Of Gears and Greed (Inactive)

Game Master Nevynxxx

A slightly steampunked up Rise of the Runelords. I've stayed close to the text for this first part, but plan to move away from it as we progress....


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Adonai's attacks both slice past Nualia's armour, leaving huge rents through her flesh. Bleeding, and bruised, she staggers a little but stays standing.

The Hound drops to a level where it can bite out at Adonia.

Atk: 1d20 + 7 ⇒ (18) + 7 = 25 Dmg: 2d6 + 4 ⇒ (1, 4) + 4 = 9

Reynard


Male Human Ranger 2

Reflex1d20 + 7 ⇒ (19) + 7 = 26

Seeing the attack coming, Reynard spins, his heavy leather coat shielding him from some of the roaring flames.

1/2 damage

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Your go Reynard.....


Init:
Hound: 25
Witz: 22
Reynard: 17
Jerjia: 16
Witch: 13
Nualie: 10
Adonia: 3

Map

Posting for new page

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Thank You!


Reynard fires another Bolt at the hound, as it impacts, the beast vanishes from the air.

1d20 + 7 ⇒ (20) + 7 = 27
1d10 + 3 ⇒ (10) + 3 = 13

1d20 + 7 ⇒ (10) + 7 = 17
1d10 + 3 ⇒ (5) + 3 = 8

Jerjia


Oh I ran! I ran so far away! Witz chases a Flock of Seagulls...


Female Gnome Rogue 1/ Sorcerer (elemental: air) 3 | hp 26/26 | AC: 14 (14 touch, 11 ff) CMD 12 | Fort +2 Ref +6 Will +3 | Perception +7 | Init +3 | Attack of Opportunity +2

Seeing the flying dog disappear, Jerjia steps into the doorway and fills the foyer with a crackling arc of electricity, catching the witch in its web and making her hair stand on end. 5-foot-step to X 31; burning hands [electric substitution] 2d4 ⇒ (1, 2) = 3 Reflex DC 15 for half-damage


I have no idea how I missed that Jerjia had posted. Sorry.....

me:
1d20 + 4 ⇒ (19) + 4 = 231d20 + 9 ⇒ (1) + 9 = 101d10 + 4 ⇒ (4) + 4 = 8

The witch stands through the blast of electricity, simply hiding her face. Her clothes fizzle a little, but she is otherwise unaffected.

She points at Jerjia, and gives an ear piercing scream DC14 fort save, or be dazed for 4 rounds, also 1d6 ⇒ 2 sonic damage (halved if you make the save)

Nualia strikes out at Adonai again, but in her exhausted state, her swing completely misses.


Female Gnome Rogue 1/ Sorcerer (elemental: air) 3 | hp 26/26 | AC: 14 (14 touch, 11 ff) CMD 12 | Fort +2 Ref +6 Will +3 | Perception +7 | Init +3 | Attack of Opportunity +2

Fortitude 1d20 + 1 ⇒ (4) + 1 = 5


F +8; R +4; W +5
AC 19 (22 vs Nualia); TAC 10; FFAC 19; CMD 16 (18 vs bull rush and overrun)
hp 23/32 | Temp 0 | NL 0

Adonai blocks with his shield and ducks the blow, riposting with a blow of his own.

Smite Power Attack 1d20 + 9 ⇒ (14) + 9 = 23
Damage 1d8 + 8 ⇒ (1) + 8 = 9

"What what? In your face!"


Female Gnome Rogue 1/ Sorcerer (elemental: air) 3 | hp 26/26 | AC: 14 (14 touch, 11 ff) CMD 12 | Fort +2 Ref +6 Will +3 | Perception +7 | Init +3 | Attack of Opportunity +2

It's just you and Reynard now, law man. Wits is running and Jerjia is dazed....


Jerjia Nimburhombus wrote:
It's just you and Reynard now, law man. Wits is running and Jerjia is dazed....

If it helps, I've fallen into a rhythm and grown a beard...


Adonia's sword slides gracefully through Nualia's naked midriff, as though it were sliding though water.

She gives a silent scream, her hands clutching at the flesh even as her eyes roll backwards in her head, and her knees give way. She slides off the sword, to a bleeding heap on the ground.


Sir Herbert Atkins wrote:

Adonia's sword slides gracefully through Nualia's naked midriff, as though it were sliding though water.

She gives a silent scream, her hands clutching at the flesh even as her eyes roll backwards in her head, and her knees give way. She slides off the sword, to a bleeding heap on the ground.

