| Ameiko -NPC- |
Modified Frostbrand ssssounds fine. Add the extra potions to the stash.
Each of you take the items that appeal to you. You realize Ameiko is suddenly looking a bit nervous. Finally she asks you to hurry up. When you have pocketed the last potion she shuffles you out of the small room and begins to close the door.
When the door is closed she turns to all of you:
will you be headed back to the glassworks now? Or will you stay for a draft?
| Tinuviel Surana |
1d20 + 3 ⇒ (1) + 3 = 4 Perception
1d20 + 10 ⇒ (5) + 10 = 15 Knowledge:Aracana
Unaware of voices or anything else, really, Tinuviel selects the potion of falling and the two unknown potions. She probably intends to study them later.
"A very small draft of beer or watered wine would be nice, thank you. We have a lot to do all of a sudden, so we'd best be about it."
| Ameiko -NPC- |
Yes, Minkaian is a language. It was established earlier in the game that the Lonjiku family is from that region
| Thumparr Ironfist |
1d20 + 1 ⇒ (18) + 1 = 19
Thumparr feels the hair on the back of his neck stand up and he wheels toward the sound of the voice. We ain't going nowhere...until ye open up that door again. Me and Dair heard sommat that, from the way yer acting, we wasn't supposed to hear. Now, ye can tell us what it is, or I'll open the door meself and find out.
Intimidate: 1d20 + 4 ⇒ (4) + 4 = 8
Whether Ameiko relents or not, Thumparr is going back into the room and search for the source of the voice. Also, assuming no one objects, Thumparr will take the Potion of Invulnerability and a Potion of Healing.
| Dairkal |
In common "Of course I trust you Ame, you've been so good to me since I've gotten here. It just spooked me a bit, that's all"
When Thumppar reveals he too heard the voice and the makes his intentions known the halfling comes to his friend's defense "Leave it and Ame be Thump. She's assured me she has everything under control"
| Tinuviel Surana |
"Ameiko's business is her own. We have other matters to attend to."
Tinuviel's voice came out a little sharper than normal when she began speaking, but she softened it and ended speaking pleasantly.
| Ameiko -NPC- |
Ameiko watches Thumparr to see if he will follow through and turn the painting to open the door. Unarmed, she has no intention of interfering, but she does take a step back away from the door and reaches for a broom leaning against a nearby wall. Something is better than nothing when it comes to self defense, she guesses.
| Thumparr Ironfist |
What ye need a broom for girl? Ye plan on sweeping the floor after we leave out?
He gives Dair and Boo a look and then turns away, and then turns back and says, Ye know, we be doing all of this for ye by our own will. Risking our lives because we want to help. Ye and ye brother...don't know what yer messed up with, but hear me straight: if'n it costs the lives of any of me friends here, I'll come back and take it out of yer ass. That's a promise!
Thumparr stomps off outside and waits for his companions.
| Tinuviel Surana |
"In the magic trade we call it an S.E.P., good sir knight. I must admit you do make me feel much safer just by being here."
Desna, he's cute! It must be the armour. Something about a man in uniform..."
| DM Owlbeard |
Night falls as you strike out on the next leg of your adventure. The people of Sandpoint in the streets tonight are oblivious to the fate that approaches them from Nualia and her minion. You know with certainty you are the only souls standing between them and the abyss.
Where are we off to?
| Tinuviel Surana |
"Good night everyone. Shall we gather here at the inn first thing in the morning?"
Tinuviel rushes home before night falls. She intends to spend the night with her aunt and uncle. Kvothe flies ahead of her, scouting and hoping to nab a tasty treat before Tinuviel blocks her.
I know, 'don't split the party', but last night was an anomaly for her. She normally sleeps there.
| DM Owlbeard |
No problem splitting the group as far as i'm concerned. Eveyone just needs to let the humble DM know what they want to do.
The watchman calls 10 o'clock as Boo reaches her Uncles house: a cozy green cottage at the foot of the old light house I'm making it (Area 7). As she steps in the door her aunt rises from a rocking chair where she has been sitting, pretending to knit something, but in fact trying her best to alieve her own state of great anxiety...
| Maltheus |
Maltheus ties a bandanna in to a head band and casts light on a readily accessible coin, placing it in a fold of the bandanna to lighting the space ahead of him, readies his weapons and gives Thumpar a knowing nod to continue
| DM Owlbeard |
Okay, i'm ready to keep playing. Sorry for the delays...Boo, if you want, we can run a flashback thread to resolve what happened that night at your aunts' house. I'll do it with spoilers for you. Also, Maltheus a few spoilers for you: something happened to you while you slept last night!
Catacombs: Maltheus' coin casts an eiree light in the tunnel as you carefully proceed. A sidepassage leads off to the right about 15 feet ahead (see map)...
The tunnel is very cold.
| Tori Kong |
| Tinuviel Surana |
"We will both do all we can. I'm here for you, you know that." Boo hugged her aunt tight.
*Mysterious NPC*
|
Boo further knows that a successfull 'use magic device' check DC18 will allow a person to travel along the coat-tail left between the box and the very mind of the current dreamer. Thus did the old mages use the box to enter the dreams of their patients to walk them through their worst nightmares. However, there is a catch:
Boo knows that one who thus travels through a dreambox will appear on the other side with no items of any kind...there is a 50% chance that even one's clothing will not manifest in the residual self image of the box user. Boo further has no idea what might happen should one attempt to use the box, but fail the check.
| Tori Kong |
| Maltheus |
| Tori Kong |
| Tinuviel Surana |
| DM Owlbeard |
Thumparr comes to the side passage. MAP UPDATED. Peering into the gloom around the corner he sees a cavern. Standing squarely in the middle of the cavern is a creature. It is motionless, accept for a slight unsettling sway. With darkvision Thumparr sees that it has overly-long arms, and a snakelike tounge hangs from it's mouth. It stinks.
*Mysterious NPC*
|
| Tori Kong |
The elk creature looks up toward the stars. It's animal nature appears to take over, although this is not a struggle...simply a dicotomey to profoud for human words. He lowes at the night sky, and his breath fills the air with a gentle fog, which precipitates into a soft snow. Slowly his sentiant half regains control and he looks at you again, with compassion.
I know you must have many questions. I shall grant you the answering of three right now...Ask! What is it you wish that Erastil, lord of the wilderness, would make clear to you?
| Ameiko -NPC- |
Dairkal, my friend, I have never seen you so troubled. What is it? Is it something i've done?
Maybe Dair is not troubled...I dont' know...just trying to figure him out. What is he after in this world? Is he a drifter only with no purpose? Ameiko wants to know...
| Dairkal |
I will definitely be going with the others to the catacombs. Also, Ame knows a lot about the juggler, but the GM does not, hahaha
Dair sighs as his best friend sits down at the table with him "Its definitely not you Ame. You're brother, he was so cruel and malicious, the way he murdered your father. He also clearly had very nasty, unpleasant plans for you. Its just a shock, I'm not naive at all and I've seen some bad stuff and heard stories of even more and worse, yet never among family. I've not seen mine years, but I could never imagine something so awful happening to them."