GM Jeff cook |
Welcome to my Play-by-Post!
This is a Pathfinder Society Core Scenario designed for 1st level characters.
In Service to Lore
In your first* mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.
Written by Adam Daigle.
*It can also be your second or third mission
Here's the ctrl+P for all my games: Shamelessly cribbing from Dungeon master S
1. I've been running games since the late 1980s, I've seen a lot of editions. I started playing PFS at about season 2. I'm solid with the PFRPG rules, but everyone makes mistakes. I'll try to be as fair as possible.
2. I'm a Venture-Agent for manchester England. If you're ever in the area, or you need help finding games/conventions in the UK. PM me.
3. I post with reasonable of frequency. That being said, if you guys can post 1/day That would be awesome if it gets slower sometimes I understand. No worries. Real Life Comes First (tm).
4. Feel free to preemptively roll Perception, Disable Device, etc. It makes the game run more efficiently. I ask only that you make sure minis are placed in their actual position in case your choices have consequences (good or bad.)
5. Let's get started:
Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Perception and vision/senses:
Initiative:
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.
I'll check back here in a days time if I have more than six players a lottery will follow to determine who gets selected for this little errand run
Sir Ninn de Hawtey |
Player Name: Granta
PC Name: Sir Ninn de Hawtey
PFS#: 143586-22
Faction: Silver Crusade
Day Job: none
Perception: +7
Initiative: +3
Notes: Has the boon "budding friendship", which I really hope he won't have to use. I have played and GMed this scenario multiple times. If possible, please PM me upon selection, as I may not remember to check this thread.
Jeraxis Eragan |
Player Name: Lornis
PC Name: Jeraxis Erdagan
PFS#: 234977-1
No profession
Perception +o (+2 with Familiar), Familiar got +1/LL vision/Scent
Init: +8
Faction: Sovereign Court
Never played PFS before but I'm starting with another character a scenario with GM kuey very soon.
I decided to give Jeraxis credit after mastering We Be Goblins at my home table but I never played him before.
GM Jeff cook |
1 person marked this as a favorite. |
So we have
1 Durland
2 Gleam
3 Tatiana Malkolva
4 Etixxi Wolfscar
5 Jasper Androlson
6 Jeraxis Erdagan
7 'Skilgannon'
8 Dolgarth
9 Solomon N'Grudak
10 Kavor Doan
11 Tahltria
(we also have Sir Nin de Hawtey who is 2nd level. There is well made argument that all evergreen scenarios are available for levels 1-2 but only once playable at level 2 but for First Steps I prefer to keep it all level 1)
Without further ado
lottery: 6d11 ⇒ (3, 2, 7, 5, 1, 4) = 22
Can
Tatiana Malkolva
Gleam
'Skilgannon'
Jasper Androlson
Durland
Etixxi Wolfscar
Post in the gameplay thread please
Better luck next time everyone else
Oh and Gleam put that Chakram away this is a core game please
Zhang Yinjing |
Zhang Yinjing
Male
Half-Elf
Monk Lv 1
True Neutral
Rac Mod
Str 13
Dex 15 + 2 = 17
Con 10
Int 10
Wis 16
Cha 10
--------------------
Racial Abilities
----------------
Ability Score Racial Trait: +2 Dex
Size: Medium
Base Speed: 30 ft.
Elven Immunities:
Keen Senses:
Elf-Blood:
Adaptability: Skill Focus
Multitalented: [b]
[b]--------------------
Class Abilities
----------------
Bonus Feat: Dodge
Flurry of Blows:
Stunning Fist:
Unarmed Strike:
-------
Traits
-------
Sacred Touch:
Reactionary:
------
Feats
------
Weapons Finesse:
Dodge:
Improved Unarmed Strike:
Skill Focus: Acrobatics
----------
Languages
----------
Common, Elven
Acrobatics: 1+ 3 + 3 + 3 = 10
Appraise:
Bluff:
Climb:
Craft:
Diplomacy:
Disable Device:
Disguise:
Escape Artist:
Fly:
Handle Animal:
Heal:
Intimidate:
Knowledge(Arcana):
Knowledge(Dungeoneering):
Knowledge(Engineering):
Knowledge(Geography):
Knowledge(History):
Knowledge(Local):
Knowledge(Nature):
Knowledge(Nobility):
Knowledge(Planes):
Knowledge(Religion): 1+ 3 + 3 = 7
Linguistics:
Perception: 1+ 3 + 3 = 7
Perform:
Profession:
Ride:
Sense Motive: 1+ 3 + 3 = 7
Sleight of Hand:
Spellcraft:
Stealth:
Survival:
Swim:
Use Magic Device:
Initiative: 3
--------
Offense
--------
BAB:
CMB: 1
Attack Damage
Unarmed Strike 1d20 + 3 1d6 + 1
Singham
Short Sword
--------
Defense
--------
HP: 8
AC: 10 + 3 + 3 + 1 = 17
Touch AC: 10 + 3 + 3 + 1 = 17
Flat-Footed: 10 + 3 = 13
CMD: 10 + 1 + 3 = 14
Fortitude: 2
Reflex: 2 + 3 = 5
Will: 2 + 3 = 5
Monks Outfit
Monks Kit
Singham
Short Sword
GM Jeff cook |
Recruitment is now closed for this game (sorry Zhang Yinjing)
If you want to check the
Flaxseed Lodge
You will find anoucements of other PFS games in the recruitment thread and sign up sheets for other games in the links at the top. Either post something in character about looking for society assignments in the gameplay thread or simply post a dot post and then delete it and the flaxseed lodge 'campaign' should then show in your live campaign listings