I'll use my move action to get from P 32 to R 28. I believe she is still in Q 28. If not, I will move to be adjacent to her.


Male Human Ranger 2

Reynard times his shot, waiting until the witch's head snaps up as Nualia's scream to fire, his shot targeting her chest, guatanteed to cause trauma even if not a direct heart shot.

"Got you b!!!!!"
Deadly aim1d20 + 6 ⇒ (13) + 6 = 19
1d10 + 2 ⇒ (8) + 2 = 10


Reynard's bolt pierces the woman, and she gives a scream. Looking between the dwarf, and the man looming behind her, she throws her hands up, and shouts "Hold. Enough. I give in. I am here to inspect aincient ruins, not to die a horrible death in some gods forsaken tomb."


Adonai looks at her sternly.

Detect Evil.
Sense Motive 1d20 + 5 ⇒ (4) + 5 = 9


She has a faint air of Evil about her, as expected from a witch, but she appears to be speaking truth.


May I stop running now?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

I would assume you stopped running fairly quickly, you were panicked, but wouldn't want to run into Orik on your own....


Can I come back then?


Adonai points to Nualia. Keeps your hands up. Reynard, can you cover her while I frisk her? Lady, hold still." Adonai sheathes his sword and proceeds to give her a "pat-down," removing anything he finds on her.


Male Human Ranger 2

Reynard takes aim at Naulia's prone form,alert for any movement.


Wits, yes, of course :)

The woman stares evilly at Adonia while he runs his hands over her body, but she doesn't fight or cause a fuss.

She carries a dagger, silver comb worth, fine silk comb worth, a small pouch of artefacts (hair, fingernail clippings, used handkerchiefs, and a pearl earring) and 3 pp

Her cloak is also surprisingly well made.

Also there is a small stone, covered in runes.


Wits rushes back into the room, clearly expecting to find a massacre. He stops dead in his tracks when he sees the dead evil woman, as well as the angry captive witch. "Well! I am most overjoyed to find that my services as a bombardier were not necessary. My humblest apologies on fleeing the scene, but it would seem that my iron will is somewhat rusted. So, shall I search the dead woman?"

Wits moves to assist in the searching of the vile dead woman, taking some glee in the fact. Perception 1d20 + 9 ⇒ (1) + 9 = 10


Male Human Ranger 2

BTW Reynard's human the picture just happend to fit, think Van Helsing with a dash of mountain man.


"No prob, Wits. It was an evil spell in the air. Catch!" Adonai swiftly divests the woman's possessions and tosses them casually in Wits's general direction. He then fondles the rune covered stone. "This is interesting."

K. Religion 1d20 + 5 ⇒ (17) + 5 = 22

"Now lady. Please explain that." Adonai points to the disfigured Nualia.

Intimidate 1d20 + 10 ⇒ (7) + 10 = 17


The stone is is a rare thing, that certain religions and arcane texts speak of. It will release some sort of effect from the runes, if activated in the correct way. (It is effectively a scroll, but with a little spin)

"I know little enough of her, I have been working for her, for a matter of months only. I do not ask my employer for her life story. She claims to be a chosen one of her Goddess, Lamashtu, and that the claw was a gift from her. Myself, I think she was the focus of some experiment that drove her to madness. She paid well."

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Reynard Varvanyuk wrote:
BTW Reynard's human the picture just happend to fit, think Van Helsing with a dash of mountain man.

Sorry, I'm easily confused ;)


Poke Poke

I'm going to put together a post which should probably be quite long, and prompt some of the questions that *every* group I've run this for has forgotten to ask at by this point. I'll probably pop it onto Obsidian Portal too. That will hopefully be this afternoon. But I won't promise anything...


This year's Swallow Tail festival was to be a great celebration for Sandpoint. With the consecration, and opening of the new Cathedral, replacing the one that burnt down a few years ago, happening during the festival.

That wasn't to be though. Goblins attacked the town during the height of the celebrations, and through the quick thinking of a small group of individuals, no-one from the town was harmed. The goblins were run off, and everyone went back to their business.

Everyone, that is, except the fellows at the Glassworks. But a few days later, tragedy was discovered as yet more goblins killed all of the staff, and apparently lead by Tusto. Tusto died a quick death, and an old, abandoned dungeon which was discovered beneath the town was cleared, at quite some cost.

Tusto's journal lead to a further plot and more goblins at Thistletop, and a team of individuals made their way there to sort things out.

