[PFS][Level 3-5] DM Ranginui runs The Midnight Mirror (Inactive)

Game Master Tangaroa

The most excellent "The Midnight Mirror" module for PFS.


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Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Shandor chuckles. Indeed. You and I are alike, it seems. What blood do you draw power from?


RoW Combat map

"Some nymph took a liking to my grandfather - fey blood of the first world runs in my veins."

Grand Lodge

AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

Leastrie's twitch a little at the mention of trinkets. "I would be most interested to see what items you have....and tea sounds like just the right refreshment, at this hour."

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

"Tea sounds good. Don't suppose you have something for us to sit on out here?"

"So many leads, so little time."

Scarab Sages

Male Half-Orc Cleric 5 HP 38/38 | AC22 T9 F20 CMD12 | F+6 R+1 W+10 | Init-1 | Perc/SM +5 | Darkvision 90'

The half-orc looks at his companions and finds himself wondering about their attention spans, but he himself is not really i a hurry for now, so he simply shrugs and joins the others as they prepare to wait.

Scarab Sages

Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

"We might as well wait. Maybe this satyr will have a good lead for us. I'd be interested in a couple of those scrolls, ma'am."

I'm thinking of a scroll of glitterdust and/or a scroll of see invisibility. Any thoughts?

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Sounds good. How about a scroll of daylight? Anyone has capability of casting that? I have darkvision so I'm not fussed by regular darkness, but I'm thinking some might be.

Let's wait then.


RoW Combat map

The sun sets, and Nadia returns to her cabin. The woods are very dark and cold; no moonlight reaches beneath the trees. Those without the natural born ability to see in the dark pull out torches and cast spells to make light.

A few hours pass, and everyone is alerted by the sound of a large crack. It is clear that the Satyr is attempting - and failing miserably - to catch the group unawares. However, only Leastrie is fast enough to act before the Satyr attempts his trickery and magic.

DM Rolls:

stealth: 1d20 + 17 ⇒ (3) + 17 = 20
Initiative: 1d20 + 2 ⇒ (9) + 2 = 11
Guilford
Perception: 1d20 + 8 ⇒ (16) + 8 = 24
Initiative: 1d20 + 7 ⇒ (2) + 7 = 9
Leastrie
Perception: 1d20 + 7 ⇒ (14) + 7 = 21
Initiative: 1d20 + 4 ⇒ (17) + 4 = 21
Shandor
Perception: 1d20 + 6 ⇒ (19) + 6 = 25
Initiative: 1d20 + 9 ⇒ (1) + 9 = 10
Chuurock
Perception: 1d20 + 4 ⇒ (20) + 4 = 24
Initiative: 1d20 - 1 ⇒ (5) - 1 = 4
Baldwyn
Perception: 1d20 + 7 ⇒ (18) + 7 = 25
Initiative: 1d20 + 6 ⇒ (2) + 6 = 8
Kris
Perception: 1d20 + 1 ⇒ (20) + 1 = 21
Initiative: 1d20 - 1 ⇒ (6) - 1 = 5


Initiative
21-Leastrie
11-Satyr
10-Shandor
9-Guilford
8-Baldwyn
5-Kris
4-Chuurock

Grand Lodge

AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

KN: nature: 1d20 + 7 ⇒ (10) + 7 = 17


RoW Combat map

Satyr are raucous creatures that have musical pipes capable of causing various effects with their music: fear, sleep and mental manipulations. Even without the pipes, they have similar magical powers at their disposal. They have resistance to all physical blows save those made with cold iron weapons. Satyrs are typically chaotic, but this one appears to be evil as well.

Grand Lodge

AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

Leastrie charges the satyr, drawing his cold iron blade along the way and swinging hard at the fey beast.

Rolls:
Attack, Charge: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29
Damage: 1d10 + 6 ⇒ (9) + 6 = 15

AC 19 this round


RoW Combat map

Leastrie strikes the Satyr solidy with his blade, and iron bites deep into the magical creatures flesh. The satyr howls in pain and steps back to blow upon its pipes.

Baldwyn, Sandor and fight against a rising feeling of dread as the magic of the pipes takes hold. Will DC 18

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Will Save Failed:
Will Save: 1d20 + 2 ⇒ (8) + 2 = 10

Sczarni

Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Kris, unable to see the noisy creature, moves forward until the front line is within 50 feet, then casts Bless.

    "May great accident befall you, creature, so you may fall into the domain of truth." 1 1st level spell used

    -Posted with Wayfinder

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Will save:
    Perception: 1d20 + 7 ⇒ (6) + 7 = 13 against fear

    Shandor chuckles at the sight of the satyr attempting to shake their resolve, but his will is soon completely broken.


    RoW Combat map

    The third person to make the will save was supposed to be Leastrie. DC 18 fear effect.

    Shandor,Baldwyn:
    Panicked for 8 rounds

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Seeing Baldwyn and Shandor overcome by the satyr's powerful magic, Guilford grabs a wand from his belt and sends a bolt of arcnae force at the creature.

    Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2

    Wand of MM 46/50 charges remaining

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Shandor screams and flees south, his heart pouding like mad in his chest!

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    Baldwyn follows Shandor for the next minute and change.

    "Did you see the TEETH on that THING?!"

    Dammit, I bought a clear spindle for the wayfinder to STOP this from happening... damn will saves, hahaha.

    Scarab Sages

    Male Half-Orc Cleric 5 HP 38/38 | AC22 T9 F20 CMD12 | F+6 R+1 W+10 | Init-1 | Perc/SM +5 | Darkvision 90'

    Assuming Shandor & Baldwyn are out of range (35'), Chuurock will ready to cast Remove Fear on Leastrie should he start to bolt.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Will:
    1d20 + 2 ⇒ (12) + 2 = 14

    Leastrie grips his blade, ready to strike again, when the music starts. As the haunting melody washes over him, he begins to feel a cold sweat and his muscles begin to wrack with nerves. Within moments, all resolve has left the elf as he turns to flee!

    As Chuurock's spell takes effect, Leastrie feels himself bolstered once more. He grins through gritted teeth at the fey, circling the satyr, and swings his blade!

    Attack:
    Attack: 1d20 + 12 ⇒ (7) + 12 = 19
    Damage: 1d10 + 6 ⇒ (8) + 6 = 14 Leastrie has Spring Attack, so he moved around the satyr without provoking.


    RoW Combat map

    Ruling on Panicked + Leastrie's move:
    I'll allow Leastrie to circle around and attack again partway through his panicked run, but due to the range limitation of the spell and Chuurock's location he won't have enough movement to spring attack or get behind the Satyr (assuming 30' move). He'll end up adjacent to the beast; I moved the mini to where I thought you could reasonably end up with 30' move. Also, you'll have to draw another weapon (I assume the +1 curved blade) during your move, as a panicked creature drops their weapon and you started the round panicked.

    DM rolls:

    1d20 + 6 ⇒ (19) + 6 = 25
    1d4 + 2 ⇒ (4) + 2 = 6
    1d20 + 1 ⇒ (3) + 1 = 4
    1d6 + 1 ⇒ (6) + 1 = 7
    1d20 + 6 ⇒ (11) + 6 = 17
    1d4 + 2 ⇒ (1) + 2 = 3

    Discordant, eerie sounds issue from the goat-legged creatures pipes and washe over the group. Baldwyn and Shandor flee into the night at the magical sound, but Chuurock's magic bolsters Leastrie and he turns back around to face his enemy again after taking only a few steps. He draws and attacks with a second blade. In his anger the satyr cries out:

    Sylvan:
    "Oh it burns, these elven blades! Now he'll see from what his guts are made!

    He pulls a dagger and lashes out with with it, a solid blow slicing the elf's arm, but the horns he thrusts at Leastrie meet only open air.

    Initiative Update:

    Initiative
    21-Leastrie (Remove Fear, 6 points)
    11-Satyr (26 points)
    10-Shandor (7 rds of fear left)
    9-Guilford
    8-Baldwyn (7 rds of fear left)
    5-Kris
    4-Chuurock
    Spells: Bless

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Leastrie smiles and answers back in sylvan.

    Sylvan:
    I am afraid you will taste elven blades again before the night is over!

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Seeing no one close by in need of enhancing magic, Guilford strides to the east and shoots off another magic missile.

    "Hang on Leastrie, I'll try to get where I can be of more assistance!"

    Rollin':
    MM damage: 1d4 + 1 ⇒ (2) + 1 = 3

    Wand of MM 45/50 charges remaining.

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Kris double moves around the obstacles, ending up in the square just north of Gil.

    -Posted with Wayfinder

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Rolls:
    Attack: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19
    Damage: 1d10 + 7 ⇒ (10) + 7 = 17

    Leastrie brings his sword high and slashes down at the creature.

    Edited roll to include Bless


    RoW Combat map

    Chuurock moves to be closer to the dueling pair. The satyr snarls.

    Sylvan:
    I was just going to scare you away and have some fun with the lady, but now I'm going to let Ilquis bleed you instead.

    He steps back and begins concentrating.

    spellcraft DC 21:
    Summon Nature's Ally III

    Initiative:

    21-Leastrie (Remove Fear, 6 points)
    11-Satyr (41 points)
    10-Shandor (6 rds of fear left)
    9-Guilford
    8-Baldwyn (6 rds of fear left)
    5-Kris
    4-Chuurock
    Spells: Bless

    Everyone can act!

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Run to the hills... run for your life!

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    scraft success:
    Spellcraft: 1d20 + 8 ⇒ (15) + 8 = 23

    Kris takes advantage of the fae's need to focus on the spell for a whole 6 seconds and full runs a few feet past him! Though she does not have a weapon out to threaten, so Leastire doesn't have any flanking opportunities... yet.

