[PFS][Level 3-5] DM Ranginui runs The Midnight Mirror (Inactive)

Game Master Tangaroa

The most excellent "The Midnight Mirror" module for PFS.


351 to 400 of 1,067 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Sczarni

Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Kris will draw and strap her heavy steel shield, bringing her AC to 17. Two Move actions.

    -Posted with Wayfinder

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Guilford steps into the room and incants a few words. A jet of fire springs forth from his outstretched hand.

    Scorching Ray, ranged touch attack: 1d20 + 4 ⇒ (3) + 4 = 7

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Now that the casters have gone, Baldwyn steps in by Shandor and swings at the construct.

    Power Attack!:
    1d20 + 9 ⇒ (9) + 9 = 18 to hit
    1d12 + 14 ⇒ (7) + 14 = 21 Bludgeoning damage


    RoW Combat map

    As quickly as the combat started, the battle is won as Baldwyn's lucern hammer smashes the burning wax golem into a pile of gooey remains.

    As the six have a moment to let the adrenaline flow from their body and look around, they see the candles in the shop are burning low, and have not been replaced in some time. The wax overflows from the countertop and onto the floor. A room lies to the east.


    RoW Combat map

    Perception checks please

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    "Well struck Baldwyn, well struck indeed! Now, shall we investigate the next room? I'll be only too glad to get the door again, if you like."

    Guilford inspects the door to see if there are any traps or dangers.

    Perception: 1d20 + 7 ⇒ (8) + 7 = 15


    RoW Combat map

    Guilford perceives no wards upon the door.


    RoW Combat map

    Was that perception for the door or the Perception check I asked for?

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    I was positng when you called for it, it was going to be for the door. Here's another one.

    Perception #2: 1d20 + 7 ⇒ (17) + 7 = 24

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Baldwyn looks at the loaned hammer. "I have got to get me one of these!"

    Perception:
    1d20 + 6 ⇒ (19) + 6 = 25

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Kris keeps the shield on her arm in preparation for the Lurker for whom they search.

    pcp:
    very limited percep: 1d20 + 1 ⇒ (7) + 1 = 8

    -Posted with Wayfinder


    RoW Combat map

    Baldwyn and Guilford hear what sounds, very faintly, like sobbing. It seems to be coming from below their feet, perhaps on the floor below.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Baldwyn holds up his hand to tell everyone to be quiet and stay still. He then moves to any obvious stairs leading down. If he finds none, he'll look for a trap door.


    RoW Combat map

    There are no stairs in the front room, but you push through a door into the bedroom. A chandler’s working clothes lie scattered around this simple room, and a mattress lies along the wall. Stacks of ledgers block access to the wardrobe. A small strongbox is under the bed, and there is a trapdoor in the corner.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    With a chagrin look on his face, Leastrie enters the building with the others.

    Perceiving:
    Perception you called for: 1d20 + 7 ⇒ (8) + 7 = 15Perception for the room: 1d20 + 7 ⇒ (9) + 7 = 16

    Straining to hear, the elf shrugs. "I don't know if I hear it. Below you say?"

    Scanning the room for traps or alarms, Leastrie moves toward the ledgers and begins to thumb through them.


    RoW Combat map

    The ledgers are singularly unexciting reading, except for the queer fact that they seem to be lacking entries for the past two weeks.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Leastrie frowns. "Odd...there are no entries from the last two weeks. This doesn't bode well I'd say."

    Padding over to the trapdoor. Leastrie once again listens and checks for traps.

    Cautious:
    T20 for 27 on the trapdoor perception


    RoW Combat map

    Leastrie:
    You see a fine tracery of runes inlayed upon the trap door.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Leastrie lets out a low whistle. "I suspected something of this sort! Look there." He says, pointing at the trapdoor. "There is a fine tracing of runes on the door."

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    "Well, I suppose I'd better have a look then."

    Guilford casts detect magic and examines the runes using his arcane training.

    Spellcraft:
    1d20 + 9 ⇒ (8) + 9 = 17
    or take 10 for a 19 if I can.


    RoW Combat map

    Guilford:
    on take 10: Faint Evocation, probably elemental but hard to say the type.

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    "There is some sort of evocation placed upon that door. Possibly elemental in nature. Evocation means it's likely meant to harm someone who tampers with it. Can we trigger it from a distnace, I wonder?"

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    "Can't one of you casty types just... I dunno... exorcise the magic?"

