[PFS][Core] GM Socrates presents Master of the Fallen Fortress (Inactive)

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Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

The troglodyte steps away from Caelreth and begins casting another spell.

Make a Spell craft check to identify the spell:
If you beat DC16, open the next spoiler

...:
Summon Nature's Ally I

The spiders move towards the largest clump of Pathfinders, crawling all over them, biting and distracting them. Seelah, Zekuli, and Pietro each take 1 damage from the swarm and need to make two DC11 fortitude saves, one against poison and one against distraction.

Balenar moves into position and fires an arrow at the troglodyte, but his aim is off and it clatters harmlessly off the ceiling.

The stone of the tower beneath the feet of Caelreth, Hap, and the troglodyte seems to groan a little.

Initiative Order
Hap <= Up (round 3)
Caelreth <= Up (round 3)

Big Troglodyte
Spiders
Balenar Forsend
Arisira <= Up
Zekuli <= Up [1dmg, two Fort saves]
Seelah <= Up [4dmg, two Fort saves]
Pietro <= Up [4dmg, two Fort saves]

NOTES: The damage listed above is only from this fight.
Inspire Courage is active everyone gets +1 to attack and weapon damage rolls, as well as +1 to saves against fear.
Arisira/RxGus let me know if you stop inspiring

GM Screen:
swarm damage: 1d6 ⇒ 1

shortbow, attack: 1d20 + 4 ⇒ (5) + 4 = 9

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

Arisira continues her rousing speech, "Who was there when Pietro magically opened a door from the otherside of the room? The PATHFINDERS!"

She draws her bow, waiting for just the right moment the unleash an arrow at the Troglodyte.

Bow, PBS, Courage: 1d20 + 4 + 1 + 1 ⇒ (4) + 4 + 1 + 1 = 10 Cover? -4
Damage, PBS, Inspire: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Dark Archive

Male Human Cleric 2 of Nethys | HP 18/18 | AC 16 Tch 10 FF 16 | CMD 12 | F+5 R+1 W+8 (+2 vs charm) | Init +0 Perc +5 | Speed 20ft | Channel energy 4/4; Hand of the acolyte 7/7 | Active conditions: none

Spellcraft: 1d20 + 5 ⇒ (16) + 5 = 21

"He's summoning some kind of creature, everyone, watch out!" Zekuli calls out as he identifies the spell being cast. Just then the disgusting swarm of spiders starts crawling all over him and they make themselves impossible to ignore.

Fortitude poison: 1d20 + 4 ⇒ (11) + 4 = 15
Fortitude distraction: 1d20 + 4 ⇒ (3) + 4 = 7

He manages to resist the poison in their nasty little bites, but is too busy brushing them off himself to do anything more than stumble backwards out of the swarm. Is the distraction only for one round?

Thinking of the alchemist's fire in his bag, he calls out to the other two, "Get out of the swarm! I might be able to disperse them."

Grand Lodge

Female Paladin 1| HP 13 | AC 17; Touch 10; FF 17| F +4; R +0; W +3 | CMB+4; CMD 14 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Paladin 1

move up to the trog
fort: 1d20 + 4 ⇒ (6) + 4 = 10

fort: 1d20 + 4 ⇒ (7) + 4 = 11

Seelah swings at the trog.

attack: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d8 + 3 ⇒ (8) + 3 = 11

retcon I failed so I'm nauseated

Seelah loses her lunch.

Silver Crusade

Male Elf Paladin 1

Caelreth unshoulders his shield, then takes a step closer to the troglodyte and slashes at it again with his sword.

1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Grand Lodge

Male NG Human Ranger 1 | HP 12/12 | AC 17 T 14 FF 13 | CMB +3, CMD 17 | F: +3, R: +6, W: +1 | Init: +4 | Perc: +6 | Speed 30ft | Active conditions: None.

Drawing another arrow from his quiver Hap takes aim at the troglodyte again.

Longbow: 1d20 + 6 ⇒ (12) + 6 = 18 Damage: 1d8 + 1 ⇒ (6) + 1 = 7


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

Apologies for the very long day. This week was very busy at work. Next week will be busy too, but I expect we should be able to wrap up by the week after that. What you're about to read is the most time consuming GM post I've written yet!

Arisira continues to encourage the party and misses with her bow. Zekuli backs out of the swarm and calls for the others to clear out. Seelah (and Pietro) do as they're told.

