Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


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| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None Panache Pool: 5/5 | Charmed Life: 3/3 Halfling Swashbuckler 5

Sad panda! Why'd you have to do me first? :P

"That's...a little better? I guess I just need to sleep it off some. Remind me to not mess with black skeletons in the future. Those boys are nasty."

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

"Splendid job Thoron," Cuthalian says stretching his arms and flexing his hands. "Shall we see what else we can find?"


| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None Panache Pool: 5/5 | Charmed Life: 3/3 Halfling Swashbuckler 5

"Indeed, I guess there is nothing for it."

Brand goes and listens at the door for a moment to ensure there is nothing unpleasant waiting for them on the other side before they begin removing the doorstops.

Perception through the door: 1d20 + 9 ⇒ (13) + 9 = 22


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

AidPerc: 1d20 + 12 ⇒ (20) + 12 = 32


Male Human Rogue6/Clr1 Current Map

You hear nothing outside. Where to?

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

"The long north-south hallway outside this room looks as if it turns on the south side. I think we should jam the door on the north side shut and then investigate the southern area." Cuthalian suggests.

Grand Lodge

Male Dwarf Cleric/6

"Sounds good, you have enough to jam the door?

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

"We just keep the same ones. I have three pitons for just such occasions. Pull them free when we are ready to move through the jammed door."

Grand Lodge

Male Dwarf Cleric/6

'sounds good, one of you with more armor on want to lead? I need to be where I can reach someone to heal if need be.


Male Human Rogue6/Clr1 Current Map

You go down to the end of the hall and it turns right. There is a door to the right and another one further down on the left.

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

I’ll take point. Cuthalian offers before they begin.

Later in the southern hall, Everyone ready to try this first door? Once he gets an affirmative from all, he opens the door as violently as possible.


| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None Panache Pool: 5/5 | Charmed Life: 3/3 Halfling Swashbuckler 5

Scimitar at the ready, but still without the buckler on his arm, Brand nods his readiness.

Since I am not at full strength yet I will need to stay at the lower AC option for the time being to remain nimble. Stupid encumberance rules.

Grand Lodge

Male Dwarf Cleric/6

::peers past Cuthalian to see if anything's moving in the room::


Male Human Rogue6/Clr1 Current Map

Everything is this room is smashed, but is kept in a neat pile by a
magical broom that sweeps everything into the center of the room.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Mitleid looks at the broom and smiles. "Well that is a handy trinket. Me likes!"

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

"Rather anti-climactic though." Cuthalian says. "What do you think the thing will do if we try to take it away from its sweeping? I'd hate for one of you to have to put on my tombstone 'killed by angry broom'."


Male Human Rogue6/Clr1 Current Map

And with that the broom stops sweeping and stays at rest in the center of the room.


Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7

Silvash picks up a stone from the floor outside and tosses it into the room to see what the broom does with more trash on the floor.

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Once the broom is stationary, whether it stays that way or after it sweeps up the rock, Cuthalian steps in to grasp it to see how it reacts.


Male Human Rogue6/Clr1 Current Map

You grasp the broom and it does nothing.

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Cuthalian looks at the others with a shrug, "Take it with us?"


| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None Panache Pool: 5/5 | Charmed Life: 3/3 Halfling Swashbuckler 5

"An enchanted broomstick? I can't imagine it will do us much good. But I guess if we ever get out of here somebody might pay money for it. "

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Cuthalian takes a moment to strap the broom to his pack and then moves back out to the hall. Stepping down to the next door he looks behind him at the others, Ready? Assuming all is a go he violently opens the door, kicking it open if it feels as if it is not latched, turning the handle and shoving if it is latched.


Male Human Rogue6/Clr1 Current Map

On the floor of the room are 3 rows of 100 cp each. The first row is all heads, the second is all tails, and the third all heads again. Unfortunately, before the party can determine this unusual arrangement, they must deal with five ogres who are intently sorting the coins, and who quickly grab their weapons and attack. Roll initiative!
init ogres: 1d20 + 5 ⇒ (15) + 5 = 20

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Initiative: 1d20 + 5 ⇒ (8) + 5 = 13


| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None Panache Pool: 5/5 | Charmed Life: 3/3 Halfling Swashbuckler 5

Brand Ini: 1d20 + 6 ⇒ (3) + 6 = 9

Grand Lodge

Male Dwarf Cleric/6

Initiative: 1d20 ⇒ 12


Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7

Init: 1d20 + 10 ⇒ (5) + 10 = 15

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

looks like we were stunned to find ogres in the room. Do we get surprise round actions before they pounce?