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Uh...so I can acutally do just what I suggested. *facepalm*

    "Baldwyn, you're a genius! I have got just the spell prepared, if this trapdoor isn't locked that is. Everyone stay out of this room!"

    Once everyone has moved Guilford will position himself in the southwestern corner of the bedroom and cast open/close on the trap door to try opening it.


    RoW Combat map

    DM rolls:
    1d3 ⇒ 3

    Fortune doubly smiles upon Guilford and Baldwyn: once, as the trapdoor has no lock upon it, and twice as a bolt of lightning leaps directly south from the trapdoor, burning a mark in the wall.

    The door is open, and the sobbing can be heard more clearly. The voice sounds like that of a young child.

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Shandor expects a lost soul to be found down there, and has little interest in that. He prefers watching the party's backs, staying in the shadowy spots of the chandlery for now and using all his senses to try and detect the lurker without relying on sight.

    Perception:
    1d20 + 6 ⇒ (1) + 6 = 7 +2 in dim light

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Baldwyn heads forward and down the stairs/ladder beneath the trap door, clapping Guilford on the shoulder as he passes. "Nice." Hopefully that magical trap didn't reset...

    Scarab Sages

    Male Half-Orc Cleric 5 HP 38/38 | AC22 T9 F20 CMD12 | F+6 R+1 W+10 | Init-1 | Perc/SM +5 | Darkvision 90'

    The half-orc moves towards the trapdoor and calls down into the opening. "Are you alright in there? Can you move or do we need to go down there and release you?" Realizing what Baldwyn's doing as he speaks, Chuurock shrugs and moves to follow him down.


    RoW Combat map

    Baldwyn sheathes the magical hammer and quickly climbs down the ladder. He turns around to see a storeroom piled high with crates of candles and packing materials. In the center lies the dead body of an adult woman, her throat burst in a bloody mess and still steaming in the cool night air. Two semi-translucent shadowy figures turn to Baldwyn with bright, hateful eyes. They hiss and start to move towards the unfortunate man-at-arms.

    Initiative:

    Guilford Initiative: 1d20 + 7 ⇒ (13) + 7 = 20
    Leastrie Initiative: 1d20 + 4 ⇒ (3) + 4 = 7
    Shandor Initiative: 1d20 + 9 ⇒ (8) + 9 = 17
    Chuurock Initiative: 1d20 - 1 ⇒ (2) - 1 = 1
    Baldwyn Initiative: 1d20 + 7 ⇒ (17) + 7 = 24
    Kris Initiative: 1d20 - 1 ⇒ (10) - 1 = 9
    Shadowy Creature 1 Initiative: 1d20 + 2 ⇒ (16) + 2 = 18
    Shadowy Creature 2 Initiative: 1d20 + 2 ⇒ (13) + 2 = 15

    Baldwyn
    Guilford
    Shadowy Creature 1
    Shandor
    Shadowy Creature 2
    Kris
    Leastrie
    Chuurock

    Baldwyn and Guilford are up.

    Scarab Sages

    Male Half-Orc Cleric 5 HP 38/38 | AC22 T9 F20 CMD12 | F+6 R+1 W+10 | Init-1 | Perc/SM +5 | Darkvision 90'

    I started my edit to follow him before you posted, and didn't see the problem until after I had posted. I intended for the edit to be posted, so I'm not deleting it, just pointing it out.


    RoW Combat map

    Baldwyn sees a door to the west; the cries seems coming from behind the doorway.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Awwww, I have to sheath it? I had intended to have it in one hand. Can't wield it one-handed, but can carry.

    Baldwyn calls up "Shadows!" before sidling over away from the ladder. He draws his magical hammer and swings at the closest shadow.

    Power Attack!:
    1d20 + 9 ⇒ (11) + 9 = 20 vs AC
    1d12 + 14 ⇒ (11) + 14 = 25 Magical bludgeoning

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Guilford grabs his wand of Mage armor and casts it on himself.


    RoW Combat map

    The magical energy of the hammer makes bright blue sparks as it carves into the incorporeal substance of the shadow. The creature hovers close and strikes out at Baldwyn.

    DM rolls:

    1d20 + 4 ⇒ (2) + 4 = 6
    1d6 ⇒ 5

    However, with its essence disrupted by the magic of the hammer, the creature cannot seem bring its unearthly essence to bear upon Baldwyn.

