Wizard

Dolgo Pinkerton's page

86 posts. Alias of Avarus.


Full Name

Dolgo Pinkerton

Race

Human Detective 1

Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds

Classes/Levels

Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

Strength 12
Dexterity 16
Constitution 10
Intelligence 13
Wisdom 10
Charisma 16

About Dolgo Pinkerton

Dolgo Pinkerton
Human (Varisian) Bard (Detective) 1
CG Medium humanoid (human)
Init +3; Senses Perception +5
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 8 (1d8)
Fort +0, Ref +5, Will +2
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Offense
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Speed 30 ft.
Melee dagger -1 (1d4+1/19-20) and dagger -1 (1d4/19-20) or
Ranged dagger +1 (1d4+1/19-20) and dagger +1 (1d4+1/19-20)
Ranged shortbow +3 (1d6/×3)
Special Attacks bardic performance 10 rounds/day (careful teamwork, countersong, distraction, fascinate)
Bard (Detective) Spells Known (CL 1st; concentration +4):
1st (2/day)—charm person (DC 14), cure light wounds
0 (at will)—flare (DC 13), ghost sound (DC 13), read magic, unwitting ally[APG] (DC 13)
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Statistics
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Str 12, Dex 16, Con 10, Int 13, Wis 10, Cha 16
Base Atk +0; CMB +1; CMD 14
Feats Point-Blank Shot, Two-Weapon Fighting
Traits goldfinger, maestro of the society
Skills Bluff +7, Diplomacy +7 (+8 to gather information), Intimidate +3, Knowledge (history) +5, Knowledge (local) +6, Perception +5, Perform (sing) +7, Sense Motive +5, Sleight of Hand +6
Languages Common, Goblin, Varisian
SQ eye for detail
Other Gear chain shirt, arrows (40), dagger, dagger, dagger, dagger, shortbow, backpack, belt pouch, wrist sheath, spring loaded (2), 12 gp, 11 sp, 10 cp
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Special Abilities
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Bardic Performance (standard action, 10 rounds/day) Your performances can create magical effects.
Eye for Detail +1 (Ex) You add half your bard level to Knowledge (local), Perception, Sense Motive, and Diplomacy(Gather Information) checks.
Maestro of the Society +3 rounds of Bardic Performance a day.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Two Weapon Fighting