somewhere today, so I'm at 0 with 1 nonlethal. >_>


>> horn level 1 << -- Way of the Wicked
Vanovar Taleishin wrote:
Whelp, I'm down. Also took 1 nonlethal damage from somewhere today, so I'm at 0 with 1 nonlethal. >_>

after drinking from the fountain?

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

I didn't drink. Thought I'd save it for after I got properly injured. Free healing for 1 nonlethal feels inefficient, though in retrospect... :P

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

Oh wait, did a search, that nonlethal was from the previous day. I wasn't injured at all, that's why I didn't drink. I'm still standing a 0 exactly!


>> horn level 1 << -- Way of the Wicked

yeah, thought you rested. so most of y'all have full resources. like channels.

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

This is in no way a criticism of you, so please don't take it like that, but I'd like to say that a boss that actually disarms people of weapons that hurt him, has great to-hit (even after factoring in both Power Attack and Combat Expertise), and can easily oneshot players feels like bad design. Maybe we'd be level 2 by now if we'd been playing this as a campaign and not Society, and then we could stand a chance, but one lucky damage roll from him and a first-level character goes down. The fact that he loses to-hit due to PA and CE means that it's only probable that he'll hit, instead of likely. And if an 18 misses, that means his AC is at least 20 by now, with CE factored in. A full-BAB class with an 18 in STR only has a 25% chance to hit him, mine is even less. Bosses are supposed to be challenging, but this puts it over the top.
Now I'm just whining. My apologies. I'll write a sternly-worded letter to the author of this book. >_>

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |
Vanovar Taleishin wrote:
I'll write a sternly-worded letter to the author of this book. >_>

Actually the intention is to level to 2 before you go down, which is not possible in Society play. Therefore it is adviced to play this with level 2 characters, but that makes it a bit of a pushover.

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |

Omorose tries to command another undead!

Silver Crusade

Female Human Palladin 1 (hp 12/12 | AC: 17 | T: 13 | FF: 14 | Fort +3 | Ref: +3 | Will: +2 | Init +5 | Perception -1 | Human-o-vision

Move forward, whack yellow.

attack: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 131d6 + 3 ⇒ (4) + 3 = 7


>> horn level 1 << -- Way of the Wicked

it could be worse. one time i just started tripping everyone with him. it was horrific. even with a few 2nd level characters... 18 missed before he started PA/CEx.

red: 1d20 + 2 ⇒ (11) + 2 = 13
DC is 15 right? Red is yours i believe.


>> horn level 1 << -- Way of the Wicked

miss with a 13

purple whirls on red, dropping its sword. raking at it with a clawed hands.

purple@red: 1d20 + 2 ⇒ (10) + 2 = 121d4 + 2 ⇒ (2) + 2 = 4
purple@red: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (1) + 2 = 3
3 dmg. still standing.

[r3]: [21: cyrixs], [18: venja], [15: vanovar], [15: red (omorose) ], [15: orange ], [15: Asar], [10: omorose], [10: rowanne], [9: purple]

[r4]:

[effects: inspire courage +1, protection from evil (vanovar), resistance (rowanne)

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

Er, halp? I'm at 0, what do I do? Pop a Bless, to get our collective to-hits up, or go smack that guy when I'm healed? On the one hand, to-hit is good, but on the other hand, I think I'm going to need my heals.
Right now I'd provoke from two people just to get to Big Guy.
I'll wait for a bit until I have a plan of action. It'll probably involve five-foot stepping backwards and casting a spell (either Bless or a Cure).

Grand Lodge

Male Half-Orc Bard 1 (hp; 10/10 | AC: 12 | T: 10 | FF: 12 | Fort: +1 | Ref: +2 | Will: +2 | Init: +2 | Perception: +0 | Darkvision 60ft.)

Cyrixs moves up behind Vanovar and touches him on the shoulder as he mumbles something and a warm flow washes over Vanovar's body while Cyrixs continues to spin a tale of facing ever increasing odds

(free; sustain inspire, 5ft step forward, standard; casting cure light wounds on Vanovar)

CLW healing for Vanavor: 1d8 + 1 ⇒ (7) + 1 = 8

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |
Vanovar Taleishin wrote:
I'll take the 18. Does standing on the stairs count as higher ground? >_>

+4 from strength

+1 from Masterwork
+1 from Performance
+1 Higher ground

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |

Red will move and try and trip the boss, provoking!

To Hit vs CMD: 1d20 ⇒ 9

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

Darn, I had a cool speech typed out and then I f~*@ed up and Paizo ate the whole thing.

Oh, forgot the greatsword is Masterwork, I was still using mace stats. It'd be a 19, 20 if high ground counts.

