| Venture Teller Play b'Post |
Spring attack & all that is fine (providing they're all legal :)
| Venture Teller Play b'Post |
Fire resist 20 on me and then immunity to the other two that I cast the spells on of up to 84 damage (12 per lvl)
They have protection from energy? not resist energy? That matters, & I haven't been counting.
I think Ember cast them all, please let me know who has what energy spell.
Sulii
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Meh, between us I'm pretty sure we can wreck almost any encounter. I'd love a challenge.
| Venture Teller Play b'Post |
Challenge accepted. I have no doubt you will wreck the encounter,
'Tis the scenario I wonder about.
Well, and all of Absalom at this point :)
| Venture Teller Play b'Post |
The rolls above are trip attacks if that wasn't clear. I wanted Cap to take his action before logging him out of this PC & I had to know if he fell.
Ember, the dark flame
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Very confused...before I had cast a spell and moved there was no one around me...including the mephits. I was by my self in the middle of the room. If there had been one I would have 5ft stepped and cast it at the mephit. How did they get an AoO? Also, I did not provoke when I moved as I could have bypassed the bad guys, I just would have stopped farther away from the computer. And now I still have a mephit next to me after Suli killed the last one last round. Have no problem with the normal attack but the other stuff confuses me.
| Venture Teller Play b'Post |
Kigvan: The magma elemental set its eyes on you, then attempted to set its limbs upon you.
Suli: J is 45 ft up. the balcony thingy is 15 ft. up. I am sure you have the move, but that ladder counts as difficult terrain.
Ember: It breathed fire on you the round before, so it was within 5 ft. Casting a spell provokes. I do not know why the mephit avatar appears to have moved. I think the 3rd mephit's (not the 4ths) picture got sent to back & when I sent the main map to the back it was uncovered. Or maybe removing Pinpi did something? Suli's ini is lower than the mephits, so he killed it but after your action (and its).
Sense motive1d120 + 115 ⇒ (41) + 115 = 156 Hah 156 Sense Motive! I'll take that!
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1d20 + 15 ⇒ (6) + 15 = 21
Sulii
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Would it be possible for you to put in the dice rolls as things are happening instead of at the end? It is hard to figure out what is happening.
Also please update the map because I am not sure what is happening where. (i.e. which one is portal 4?)
| Venture Teller Play b'Post |
I cannae update the map from my phone, but if I am at a PC I will update the map. Weekends I am not usually on a PC. Portals are labeled left to right, 1 to 4 (5 leaking radiation and 6 being out of commission).
I put the dice at the end so there is less to break the narrative, but yes, I can put them where appropriate. :)
Sulii
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Also, as a side note, Suli has a reach of 10 ft due to Marid Style and has Combat Reflexes.
His attacks are at +11 and damage is 2d6+6 normal and 1d6+7 cold.
| Venture Teller Play b'Post |
Did we ever determine if the gates were magical?
Ember will fly across the room, a red blur of light, stopping in alignment with the gates and casting another spell at the gates, targeting the same location that Ed was working on previously.
Fort 1/2? DC =19 (targeting the one with a 5 above it for simplicity)
[dice=Shatter]7d6
** spoiler omitted **
Many questions. Is there a reason you're not attacking J? No one has attempted any magic knowledge on the portals. Would you like to? Are you attacking portals (of which there are five choices) or the gate (singular). Ed was previously working on three portals & the gate. Are you sure you want to break a portal (considering the radiation Cap took & the other warnings)
;) ;) ?| Venture Teller Play b'Post |
Sorry guys. I have been too busy to get to the computer three days in a row now. I will try and get on tonight.
I do not know if his jetpack stops flying if he goes unconscious.
Sulii
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under the assumption that they are vulnerable to cold and have no dmg reduction:
1st attack 26 dmg
2nd attack 30 dmg
3rd attack 23 dmg
4th attack 22 dmg
5th attack 30 dmg