GM kuey
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Welcome to my PbP game for the my game of PFS #8-16 - House of Harmonious Wisdom as part of PBP Gameday 7. Hope you would have a blast!
Before we start, I would to share some of my ground rules. (In spoiler tags to not take up space.)
PbP Matters
1. This discussion thread is open for all OOC matters, so no ooc tag needed. For OOC matters in the gameplay thread, please use the [ ooc ] tag.
2. Please post at least once a weekday, and at least once over the weekend. If you would be away, please let me know in advance where possible, and we can work something out. Otherwise, if you go missing, where necessary, I will bot your characters for the sake of the rest of everyone else. Thus, a good idea is to leave botting instructions for combat (with dice rolls) and non-combat in your profile page beforehand.
3. If you have any inputs or disagreements over some of my GM calls or interpretation of the rules, please take it to the discussion thread or, even better, pm me.
4. If you have played and/or GMed this scenario before, please do not metagame or spoil the plot. And please let me know.
5. I would have thought this would go without mentioning until I encountered this, so… It is the responsibility of the player to keep track of the game, including referencing the map on google slides. I understand that there are times where it is inconvenient to do so. In that case, please be as specific as you can as to where you wish your character to move, what actions to take, etc. If you regularly have issues with accessing the google slides, you might want to reconsider playing via PbP, especially for PFS as there is always combat, and thus map dependent.
Combat
6. Once surprise (if any) and initiative is determined, for the group of characters who can take actions, I would resolve actions in posting order, NOT initiative order. I used to do the latter but it doesn’t work that well in PbP, so am going with the former instead. (Mechanically, it means you are delaying for each other.) So please post as soon as you are able to. If you have actions that could depend on the actions of the rest of the team, just explain under what conditions your character would take what actions and I’ll resolve accordingly.
Rolls and Skill Checks
7. I would do your initiative rolls, as well as perception rolls for the purpose of determining surprise (if any). I generally group all the enemies’ initiative together to speed up posting.
8. On knowledge checks for general information, I would usually put them in spoilers with the necessary DCs. Just go ahead to roll, and I'll trust that you would resist reading them if the roll fails (or least not to metagame). (Don’t forget that you can make knowledge checks untrained for DC10.) There might be exceptions for plot-critical information though, where I would explicitly ask for knowledge checks. As for knowledge checks for monster lore, I would put the most basic information in spoiler as well, i.e. identity and one important info. If your roll would reveal more, I’ll provide in the next post. If you wish, you can ask for what information you want, e.g. DR, resistances, special attacks, etc.
9. On skill checks where there could be team effort involved, e.g. finding a hidden trail with survival, influencing attitude of NPCs with diplomacy, please be explicit when making the rolls whether you are attempting the check on your own, or whether you are assisting. (And take note of the pros and cons of either.) There might be situations where only one character is allowed to attempt the check (and the rest to assist) – I’ll state so explicitly if that’s the case.
10. On skill checks in general, if I feel you have roleplayed well, e.g. gave a good description of what your character does to search for a trail, came up with creative ways to befriend a hostile NPC, gave a very rousing speech, I would give bonuses, or even waive the DC altogether. :)
Roleplaying Matters
11. The maps and handouts link (at the top of the page) would display all the maps, handouts, pictures, etc as the scenario progresses. The most current page would be right on top, while previous ones would be left there for your reference. (Incidentally, Android and IOS has the Google Slides app in case you work off mobile devices.)
12. Please have your full character information up on your character's profile page for my vetting. Also, please have your stat block updated with the key information. Minimally please have your current hp vs max hp, AC (normal, touch and flat-footed), all three saves and movement. Feel free to include others.
13. Finally, playing by pbp provides many advantages compared to face-to-face games, the chief one being having the time and space to flesh out your thoughts and actions. So please make use of this and have posts that are more than simply dice rolls. :)
Getting Started
Ok with that out of the way, a few tasks before we kick off.
A. Go to the Gameplay page and dot.
B. Go to the maps and handouts page and fill out the table there. (Don’t worry about the 3 boxes below the table, i.e. token, initiative and perception. I’ll take care of that.)
C. In this Discussion thread, do your day job rolls (if any), and share whatever OOC information you would like the rest of the party to know about your character e.g. class, level, special abilities. We’ll leave character descriptions and introductions to the gameplay thread later when we are about to start.
We are scheduled to start on 13 Aug, so mark that on your calendar!
Fantastic!
Glorne
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No day job here. Glorne is a kineticist with the Cold focus. He is primarily ranged, but can melee as needed, with a little healing tossed in the mix.
