| GM Redelia |
Alaka, that actually does hit, because I'm treating stuck in a pit as loosing half their dex bonus to AC (you can't maneuver very well when in a narrow space), so please roll damage.
reflex save, snot: 1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17
yellow -10, white -4
Kwiazy, Xakroo, and Jarvak may still act, Alaka to roll damage
| Xakroo the Arrow Shooter |
Xakroo waits for Ploxy to sneeze his insane fire before walking closer to them.
don't think I can do more then move 30 ft, so I'm just gonna do that
| Jarvak Ogre-Ears |
Jarvak continues singing. "Oh the goblins killed the hobgoblins... and left them for dead.."
Jarvak shouts into the pit. "Why you here? What you want? Is chief near? We spare your life if you tell us everything!"
Diplomacy: 1d20 + 6 ⇒ (10) + 6 = 16
| GM Redelia |
"Bah, you must be the stupid little runt who no one even bothered to put into a baby cage!" jeers the leader at Jarvak.
They both take out longbows that they try to fire at Jarvak and Poxy.
1d20 + 5 ⇒ (10) + 5 = 15
1d20 + 5 ⇒ (20) + 5 = 25
confirm: 1d20 + 5 ⇒ (12) + 5 = 17
damage to Poxy: 1d8 ⇒ 8
Party is up again. Kwiazy will delay until his player is back, unless one of you can come up with a useful bot.
| Poxy |
I'll bot some for Kwiazy, not gonna use resources and jumping in the pit seems silly...
Kwiazy Bot:
Kwiazy taunts the white hobgoblin to demoralize:
"Me see you fell in pit stupid hobo! After your friend is flat on face you is next!"
Intimidate: 1d20 + 10 ⇒ (4) + 10 = 14
| Poxy |
Poxy takes the arrow to his stomache and yelps out in pain, reflexively releasing another flaming loogey at the yellow hobgoblin.
Fire Damage: 2d6 ⇒ (6, 2) = 8, Reflex DC 15 for half, if fail Reflex also Fortitude DC 12 or knocked prone.
| Trinket Sparkleplume |
"Yowch! Nice snot-fire, Poxy!" Trinket exclaims.
Trinket scampers over to the edge of the pit, focuses her magic into her bow, and fires her bow at the leader.
Attack: 1d20 + 10 + 1 + 1 ⇒ (7) + 10 + 1 + 1 = 19
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
"Hahaha! Surrender Villains! The Great Hero Trinket and her AMAZING Hero Friends are here to kick your butt and do Hero-y stuff!"
Reflex to not fall in the pit: 1d20 + 9 ⇒ (9) + 9 = 18
| Xakroo the Arrow Shooter |
Xakroo sees Poxy getting hit by the arrow, and races over next to Alaka to initiate-by attempting to be as intimidating as possible.
It's over you ignorant warmongers! Surrender now and your deaths will be quick and painless!
Intimidate: 1d20 - 5 ⇒ (15) - 5 = 10
Of course, halfway through his threat he coughs loudly, before looking around in slight embarrassment.
| Alaka Zam |
Alaka tries to hit a bad guy with her sling again.
Attack: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d3 ⇒ 2
| Jynnjun |
"Your funeral," sighs Jynnjun as she throws her spear into the pit, aiming for the white hat.
attack, inspire courage: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
damage, inspire courage: 1d6 + 2 ⇒ (6) + 2 = 8
| Jarvak Ogre-Ears |
Still singing, Jarvak shoots at them.
"You meanie no hurt Jarvak friends!" he declares.
Attack: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
| GM Redelia |
reflex from snot: 1d20 + 4 ⇒ (1) + 4 = 5
fort from snot: 1d20 + 6 ⇒ (13) + 6 = 19
The hobbogobbo in yellow takes full damage from the goblin snot.
Trinket's arrow leaves a hole in the villainous leader's shoulder.
Alaka's sling bullet clatters around in the pit.
Jynnjun's spear strikes the hobbogobbo leader.
Jarvak's arrow also bounces around the sides of the pit.
yellow -18, white -16
They continue to fire at Jarvak and Poxy.
1d20 + 5 ⇒ (13) + 5 = 18
1d20 + 5 ⇒ (4) + 5 = 9
damage to Jarvak: 1d8 ⇒ 7
Party is up again.
| Alaka Zam |
Alaka uses her sling again.
Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d3 ⇒ 2
| Poxy |
Poxy lets out a final sneeze, finally breathing freely and heavily as the last of the infernophlegm is purged in the direction of the yellow hobgoblin.
Fire Damage: 2d6 ⇒ (5, 5) = 10, Reflex DC 15 for half, if fail Reflex also Fortitude DC 12 or knocked prone.
aiming cone to not hit trinket
| Xakroo the Arrow Shooter |
Xakroo fires a hobgoblin bane arrow at the yellow hobgoblin.
Longbow Attack w/ hobgoblin bane arrow, inspire courage, and deadly aim: 1d20 + 15 ⇒ (1) + 15 = 16
Longbow Damage w/ hobgoblin bane arrow, inspire courage, and deadly aim: 1d6 + 4 + 2 + 4 + 2d6 ⇒ (1) + 4 + 2 + 4 + (3, 2) = 16
| GM Redelia |
Poxy, if these are cones, they should have been hitting both hobbogobbos the entire time. I'm going to go back and retcon.
white ref, r1: 1d20 + 5 ⇒ (6) + 5 = 11
white ref, r2: 1d20 + 5 ⇒ (2) + 5 = 7 so 12 more damage to white in previous rounds
white fort, r1: 1d20 + 7 ⇒ (16) + 7 = 23
white fort, r2: 1d20 + 7 ⇒ (6) + 7 = 13
white ref: 1d20 + 5 ⇒ (1) + 5 = 6
yellow ref: 1d20 + 4 ⇒ (1) + 4 = 5
white fort: 1d20 + 7 ⇒ (7) + 7 = 14
yellow fort: 1d20 + 6 ⇒ (1) + 6 = 7
The poor hobbogobbos find themselves enveloped in flaming goblin snot again, and fall over.
Xakroo's arrow hits the only remaining follower, and he falls over, badly hurt, unconscious, and dying.
white -26, prone
Jarvak, Trinket, and Jynnjun are up now.
| Poxy |
It's only a 10 ft cone, so if Poxy doesn't get into the pit he's only able to get the closest one, since the other one is 15 feet away. It's a pretty bad spell I think heh
| Trinket Sparkleplume |
Trinket focuses her magic into her bow and takes aim at whatever Nasty Villain is left standing against her Heroic Might!
Using arcane strike and attacking.
Attack: 1d20 + 10 + 1 + 1 ⇒ (4) + 10 + 1 + 1 = 16
Dice: 1d4 + 2 ⇒ (2) + 2 = 4
| Jarvak Ogre-Ears |
Jarvak steps away. "Ouch! That hurt!" he says.
Concentration: 1d20 + 1 ⇒ (2) + 1 = 3 His song stops.
He fires on the hobgoblin and steps away from the pit so he can't be seen.
Bow: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d4 + 1 ⇒ (2) + 1 = 3
| Jynnjun |
"I can put out that fire," says Jynnjun as she drops a ray of frost on the remaining hobbogobbo. "Don't you feel better now?"
attack (ranged touch): 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d3 ⇒ 3
| GM Redelia |
As you approach the fort, you see that its gates are wide open, and one of its sides has tumbled down. (see the first slide for some idea)
You can either enter by the gate, or enter by the side where the wall has tumbled. Please decide and place your icons on the map where you would be just before entering the fort.
| Jynnjun |
"Is this the right place?" Jynnjun asks dubiously. "In case it's not I'd like to try a new trick I've worked out. Gather close and we'll be able to walk right in without being seen!"
Anyone who's willing to try out my new invisibility sphere spell, place your icon within 10' of mine.
| Jarvak Ogre-Ears |
"This no like other time you where you tried new magic and blew up half the camp yeah, kobbie?" Jarvak says. He meekly goes near Jynnjun, hoping not to get blown to pieces.
| Poxy |
"Ooooh curious Poxy likes new tricks!"
Poxy moves near Jynnjun as well.
| Trinket Sparkleplume |
"Onward, brave heroes! For glory! And fame! And OTHER IMPORTANT HERO STUFF!" Trinket exclaims, brandishing her rapier.
Trinket stands close enough to test out Jynnjun's new spell, but at the front of the group, closest to the ajar gates.
