PbP GameDay 2: PFS Destiny of the Sands: Bitter Bargain 1-5 (Inactive)

Game Master Curaigh

PFS #5–12: Destiny of the Sands—Part 1: A Bitter Bargain


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Scarab Sages

Female Keleshite Alchemist 2 | HP: 13/13 | Init: +2 | Per: +5 | AC: 15/13/12 | F: +2 | R: +5 | W: +1 | CMD: 11

Knowledge Arcana: 1d20 + 7 ⇒ (5) + 7 = 12
Moving on is good with me.

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

After the deed is done and Belvica is out of the place, she gently wraps on the side of the canvas with her hand showing nice layers of dirt under her finger nails as a single to leave.

"Ze outsamehouze wasa betterea then a slitsa trench" as she laughs....

Silver Crusade

Male Half Orc | HP 10/10| AC15 | T15 | FF10 | Fort 3| Ref 1| Will 4 | CMD 13 | Init 5| Per 2 Inquisitor (FC)/1

Than looks Belvica and says Good job let's get out of here.
Moving on is good to me


Core Helms ! Wizards Wanted Gameday X

The Dancing Dune serves as a tea-house during the day and entrance is free. A half-elf young man greets folks at the door. "How can I help you?" he smiles." Before allowing anyone into the Dancing Dunes, he insists that all weapons be peace-bonded.

A spectacularly groomed garden of colorful sand occupies most of this two-story cabaret’s ground floor. A narrow wooden bridge winds about a trio of decorative obelisks dotting the miniature desert. A lavish sitting area filled with divans occupies the second-floor balcony granting a magnificent view of the garden below. Private curtained chambers encircle the garden, where lush rugs, soft mattresses, or piles of throw pillows serve to cushion the repose of clientele in each chamber. A door off the northern balcony opens to a staircase leading down to the street, while another set of stairs to the east leads down to the garden.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem smiles at Belvica. "Best be careful someone doesn't turn you in for having skills like that.", he says jokingly.

Later, at the Dancing Dunes, he speaks to the door elf. "We have an appointment with Madame Zelekhati. A pressing appointment," he emphasizes.

Diplomacy: 1d20 + 8 ⇒ (10) + 8 = 18

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica says, "Likess zhe Leopards alsawaysss sayssss 'Comeamana inze Schunglz, iss fine' butsa itsssssssanottttt... isssssaaaaaa trappppp"

Then she walks over to Mazon and gives her a big hug and kisses her on the cheek.

She then looks back at Dargerion and says, "Stalkinssssssss innnssssme bluuuudd."

Silver Crusade

Male Half Orc | HP 10/10| AC15 | T15 | FF10 | Fort 3| Ref 1| Will 4 | CMD 13 | Init 5| Per 2 Inquisitor (FC)/1

Than smiles at the group and then binds his weapon according to the half elf's instruction. He then follows behind Ser Willem keeping an eye for any trouble.

Perception 1d20 + 2 ⇒ (17) + 2 = 19

Scarab Sages

Female Keleshite Alchemist 2 | HP: 13/13 | Init: +2 | Per: +5 | AC: 15/13/12 | F: +2 | R: +5 | W: +1 | CMD: 11

Badriyah binds her weapons and follows the others into the garden. She smiles and the shade, pillows, and blooming flowers. "I could get used to a place like this." She says casually as they pass through looking for Zelekhati.

Perception: 1d20 + 5 ⇒ (20) + 5 = 25

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Mazon binds her weapons, in accordance to the half-elf's wishes.

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Belvica takes a piece of rope and ties her weapons together not knowing what peace bind means.


Core Helms ! Wizards Wanted Gameday X

She is presently with a client, she will be available in a few minutes," the elf says. "May I pass on your reason for visiting?"
made and error on the map, the entrance is on the second floor. :)

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem puffs himself up a bit, looking directly into the face of the half-breed. "If Madame Zelekhati has not already told you the nature of our visit, then you are not meant to know. We will wait for her to be finished with her current appointment."


Core Helms ! Wizards Wanted Gameday X

"Very well." He leaves to deliver the message coming back a few moments later.