Botting Pietro
To whomever asked, Distraction lasts for 1 round.
Pietro Fort. Poison: 1d20 + 4 ⇒ (8) + 4 = 12
Pietro Fort. Distraction: 1d20 + 4 ⇒ (7) + 4 = 11
Pietro makes his way out of the swarm and pulls out an alchemist's fire.

Seelah, the first save is for Poison, so you actually succeeded at your Distraction save but took Str damage: 1d2 ⇒ 1 instead.

As Seelah moves on to the Eastern side of the tower towards the Trog, the stone beneath her feet cracks, and that side of the tower falls away! As everyone attempts to leap to safety, the spellcasting Troglodyte falls out of sight...

Make a Reflex save to not fall to the ground below:
The DC is 15. If you fail the save, make another one. You are falling from the fifth floor, so you may make an additional save to catch yourself and reduce damage as you fall past the *fourth*, *third*, and *second* floors.

Unphased by the destruction of the eastern wing of the tower, the spider swarm makes its way towards Zekuli and Balenar, swarming over them.

Balenar is poisoned, but makes his way over to the edge to see what happened to half of the party.

Initiative Order
Hap <= Up [Reflex saves needed]
Caelreth <= Up [Reflex saves needed]

???
Big Troglodyte???
Spiders
Balenar Forsend [2dmg, -1Str]
Arisira <= Up
Zekuli <= Up [3dmg, Fort saves needed vs. Poison + Distraction]
Seelah <= Up [4dmg, -1Str, Reflex saves needed]
Pietro <= Up [4dmg]

NOTES: The damage listed above is only from this fight.
Inspire Courage is active everyone gets +1 to attack and weapon damage rolls, as well as +1 to saves against fear.

GM Screen:
Reflex save: 1d20 + 3 ⇒ (11) + 3 = 14

Reflex save, fourth floor: 1d20 + 3 ⇒ (7) + 3 = 10
Reflex save, third floor: 1d20 + 3 ⇒ (16) + 3 = 19
Falling Damage, Tasskar: 3d6 ⇒ (6, 1, 2) = 9

Bat Swarm, initiative: 1d20 + 2 ⇒ (13) + 2 = 15

Trasskar, Concentration, DC20: 1d20 + 5 ⇒ (6) + 5 = 11

Spider swarm direction: 1d3 ⇒ 1

Spider swarm damage: 1d6 ⇒ 2

Balenar, Fortitude vs. Poison: 1d20 + 1 ⇒ (2) + 1 = 3
Balenar, Fortitude vs. Distraction: 1d20 + 1 ⇒ (13) + 1 = 14
Str damage: 1d2 ⇒ 1

Grand Lodge

Male NG Human Ranger 1 | HP 12/12 | AC 17 T 14 FF 13 | CMB +3, CMD 17 | F: +3, R: +6, W: +1 | Init: +4 | Perc: +6 | Speed 30ft | Active conditions: None.

Rflex Save: 1d20 + 6 ⇒ (8) + 6 = 14


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

Hap, that save is a failure, but you may make additional saves for each of the floors below the fifth. Trust me, you don't want to take 60' of falling damage if you can avoid it!

Dark Archive

Male Human Cleric 2 of Nethys | HP 18/18 | AC 16 Tch 10 FF 16 | CMD 12 | F+5 R+1 W+8 (+2 vs charm) | Init +0 Perc +5 | Speed 20ft | Channel energy 4/4; Hand of the acolyte 7/7 | Active conditions: none

Fortitude poison: 1d20 + 4 ⇒ (7) + 4 = 11
Fortitude distraction: 1d20 + 4 ⇒ (10) + 4 = 14

"Argh!" Zekuli's plan is frustrated when the spiders swarm over him again. This time he manages to keep his head, while brushing off the spider bodies. He stumbles away, drops his morningstar to the floor, and then pulls out a vial of alchemist's fire.

Only then does he notice what happened with the side of the building. He gasps in shock and looks over to that side, torn between dealing with the threat that has been following him around, and helping out his fellow Pathfinders who may be falling to their deaths.

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

"Be strong Pathfinders! Wait? Where did they go?!"

Arisira rushes over the ledge, peering over the side at her falling companions.