Vanbovar scowls. "Our names? Names are only for allies, to shout for help on the battlefield and to remember when they fall in battle. We wouldn't be your allies, we'd just be your pawns, no tears shed when we fall in battle. No, you will not get my name, only those I deem worthy will get to know it."

Vanovar casts Bless, provoking from the two skeletons around him, but since I'm at AC 21, I just hope they miss.


>> horn level 1 << -- Way of the Wicked

Asar@AoO: 1d20 + 7 ⇒ (16) + 7 = 231d8 + 8 ⇒ (6) + 8 = 14

Red shifts over, attempting to trip Asar, but the strikes the skeleton with such force its ribcage collapses entirely leaving it in pieces and collapsing to the floor. Asar's eyes of cold fire look up, meeting Omorose's gaze in the back.

Necromancer. You try my patience. You will fall as easily to my blade, and then we shall see how you serve.

[r3]: [18: venja], [15: vanovar], [15: orange ], [15: Asar], [10: omorose], [10: rowanne], [9: purple]

[r4]: [21: cyrixs], [15: red (omorose) ],

[effects: inspire courage +1, protection from evil (vanovar), resistance (rowanne)

Scarab Sages

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Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |
Vanovar Taleishin wrote:
"No, you will not get my name, only those I deem worthy will get to know it."

"Nice speech, Vanovar!"

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |
Goat Master wrote:
Necromancer. You try my patience. You will fall as easily to my blade, and then we shall see how you serve.

"Your skill with that blade is impressive. It couldn't prevent you from dying once, it will not prevent you from dying a second time!"

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)
Omorose Mosi wrote:
Vanovar Taleishin wrote:
"No, you will not get my name, only those I deem worthy will get to know it."
"Nice speech, Vanovar!"

>:-(


>> horn level 1 << -- Way of the Wicked

rapid fire posts! aaaaaah!

purple@vanovarAoO: 1d20 + 2 ⇒ (17) + 2 = 19
orange@vanovarAoO: 1d20 ⇒ 11

luck is with you, they both miss. Bless goes off without a hitch.

[r3]: [18: venja], [15: orange ], [15: Asar], [10: omorose], [10: rowanne], [9: purple]

[r4]: [21: cyrixs], [15: vanovar],

[effects: inspire courage +1, protection from evil (vanovar), resistance (rowanne), bless

Unmarked graves then. , Asar hisses

Liberty's Edge

Male Alf-Helf Champion of Bravery, Freedom and Liver Damage | HP 13 | AC 16 T 11 FF 15 | F+3 R+1 W+7 (+2 vs Fear) | Init +1 Perc+6 |

Venja decides to give Vanovar a fighting chance

CLW!: 1d8 + 1 ⇒ (3) + 1 = 4 Dropping remove fear to cast spell

Also, my bits of luck hold for any d20 roll, so we could consider trying to go move back, jumping over the pressure plate for the unlikely but very satisfying scenario of dropping this jerk down a 40 foot hole.

Grand Lodge

Human Cleric 1 (hp: 11/11 | AC: 19 | T: 13 | FF: 16 | Fort: +4 | Ref: +2 | Will: +4 | Init: +2 | Perception: +7 | Human-o-vision)

Woo, I'm full again. Maybe a Channel would've sufficed, those hit for slightly less. But then again, AoE heals are nice to hold back. Or to hit the boss from afar. >_>
Thanks, anyway!


>> horn level 1 << -- Way of the Wicked

Orange reels back, attempting to swing at Rowanne, after which Asar moves up to Vanovar. clearly up to the task of attempting to disarm Vanovar. But swings instead for Rowanne, keeping a guarded stance against Vanovar.

orange: 1d20 ⇒ 51d6 ⇒ 5 5x5. fails.

asar@rowanne, combat expertise: 1d20 + 10 ⇒ (18) + 10 = 281d8 + 5 ⇒ (6) + 5 = 11

The club falls free of her trembling hands, the club having been plucked from her hands as if by a gossamer thread. she then looks down at the club at her feet, and the morningstar under Vanovar and curses the creature.

[r3]: [10: omorose], [10: rowanne], [9: purple]

[r4]: [21: cyrixs], [15: vanovar], [18: venja], [15: orange ], [15: Asar],

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |

Omorose will command undead again (DC15)

Silver Crusade

Female Human Palladin 1 (hp 12/12 | AC: 17 | T: 13 | FF: 14 | Fort +3 | Ref: +3 | Will: +2 | Init +5 | Perception -1 | Human-o-vision

"I've got you now!"

Draw greatsword. SMITE EVIL against asar!

smite evil: 1d20 + 3 + 1 + 3 ⇒ (8) + 3 + 1 + 3 = 152d6 + 3 + 2 ⇒ (4, 6) + 3 + 2 = 15

Grand Lodge

Male Half-Orc Bard 1 (hp; 10/10 | AC: 12 | T: 10 | FF: 12 | Fort: +1 | Ref: +2 | Will: +2 | Init: +2 | Perception: +0 | Darkvision 60ft.)

