PbPGameDay VIII: SFS1-12 Ashes of Discovery (Roving Dachshund) (Inactive)

Game Master Andrew Harasty

Tatical Map


Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Check in Info:

Player Name/Alias:
Character Name:
PFS Character Number:
Race, Class and Levels:
Faction:
Initiative:
Perception:

Day Job Roll

Dataphiles

Male N Android Outlaw Mechanic/1 | SP 7/7 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | F +3 R +4 W +0 | Init: +2 | Perc: +4, SM -2 | Speed 30 | Active conditions: None

Player Name/Alias: PikaPool
Character Name: Gizzmo-5
PFS Character Number: 340980-701
Race, Class and Levels: Android Outlaw Mechanic (Droid)/1
Faction: Dataphiles
Initiative: +2
Perception: +4

Day Job Roll: Profession (Mechanic) +8

Wayfinders

Android Priest Mystic (xenodruid) 2| SP 14/14 HP 16/16 RP 2/3| EAC 13 KAC 15| F +1 R +2 W +5| Init +2| Percep +7| Lvl 1: 2/3, Cantrip: at will

Testing. Testing. Is this thing on?

Player Name/Alias: Dax Thura
Character Name: True Silver
PFS Character Number: 33973-706
Race, Class and Levels: Android Priest Mystic (xenodruid) 1
Faction: Wayfinders
Initiative: +1
Perception: +6
Day Job Roll None

Exo-Guardians

Male Vesk Soldier 3 | SP 30/30 HP 27/27 RP 4/4 | EAC 18 KAC 21| F +6, R +4, W +3 | Init +3 | Perception +0

Player Name/Alias: Nathanael Love
Character Name: Kal Kinggunner
PFS Character Number:105323-701
Race, Class, and Levels: Vesk Soldier 1
Faction: Exoguardians
Initiative:+3
Day job: None

Acquisitives

F Shirren Mystic

Player Name/Alias: John Uckele / Berggen
Character Name: Vylit
PFS Character Number: 292243-704
Race, Class and Levels: Shirren, Mystic (Star Shaman) 1
Faction: Acquisitives
Initiative: +4
Perception: +6

Day Job Roll: None

Exo-Guardians

Male LG tempered pilgrim android envoy 7/soldier 1| Speed 25 ft (30 ft w/o armor) | SP 1 HP 35/35 | RP 6/6 | EAC 22; KAC 24| Fort +5; Ref +7; Will +7 | Init: +2 | Perc: +11, SM: +9 (+1d6+1 expertise) | Active conditions: none
Skills:

Player Name/Alias: Lysle
Character Name: Aegis-9
PFS Character Number: 90900-704
Race, Class and Levels: Envoy 2
Faction: Exo-guardians
Initiative: +2
Perception: +1

Day Job Roll Profession Writer: 1d20 + 7 ⇒ (8) + 7 = 15

Dataphiles

Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
Resources:
Spells: 1st 5/5, Ammo 9/9 +30
STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none

Player Name/Alias: Pete Smith
Character Name: Argon-42
PFS Character Number: 68401-702
Race, Class and Levels: Android Technomancer 2
Faction: Dataphiles
Initiative: +3
Perception: +5

Day Job Roll Computer Engineer: 1d20 + 14 ⇒ (19) + 14 = 33

Dataphiles

Android Technomancer (Roboticist) 1 | SP 10/10 : HP 14/14 : RP 6/6 | EAC 15 : KAC 16 EAC 14 : KAC 15 | Fort +0 : Reflex +3 : Will +3 | Perc. +5, S.M. -2, Darkvision 60', Low-Light, Init +3 | Move 30' : Tac Auto Pistol +3, 1d6P, 30'
Resources:
Spells: 1st 5/5, Ammo 9/9 +30
STR +0, DEX +3, CON +0, INT +5, WIS +0, CHA -1, Acrobatics +4, Athletics +4, Computers +11, Engineering +10, Life Science +10, Mysticism +5, Physical Science +10, Profession +14, S.O.H. +7, Stealth +5 | CONDITIONS: none

Aegis-9 & Gizzmo-5: For your day job you might want to buy yourself some professional clothing and professional tools. Together they will give you a +5 bonus on your day job checks. They will pay for themselves after 3 adventures.