The party only has to wait for a few minutes before a dark skinned half-elf enters. She wears white cotton common in Osiron and smiles happily at the guests. "Welcome guests, I am Madam Zelekhati." She looks at Sir Willem waiting for him to peace bond his weapons. "Please stroll through the gardens with me as we discuss business." She leads the party through a door at the end of the balcony and down some stairs to the main floor. A few of the booths have customers enjoying tea. In the quiet of the garden, she smiles and says, "My servant says you already have business with me, but I must admit I do not recognize you. How can I help you?"
Added her pic to the map :)

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem secures his weapon in its scabbard. He had no need for violence in this place. He was sure she didn't either.

"Far be it from me to presume, but from what we have heard, I am surprised you were not already aware of our arrival.", he smiles and takes her hand, bowing low to it. "Ser Willem Dargerion, if you please, and my companions.." He sweeps his hand to indicate the rest of the party to allow them to introduce themselves.

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Mazon bows her head and says "You can call me Mazon."

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

"Mesa Belvica Insnare'ba... muchsa obligiedessaaa" says Belvica as she takes a swig from her waterskin.

Scarab Sages

Female Keleshite Alchemist 2 | HP: 13/13 | Init: +2 | Per: +5 | AC: 15/13/12 | F: +2 | R: +5 | W: +1 | CMD: 11

With a smile and graceful nod Badriyah introduces herself and then follows Zelekhati down into the garden. "This is a lovely establishment you have. You must get a wide variety of visitors who come to enjoy the garden and its peace and privacy." She says.

Diplomacy: 1d20 + 8 ⇒ (9) + 8 = 17


Core Helms ! Wizards Wanted Gameday X

"Why thank you. We do indeed," smiles Zalekheti. "So. What can I help you with?"

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem plays on Badriyah's cue, answering with "Some of those visitors must enjoy the privacy you provide very much. The question is, just how private is it? And how much is their privacy worth?" He looks at her directly, intent on his face.


Core Helms ! Wizards Wanted Gameday X

"Thank you,"she sweetly says to the Keleshite. She looks over her garden and points to one of the sculptures in the patterned sand. "I started as a sculptor you know."

The half elf stares at Ser Willem's intent face as they continue walking in the garden. "This is a tea house," she says. Then a little amused smile appears on her face, "and a cabaret in the evening. I provide entertainment and tea. People talk over tea don't they? When friends get together and say 'fancy a cup of tea?' they are not thirsty," she laughs. The helf-elf waves to the curtained booths, "If you would like a private place to conduct... business, the Dancing Dunes is always open. I do have few more private rooms as well." She points to doors in the courtyard's corners.

perception (DC 17):
The garden’s patterns shift subtly as you walk.

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Perception: 1d20 + 3 ⇒ (20) + 3 = 23
Noticing the sand patterns, Mazon speaks up "How do the sand patterns shift as we walk past?."

Scarab Sages

Female Keleshite Alchemist 2 | HP: 13/13 | Init: +2 | Per: +5 | AC: 15/13/12 | F: +2 | R: +5 | W: +1 | CMD: 11

Perception: 1d20 + 5 ⇒ (14) + 5 = 19
Sense Motive(Untrained): 1d20 + 1 ⇒ (19) + 1 = 20

Badriyah notices the shifting sands as well and nods her agreement at Mazon's question. "It is quite a nice effect." She adds with a friendly smile while trying to get a sense of how open and honest the half-elf is really being.

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Knowledge Nature on the Sands 1d20 + 7 ⇒ (9) + 7 = 16

Silver Crusade

Male Half Orc | HP 10/10| AC15 | T15 | FF10 | Fort 3| Ref 1| Will 4 | CMD 13 | Init 5| Per 2 Inquisitor (FC)/1


I am out of town sorry for not responding

Than looks at the sand distrusting. He use his skill at observation to see what he knows

Detect magic
Spellcraft 1d20 + 2 ⇒ (10) + 2 = 12


Core Helms ! Wizards Wanted Gameday X

The patterns in the sand stop shifting and return to the usual zen state of just being present.

Badriyah and Mazon:
please make a knowledge planes check.

