Belvica Insnare'ba
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After the deed is done and Belvica is out of the place, she gently wraps on the side of the canvas with her hand showing nice layers of dirt under her finger nails as a single to leave.
"Ze outsamehouze wasa betterea then a slitsa trench" as she laughs....
| Venture Teller Play b'Post |
The Dancing Dune serves as a tea-house during the day and entrance is free. A half-elf young man greets folks at the door. "How can I help you?" he smiles." Before allowing anyone into the Dancing Dunes, he insists that all weapons be peace-bonded.
A spectacularly groomed garden of colorful sand occupies most of this two-story cabaret’s ground floor. A narrow wooden bridge winds about a trio of decorative obelisks dotting the miniature desert. A lavish sitting area filled with divans occupies the second-floor balcony granting a magnificent view of the garden below. Private curtained chambers encircle the garden, where lush rugs, soft mattresses, or piles of throw pillows serve to cushion the repose of clientele in each chamber. A door off the northern balcony opens to a staircase leading down to the street, while another set of stairs to the east leads down to the garden.
Ser Willem Dargerion
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Ser Willem smiles at Belvica. "Best be careful someone doesn't turn you in for having skills like that.", he says jokingly.
Later, at the Dancing Dunes, he speaks to the door elf. "We have an appointment with Madame Zelekhati. A pressing appointment," he emphasizes.
Diplomacy: 1d20 + 8 ⇒ (10) + 8 = 18
Belvica Insnare'ba
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Belvica says, "Likess zhe Leopards alsawaysss sayssss 'Comeamana inze Schunglz, iss fine' butsa itsssssssanottttt... isssssaaaaaa trappppp"
Then she walks over to Mazon and gives her a big hug and kisses her on the cheek.
She then looks back at Dargerion and says, "Stalkinssssssss innnssssme bluuuudd."
Thanagar Hol
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Than smiles at the group and then binds his weapon according to the half elf's instruction. He then follows behind Ser Willem keeping an eye for any trouble.
Perception 1d20 + 2 ⇒ (17) + 2 = 19
Badriyah Hameedah
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Badriyah binds her weapons and follows the others into the garden. She smiles and the shade, pillows, and blooming flowers. "I could get used to a place like this." She says casually as they pass through looking for Zelekhati.
Perception: 1d20 + 5 ⇒ (20) + 5 = 25
| Venture Teller Play b'Post |
She is presently with a client, she will be available in a few minutes," the elf says. "May I pass on your reason for visiting?"
made and error on the map, the entrance is on the second floor. :)
Ser Willem Dargerion
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Ser Willem puffs himself up a bit, looking directly into the face of the half-breed. "If Madame Zelekhati has not already told you the nature of our visit, then you are not meant to know. We will wait for her to be finished with her current appointment."
| Venture Teller Play b'Post |
"Very well." He leaves to deliver the message coming back a few moments later.
The party only has to wait for a few minutes before a dark skinned half-elf enters. She wears white cotton common in Osiron and smiles happily at the guests. "Welcome guests, I am Madam Zelekhati." She looks at Sir Willem waiting for him to peace bond his weapons. "Please stroll through the gardens with me as we discuss business." She leads the party through a door at the end of the balcony and down some stairs to the main floor. A few of the booths have customers enjoying tea. In the quiet of the garden, she smiles and says, "My servant says you already have business with me, but I must admit I do not recognize you. How can I help you?"
Added her pic to the map :)
Ser Willem Dargerion
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Ser Willem secures his weapon in its scabbard. He had no need for violence in this place. He was sure she didn't either.
"Far be it from me to presume, but from what we have heard, I am surprised you were not already aware of our arrival.", he smiles and takes her hand, bowing low to it. "Ser Willem Dargerion, if you please, and my companions.." He sweeps his hand to indicate the rest of the party to allow them to introduce themselves.
Badriyah Hameedah
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With a smile and graceful nod Badriyah introduces herself and then follows Zelekhati down into the garden. "This is a lovely establishment you have. You must get a wide variety of visitors who come to enjoy the garden and its peace and privacy." She says.
Diplomacy: 1d20 + 8 ⇒ (9) + 8 = 17
| Venture Teller Play b'Post |
"Why thank you. We do indeed," smiles Zalekheti. "So. What can I help you with?"
Ser Willem Dargerion
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Ser Willem plays on Badriyah's cue, answering with "Some of those visitors must enjoy the privacy you provide very much. The question is, just how private is it? And how much is their privacy worth?" He looks at her directly, intent on his face.
| Venture Teller Play b'Post |
"Thank you,"she sweetly says to the Keleshite. She looks over her garden and points to one of the sculptures in the patterned sand. "I started as a sculptor you know."
The half elf stares at Ser Willem's intent face as they continue walking in the garden. "This is a tea house," she says. Then a little amused smile appears on her face, "and a cabaret in the evening. I provide entertainment and tea. People talk over tea don't they? When friends get together and say 'fancy a cup of tea?' they are not thirsty," she laughs. The helf-elf waves to the curtained booths, "If you would like a private place to conduct... business, the Dancing Dunes is always open. I do have few more private rooms as well." She points to doors in the courtyard's corners.
