Cuthalian
|
Initiative: 1d20 + 5 ⇒ (16) + 5 = 21
| brvheart |
init Alana: 1d20 + 3 ⇒ (20) + 3 = 23
init Mitleid: 1d20 + 4 ⇒ (6) + 4 = 10
init undead: 1d20 + 2 ⇒ (16) + 2 = 18
| brvheart |
Initiative Order Round One
Alana
Cuthalian
undead
Silvash
Mitleid
Thoron
Belfin
Cuthalian
|
"Da mihi divinum praesidiu," Cuthalian says forming a defensive field about him (divine shield).
Alana Kelsh
|
Alana prepares for the combat by casting a defensive spell and remaining at the ready in the back of the group...with as many people between her and the undead as humanly possible.
"Hewa Litrix!" Mage Armor for 8 hours using an arcanist point to increase the caster level.
"I probably should have that done that already, but..."
| brvheart |
The undead move up the passageway. Mitleid and Silvash make DC 15 Fort Saves vs their stench.
| Mitleid |
Fort: 1d20 + 8 ⇒ (12) + 8 = 20
Mitleid starts shooting, using a ki point for an extra attack and perfect strike for the last shot
Attack: 1d20 + 7 ⇒ (12) + 7 = 191d8 + 7 ⇒ (5) + 7 = 12
Attack: 1d20 + 7 ⇒ (15) + 7 = 221d8 + 7 ⇒ (4) + 7 = 11
Attack: 1d20 + 7 ⇒ (17) + 7 = 241d8 + 7 ⇒ (1) + 7 = 8
Attack: 2d20 + 2 ⇒ (14, 19) + 2 = 351d8 + 7 ⇒ (5) + 7 = 12
| Silvash Auerial |
Sorry, I wasn't getting a notification on this game. My others were updating. Strange.
Fort Save: 1d20 + 4 ⇒ (1) + 4 = 5
If I can still cast, I'll cast mirror image images: 1d4 + 1 ⇒ (3) + 1 = 4 if not I'll move back if not that then I'll stand there and retch.
| brvheart |
You can cast, but you are sickened. Belfin moves up next to Silvash.
Initiative Order Round Two
Alana
Cuthalian
undead
Silvash
Mitleid
Thoron
Belfin
Cuthalian
|
"I can step up if any of you gents would prefer! In the meantime..." Cuthalian says and then casts bless (+1 to attack rolls and saves vs fear, all allies in 50' radius).
Alana Kelsh
|
"Why not slow these guys down a bit, eh?" casts create pit 5 feet beyond the door in the hallway between the party and the undead "Vehafor Reskafar" Reflex DC 20 by using one reservoir point to beef up the DC. If they jump the pit, they still land at the five foot ledge between the party and the pit and have to save anyway, albeit with a +2 bonus, plus the reflex on the other end if they do not jump the full 20 feet. Failure results in falling in the 30 foot deep pit with a DC 25 to climb out. Will last seven rounds.
Cuthalian
|
I love that spell
| brvheart |
reflex: 1d20 + 2 ⇒ (2) + 2 = 4
reflex: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22
One of the ghouls falls into the pit
damage: 2d6 ⇒ (3, 5) = 8
He tries to climb out
climb: 1d20 + 6 ⇒ (12) + 6 = 18
| Silvash Auerial |
Seeing he isn't going to be in melee anytime soon, Silvash sheathes his rapier and pulls out his longbow. "It looks like what we need is some sort of area effect damage down the hallway a bit. What I wouldn't give for a fireball. The hall is loaded and it looks like it opens up."
| Mitleid |
Mitleid nocks another arrow and lets loose and quickly reloads and shoots again.
Attack: 1d20 + 7 ⇒ (17) + 7 = 241d8 + 7 ⇒ (6) + 7 = 13
Attack: 1d20 + 7 ⇒ (10) + 7 = 171d8 + 7 ⇒ (4) + 7 = 11
Attack: 1d20 + 2 ⇒ (3) + 2 = 51d8 + 7 ⇒ (2) + 7 = 9
Alana Kelsh
|
"I figure I can give the archers some target practice, but if enough of them bunch up in a tight group, I will certainly end their existence in a flaming ball of death as I am down to my last fireball for the day."
| brvheart |
Mitleid can see a nest of them in the room beyond with his dark vision. The intersection with the red X is the farthest anyone can see to target.