"They really should close these. Villains could just walk in!"
| Alaka Zam |
Alaka wants to try the invisibility thing too, so she moves into place.
| Xakroo the Arrow Shooter |
Me and Zarvak would like to see this new trick... Xakroo growled lowly, focusing entirely on the gate and the fallen wall. What in Aspu's name happened here? The Ironfang? Are we too late? he thought in his head, his mind trying to find an answer.
| Jynnjun |
To herself, "Making a tent fly into a fire isn't blowing up half the camp, if I could do that I'd be..." Out loud, "Okay, everyone ready?" She carefully pronounces the words and (barring ambush at that moment) everyone turns translucent to each other, and invisible to the world at large.
| Trinket Sparkleplume |
"Onward!" Trinket exclaims again, before dashing forward past the gate--and running right out of the area of the invisibility spell. She looks around curiously.
"Anybody hooooooommmmmme?" she calls out in a sing-song voice.
Perception: 1d20 + 2 ⇒ (11) + 2 = 13 (or 11 with sight)
| Xakroo the Arrow Shooter |
SHHHH!!! Xakroo hissed, Don't let any threat know we're here!!!
Perception: 1d20 + 12 ⇒ (5) + 12 = 17
| Poxy |
"Hehehe they is gonna be so surprised when we stabs them! Um if they is someone we is supposed to be stabbing."
Poxy starts marching to the east in the direction of the sound of Trinket. And he walks right into Jynnjun.
Reflex Save: 1d20 + 10 ⇒ (12) + 10 = 22
But he manages to stay on his feet. "Sorry Jynnjun, clumsy Poxy did not see you there!"
| Alaka Zam |
Alaka walks up to the door and pushes hard on it to get it to open.
| Trinket Sparkleplume |
Trinket rams it!
Strength: 1d20 ⇒ 16
Or does it have a handle or something?
| Jynnjun |
"Leashes. I need leashes for some people." Jynnjun grabs the hands of Jarvak and Xakroo and darts forward to try and keep those still invisible, invisible.
You can see the other people affected by the same invisibility sphere spell.
| Poxy |
Well that's way more useful and less entertaining!
Poxy drinks his extract of heightened awareness. He then approaches the door and looks and listens for any trouble.
Perception: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
| Xakroo the Arrow Shooter |
Over the walls, Xakroo votes, Or at least, you guys can. Zarvak won't be able to scale that-I'll have to go around with her.
| Trinket Sparkleplume |
Trinket scampers up the wall to see what's going on.
Climb: 1d20 + 8 ⇒ (14) + 8 = 22
From her perch atop the wall, Trinket looks around.
Perception: 1d20 + 2 ⇒ (13) + 2 = 15 (or 13 with sight)
| Poxy |
"Um uncomfortable Poxy thinks he will stay on flat ground. Will go through wall that got all broken."
| Xakroo the Arrow Shooter |
Poxy, you can come with the raptor and I, if you'd like, Xakroo offers, while Zarvak comes over and nuzzles Poxy.
| Alaka Zam |
Climb: 1d20 + 10 ⇒ (17) + 10 = 27
Alaka climbs over the wall.
| Poxy |
"Great idea Xakroo! We can sneak around and if there is any dumb hobogobos they get stuck in between!" Poxy says as he carefully pats Zarvak on the head with a nonslimy gloved hand.
When the ground team does make their way around towards the hole, Poxy will again take an extra close peek.
Perception: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31
I moved Poxy to where the wall is broken down if they don't encounter anything unusual before then.
| Xakroo the Arrow Shooter |
Xakroo will follow Poxy to the hole, with Zarvak close to him. They both help the goblin scan the area.
Xakroo Perception: 1d20 + 12 ⇒ (4) + 12 = 16
Zarvak Perception: 1d20 + 6 ⇒ (12) + 6 = 18
| Jynnjun |
Jynnjun sighs, tosses up her grappling hook and climbs up next to Trinket.
throwing grappling hook, 2 range inc.: 1d20 + 10 - 4 ⇒ (4) + 10 - 4 = 10
climb: 1d20 ⇒ 15
perception: 1d20 + 4 ⇒ (11) + 4 = 15
Throwing up the grappling hook & climbing were both successful.