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Knowledge(planes): 1d20 + 8 ⇒ (17) + 8 = 25

Scarab Sages

Female Keleshite Alchemist 2 | HP: 13/13 | Init: +2 | Per: +5 | AC: 15/13/12 | F: +2 | R: +5 | W: +1 | CMD: 11

Knowledge (Arcana) - Do not have (Planes): 1d20 + 7 ⇒ (19) + 7 = 26


Core Helms ! Wizards Wanted Gameday X

Madam Zelekhati continues chatting amiably. "Would you like a seat then? In the private room? Or perhaps you would like to come in later when the crowds are thinner?" It is nearing nightfall, and folks are coming in after their dinners.

Mazon:
This is a sandman, an outsider with the earth subtype. (made both DCs :)

Badriyah and anyone else who makes a DC 18 sense motive:
Zelekhati has a nervous habit of twisting the large stone ring on her hand, particularly whenever she glances at her garden.

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

+2 from alertness since Mazon's familiar is closeby.
Sense Motive: 1d20 + 3 ⇒ (18) + 3 = 21
"I think we would like seats in the private room...to talk with you."

Silver Crusade

Male Half Orc | HP 10/10| AC15 | T15 | FF10 | Fort 3| Ref 1| Will 4 | CMD 13 | Init 5| Per 2 Inquisitor (FC)/1


Sense motive 1d20 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Male Half Orc | HP 10/10| AC15 | T15 | FF10 | Fort 3| Ref 1| Will 4 | CMD 13 | Init 5| Per 2 Inquisitor (FC)/1

Than decides to do what everyone else is doing.


Core Helms ! Wizards Wanted Gameday X

Puzzled the artist waits for an explanation. When none is forthcoming she nods and walks towards one of the private rooms. Still confused she stops and turns back to Mazon. "You seem to think we have some business already. And I am still unsure as to what you might think that business is. Are you thinking I might be someone else?"

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Mazon looks around at the people going to dinner. "It would be best for us to talk in private to avoid disturbing everyone's dinner."

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem follows the woman and his companions to the private room. He allows the women to sit before he himself takes a seat. "Our business with you is simple enough. We want in on your business."


Core Helms ! Wizards Wanted Gameday X

Zelekhati stops in the middle of the garden saying this should be private enough for you to at least tell her what you need. After hearing Sir Willem's response she smiles and says.

"Ah, I see. Why didn't you say so? Well I am in need a few entertainers and possibly some wait staff. I am not sure you can meet the criteria, but I am willing to let you audition."

Badriyah & Mazon:
Since you noticed the ring, you can also study it with detect magic. (I need a spellcraft check & how long you would like to study her.)

EDIT: Than's spellcraft and Belvica's knowledge (nature) did not reveal anything about the sand. Sorry I kind of missed that earlier. :(

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem narrows his eyes, clearly nonplussed by her response. "I should have expected such a reply. Well played. However I would think a woman of your caliber would know better than to assume we are common entertainers and wait staff." Ser Willem pauses, looking at his companions, then back to her. "You trade in secrets. That simple fact is a secret in itself. A very lucrative trade that is, especially if you were the only one dealing in them. But you are not." He lets that sink in before continuing. "Your secrets have been getting out. Perhaps if you shared with us how you come about them, we can find the leak. I have my ideas, but you know your methods better than us."

Diplomacy: 1d20 + 8 ⇒ (12) + 8 = 20

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Detect Magic with Spellcraft: 1d20 + 8 ⇒ (9) + 8 = 17
Mazon will study her for two minutes.

Silver Crusade

Male Half Orc | HP 10/10| AC15 | T15 | FF10 | Fort 3| Ref 1| Will 4 | CMD 13 | Init 5| Per 2 Inquisitor (FC)/1

Thanagar listens to Ser Willem's speech and decides to lend his "charm" to Ser Willem.

Intimidatie 1d20 + 4 ⇒ (1) + 4 = 5

Scarab Sages

Female Keleshite Alchemist 2 | HP: 13/13 | Init: +2 | Per: +5 | AC: 15/13/12 | F: +2 | R: +5 | W: +1 | CMD: 11

Spellcraft: 1d20 + 7 ⇒ (8) + 7 = 15
Studying the ring while Sir Willem and the woman talk. Two to three minutes.

Badriyah listens to the conversation, but stays quiet as she tries to discern what might be so significant about the ring Zelekhati keeps messing with.


Core Helms ! Wizards Wanted Gameday X

"Secrets?" the half-elf laughs. "I overhear things at tea and lunch. And as I've already said, the evening crowd collects a lot people doing business. The movers and shakers of Eto do come here to make deals, but trade in secrets? Me? That's preposterous." She struggles over the long word, chuckling too hard to get it out in one breath. "That's... that's ridiculous," she nearly gasps.