20ft move, Inspire courage Round 4/7

Silver Crusade

Male Elf Paladin 1

Reflex: 1d20 + 1 ⇒ (19) + 1 = 20

The elven paladin's eyes widen as he feels the ground shift beneath his feet, and he nimbly hops back away from the floor just before it collapses. He peers down over the edge to see where the troglodyte fell.

Liberty's Edge

Male Human Cleric of Cayden Cailean 10 | hp 54/84 | AC 23 T 9 FF 23 | CMD 19 {21} | F +11 R +4 W +11 | Spd 20' | Init -1 | KnPla +10, KnRel +10, Perc +3 (darkvision 60'), SensM +8 | channel 2/5 | daze touch 6/6 | Str surge +5 2/6 | Might 0/9 | cmw wand 3/5 | clw wand 34/50 | prot evil wand 7/7 | enlage person, heroism, tongues both 90min

Pietro can't actually move that fast. I'm going to assume the swarm is still by the steps. That and he's probably wise enough not to bunch up with everyone again. That and I'm pretty sure he was standing were the werestoat is now. So I'm just going to put him 15 feet away from the swarm's current position.

Grand Lodge

Female Paladin 1| HP 13 | AC 17; Touch 10; FF 17| F +4; R +0; W +3 | CMB+4; CMD 14 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Paladin 1

Seelah tries to dodge.

reflex: 1d20 ⇒ 9

reflex: 1d20 ⇒ 16

"Imodae save me"


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

Pietro, do you have an action for this round?

Liberty's Edge

Male Human Cleric of Cayden Cailean 10 | hp 54/84 | AC 23 T 9 FF 23 | CMD 19 {21} | F +11 R +4 W +11 | Spd 20' | Init -1 | KnPla +10, KnRel +10, Perc +3 (darkvision 60'), SensM +8 | channel 2/5 | daze touch 6/6 | Str surge +5 2/6 | Might 0/9 | cmw wand 3/5 | clw wand 34/50 | prot evil wand 7/7 | enlage person, heroism, tongues both 90min

Assuming positioning is right, Pietro hauls off and tosses the vial he has in his hand hoping it isn't anything he could still imbibe.

alchemist's fire v swarm (range touch, nearest square, long range): 1d20 - 1 - 2 ⇒ (18) - 1 - 2 = 15 fire damage: 1d6 ⇒ 1


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

Hap, Reflex save: 1d20 + 6 ⇒ (4) + 6 = 10
Hap, Reflex save: 1d20 + 6 ⇒ (5) + 6 = 11
Hap, Reflex save: 1d20 + 6 ⇒ (15) + 6 = 21
I really wish you had rolled for yourself, Hap...

Hap falls to the second story of the tower. Although he hits it pretty hard, taking falling damage: 4d6 ⇒ (1, 6, 1, 2) = 10, he manages to barely stay conscious.

Caelreth gracefully hops onto the ledge as the ground falls from beneath him, while Seelah falls one floor and takes falling damage: 1d6 ⇒ 5.

Pietro steps back and throws an alchemist's fire at the swarm, but he misses, instead hitting the staircase. direction?: 1d8 ⇒ 2

Meanwhile, Zekuli prepares an alchemist's fire and Arisira rushes to check on her allies.

Arisira, you have 1 standard action remaining if you choose to take it.
Hap, Caelreth, and Seelah all still have a full round of actions now that they know their state.

Grand Lodge

Male NG Human Ranger 1 | HP 12/12 | AC 17 T 14 FF 13 | CMB +3, CMD 17 | F: +3, R: +6, W: +1 | Init: +4 | Perc: +6 | Speed 30ft | Active conditions: None.

Lol, I completely misread your post about me making the saves and didn't. It is fine. Hap is bouncy. So I am at the bottom of the fortress?

Grand Lodge

Female Paladin 1| HP 13 | AC 17; Touch 10; FF 17| F +4; R +0; W +3 | CMB+4; CMD 14 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Paladin 1

Seelah stands up. "Hap are you ok?


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

the map is up to date on each floor. Hap is prone on the service floor, Seelah is now standing up on the fourth floor. Everyone else is on the fifth floor. None of you are on the same floor as the troglodyte, but Hap and Seelah both hear a lot of flapping coming from the third floor

Grand Lodge

Male NG Human Ranger 1 | HP 12/12 | AC 17 T 14 FF 13 | CMB +3, CMD 17 | F: +3, R: +6, W: +1 | Init: +4 | Perc: +6 | Speed 30ft | Active conditions: None.

