Janus Grey
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I'm travelling today, and running a tabletop game this evening, so I won't be able to post again till tomorrow I expect (I'm on GMT).
Janus is going to let the more sociable members of the party find out what we need from Birdy.
If we happen to go really quickly and/or wind up in a combat, there are botting instructions in the character profile.
| GM Livgin |
Vina, where did you get your spell template? That looks really cool.
I'm going to pause until tonight so that most people can describe their actions as they arrive.
| GM Livgin |
This is a haunt. If you are not familiar with haunts ask questions here or look into the DC 7 spoiler.
| GM Livgin |
Mohag. We will run the trust system on that ability. I forgot you had it. If you would have used it, declare you are using it and we'll adjust your roll accordingly.
Mohag the Wanderer
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Trying to think how it would go at a table. If we were told "It's a haunt, roll initiative," I'd probably have used a Folio reroll on a 6, and then Inexplicable Luck if it was still low. Because I think Mohag is the only one in the party who can channel.
But I don't think you know it's a haunt when you roll initiative, so I guess I wouldn't have used either option.
Will not use it for now - hold onto it for making a save against whatever this haunt does.
| GM Livgin |
I will try to use spoilers for player rolls, so that it is possible to be unbiased when deciding to use abilities like that.
I want to encourage your use of abilities instead of discourage them. So if this was at a table it would have been perception, narrative (it's a haunt), then initiative.
Mohag the Wanderer
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If the sequence is perception, narrative, then initiative (if you know it's a haunt before rolling initiative) then yes I would use the abilities.
Sorry for the confusion. I'm certainly not trying to pull one over on you here, and as I am also running a PbP I know the things you have to do to keep it moving along smoothly.
| GM Livgin |
Ya, there are some new challenges with this format.
Since we trust everyone to hide info in spoilers I think we can trust everyone to hid rolls in spoiler too.
I think that's how I'll try to run my games: If I'm rolling for a player I'll generally spoil it. That way if you want to use a before-roll ability you can. I'm not to concerned about the 'before you know if it is a success or failure' requirement, even at the table the players have a really good idea if a roll succeeded or failed in those cases.
| GM Livgin |
BTW, I find the different facings between "GM Livgin" and "DM Livgin" to be hilarious ^_^
Thanks! I was very proud of that :D
Janus Grey
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I'll probably put a point into spellcraft and know:arcana at level 2, didn't have room for it yet though.
| GM Livgin |
My bad, silly me waiting on the spellcraft roll that was never coming.
I'm off the the office christmas party, I'll continue the story tonight or tomorrow.
Janus Grey
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It's gone midnight here in the UK, so a very merry Christmas to all of you wherever you are in the world!
Vina Sitha
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Nefreet wrote:Our local Lodge had a Treesinger Druid years ago. He modeled his own trees (because they kept dying, but that's a different story), and he always included a tree swing (a reskinned Exotic Saddle). Once your sapling gets to large size, maybe you could do the same?Adorable!
Changed my stats before hitting level 2... more charisma now, and change size ability so as to ride Lakadee on a tree swing! :)
Janus Grey
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Huh. I could have sworn you could worship a Philosophy, but I can't find that you can after a quick search of the Additional Resources and Campaign Clarifications.
I assume you'll be picking up the Green Faith membership vanity from the Pathfinder Society Field Guide?
The season guide to organised play (pp.25-26 deals with religion) requires that if you have any levels in inquisitor (plus clerics, warpriests, paladins, and others) you must have a deity. "Green Faith" isn't an allowed deity for this purpose.
Imbrex fits Janus pretty well though.
I'll certainly take the Green Faith vanity.
| GM Livgin |
Remember that the Society will be reimbursing your characters for all reasonable travel expenses. That includes staying at inns and regular meals. No need to keep track to 5 silver here, 5 copper there.
Vina Sitha
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Don't remember if druids need holy symbol or mistletoe or something else...
Vina Sitha
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I just can't find the rule on that anymore... lol... swear I've seen it at some point though...
Janus Grey
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It's a divine focus. I think it's in the spell components section of the magic/spells rules?
Ayla Brawler
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Divine Focus (DF): A divine focus component is an item of spiritual significance. The divine focus for a cleric or a paladin is a holy symbol appropriate to the character's faith. The divine focus for a druid or a ranger is a sprig of holly, or some other sacred plant.
If the Components line includes F/DF or M/DF, the arcane version of the spell has a focus component or a material component (the abbreviation before the slash) and the divine version has a divine focus component (the abbreviation after the slash).
Vina Sitha
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Thanks a lot! Vina has a lotus flower set in her hair then! :)
(and a few spare flowers in Lakadee's backpack!)
Janus Grey
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You guys have been busy whilst I've been travelling today! Catching up on gameplay posts now...
| GM Livgin |
@Ayla: Ha, a possible conclusion to this quest is; you find it, you look at it, you go home. (If no one can pass the strength check or there are no creative solutions.)
Eliphaz
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Apologies again. Busy holiday. My other two PbPs had practically no activity, and this one took off again ^_^
| GM Livgin |
@Mohag; I have a luck cleric too. Knowledge checks are a hard one due to that one round duration.
It is fairly reasonable to say that the 'luck' is that you just happened to read a relevant tome on impulse five years ago. How to arbitrate the duration is tricky: "Hold on, don't look at that historic relic until I bless you" is a weird mechanic.
All that said; I'm a huge fan of self-governance and self-arbitration so I appreciate you taking the lead and making ruling on your ability. I won't change your ruling.
Janus Grey
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All knowledge rolls are kind of bizarre as a result of the d20 system. It's always a matter of "luck" what a character knows because you have to roll a die. IRL, I either know or don't know a thing (the time limitation on a legal claim, the value of a universal constant, or whatever); it's not a matter of random chance. There is not a 20% or a 60% chance that I'll recall something, I either know it or I don't. (Granted, sometimes memory fails). So when we roll dice to see what our characters 'know' it's not (imho) at all a realistic representation of how knowledge works. It's an in-game conceit. As such, I am quite happy with abilities like 'bit of luck' working on knowledge checks. Pathfinder doesn't really work as a simulationist system.
(I'm not asking for you to change how you play your abilities or character Mohag, just presenting a different point of view).
Herman Lacosta
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IRL I feel there is a d20 in my head when trying to recall someones name. Everything else, like you said, is there or it isn't.
Mohag the Wanderer
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I don't deny that luck can play a role in "You just happen to know that"; Slumdog Millionaire comes to mind.
A constant luck bonus (Stone of Good Luck) or a duration-unspecified bonus (like a Folio reroll or Inexplicable Luck) don't seem as odd.
But "I bless you and for the next six seconds you are lucky" seems most fitting to use on things that happen in those six seconds. It's a very powerful domain ability even so.
| GM Livgin |
So Nervous about this combat. So Very Nervous.
Yes, I recommend fighting effectively...