Agata
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Agata doesn't have Barkskin to cast, so it wasn't me.
Hugo Victor
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Same for Hugo, but the hero feast is still active. His buffs are listed and highlighted.
Urko Gallonica
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It was Marduk I believe.
Hugo Victor
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I will be on retreat this weekend until Sunday afternoon. Posts will be sporadic.
I will then fly out Monday night for business travel until Friday night. I will post at night as available from hotel.
Hugo Victor
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Flight leaves this evening - so put Hugo's action into the order as needed and bot tonight. I should be able to check late evenings.
GM Upaynao
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While i was hoping to update today, I need to look through the posts you have made as well as get a rules clarification from another GM. Expect nothing until later in the week :(
GM Upaynao
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Further update: Things have blown up at work and I haven't been able to really comb through the thread as of yet so as to find everything I'm looking for. With this weekend consisting of EotT part 4 and another regularly scheduled game, my update might be tonight, but will most likely be Monday evening. I am terribly sorry.
GM Upaynao
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Still here; likely weekend update for you all.
Agata
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I will be completely off the grid from Thursday (Dec. 6) to Tuesday (Dec. 11). Please bot me as needed.
Agata
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As noted, I'll be offline for the next several days. Barring something crazy happening, tactics are:
Agata and Sweet Mawd try to occupy the same square to make use of Duck and Cover vs any reflex saves
Agata moving forward 5' each of the next two rounds so that she can (move action) cackle to extend her hexes and (standard action) Fortune hex on other party members or cast spell as needed. Once she is within 30' of the Herald she'll use Evil Eye to start reducing its saves, attacks, AC, in that order, cackling to extend.
Sweet Mawd will use her staff of healing as needed, and will also use another scroll of haste when the current one expires (before her turn on round 6).
All of these tactics changeable as needed or as y'all see fit. Hope we do ok and are still standing when I get back online late Tuesday.
Goood luck!
GM Upaynao
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I was going to bot you but I just read that last line. I'm content with letting you take your own actions when you get back.
Miranda Renard
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Net temporarily out-- miranda would full attack herald this turn but doing that from my phone is a nightmare. If someone wants to roll the attack block for her you're a peach, or I'll be able to post by likely 2-3 PM PST on tuesday
GM Upaynao
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Not to be a pain, but Urko, are you certain that Artemis has the proper amount of feats for an animal companion her level?
I was shamelessly looking at her sheet since one of my fellow Seekers has been talking trash about my druid and as I was upping my game, I noticed something amok. I think you might have shorted yourself a feat. She should have 6 feats, and clawed quadrupeds already have access to shoulder and saddle slots.
Agata
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... and clawed quadrupeds already have access to shoulder and saddle slots.
My understanding is that animal companions can only use magical armor, neck slot, and slotless items for "free." Use of other slots requires a) that the creature's body type permit that slot and b) that the creature have the Extra Item Slot (shoulder/head/whatever) feat.
Urko Gallonica
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Not to be a pain, but Urko, are you certain that Artemis has the proper amount of feats for an animal companion her level?
I was shamelessly looking at her sheet since one of my fellow Seekers has been talking trash about my druid and as I was upping my game, I noticed something amok. I think you might have shorted yourself a feat. She should have 6 feats, and clawed quadrupeds already have access to shoulder and saddle slots.
I am level 16 so she gets 7 feats. She has:
Bodyguard
Combat Refkexes
Power Attack
Additional Traits
Iron Will
Extra Item Slot x2
Companions only have the armour and neck slot for free and then onlly if their boody shhape supports it. Snakes for example start with nothing. You ca get other slots if they are avaulable for the body type using the extra item slot feat. Artemis has the saddle and shoulder slot which, as a tiger, both are available to her.
GM Upaynao
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I see. So my interpretation of the faq was wrong then. And Herolabs has a bug regarding animal companion item slots. Carry on.
Urko Gallonica
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Herolab is awful for animal companions. I always double check anything it tells me about them.
Agata
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Sorry I haven't had a moment to dig through and find this yet but Agata will provide all the same buffs she provided when we went into Silver Mount the second (i.e. most recent) time (that is, the buffs she has available when she is not precasting hour/level spells on the previous day). I'll dig down into the thread and find what all of those were, but don't want to slow things down. She'll also take the same load out of spells as before. Currently packing and leaving for airport in a few hours.