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Guilford moves closer to the fighting, drawing his crossbow as he moves. Now that he has a better angle, he loads a cold iron bolt.

    Used two move actions.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    I run from everything behind me. I run from everyone I know. If I keep moving they can't find me. I learn by going where to go.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Swing!:
    Attack: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14
    1d10 + 7 ⇒ (7) + 7 = 14

    Leastrie steps up and swings hard at the satyr once more. The curve whistles through the air as it misses the fey!


    RoW Combat map

    The cleric of Pharasma looks to the heavens and claps his hands together: a terrific burst of sound emanates from them.

    Spoiler:

    1d8 ⇒ 3
    1d20 + 4 ⇒ (20) + 4 = 24 vs. DC 16 fort
    1d20 + 12 ⇒ (1) + 12 = 13 vs. Concentration of 16

    The energies of the Satyr's spell fizzle with a green burst as he falls unconscious to the ground.

    As the din of combat fades, the forest resumes it's quiet solitude, broken only by the sound of two screaming voices fading into the distance.

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Great, screaming voices....oh wait! Are those our companion's voices?


    RoW Combat map
    Leastrie Oakenleaf wrote:

    Great, screaming voices....oh wait! Are those our companion's voices?

    Indeed!

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Awesome!

    Breathing heavily, Leastrie retrieves his dropped blade and places both blades in their scabbards. He then examines the body and belongings of the satyr.


    RoW Combat map

    Perception please

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    Guilford puts his crossbow away and grabs his wand again. He moves closer to the fallen satyr to help get a better look.

    Perception: 1d20 + 8 ⇒ (2) + 8 = 10

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    T20 for 27


    RoW Combat map

    As Leastrie watches the twisted Sylvan creature bleed out his eye catches various features wrought in its black fur: ritual scars, gaudy pieces of jewelry, blood and numerous flecks of wax.

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    As Leastrie finishes his observations, Baldwyn comes storming back into the clearing.

    "Alright, where the hell is that thing? I wanna smash its gods damned brains i--- Oh..."

    -Posted with Wayfinder


    RoW Combat map

    Nadia opens the door and stiffly walks over from her hovel.

    "Finally, a little peace! My, my, my, he is a nasty looking one."

    Spoiler:
    k(N): 1d20 + 8 ⇒ (9) + 8 = 17

    [b]"I've not seen his face before, but his fur colors are not those of others in this forest. A stranger and outsider, like yourselves![/b

    Dark Archive

    Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

    Shandor comes back after a while, an angry look across his face. That cursed creature, if only I could shatter its remains into oblivion!

    What have you found?

    Sczarni

    Stats:
  • 46+12/51 HP
  • AC: 15 (17 w/ shield), FF: 15, T: 9
  • F: +4, R +1, W+6
  • Per: +1, SM: +1
  • Can only see 60' Dvis
  • Init -1
  • Human Female Oracle of Bones 6

    Oof, missed him bleeding out. Kris would have stabilized him with Stabilize, if possible. I mean, he's easier to talk to alive. In the future, she is pretty liberal with the spell when info is at stake.

    "Just a caricature of nobility."


    RoW Combat map

    Although the Elf watches his defeated foe dispassionately, the oracle stabilizes the creature before it draws its final breathe.


    RoW Combat map

    The sorceress leans on her cudgel and looks over the group. "Well, what do you intend to do now? Ply this ruffian for questions?"

    Scarab Sages

    Male Human Wizard (Transmuter) 7 | HP 57/57 | AC 15 T 15 FF 11 | Saves: F: +5 R: +7 W: +7 | CMD: 18 | Init: +7 Percep: +12 SM: +1

    "We probably should, if you think it is worth the effort. It would be nice to know why another stranger to these parts has appeared. Shall we restrain him, then revive him?"

    Sovereign Court

    Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

    "Aye, let's tie 'im up. You all can do the talkin'. I'll just stand behind 'im to make sure he doesn't try any funny business."

    His eyes defocus for a moment as he mulls something over. He then addresses the sorceress. "You mentioned tea?" he asks hopefully.


    RoW Combat map

    "I can whip another pot up, dear."

    She disappears into the hut and the satyr is soundly secured. She reappears with both a pot of tea and a potion to rouse the beast.

    The satyr looks around groggily. "Eh, where am I? Why haven't I reformed yet?"

    k(planes) DC 12:
    On the first world, those who die are quickly reborn - this may be a confused recent emigrant

    Grand Lodge

    AC23/Touch16/Flat18/CMD27||HP49[53]|Fort:+8;Ref:+8;Will:+4|Percept.+13|Init.+4 Elf Fighter(Lorewarden) 6 / Lantern Bearer 1

    Knowledge:
    KN: planes: 1d20 + 6 ⇒ (5) + 6 = 11

    Leastrie stands watching over the satyr. A confused look crosses his face when the satyr mentions being reformed.

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