Dataphiles

Male N Android Outlaw Mechanic/1 | SP 7/7 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | F +3 R +4 W +0 | Init: +2 | Perc: +4, SM -2 | Speed 30 | Active conditions: None

Due to outfitting both me and my droid, Extension, I'm all tapped out on credits.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Looks like everyone has checked in. So we will be good to go in August when the all begins in earnest.

However now for the fun rolls for Colony-1d1000 ⇒ 879

Gravity: 1d4 ⇒ 1
Atmosphere: 1d6 ⇒ 2
Hiring Organization: 1d8 ⇒ 2

Something in the darkness:

Offensive Trait: 1d4 ⇒ 4
Defensive Trait: 1d4 ⇒ 2
Special Trait: 1d4 ⇒ 1

Friends or Enemies:

Physical Traits: 1d8 ⇒ 5
Cultural Traits: 1d8 ⇒ 3
Belief: 1d4 ⇒ 1

Exo-Guardians

Male LG tempered pilgrim android envoy 7/soldier 1| Speed 25 ft (30 ft w/o armor) | SP 1 HP 35/35 | RP 6/6 | EAC 22; KAC 24| Fort +5; Ref +7; Will +7 | Init: +2 | Perc: +11, SM: +9 (+1d6+1 expertise) | Active conditions: none
Skills:
Argon-42 wrote:
Aegis-9 & Gizzmo-5: For your day job you might want to buy yourself some professional clothing and professional tools. Together they will give you a +5 bonus on your day job checks. They will pay for themselves after 3 adventures.

Thanks, I should have enough credits after I complete the current scenario he is in.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

I got back late from my vacation this weekend, so I am catching up. I will be putting up some introduction items Monday, but most likely wont start in earnest till Tuesday

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Gameplay thread is up. Head over there and introduce yourselves.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

So this does have Starship combat, so let me know what roles you will want.

Also now is the time to finalize boon slots. There isn't any special boons that can be used for this.

Exo-Guardians

Male LG tempered pilgrim android envoy 7/soldier 1| Speed 25 ft (30 ft w/o armor) | SP 1 HP 35/35 | RP 6/6 | EAC 22; KAC 24| Fort +5; Ref +7; Will +7 | Init: +2 | Perc: +11, SM: +9 (+1d6+1 expertise) | Active conditions: none
Skills:

Aegis-9 is competent at Science, Piloting, and Gunnery. However, with each of those skills, coupled with his Diplomacy, he probably serves best as a captain.

Slotted boons:

Social: Faction's Friend
Starship: Hero of the Stars
Ally: Collector and Examiner
Slotless: Marked Field Agent, Theoretical Historian

Grand Lodge

True Silver's no help in starship combat. He'll take whatever role needs to be filled after everyone else has chosen. He has Intimidate +3 and Piloting +1.

Dataphiles

Male N Android Outlaw Mechanic/1 | SP 7/7 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | F +3 R +4 W +0 | Init: +2 | Perc: +4, SM -2 | Speed 30 | Active conditions: None

Gizzmo-5 can take any role on the ship except Captain. He has Engineering +9, Gunner +8, Piloting +6, Science Officer-Computers +9 or Physical Science +8. So wherever he's needed he'll go.

Acquisitives

F Shirren Mystic

Vylit prefers to pilot (+8 Piloting), but can also gun (+5 DEX + Piloting). She would make a poor captain (+5 Diplomacy).