You want to borrow my character folio for a reroll on that smite and see if you can roll higher? ;)


>> horn level 1 << -- Way of the Wicked

orange@will save: 1d20 + 2 ⇒ (18) + 2 = 20
purple@will save: 1d20 + 2 ⇒ (1) + 2 = 3

congrats you're the proud owner of a purple skeleton. since it acts after you, what instructions would you like to give it?

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |

Purple will drop weapon, step behind Azar and attack yellow

To Hit Claw 1: 1d20 ⇒ 18
Damage Claw 1: 1d4 + 2 ⇒ (2) + 2 = 4
To Hit Claw 2: 1d20 ⇒ 15
Damage Claw 2: 1d4 + 2 ⇒ (3) + 2 = 5

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |
Cyrixs wrote:
You want to borrow my character folio for a reroll on that smite and see if you can roll higher? ;)

Actually only filled in folios work, and only for that character, but I think Rowanne owns a T Shirt!

Silver Crusade

Female Human Palladin 1 (hp 12/12 | AC: 17 | T: 13 | FF: 14 | Fort +3 | Ref: +3 | Will: +2 | Init +5 | Perception -1 | Human-o-vision

I do own a t-shirt. Guess I'll use it because: Why not? :)

t-shirt reroll: 1d20 + 3 + 1 + 3 ⇒ (12) + 3 + 1 + 3 = 19

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |
Lady Rowanne of Bridgeford wrote:

I do own a t-shirt. Guess I'll use it because: Why not? :)

[dice=t-shirt reroll]1d20 + 3 + 1 + 3

Add an extra +3 for GM stars! :-)

And damage should be a bit higher as it is the first smite hit against an undead.


>> horn level 1 << -- Way of the Wicked

Rowanne with what i see is a 22? manages to hit Asar. 16 damage i think. 10 dice + 3 str + 2 smite (lvl1x2 for undead) +1 inspire courage. and bless might have been missed.
Purple steps behind Asar and slashes orange, cutting it down with one good hit.

congrats on being Asar's new favorite person =1

[r4]: [21: cyrixs], [15: vanovar], [18: venja], [15: orange ], [15: Asar (16dmg)], [10: omorose], [10: rowanne], [9: purple]

[r5]:

[effects: inspire courage +1, protection from evil (vanovar), resistance (rowanne), bless

Silver Crusade

Female Human Palladin 1 (hp 12/12 | AC: 17 | T: 13 | FF: 14 | Fort +3 | Ref: +3 | Will: +2 | Init +5 | Perception -1 | Human-o-vision

GM stars would make it a 22 to hit. For damage: that's the +2. I have a +3 from strength, but I'm only level one, so the damage from the first smite against undead is only a +2. I totally forgot bless

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |

"We got him on the ropes!"

Timing might be important. If Vanovar strikes first he can 5 foot down the stairs and make room for Venja or Cyrixs!

Liberty's Edge

Male Alf-Helf Champion of Bravery, Freedom and Liver Damage | HP 13 | AC 16 T 11 FF 15 | F+3 R+1 W+7 (+2 vs Fear) | Init +1 Perc+6 |

What about Vanovar attacks and steps, Cyrixs steps in and gets a bit of luck from me? A crit from that Falchion would be mighty nice right now.

Scarab Sages

Female Human Wizard HP 12 | AC 9 T 9 FF 9 | F+2 R-1 W+1| Init -1 Perc-1 |
Venja Bela Prestor wrote:
What about Vanovar attacks and steps, Cyrixs steps in and gets a bit of luck from me? A crit from that Falchion would be mighty nice right now.

Cyrixs even has a club he can use!

Grand Lodge

Male Half-Orc Bard 1 (hp; 10/10 | AC: 12 | T: 10 | FF: 12 | Fort: +1 | Ref: +2 | Will: +2 | Init: +2 | Perception: +0 | Darkvision 60ft.)

Cyrixs having some inspiration (..or voices in his head...let's not get too hung up on details here...) decides to keep up his inspiring tale of a halfling percussionist using a heavy club on an dinosaurs rib cage to deliver an rocking performance and get's a tight grip on his club with both hands and readies to step forward for when he get's an opening

To hit AC: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
To hit AC Bit of Luck in case I get it: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Blunt damage in case it hits: 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13

Anyone have a t-shirt they can loan me? Since I just found out I needed to have my folio filled in with Cyrixs information to be able to use it's (reroll with star bonus) attack rerolled dice if it applies , since I think the 18 won't hit it's AC: 1d20 + 4 + 1 + 4 ⇒ (12) + 4 + 1 + 4 = 21

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