| brvheart |
Thoron, pathfinder requires the feat turn undead to actually turn them. However, you can channel to harm them but it centers on you 30'. With the sun domain you add your level to the damage. You would only get at most 3 of them even if you moved up due to the pit at the moment.
| brvheart |
Belfin pulls his bow and shoots at a a ghoul
composite longbow: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15 damage: 1d8 + 1 ⇒ (4) + 1 = 5
| brvheart |
Thoron
Initiative Order Round Three
Alana
Cuthalian
undead
Silvash
Mitleid
Thoron
Belfin
Cuthalian
|
With bow in hand he readies an action to shoot anything that comes through the doorway.
| brvheart |
From your sheet
Feats Combat Casting, Selective Channeling, Toughness
Alana Kelsh
|
Alana steps five feet to get a better view, then tosses the pebble she has been carrying with her light spell as far down the hallway as possible in order to find a good spot to drop her last Fireball, then lets it fly too:
"Ixen Garmth!" using another reservoir point to increase caster level for Fireball: 8d6 ⇒ (4, 6, 1, 3, 5, 5, 5, 2) = 31 DC 19 reflex save for half
Finally! A better than average roll
| brvheart |
reflex: 1d20 + 2 ⇒ (11) + 2 = 13
reflex: 1d20 + 2 ⇒ (7) + 2 = 9
reflex: 1d20 + 2 ⇒ (20) + 2 = 22
reflex: 1d20 + 2 ⇒ (11) + 2 = 13
reflex: 1d20 + 2 ⇒ (11) + 2 = 13
reflex: 1d20 + 2 ⇒ (5) + 2 = 7
reflex: 1d20 + 2 ⇒ (7) + 2 = 9
reflex: 1d20 + 2 ⇒ (2) + 2 = 4
reflex: 1d20 + 2 ⇒ (17) + 2 = 19
reflex: 1d20 + 2 ⇒ (8) + 2 = 10
reflex: 1d20 + 2 ⇒ (11) + 2 = 13
reflex: 1d20 + 2 ⇒ (10) + 2 = 12
reflex: 1d20 + 2 ⇒ (2) + 2 = 4
reflex: 1d20 + 4 ⇒ (6) + 4 = 10
reflex: 1d20 + 4 ⇒ (6) + 4 = 10
There is a lot less noise coming from the room beyond!
| brvheart |
You are going to have to move 5', but will kill 2.
At this point the pit is becoming a problem for the party.
| brvheart |
Belfin readies and action to fire at the first undead he gets a clear shot at.
Initiative Order Round Four
Alana
Cuthalian
undead
Silvash
Mitleid
Thoron
Belfin
Alana Kelsh
|
Alana sees that a few of the undead creatures still stir at the end of the hall, so she lets loose with Burst of Radiance (10 foot radius) at the same location as the fireball. "Virednith Di Mitne!"
Burst of Radiance: 5d4 ⇒ (4, 2, 2, 3, 1) = 12 if evil plus save for blind at DC 20 (increased through reservoir point) or dazzle if succeeded.
She then steps aside to a point she can still see the pit so she can dismiss it when the party is ready.
Cuthalian
|
Cuthalian casts divine favor and says to the group at large, ”I am ready when you are.”
| brvheart |
reflex: 1d20 + 2 ⇒ (18) + 2 = 20
reflex: 1d20 + 2 ⇒ (7) + 2 = 9
reflex: 1d20 + 2 ⇒ (8) + 2 = 10
reflex: 1d20 + 4 ⇒ (7) + 4 = 11
reflex: 1d20 + 4 ⇒ (9) + 4 = 13
| brvheart |
Four are blind for 1-4 rounds, one is dazzled.
rnds: 1d4 ⇒ 4
Silvash
Mitleid
Thoron
Belfin
| Silvash Auerial |
Silvash fires an arrow down the corridor toward the first blinded ghoul. He then puts his bow up and prepares to advance and draw his rapier. "Ready to go in when you guys are."
Mwk. Composite Longbow (Str +2): 1d20 + 8 ⇒ (13) + 8 = 21 Damage: 1d8 + 2 + 2d6 ⇒ (8) + 2 + (1, 1) = 12
Alana Kelsh
|
"When I release the pit, the one trapped within will rise to the top."
perhaps someone can ready an action for when it rises within threat range?
To speed along, Alana will dismiss the pit spell on her next initiative and then scan the hallway for anyone that might be sneaking up on the group as she will not be able to cast a spell until the next round.