Grand Lodge

Male Dwarf Cleric/6

LOL lots of sling ammo for those that use slings.


Male Human Rogue6/Clr1 Current Map

Initiative
init Mitled: 1d20 + 4 ⇒ (20) + 4 = 24


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Sivash
Mitleid
Cuthalian
Ogres
Brand
Thoron


Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7

Silvash moves down the hall opposite the door and throws a ray of cold at the first beast.

Ray of Frost (ranged touch): 1d20 + 7 ⇒ (2) + 7 = 9 Damage: 1d3 + 1 + 2d6 ⇒ (3) + 1 + (5, 4) = 13

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Since Ogres are large it looks like i can strike one from the doorway. If not I will hold my action until one steps up.

"Death be upon you beast!" (judgement of justice and power attack) Cuthalian says as he swings at the ogre.

1d20 + 8 ⇒ (8) + 8 = 161d10 + 11 ⇒ (3) + 11 = 14


Male Human Rogue6/Clr1 Current Map

Silvash actually manages to hit one of the big lumbering beasts, but Cuthalian misses. Waiting on Mitleid.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Mitleid quickly drraws an arrow than quickly another one and shoots.
Attack: 1d20 + 7 ⇒ (6) + 7 = 131d8 + 7 ⇒ (6) + 7 = 13
Attack: 1d20 + 7 ⇒ (9) + 7 = 161d8 + 7 ⇒ (5) + 7 = 12


Male Human Rogue6/Clr1 Current Map

Mitleid misses twice.

An ogre attacks Cuthalain from the door
great club: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 2d8 + 7 ⇒ (3, 4) + 7 = 14


Male Human Rogue6/Clr1 Current Map

Brand and Thoron are up.

Grand Lodge

Male Dwarf Cleric/6

if I'm where I will draw an AOA take a 5' step back then cast Bless on the party (+1 to hit and saves vs fear)


| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None Panache Pool: 5/5 | Charmed Life: 3/3 Halfling Swashbuckler 5

"Let's get into it!"

Brand rushes forward in a serpentine motion, attempting to approach the closest ogre without provoking an attack.

Acrobatics to move through threatened square w/ Derring Do: 1d20 + 1d6 + 1d6 + 1d6 + 10 ⇒ (1) + (6) + (6) + (4) + 10 = 27 - If 27 beats the ogre's CMD then no attack of opportunity. That's a nice exploding d6!

Having closed the distance, he lashes out with his scimitar, attempting to bring down the large brute.
Starting with a straight roll to test out their AC. Later on in I will probably use some of my -hit/+damage options.

Melee Attack: 1d20 + 13 ⇒ (5) + 13 = 18
Damage on successful hit: 1d4 + 6 + 5 ⇒ (2) + 6 + 5 = 13

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Cuthalian yells, "Death to all Ogres!" invoking his bane ability and swinging at the ogre who just struck him. After swinging he takes a 5' step back to clear the door for others to attack or to draw one of the ogres into the hall where everyone can get at it.

curve blade +8, justice +2 to hit, power atk -2, bane +2, bless +1

1d20 + 11 ⇒ (6) + 11 = 171d10 + 11 ⇒ (8) + 11 = 192d6 ⇒ (6, 6) = 12


Male Human Rogue6/Clr1 Current Map

Brand, I am sorry but you cannot be in the ogres square. You can attack them from the hallway but will miss due to attacking from around a corner as Cuthalian has the doorway. He will hit next round, but Thoron still needs to go.


| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None Panache Pool: 5/5 | Charmed Life: 3/3 Halfling Swashbuckler 5

Sorry, it looked like there was a space in the room next to an ogre without being in their square...where their spaces begin and end are kind of hard to understand on the map. We can just roll back my action then. If I can't reach them then I wouldn't have used the panache or tried to attack.

Grand Lodge

Male Dwarf Cleric/6

Umm I did. I stepped back and cast Bless on the party


| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None Panache Pool: 5/5 | Charmed Life: 3/3 Halfling Swashbuckler 5

Technically happens after my turn. That is okay. I will wait for the opening.


Male Human Rogue6/Clr1 Current Map

Sorry I missed that Thoron:)

Grand Lodge

Male Dwarf Cleric/6

No problem


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Two
Mitleid
Cuthalian
Ogres
Brand
Thoron

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

I smacked one and stepped back. That should give some opening if someone wanted to step forward.

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