I'm fine. Just a bit of a sudden stop at the bottom. I'll climb back up and be there soon

I'll go back through the thread and work out what doors are open and such and start climbing back up.

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

As she moves, Arisira pulls an acid flask out of her belt. Thanks for the catch DM


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

Seelah still has a move or standard action? Caelreth?

Liberty's Edge

Male Human Cleric of Cayden Cailean 10 | hp 54/84 | AC 23 T 9 FF 23 | CMD 19 {21} | F +11 R +4 W +11 | Spd 20' | Init -1 | KnPla +10, KnRel +10, Perc +3 (darkvision 60'), SensM +8 | channel 2/5 | daze touch 6/6 | Str surge +5 2/6 | Might 0/9 | cmw wand 3/5 | clw wand 34/50 | prot evil wand 7/7 | enlage person, heroism, tongues both 90min

"HAPP! YOU MIGHT NEED TO FIND A CHRISTEN AND A BUCKET IF YOU"RE COMING BACK UP! THERE SEEMS TO BE A SMALL CHEMICAL FIRE ON THE STAIR!" Pietro shouts down helpfully.

"Does anyone hear that flapping noise?" He shrugs.

Silver Crusade

Male Elf Paladin 1

Caelreth moves toward the stairs. Could someone move me? I'm on my phone. Thanks.

Grand Lodge

Female Paladin 1| HP 13 | AC 17; Touch 10; FF 17| F +4; R +0; W +3 | CMB+4; CMD 14 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Paladin 1

Seelah moves toward the upper level. "Flapping noise? Its your mouth ha"


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

I'm not sure what your goal is in moving towards the steps, Caelreth. Could you clarify? You have enough move to reach the steps. What do you intend to do with your second action?


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

I'll be at a conference all of next week, and y'all have waited long enough, so I'll post the next round here. I'll assume Caelreth wanted to go down the stairs for whatever reason.

The spiders swarm towards the nearest target; Pietro! He takes 2 damage from the spiders as they crawl all over him And with that, the spiders disappear, apparently returning to wherever they were summoned from.

"What do we do now?" Balenar asks, hesitantly, perhaps a little disturbed by seeing so many fall from the broken wing of the tower.

Initiative Order
Hap <= Up
Caelreth <= Up

???
???
Big Troglodyte???
Balenar Forsend [2dmg, -1Str]
Arisira <= Up
Zekuli <= Up [3dmg]
Seelah <= Up [4dmg, -1Str]
Pietro <= Up [6dmg, DC11 Fort saves needed vs. Distraction and Poison]

NOTES: The damage listed above is only from this fight.
Inspire Courage is active everyone gets +1 to attack and weapon damage rolls, as well as +1 to saves against fear.

GM Screen:
Swarm damage: 1d6 ⇒ 2

swarm damage vs. Tasskar: 1d6 ⇒ 2

Tasskar, Fortitude vs. Distraction: 1d20 + 9 ⇒ (20) + 9 = 29

Burning Skeletons init: 1d20 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Female Paladin 1| HP 13 | AC 17; Touch 10; FF 17| F +4; R +0; W +3 | CMB+4; CMD 14 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Paladin 1

Seelah moves towards the stairs. double move

"Everyone ok?"

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

Seeing the immediate danger pass, Arisira begins to head to the staircase, calling out her companions names. She moves as quick as her halfling legs will carry her off through the tower.

"Hap! Seelah! I am coming"

Double move. It was 20ft for me to get the stairs- how much movement is it between floors? I put myself on the stairs for level 4, but feel free to adjust me as appropriate.

Liberty's Edge

Male Human Cleric of Cayden Cailean 10 | hp 54/84 | AC 23 T 9 FF 23 | CMD 19 {21} | F +11 R +4 W +11 | Spd 20' | Init -1 | KnPla +10, KnRel +10, Perc +3 (darkvision 60'), SensM +8 | channel 2/5 | daze touch 6/6 | Str surge +5 2/6 | Might 0/9 | cmw wand 3/5 | clw wand 34/50 | prot evil wand 7/7 | enlage person, heroism, tongues both 90min

Fort save: 1d20 + 4 ⇒ (18) + 4 = 22

"Well! That wasn't so bad! Still...."