    Initiative:

    Baldwyn<
    Guilford<
    Shadowy Creature 1<
    Shandor
    Shadowy Creature 2
    Kris
    Leastrie
    Chuurock

    Shandor is up

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Shandor moves closer to the trap door and crouches there in order to catch glimpse of one of the shadows. He casts a spell and missiles of pure force surge from his fingers to strike the closest creature, probably the one Baldwyn already hit.

    Magic Missile:
    3d4 + 6 ⇒ (4, 3, 2) + 6 = 15


    RoW Combat map

    Streaking from the fingertips of Shandor are three bright points of white energy. They tear through one of shadows and it disperses into nothingness.

    The other shadow hungrily moves up to steal Baldwyn's essence.

    AoO, please

    DM screen:
    1d20 + 4 ⇒ (12) + 4 = 161d6 ⇒ 3

    Bladwyn's muscles burn and weaken as the creature's ghostly hands pass through his right side.

    3 strength damage

    Initiative:

    Baldwyn<
    Guilford<
    Shadowy Creature 1<
    Shandor<
    Shadowy Creature 2<
    Kris
    Leastrie
    Chuurock

    Kris, Leastrie and Chuurock are up!

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Rolls:
    Acrobatics: 1d20 + 4 ⇒ (15) + 4 = 19
    Attack: 1d20 + 12 ⇒ (13) + 12 = 25
    Damage: 1d10 + 7 ⇒ (2) + 7 = 9

    Leastrie draws his blade and drops down the hole, landing on his feet. Swinging, he strikes, with his magic blade, at the shadow as he passes by.

    GM:
    [ooc]Since falling down the hole is a free, I think I can still use Spring Attack, your call. So Leastire will either be directly south on Baldwyn, or against the south wall so he can move ten feet next round and use SA once more.

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Kris hangs over the lip of the trapdoor, seeing the creature. She gives it a dead stare, "Creature of darkness, break free of your hunger and join me."

    DC 20 Control Undead energy channel. If it takes, I'll inform everyone we've got a live specimen for the cleric.

    -Posted with Wayfinder


    RoW Combat map

    Will save:
    1d20 + 6 ⇒ (12) + 6 = 18

    The shadow moans hungrily, but then turns its mockery of a face meekly towards Kris.

    Combat over(?)

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Leastrie's sword lowers a bit as he looks at the undead in amazement. "What did you do?" He asks in astonishment.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    My AoO is to try to trip it as it comes in.

    Trip AoO: 1d20 + 11 ⇒ (19) + 11 = 30 vs CMD to trip

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    "It will listen to me, at least for a day. I could explain in detail, but I believe there is a child down there." She gets out of the trapdoor and gestures the undead up to her (unless its too bright up here), "Shadow, to me. We'll wait up here; no need to show a child their parents' killer."

    -Posted with Wayfinder

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Leastrie begins searching the room at Kris's mention of a child.

    Perceiving:
    Perception: 1d20 + 7 ⇒ (12) + 7 = 19
    Perception: 1d20 + 7 ⇒ (17) + 7 = 24

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Ha, oh right; Kris didn't hear that and only the half-orc yelled down to someone. Is it more audible now having been in the room below?

    -Posted with Wayfinder


    RoW Combat map

    Baldwyn discovers the incorporeal cannot be tripped

    Upon closer inspection the dead woman wears a heavy garb, splattered in multiple places with multicolored wax. Various tools are stuffed into her waistband. Perhaps this woman was Catalina, the oft-mentioned chandler.

    An everburning torch lies by her side, a ring is on her right ring finger, and two potions poke out of her pockets.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Baldwyn calls to the child through the door, feeling a little worse for wear with the touch of that shadow. "It's okay, we ain't gonna hurt ya." He looks for something to cover the body with. For the child's sake...

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Leastrie moves to the door, checking quickly for traps before opening it.

    Spoiler:
    T20 for 27


    RoW Combat map

    The door is plain and unadorned without obvious defenses.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    "Anyone else coming down?" Leastrie asks as he opens the door.

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    "I'll join you Leastrie. Let's have a look at this poor woman's potions while we're here."

    Identificating:
    Spellcraft on ring and potions: 1d20 + 9 ⇒ (6) + 9 = 15If that's enough for me to ID them I'll go with it, otherwise I'll keep concentrating, taking ten for a 19.

    351 to 400 of 1,067 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post / [PFS][Level 3-5] DM Ranginui runs The Midnight Mirror All Messageboards

    Want to post a reply? Sign in.