Acquisitives

F Shirren Mystic

BTW Gizzmo-5, I'm not sure you have the right number of gunnery. Should be:

Gunnery Check = 1d20 + the gunner’s base attack bonus or the gunner’s ranks in the Piloting skill + the gunner’s Dexterity modifier + bonuses from computer systems + bonuses from the captain and science officers + range penalty

If my math is right, Gizzmo-5 would be a +3 Gunnery.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

So the roles as I see them:

Pilot: Vylit (Piloting +8)
Captain: Aegis-9 (Mix of skills)
Science Officer: Argon-42 (Computers +14)
Engineer: Gizzmo-5 (Engineering +9)
Gunner : True Silver (Gunnery +1)
Gunner : Kal (if he checks in)

Exo-Guardians

Male LG tempered pilgrim android envoy 7/soldier 1| Speed 25 ft (30 ft w/o armor) | SP 1 HP 35/35 | RP 6/6 | EAC 22; KAC 24| Fort +5; Ref +7; Will +7 | Init: +2 | Perc: +11, SM: +9 (+1d6+1 expertise) | Active conditions: none
Skills:
GM Gustavef wrote:

So the roles as I see them:

Pilot: Vylit (Piloting +8)
Captain: Aegis-9 (Mix of skills)
Science Officer: Argon-42 (Computers +14)
Engineer: Gizzmo-5 (Engineering +9)
Gunner : True Silver (Gunnery +1)
Gunner : Kal (if he checks in)

Works for me, we can switch between rounds if we want to bring more firepower to bear.

Grand Lodge

I'm good with it.

Dataphiles

Male N Android Outlaw Mechanic/1 | SP 7/7 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | F +3 R +4 W +0 | Init: +2 | Perc: +4, SM -2 | Speed 30 | Active conditions: None
Vylit 292243-704 wrote:

BTW Gizzmo-5, I'm not sure you have the right number of gunnery. Should be:

Gunnery Check = 1d20 + the gunner’s base attack bonus or the gunner’s ranks in the Piloting skill + the gunner’s Dexterity modifier + bonuses from computer systems + bonuses from the captain and science officers + range penalty

If my math is right, Gizzmo-5 would be a +3 Gunnery.

I'm not sure where you got +3 from. Gizzmo-5's Piloting skill is a +6 and his Dex is a +2 for a total of +8.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch
Gizzmo-5 wrote:
Vylit 292243-704 wrote:

BTW Gizzmo-5, I'm not sure you have the right number of gunnery. Should be:

Gunnery Check = 1d20 + the gunner’s base attack bonus or the gunner’s ranks in the Piloting skill + the gunner’s Dexterity modifier + bonuses from computer systems + bonuses from the captain and science officers + range penalty

If my math is right, Gizzmo-5 would be a +3 Gunnery.

I'm not sure where you got +3 from. Gizzmo-5's Piloting skill is a +6 and his Dex is a +2 for a total of +8.

Gunnery is RANKS in piloting, not the final skill total. So at level one you can have at most one rank in piloting. Gunnery will be less than your final piloting skill since you will not get any class or trait bonus to it.

Acquisitives

F Shirren Mystic

Quick errata in case anyone is keeping track, I realized Vylit's piloting is +9, not +8 (1 rank, 4 dex, 3 class bonus (from connection), 1 theme bonus). Forgot the connection made piloting a class skill when doing the numbers. +10 when in a Tier 2 Pegasus.

Also, does the group have opinions about when to use the ship's MK 1 Duonode bonuses (+1 bonus to two checks per round)?

Exo-Guardians

Male Vesk Soldier 3 | SP 30/30 HP 27/27 RP 4/4 | EAC 18 KAC 21| F +6, R +4, W +3 | Init +3 | Perception +0

Just checking in quick- I am still here just busy the last day and a half.

And yes, I have no ranks in piloting so I'd need to be doing gunnery off my BaB.

Dataphiles

Male N Android Outlaw Mechanic/1 | SP 7/7 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | F +3 R +4 W +0 | Init: +2 | Perc: +4, SM -2 | Speed 30 | Active conditions: None
GM Gustavef wrote:
Gizzmo-5 wrote:
Vylit 292243-704 wrote:

BTW Gizzmo-5, I'm not sure you have the right number of gunnery. Should be:

Gunnery Check = 1d20 + the gunner’s base attack bonus or the gunner’s ranks in the Piloting skill + the gunner’s Dexterity modifier + bonuses from computer systems + bonuses from the captain and science officers + range penalty

If my math is right, Gizzmo-5 would be a +3 Gunnery.