Miranda Renard
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Urko, I snagged the casting of magic vestment and greater magic weapon from you and noted it on the sheet, hope that's cool.
Agata, when you get a chance to do the buffs, I'd be happy for a heroism extended via my rod, since I think it was you casting it last time.
Let's do this!
GM Upaynao
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If I update today it will be very late. Work stuff. I'll keep you posted.
Urko Gallonica
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Urko, I snagged the casting of magic vestment and greater magic weapon from you and noted it on the sheet, hope that's cool.
Agata, when you get a chance to do the buffs, I'd be happy for a heroism extended via my rod, since I think it was you casting it last time.
Let's do this!
Heroism wasn't from me, it was I think Agata. I can provide it from a wand if need be.
Agata
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Sorry for the long delay, everyone. Will try to get a proper RP post up later, but for now just copying and pasting the buffs that I cast at the start last time:
Self Buffs that Agata will cast when we arrive at the Mount:
* Will cast Mage armor for Agata and Sweet Mawd (using 1 pearl of power).
* Will cast Merge with Familiar
* Will cast Greater False Life on Agata and Sweet Mawd
Greater False Life on Sweet Mawd: 2d10 + 15 ⇒ (2, 4) + 15 = 21
Greater False Life on Agata: 2d10 + 15 ⇒ (9, 4) + 15 = 28
* Will cast Overland Flight
* Will cast Heroism (150 (or 300 if Extended) minutes) on Agata, Sweet Mawd, and up to two others (if needed - please let me know, and let me know if you have an Extend charge available to use)
* Will cast Extended Investigative Mind on herself (300 minutes)
* Will cast Extended See Invisibility on herself
* Will cast Delay Poison Communal on everyone
* Marduk, are you able to cast Stoneskin on Agata again?
* Hugo, are you casting Heroes Feast again?
* Urko, are you doing Life Bubble and Delay Poison again?
* Marduk, can you do Barkskin on Agata and Sweet Mawd?
Agata uses 4 charges of her two Extend Rods for Heroism (Agata), Heroism (Sweet Mawd), See Invisibility, and Investigative Mind. Two charges remaining, which can be used to extend two of the three casts of Heroism on other party members, though if you have extend charges available yourself, she'll save these two charges for possible later use.
Agata also uses non-spell buffs before entering the Mount: Alchemical Grease, Clear Ear, and Lore Needles (taking 10, Sweet Mawd auto-succeeds the required Heal check).
Agata also uses her Dragonbone Divination Sticks. random improvement to saves (Fort 1, Ref 2, Will 3): 1d3 ⇒ 2
Sweet Mawd can cast Commune 1/week, 6 questions, CL 12. Now that we've seen some of Unity's domain, anyone have suggestions for what the questions should be?
Will enter all of this in the buff sheet later when I have time
Urko Gallonica
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Yes I have done life bubble and delay poison. They are on the spreadhseet.
Agata
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Oops, sorry, missed that. Rushed. In that case Agata will not cast Delay Poison Communal, which gives her one more casting of Heroism for the group (so up to 3 party members). Is that sufficient for everyone to have Heroism?
Hugo Victor
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Hugo indeed cast Feast. :)
GM Upaynao
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I'll make my formal post later today; meantime Agata please put your buffs in the buff sheet linked at the top please!
Agata
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Buffs posted. My apology for the delay. After casting Heroism on Agata, Sweet Mawd, and Miranda, Agata has two casts remaining and it looks like Marduk, Hugo, and Nalshene still lack it. I can forego Heroism on Sweet Mawd if none of you have a way of putting it on yourself so that all of the PCs have it.
Urko Gallonica
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I am happy to add another heroism wand charge for someone to cover the whole group
Agata
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Perfect - Agata will use extended Heroism on Marduk, Nalshene, and Hugo (5 hours duration) - and take 1 charge of your wand for Sweet Mawd.
Agata
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Reviewing the gameplay thread I see that I missed a couple of things. If it's not too late:
* Agata will use an antiplague as an additional power component for Heroes' Feast.
