Dolgo Pinkerton
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Just give me a yell whenever I am able to reach someone. Dolgo as previously mentioned ran down as fast as possible. Untrained Heal is my only method unless one had a wand on them that I can see.
Dolgo continued down the stairs and outdoors to help whomever he could. Searching for people, treating the worst looking cases first while looking for gear (potions, or wand) to help in the healing.
perception: 1d20 + 5 ⇒ (19) + 5 = 24
heal check: 1d20 ⇒ 13 untrained heal check
Jessique
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We die if we hit out actual con score correct...so if my CON score is 12, and I am at -4, then I die if I fail 8 checks correct?
1d20 + 1 - 5 ⇒ (2) + 1 - 5 = -2
1d20 + 1 - 6 ⇒ (10) + 1 - 6 = 5
1d20 + 1 - 7 ⇒ (17) + 1 - 7 = 11
1d20 + 1 - 8 ⇒ (15) + 1 - 8 = 8
1d20 + 1 - 9 ⇒ (19) + 1 - 9 = 11
1d20 + 1 - 10 ⇒ (11) + 1 - 10 = 2
1d20 + 1 - 11 ⇒ (17) + 1 - 11 = 7
1d20 + 1 - 12 ⇒ (4) + 1 - 12 = -7
So much for my aasimar lol oh well
Telos Phane
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Just need everyone to make best efforts to reach us. With double moves or some good climb/acrobatics checks (or toss a rope down and rappel), we should be good. If you can get to us...
Nijena Tajar
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Actually I got a shirt and the character folio. Do you need a picture? And Nijena has Sacred Touch, she can't heal but at least save Telos from dying.
Reflex: 1d20 + 2 ⇒ (13) + 2 = 15
Nijena runs down the stairs, trying to reach Telos before it's to late. Telos, stay awake I'm on my way!
How much time do I need to reach Telos, maybe it saves time to eat the 6 damage points if it's faster to get to to Telos.
Revvy Bitterleaf
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It would save some time to jump down a floor or 2 and you might have to do it if you didn't know current hp/max con ..but we can say you do it and look very heroic and Balenar will compose a song about it ;)..but knowing the remaining hp you don't have to in the time remaining I think
We can play it out for a bit, but since Nijena has sacred touch she can get to one of you and make sure you are stable while Balenar runs for the other one which they manage to do in the rounds it will take for someone to bleed out.
Balenar will attempt to heal Telos
clw Telos: 1d8 + 3 ⇒ (5) + 3 = 8
while Nijena moves for Jessique
which isn't enough for either of them to recover to consciousness ..but they are stable, so he offers to stay out here for another day with your guys and all though the night is scary and filled with the sounds of fluttering bats nothing actually happens and he is able to cast a few more cure light wound spells the next day and you finish exploring the top of the tower (including the part that's now on the ground)
The troglodyte has left a blood trail for a few rooms and then collapsed from too much blood loss and the still conscious members of the party find him before he wakes up and take care of him.
There's a shattered chest on the ground that used to contain:
a masterwork short sword, 15 cold iron shurikens, two flasks of acid, a potion of cat’s grace, a potion of lesser restoration, a
wand of summon monster I (CL 3rd, 9 charges), an amethyst worth 100 gp, and 247 gp in assorted coins.
The 2 vials of acid are shattered, but everything else can be collected with some time, which you have enough off while you wait for your unconscious party members to recover.
After they wake up and you have some breakfast you make back the trip to Absolom where Balenar takes you to the Pathfinder Society lounge and buys you all beers and introduces you to some people there and comments you on a job well done.
A bit of a scary end, but overall a nice adventure if you ask me. I'll send out chronicles out tomorrow when I have a bit more time
Telos Phane
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Wow...that was close! Glad to be alive. The 6d6 fall for a lvl 1 is definitely harrowing. But thanks for running such a great game, Revvy! I love how consistent you are, and you keep it fast and fun.
Dolgo Pinkerton
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That was crazy...been a long while since I have seen a party wipe at first level. Great time!