Badriyeh & Mazon:
You can tell nothing about the ring. (Three rounds is the minimum needed :)[/ooc] However, displaying knowledge of the critter in the sand will be worth a bonus to Than's intimidate if.

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

"Really? Then why do you have a sandman in your garden?"
I'll try an intimidate check as well.
Intimidate: 1d20 + 3 ⇒ (18) + 3 = 21

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem smiles. ”Come now, you can't expect me to believe a woman of your obvious intelligence would pass up the chance to make profit on the misplaced words of these movers and shakers. ”

Sense Motive: 1d20 + 7 ⇒ (5) + 7 = 12

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

Its only been three days

Belvica, using her ranger's focus grabs this person 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15 against flat footed.

Usa liarszzz, yells Belvica into her ear.
Intimidate 1d20 + 3 ⇒ (16) + 3 = 19


Core Helms ! Wizards Wanted Gameday X

"Misplaced words sure...er" As the dwarf reaches for the woman she throws up her hands and cringes. "OK OK Don't hurt me." She reaches twists the ring nervously on her finger and a portion of the sand reaches up to hit Belvica.
slam: 1d20 + 6 ⇒ (5) + 6 = 11, dmg: 1d6 + 3 ⇒ (3) + 3 = 6
As the creature moves it stops suppressing its aura and a wave of dreamtime encroaches on everyone. It is suddenly clear why so many of Zelekhati's employees are elf or half elf as the party succumbs to a deep sleep.

Will Save DC 14:
As drowsiness closes over you, your mind becomes suddenly alert of the danger and resists the sleep magic.
Roll initiative! (and if you beat these numbers make an action:)
Zelekhati: 1d20 + 2 ⇒ (8) + 2 = 10, sandman: 1d20 + 5 ⇒ (11) + 5 = 16

Wow Monday was only three days ago. Sorry about my bad counting :(

Scarab Sages

Female Half-Orc Witch/2 | AC 12 T 10 FF 12 | HP 14/14 | F +3 R +3 W +5 | Init +4 | Perc +3(+5 when familiar is nearby)

Will Save: 1d20 + 4 ⇒ (10) + 4 = 14
Initiative: 1d20 + 4 ⇒ (18) + 4 = 22
Barely able to beat her sleepiness, Mazon says with a sneer "Not this time." then casts burning hands at the sandman.
Burning Hands damage: 1d4 ⇒ 2
Then she draws her crossbow.

Scarab Sages

Female Keleshite Alchemist 2 | HP: 13/13 | Init: +2 | Per: +5 | AC: 15/13/12 | F: +2 | R: +5 | W: +1 | CMD: 11

Will Save: 1d20 + 1 ⇒ (3) + 1 = 4

"Now this doesn't need to..." Badriyah starts to say with a gesture for calm. Unfortunately the alchemist doesn't get a chance to continue as Zelekhati releases her magic and it quickly overcomes her.

Scarab Sages

F Dwarf Ranger(Guide) 5 AC 25, touch 14, flat-footed 23, hp 45

The sands miss their attack

I am confused, did I not grapple her?

Silver Crusade

Male Half Orc | HP 10/10| AC15 | T15 | FF10 | Fort 3| Ref 1| Will 4 | CMD 13 | Init 5| Per 2 Inquisitor (FC)/1

Thananagar curse his weakness and starts to fall asleep.

Will save 1d20 + 4 ⇒ (3) + 4 = 7

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Such a waste. Willem thinks to himself as the thing he expected started occurring.

Will Save: 1d20 + 1 ⇒ (1) + 1 = 2

He doesn't get time think much else as he suddenly realizes he hasn't slept in days...


Core Helms ! Wizards Wanted Gameday X

technically Than's intimidate iniated Sandman's attack. You also need to threaten a target to initiate grapple. Moving Willem out of the way is the only way possible. Now that he is asleep, that isn't an issue. So yes, Belvica grapples Z just a little later than you thought. That's how I see it, but can be convinced otherwise if that ruling feels unfair to any one. One of the disadvantages to pbp is timing folk's actions so I want to be flexible. Does thist work for everyone?

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