* Urko, if you have the spell slot(s) for it, I will happily take Freedom of Movement for Agata (and for Sweet Mawd too, but only if you really have the slots)
Urko Gallonica
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You are welcome to one assumong Upaynao is OK with it, Maud will just have to keep out of the way. I think I may need every ounce of magical power for this encounter
Agata
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Actually just realized that Sweet Mawd has it as a constant racial ability already. Sorry for the confusion. Too much to keep track of! And thanks for the cast on Agata (assuming that the GM approves of it)
Hugo Victor
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Flying back out to Seattle early tomorrow. Will return home on Friday night. Hopefully the internet is better this time for posting in the evenings.
Agata
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Hey Upaynao, just want to make sure that you take a look at our Legacy of the Stonelords game when you get a chance. I'm afraid I've got your PC in a rather precarious situation. I sent you a PM, but I know that the notifications often don't work for that so posting here as well.
GM Upaynao
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In case you had not noticed, I'm experiencing a bit of a slowdown. Not because I'm getting tired of Pathfinder, but because I am getting home rather late and posting from work is proving to be a little difficult.
I am currently employed by a biotech company that is involved in medical diagnostic devices. As such, the protocols I must follow are rather strict. The product I am working on at this stage requires that I run a test in the AM and then the same test at least two hours later. This test has run about three hours between prep and actual testing. And then I have been dragged into meetings about the next phase of the project, other people's projects, etc... All that to say that I have not forgotten about you, and indeed I want to continue/finish our game. But at times things might be a bit slow.
Thank you for your understanding.
Hugo Victor
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Totally understand.
Work and business travel has been grinding so I certainly don’t mind a slower pace.
Hugo Victor
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Was posting from my phone since hotel WiFi is poor. I could not move Zelekhut on map to a reasonable spot going around the north route.
Agata
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My life is also very busy these days. No problem for me if we have a slowdown (which I’ve also sometimes been the cause of!). This has been a fantastic journey and if this is the finale I hope you’ll take as much time as you need to really enjoy it.
Hugo Victor
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And I thought I posted a response to the GM's question, but Hugo has no means to communicate with the Zelekhut other than speaking with it once it returns with Unity's head on a pike...
Hugo Victor
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Hugo figured the inevitable could hurl or drop the flask and free up Agata and Mawd to do something better on their turn. If that is not desired, he will summon another Zelekhut instead (did not initially since they do not have hands to hurl flasks).
Agata
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So, re the best way to get this breath of life to Artemis, a couple of questions:
* first, the boon in question allows me to, one time, deliver a breath of life as a splash weapon. (you mix alchemical quicksilver with a potion of cure serious, and then it remains stable indefinitely, so I have it waiting on hand). Do I need to use one move action to draw the splash weapon and another standard action to throw it? Or is drawing and throwing all a single standard action? If the latter, then it probably makes sense for Agata to simply draw and throw the breath of life herself, leaving Mawd and the Zelekhut with their own actions (Mawd doesn't have much useful to do at the moment, but she could possibly try to move in and Cure Serious on Artemis, depending on whether that will provoke from the dragon (I think the Dragon is 20' up and blind, so that's an open question whether it would provoke or not)). On the other hand, if it uses two actions to draw and deliver the splash BoL, then it probably makes the most sense for Mawd or the Zelekhut to deliver it (I would say Mawd, simply because she doesn't have much else useful to do right now, but we need GM guidance on whether she can even do that. She's Tiny, with Str 5, but her ranged touch roll is currently +17, so it should work unless the GM says that she simply can't handle an Agata-sized (i.e. Medium) splash weapon.
* second, what is the number we would need to hit for a ranged touch attack splash weapon on unconscious (Large) Artemis? I assume a range increment of 10'? Basically I'm trying to figure out whether whomever delivers the BoL needs to move up to throw it, or can throw it from where Agata is (by my count, if she 5' steps, she is 45' away from Artemis).
* My preference would be a) Agata steps forward 5' b) move action to retrieve the splash weapon and hold it out for Mawd, c) leaving her standard action and swift action for offensive actions. Mawd uses a move action to take the splash weapon from Agata and a standard to throw it from where they are (i.e. 45' from Artemis). This leaves the Zelekhut with all its actions to go on offense. But the GM may say that this doesn't work for a variety of reasons.