Pietro rummages around through his packs and pulls out his wand. And then uses it upon himself.

wand of cure light wounds: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Male NG Human Ranger 1 | HP 12/12 | AC 17 T 14 FF 13 | CMB +3, CMD 17 | F: +3, R: +6, W: +1 | Init: +4 | Perc: +6 | Speed 30ft | Active conditions: None.

I am not having much luck working this out. Going to just try to go up the central staircase. Let me know if I cannot

Hap moves through level 2. The stairway is his destination, but he must take it slowly.

Silver Crusade

Male Elf Paladin 1

Did Cael see to what floor the big troglodyte fell?


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

@Caelreth/Ansha I'm going to say no one saw where anyone else fell

Dark Archive

Male Human Cleric 2 of Nethys | HP 18/18 | AC 16 Tch 10 FF 16 | CMD 12 | F+5 R+1 W+8 (+2 vs charm) | Init +0 Perc +5 | Speed 20ft | Channel energy 4/4; Hand of the acolyte 7/7 | Active conditions: none

"Oh, bother. At least those creepy crawlies are gone." Zekuli puts away the alchemist's fire and hopes fervently that it won't be needed again. Hearing the voices of his allies calling out from various distances he bends to pick up his morningstar and calls over the edge of the building, "Who needs help? Does anyone see the trogolodyte down there? Did he make it too? I'll be on my way down!"

It's going to take me a while to get there though, alas


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

Pietro, can I also get a fortitude save against poison from you?

Other than Pietro, it looks to me like most of y'all on the top floor are heading down, while those of y'all on the other floors are heading up. If that's not right, please correct me.

Liberty's Edge

Male Human Cleric of Cayden Cailean 10 | hp 54/84 | AC 23 T 9 FF 23 | CMD 19 {21} | F +11 R +4 W +11 | Spd 20' | Init -1 | KnPla +10, KnRel +10, Perc +3 (darkvision 60'), SensM +8 | channel 2/5 | daze touch 6/6 | Str surge +5 2/6 | Might 0/9 | cmw wand 3/5 | clw wand 34/50 | prot evil wand 7/7 | enlage person, heroism, tongues both 90min

Fort save: 1d20 + 4 ⇒ (8) + 4 = 12

GM Socrates wrote:
Other than Pietro, it looks to me like most of y'all on the top floor are heading down, while those of y'all on the other floors are heading up. If that's not right, please correct me.

Being wise, Pietro was waiting for the fire on the stairs to go out first. ;) After that, and healing himself, and anyone else who needs it, he stows the wand and heads down.

"BUT WE ONLY JUST GOT UP HERE!" Pietro complains.

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

That's statement is true of Arisira (and also how I read everyone else's actions)


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

My conference was awesome but obviously I was very busy. The next week should be a little more normal, although I am traveling several times. Shouldn't be more than one missed day in a row at worst, though

We'll keep it real simple and say that everyone's position on the map as of now is their real position. We'll further stay that going from the landing of one floor to the landing of the next floor takes one full move action, regardless of move speed. Just for the sake of simplicity.

Balenar silently joins the party in their trek down the stairs.

Initiative Order
Hap <= Up
Caelreth <= Up

???
Big Troglodyte???
Balenar Forsend [2dmg, -1Str]
Arisira <= Up
Zekuli <= Up [3dmg]
Seelah <= Up [4dmg, -1Str]
Pietro <= Up

GM screen:
Burning skeleton, scimitar, attack: 1d20 + 0 ⇒ (7) + 0 = 7 for slashing + fire: 1d6 + 1d6 ⇒ (4) + (3) = 7

Tasskar, fire damage from skeleton: 1d6 ⇒ 5

Tasskar, scimitar, attack: 1d20 + 6 ⇒ (1) + 6 = 7 for slashing, DR: 1d6 + 2 - 5 ⇒ (1) + 2 - 5 = -2

Grand Lodge

Male NG Human Ranger 1 | HP 12/12 | AC 17 T 14 FF 13 | CMB +3, CMD 17 | F: +3, R: +6, W: +1 | Init: +4 | Perc: +6 | Speed 30ft | Active conditions: None.

Hap moves up one floor the the third level of the fortress.
I have moved up to the third floor He yells to the fortress at large.

He listens then to see what he can hear on this level.

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Silver Crusade

Male Elf Paladin 1

Cael tries to see if he can hear the troglodyte from his current position on the 4th floor.