Badriyah Hameedah
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Perception: 1d20 + 5 ⇒ (14) + 5 = 19
Sense Motive(Untrained): 1d20 + 1 ⇒ (19) + 1 = 20
Badriyah notices the shifting sands as well and nods her agreement at Mazon's question. "It is quite a nice effect." She adds with a friendly smile while trying to get a sense of how open and honest the half-elf is really being.
| Venture Teller Play b'Post |
The patterns in the sand stop shifting and return to the usual zen state of just being present.
| Venture Teller Play b'Post |
Madam Zelekhati continues chatting amiably. "Would you like a seat then? In the private room? Or perhaps you would like to come in later when the crowds are thinner?" It is nearing nightfall, and folks are coming in after their dinners.
| Venture Teller Play b'Post |
Puzzled the artist waits for an explanation. When none is forthcoming she nods and walks towards one of the private rooms. Still confused she stops and turns back to Mazon. "You seem to think we have some business already. And I am still unsure as to what you might think that business is. Are you thinking I might be someone else?"
Ser Willem Dargerion
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Ser Willem follows the woman and his companions to the private room. He allows the women to sit before he himself takes a seat. "Our business with you is simple enough. We want in on your business."
| Venture Teller Play b'Post |
Zelekhati stops in the middle of the garden saying this should be private enough for you to at least tell her what you need. After hearing Sir Willem's response she smiles and says.
"Ah, I see. Why didn't you say so? Well I am in need a few entertainers and possibly some wait staff. I am not sure you can meet the criteria, but I am willing to let you audition."
EDIT: Than's spellcraft and Belvica's knowledge (nature) did not reveal anything about the sand. Sorry I kind of missed that earlier. :(
Ser Willem Dargerion
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Ser Willem narrows his eyes, clearly nonplussed by her response. "I should have expected such a reply. Well played. However I would think a woman of your caliber would know better than to assume we are common entertainers and wait staff." Ser Willem pauses, looking at his companions, then back to her. "You trade in secrets. That simple fact is a secret in itself. A very lucrative trade that is, especially if you were the only one dealing in them. But you are not." He lets that sink in before continuing. "Your secrets have been getting out. Perhaps if you shared with us how you come about them, we can find the leak. I have my ideas, but you know your methods better than us."
Diplomacy: 1d20 + 8 ⇒ (12) + 8 = 20
Badriyah Hameedah
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Spellcraft: 1d20 + 7 ⇒ (8) + 7 = 15
Studying the ring while Sir Willem and the woman talk. Two to three minutes.
Badriyah listens to the conversation, but stays quiet as she tries to discern what might be so significant about the ring Zelekhati keeps messing with.
| Venture Teller Play b'Post |
"Secrets?" the half-elf laughs. "I overhear things at tea and lunch. And as I've already said, the evening crowd collects a lot people doing business. The movers and shakers of Eto do come here to make deals, but trade in secrets? Me? That's preposterous." She struggles over the long word, chuckling too hard to get it out in one breath. "That's... that's ridiculous," she nearly gasps.
Ser Willem Dargerion
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Ser Willem smiles. ”Come now, you can't expect me to believe a woman of your obvious intelligence would pass up the chance to make profit on the misplaced words of these movers and shakers. ”
Sense Motive: 1d20 + 7 ⇒ (5) + 7 = 12
| Venture Teller Play b'Post |
"Misplaced words sure...er" As the dwarf reaches for the woman she throws up her hands and cringes. "OK OK Don't hurt me." She reaches twists the ring nervously on her finger and a portion of the sand reaches up to hit Belvica.
slam: 1d20 + 6 ⇒ (5) + 6 = 11, dmg: 1d6 + 3 ⇒ (3) + 3 = 6
As the creature moves it stops suppressing its aura and a wave of dreamtime encroaches on everyone. It is suddenly clear why so many of Zelekhati's employees are elf or half elf as the party succumbs to a deep sleep.
Roll initiative! (and if you beat these numbers make an action:)
Zelekhati: 1d20 + 2 ⇒ (8) + 2 = 10, sandman: 1d20 + 5 ⇒ (11) + 5 = 16
Wow Monday was only three days ago. Sorry about my bad counting :(
-Mazon-
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Will Save: 1d20 + 4 ⇒ (10) + 4 = 14
Initiative: 1d20 + 4 ⇒ (18) + 4 = 22
Barely able to beat her sleepiness, Mazon says with a sneer "Not this time." then casts burning hands at the sandman.
Burning Hands damage: 1d4 ⇒ 2
Then she draws her crossbow.
Badriyah Hameedah
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Will Save: 1d20 + 1 ⇒ (3) + 1 = 4
"Now this doesn't need to..." Badriyah starts to say with a gesture for calm. Unfortunately the alchemist doesn't get a chance to continue as Zelekhati releases her magic and it quickly overcomes her.
Ser Willem Dargerion
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Such a waste. Willem thinks to himself as the thing he expected started occurring.
Will Save: 1d20 + 1 ⇒ (1) + 1 = 2
He doesn't get time think much else as he suddenly realizes he hasn't slept in days...
| Venture Teller Play b'Post |
technically Than's intimidate iniated Sandman's attack. You also need to threaten a target to initiate grapple. Moving Willem out of the way is the only way possible. Now that he is asleep, that isn't an issue. So yes, Belvica grapples Z just a little later than you thought. That's how I see it, but can be convinced otherwise if that ruling feels unfair to any one. One of the disadvantages to pbp is timing folk's actions so I want to be flexible. Does thist work for everyone?