I'm not sure where you got +3 from. Gizzmo-5's Piloting skill is a +6 and his Dex is a +2 for a total of +8.
Gunnery is RANKS in piloting, not the final skill total. So at level one you can have at most one rank in piloting. Gunnery will be less than your final piloting skill since you will not get any class or trait bonus to it.

I guess I misunderstood the wording for that one. Thanks for the clarification, I'll change that in his profile.

Exo-Guardians

Male Vesk Soldier 3 | SP 30/30 HP 27/27 RP 4/4 | EAC 18 KAC 21| F +6, R +4, W +3 | Init +3 | Perception +0

We're the forums down for 5 days there for everyone else? Looks like it's back now.

So, what I was going to ask previously, and I apologize if this is a very noon question, this is my first Star Finder Game- what does a node do for the gunnery roll?

Acquisitives

F Shirren Mystic

The ship we're in has "Mk 2 Duonode Computer". It provides a +2 bonus to any two skill checks per round. With a duonode (two checks), I usually like to give a bonus to the best gun and the pilot initiative. Giving a bonus to a critical eng action (like fixing a glitching system) can also make sense. It's just a +2 modifier to whatever checks we use it on.

If you aren't familiar with the stats of the T2 Peg, it's in the roleplaying guild guide:

http://paizo.com/products/btpy9vlp?Starfinder-Society-Roleplaying-Guild-Gui de

And yes, Forums were super down. Since I had the last post on the gameplay thread, I was really worried that we'd gone to the next page and I hadn't noticed or something.

Acquisitives

F Shirren Mystic

Sorry, looked at the wrong stat block. Mk 1 Duonode computer, so it's a +1 bonus, not a +2.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Yes we are back. Sort of slowly get back in the groove this weekend

As for the ship, there is a static +1 piloting bonus and then two +1s for the computer. I will go with pilot initiative and best gunnery until otherwise requested

Acquisitives

F Shirren Mystic

Woohoo! Time for more starship flying!

Grand Lodge

Perhaps we should do a check in to see if everyone's back.

Exo-Guardians

Male Vesk Soldier 3 | SP 30/30 HP 27/27 RP 4/4 | EAC 18 KAC 21| F +6, R +4, W +3 | Init +3 | Perception +0

I'm here. My gunnery total is +4 (+5 with the computer)

Exo-Guardians

Male LG tempered pilgrim android envoy 7/soldier 1| Speed 25 ft (30 ft w/o armor) | SP 1 HP 35/35 | RP 6/6 | EAC 22; KAC 24| Fort +5; Ref +7; Will +7 | Init: +2 | Perc: +11, SM: +9 (+1d6+1 expertise) | Active conditions: none
Skills:

I am heading out to a convention early tomorrow afternoon. I will be returning Monday. I expect to be able to get in a few short posts until then, but if not, feel free to bot me.

Have a great weekend, everyone!

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Time for BOONS!

Gizzmo-5: 1d20 ⇒ 17
True Silver: 1d20 ⇒ 20 BOOON! 1d2 ⇒ 1
Kal Kinggunner: 1d20 ⇒ 17
Vylit: 1d20 ⇒ 14
Aegis-9: 1d20 ⇒ 2

GM Gustavef: 1d20 ⇒ 11

True Silver I will need your email so they can send you the boon.

I should have the chronicles and reporting up later today.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Chronicles are ready. You can pick them up HERE!

Grand Lodge

Thank you.


Thanks for running :)

Exo-Guardians

Male Vesk Soldier 3 | SP 30/30 HP 27/27 RP 4/4 | EAC 18 KAC 21| F +6, R +4, W +3 | Init +3 | Perception +0

Thanks guys!

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