Perception: 1d20 + 7 ⇒ (13) + 7 = 20


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

Cael hears nothing, but Hap can make out the sound of battle through the locked doorway on the third floor.

Liberty's Edge

Male Human Cleric of Cayden Cailean 10 | hp 54/84 | AC 23 T 9 FF 23 | CMD 19 {21} | F +11 R +4 W +11 | Spd 20' | Init -1 | KnPla +10, KnRel +10, Perc +3 (darkvision 60'), SensM +8 | channel 2/5 | daze touch 6/6 | Str surge +5 2/6 | Might 0/9 | cmw wand 3/5 | clw wand 34/50 | prot evil wand 7/7 | enlage person, heroism, tongues both 90min

Double move.

**...huff, huff...**

Dark Archive

Male Human Cleric 2 of Nethys | HP 18/18 | AC 16 Tch 10 FF 16 | CMD 12 | F+5 R+1 W+8 (+2 vs charm) | Init +0 Perc +5 | Speed 20ft | Channel energy 4/4; Hand of the acolyte 7/7 | Active conditions: none

Zekuli hustles over to the stairs and down to the fourth floor. “Oh, here you all are. Well, most of you. No broken bones, anyone?”

Double move

Silver Crusade

Male Elf Paladin 1

Not hearing anything, Caelreth moves down a floor. Using his move action to go to level 3.


Choptop's Confirmation Map | Posts unlikely on 1st + 2nd Thursday each month and Tuesday + Thursday mornings

so Caelreth has a move action left on the same floor as Hap, correct?

Grand Lodge

Female Paladin 1| HP 13 | AC 17; Touch 10; FF 17| F +4; R +0; W +3 | CMB+4; CMD 14 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Paladin 1

what floor are we trying to get to as a party?

Liberty's Edge

Male Human Cleric of Cayden Cailean 10 | hp 54/84 | AC 23 T 9 FF 23 | CMD 19 {21} | F +11 R +4 W +11 | Spd 20' | Init -1 | KnPla +10, KnRel +10, Perc +3 (darkvision 60'), SensM +8 | channel 2/5 | daze touch 6/6 | Str surge +5 2/6 | Might 0/9 | cmw wand 3/5 | clw wand 34/50 | prot evil wand 7/7 | enlage person, heroism, tongues both 90min

The ground-floor cafeteria? Pietro's starved. Remember he gave up his lunch so everyone else wouldn't. ;) I think it's more of a matter of meeting up, and then eventually investigating the 3rd floor.

The Exchange

Female CN Halfling Bard 11 | HP 68/68| AC 26(30*) T 16 FF 22 | CMB +6, CMD 21 | F: +8, R: +16, W: +12* | Init: +6 | Perc: +15, SM: +23, Dipl +23, Bluff +23, Stealth +11 | Speed 20 ft | Perf 30/30 | Spells: 1:(6/7), 2:(6/6) 3:(1/4) 4:(1/2) Active conditions:*Shield Loremaster: 2/2
Skills:
Acro +13, Climb +5, Disg +13, EA +2, Intim +23, Know (Arcana) +22, Know (Loc,Nat,Plan,Rel) +17, Know (Hist) +16, Know (rest) +13, Perform Orat/Comed +23, Dance +13 , Spell +8, SOH +9, Survival +0, UMD +20

Arisira bounds down another flight of stairs, skipping steps along the way, to join Hap on the third floor. She calls back up to the pathfinders above her "I found Hap! I think it's the only place left for us to go!" She activates her glowing lights, preparing to move them inside when the team assembles,

She listens at the door. Perception: 1d20 + 5 ⇒ (5) + 5 = 10

Move down one floor. Dancing lights

Liberty's Edge

Male Human Cleric of Cayden Cailean 10 | hp 54/84 | AC 23 T 9 FF 23 | CMD 19 {21} | F +11 R +4 W +11 | Spd 20' | Init -1 | KnPla +10, KnRel +10, Perc +3 (darkvision 60'), SensM +8 | channel 2/5 | daze touch 6/6 | Str surge +5 2/6 | Might 0/9 | cmw wand 3/5 | clw wand 34/50 | prot evil wand 7/7 | enlage person, heroism, tongues both 90min
Arisira wrote:
Arisira bounds down another flight of stairs, skipping steps along the way, to join Hap on the third floor. She calls back up to the pathfinders above her "I found Hap!"

"ASK IF HE HAS ANY FOOD!"

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