Zaarah Katsu
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Thanks, I just included my details on the slides and here is the day job roll:
Perform(dance): 1d20 + 3 ⇒ (18) + 3 = 21 20 gold
Inira McCullagh
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Zen archer monk, archer and pacifist (some of the time), acrobatic and decent with devices (+13 disable device).
Perform(oratory): 1d20 + 4 ⇒ (14) + 4 = 18
Glorne
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I am truly sorry to do this, I forgot the GM of the game I just finished was planning to run the next in the series right after.
This means I will not be able to play after all. Again, I am truly sorry.
GM kuey
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Great! No worries, Glorne. (I'll make your character inactive to get it off your campaign page.)
Welcome, Steinfaust! (That was fast! I pm'ed you like a couple of hours ago?)
Glorne
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Grovel time.....Oh great GM Kuey.....if there is still room available I would like to re-submit my interested. It seems the follow up game is being postponed until after this online Con. Oh, I'm 5L now.
GM kuey
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Oh, I had given the place to Steinfaust already, who was on the waitlist. If a place opens up, I'll let you know.
Zaarah Katsu
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As discussed via PM with you GM I will change the character for this scenario to a Dwarven Heaven Spirit Shaman (Speaker for the Past) 2.
See next post for profile.
Toral Kargar
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Character: Toral Kargar
PFS: 314670-9
Day job: Profession(merchant) +10
Faction: Exchange
Toral is a young Dwarf from a Osiriani merchant family that always felt the pull of the heavens and stars. He embraces the lessons of the past as the heavens have watched over this world since the beginning of time.
He is a stoic negotiator but has an empathic approach. He is very perceptive and understands people's motives which is very important as a merchant.
He typically walks around in his full plate and during battle usually tries not to attack but use spells and hexes instead.
GM kuey
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Would like to confirm the marching order. Assuming dual file, i.e. as below:
1 - 2
3 - 4
5 - 6
I propose,
1. Dwight (with mount)
2. Yama nô Oni
3. Vayon
4. Kyra
5. Inira McCullagh
6. Toral Kargar
Toral Kargar
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Yes!
GM kuey
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Dwight, would you be primarily riding on your heron? If so, there's no need for a separate token.
Kyra (Helikon), could you enter your character details in this slide?
Toral Kargar
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I will only be able to post again on Monday. Have a great weekend.
GM kuey
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In case the site should go down again, can I ask all of you to bookmark the following link? It is just a simple Google Document. Should the site go down again, please go there to put up your posts. You can bold text for dialogue, etc. Once the site comes back, I'll post everything as one big post to maintain the integrity of the gameplay thread. Of course, there would be no dice rolls, so just indicate what you wish to roll for and the modifiers, and then trust me to roll (physically) on your behalf.
Hopefully, it won't come to that, but just in case.
Inira McCullagh
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I am going to be travelling Sept 20-23. I might occasionally get to check in and post an update, but for the most part I will not be online. Please feel free to bot me using whatever disposable resources I have.
GM kuey
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Sorry I just relocated to London and am jet-lagged now. Will post tomorrow.
Toral Kargar
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Real-life always first!! ;-)
Toral Kargar
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GM, just one question on timing. So how long will it approximately take to conclude this adventure? :-)
Thanks
Toral Kargar
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Yes. But I can cancel that.
I am more concerned with bandwidth. So Oct new games are starting and my posting might be affected. Just FYI.
Thanks again for the great GMing! ;-)
Toral Kargar
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My posting will be slower in the next two weeks as I will be on vacation. Just FYI.
Please bot me if necessary.
Have a great weekend!
Toral Kargar
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Will be able to post after all but only at specific times so excuse me if I post before my turn.
Toral Kargar
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Thanks so much GM! You really did a fantastic job to make this rich setting come alive. ;-)
I very much enjoyed it!
GM kuey
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Rolling for boons.
me: 1d20 ⇒ 4
Dwight: 1d20 ⇒ 7
Yama: 1d20 ⇒ 1
Inira: 1d20 ⇒ 17
Toral: 1d20 ⇒ 14
Vayon : 1d20 ⇒ 9
Kyra: 1d20 ⇒ 13
Oops, sorry...
Ok, the chronicle sheets are done. You can download them here. I'll also put up at link at the top of the page. Let me know if there are any problems.
The game has also been reported. Please check after a few days to see if everything's fine.
Once again, thanks for playing!
Toral Kargar
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Got the sheet. Thanks!