[PBP GameDay VII] GM Silbeg's 1-99 The Scoured Star Invasion (5-6) (Inactive)

Game Master Silbeg

Tactical and Handouts


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Thanks to selfless sacrifices and tactical victories, the Starfinder fleet manages to evacuate most of the transport ships back to the carriers, bringing nearly all the surviving Starfinders to safety. One by one in a rapid succession, the enormous ships dive into the Drift. The carriers converge at their rendezvous point, still at full battle readiness. But no jinsul craft follow; the pursuit is over.

Nominated First Seeker Luwazi Elsebo addresses the fleet through the ships’ comm units. “Starfinders, today we did something no one would have thought possible a year ago. We were able to rescue many of our comrades and two members of the Society’s former leadership, and what we now know about the Scoured Stars system may at least bring some closure to the loved ones of those who were beyond our help. Despite our victory today, we must remain vigilant, because a new threat has revealed itself. We know little of these jinsuls, but we all witnessed that their armada is massive, and they may have hundreds of thousands of soldiers eager for battle. It is clear they are an enemy we cannot ignore. Today, we must head back home to recuperate, but tomorrow, we must prepare.”

The Society endures, but a new threat to the galaxy is rising.

That is the end. Thank you GM’s for all of your hard work and effort to make this successful! And a special thanks to everyone for sticking it out during the multiple website outages. Over 105 players and GM’s alike were a part of this and all your hard work made it possible.

Dark Archive

Fury's Toll | MotD
Hollis Brucke wrote:

"Don't let this fool take you down, Dart!"

Inspiring boost on Dart (please recover 16 stamina), improved get 'em on the jinsul and I spend a resolve point so it is +2 damage as well as +2 to hit.

Dart has not had the chance to take a 10 minute rest, so cannot be the recipient of this again. See when this was last used. Hollis, you can do something else with your standard action.

Dart, as no time has passed, you maintain your attunement, yes.

Buzz fires upon the jinsul, past Dart (who provides cover), and he does manage to hit. Klysk fires, and his shot goes wide, but the jinsul's aura shimmers, and the laser beam bends around him and is redirected at Dart! The the beam burns the solarian, causing him to wince in pain.
reflected shot vs EAC19: 1d20 + 16 ⇒ (5) + 16 = 21 laser (fire): 2d6 + 5 ⇒ (3, 1) + 5 = 9

I guess I just got ninja'd with the completion!

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

I hope that everyone had a good time with this! I know that I did.

Been very interesting to see how characters progress, since at the time of the start of this, my highest level character was 4th!

So much to look forward to!

Second Seekers (Luwazi Elsebo)

NG Human Xenoseeker Envoy 7 | HP: 46/46 | SP 49/49 | RP: 9/9 | EAC: 18 | KAC 20 | F: +7, R: +5, W: +5 | Init: +2 | Perc: +9, SM: +9 (+1d6+1)
GM Silbeg wrote:
Hollis Brucke wrote:

"Don't let this fool take you down, Dart!"

Inspiring boost on Dart (please recover 16 stamina), improved get 'em on the jinsul and I spend a resolve point so it is +2 damage as well as +2 to hit.

Dart has not had the chance to take a 10 minute rest, so cannot be the recipient of this again. See when this was last used. Hollis, you can do something else with your standard action.

I apparently forgot that I had done it... But we're through!

Wayfinders

Male CG Shirren Xenoseeker Mechanic 9 | SP 11/63 HP 40/60 | RP 5/7 | EAC 24; KAC 25; ACvCM 31 | Fort +7; Ref +9; Will +5 | Init: +3 | Perc: +14, SM: +2 | Speed 30ft Fly 30ft (avg) | blindsense (vibration) (30 feet), communalism, deaf | Spells: 2/2 | Active conditions: none |
Drone:
HP: 49/70 | EAC 19; KAC 21| F+2 R+8 W+3 | Spd 40ft, climb 20ft | Perc: +10

Phew... that was exciting there at the end. It was nice to meet and work with all of you!

Thanks for running Silbeg!

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