Hugo Victor
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I am good with that. If Agata and Mawd do not need the help, a summoned Zelekhut will attempt to attack the dragon. Hugo will summon it instead and I will spoiler the attacks (probably unlikely to hit the dragon...but something else for it to attack...) pending GM ruling to Agata's questions above.
GM Upaynao
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So, re the best way to get this breath of life to Artemis, a couple of questions:
* first, the boon in question allows me to, one time, deliver a breath of life as a splash weapon. (you mix alchemical quicksilver with a potion of cure serious, and then it remains stable indefinitely, so I have it waiting on hand). Do I need to use one move action to draw the splash weapon and another standard action to throw it? Or is drawing and throwing all a single standard action? If the latter, then it probably makes sense for Agata to simply draw and throw the breath of life herself, leaving Mawd and the Zelekhut with their own actions (Mawd doesn't have much useful to do at the moment, but she could possibly try to move in and Cure Serious on Artemis, depending on whether that will provoke from the dragon (I think the Dragon is 20' up and blind, so that's an open question whether it would provoke or not)). On the other hand, if it uses two actions to draw and deliver the splash BoL, then it probably makes the most sense for Mawd or the Zelekhut to deliver it (I would say Mawd, simply because she doesn't have much else useful to do right now, but we need GM guidance on whether she can even do that. She's Tiny, with Str 5, but her ranged touch roll is currently +17, so it should work unless the GM says that she simply can't handle an Agata-sized (i.e. Medium) splash weapon.
It's two actions because of the medium the BoL is going to be conveyed in. If Sweet Maud throws it, it is an inappropriately sized weapon, incurring a -4 penalty to the roll.
* second, what is the number we would need to hit for a ranged touch attack splash weapon on unconscious (Large) Artemis? I assume a range increment of 10'? Basically I'm trying to figure out whether whomever delivers the BoL needs to move up to throw it, or can throw it from where Agata is (by my count, if she 5' steps, she is 45' away from Artemis).
Artemis is currently AC 5, and the asumption of 10' range increment is valid.
* My preference would be a) Agata steps forward 5' b) move action to retrieve the splash weapon and hold it out for Mawd, c) leaving her standard action and swift action for offensive actions. Mawd uses a move action to take the splash weapon from Agata and a standard to throw it from where they...
You unfortunately cannot pause your turn in the middle unless you ready an action. Thus you can either pull the vial, take your standard and swift and then let Maud do her thing, or take the vial out, ready an action and forgo your swift.
Agata
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Ok, before taking my turn I need a little guidance re anti-magic fields, both as a player and a PC. I've actually never encountered one in a game and I haven't read the rules about them (even though I've actually got a scroll of it that I purchased at one point at someone's suggestion).
First, as a player, does it interfere with supernatural abilities (like hexes)? Will it, for example, prevent the splash weapon Breath of Life from working? (No need to bother using it if it won't work).
Second, as a PC, how much of this player knowledge does Agata have? Her knowledge (arcana) is pretty sky high but does she know that the devas are surrounded by anti-magic fields? Does she know the limitations etc of those fields?
Third, does the deva appear to have reach? (I'm thinking about stepping back 5' and lobbing the BoL at Artemis but don't won't to provoke).
Fourth, does the anti-magic field's negation of summoned creatures do anything to Sweet Mawd? She is an improved familiar, lyrakien azata (i.e. extraplanar outsider), but I don't think she's considered a summoned creature...
GM Upaynao
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In no particular order:
-No it does not. It affects Sp abilities, spells and enchantments. If the BoL flask is Sp and is used somewhere within the radius of the antimagic field, you are out a boon for no effect.
-I would imagine that Agata knows about Antimagic fields, well into the minutia. I mean, we can roll to determine that, but with your modifiers, lets not and pretend we did. So feel free to go look at the listing in the CRB or on AoN/d20pfsrd. That should include any limitations.
-Sweet Maud is a familiar. I (or specifically my evil minions) can kill her and she is dead, not on vacation back in Elysium. Therefore, she is unaffected by the aura.
-The deva does not appear to have reach, but appearances can be deceiving. I'll refer you to the secret kyton police on the recreation deck, the shrine to Unity on that same deck, and Choek.