Now Thistltop is claimed, and the half-demon Nualia lies dead. The sole remaining survivor stands in front of you. Any questions?


"So what does a follower of the Mother of Monsters and a bunch of goblins want with Sanpoint?"


Diplomacy? Intimidate? Which way do you want to go?

"How would I know that? I was paid to decipher writings" She waves her arm around her, "Not to get involved with the filth-stinking goblins, or mess of Sandpoint. Revenge? Goddess told her so?" she shrugs, her Ustalavi accent shining through with contempt.

Also, sense motive.


Intimidate 1d20 + 10 ⇒ (4) + 10 = 14
Sense Motive 1d20 + 5 ⇒ (11) + 5 = 16


Female Gnome Rogue 1/ Sorcerer (elemental: air) 3 | hp 26/26 | AC: 14 (14 touch, 11 ff) CMD 12 | Fort +2 Ref +6 Will +3 | Perception +7 | Init +3 | Attack of Opportunity +2

Sense Motive 1d20 ⇒ 17


Male Human Ranger 2

"If the goblins were just a distraction, what the hell were you all up to down here. What did Nualia have in mind?"

Sense motive1d20 + 1 ⇒ (10) + 1 = 11


"Perhaps instead of interrogating this prisoner down here, we could take her topside and back to the Sheriff? I'm sure the lawman is eager to return with his prize." Wits is clearly still a bit shaken by his hound-experience and eager to leave this accursed place behind.

"We should take the demon woman's body as well. Perhaps she is known in these parts?"


Male Human Ranger 2

"Not a bad idea"

Reynard takes a while to search the room for anything of interest.

Perception1d20 + 7 ⇒ (7) + 7 = 14


"Goblins, were no distraction simply not my business. Nualia wished revenge, and used goblins to achieve this. When she found this" she waves her arm around, "I as hired to decipher runes."

At Wits' remark, she shrugs. "Nothing have I done wrong. Take me where you will."

Wits, could I have a Knowledge religeon check to go with that perception?

Nualia's body has the following: breastplate (obviously very well made), bastard sword (also well made), medallion, masterwork composite longbow with 20 arrows, gold holy symbol, 7 pp, 5 gp


Knowledge Religion: 1d20 + 3 ⇒ (10) + 3 = 13
Perception: 1d20 + 9 ⇒ (8) + 9 = 17


Sir Herbert Atkins wrote:

"Goblins, were no distraction simply not my business. Nualia wished revenge, and used goblins to achieve this. When she found this" she waves her arm around, "I as hired to decipher runes."

At Wits' remark, she shrugs. "Nothing have I done wrong. Take me where you will."

"That is where you are wrong. You colluded with an enemy of the citizens of Sandpoint and participated in an attack against a duly appointed deputy of the law and heroes of the people. But we will let the judge decide your guilt. But it will help your case if you tell us about these runes you are deciphering. If you are not finished, maybe some clemency might be in order if you agree to finish for us."


Female Gnome Rogue 1/ Sorcerer (elemental: air) 3 | hp 26/26 | AC: 14 (14 touch, 11 ff) CMD 12 | Fort +2 Ref +6 Will +3 | Perception +7 | Init +3 | Attack of Opportunity +2

"Someone's responsible for the gunslinger's death," Jerjia points out. "She's all we have left to blame."


"Indeed, and I suppose the Sheriff will convene the proper trial for her. Guilty or not, she'll face trial and have her day in court. Pity though, she would have made an excellent subject to experiment upon. Good bone structure is hard to find in laboratory subjects..."


"Law man? I participated in nothing. Or did you see me that day in Sandpoint? But if you have judged my guilt, I have nothing more to say." with that she crosses her arms, chin raised, so stare.

Wits, the shelves of the room contain a scattering of objects, but nothing of great interest.


"Well then, since the body is cooling and the lady has given her silence, shall we seal this room off and head out? I daresay we probably don't want the goblins poking around whatever madness might be held in these ruins."


"That sounds like a plan little man. But I am a little queasy at the thought of experimenting on her. I am sure that the sheriff will have an interest in her statement . Let's gather our things and leave thisnplace.. Adonai shrugs Nualia's body over his shoulder and makes ready to head back to town.


Male Human Ranger 2

Reynard prods the witch to move ahead of him, keeping the crossbow trained on her back.


Female Gnome Rogue 1/ Sorcerer (elemental: air) 3 | hp 26/26 | AC: 14 (14 touch, 11 ff) CMD 12 | Fort +2 Ref +6 Will +3 | Perception +7 | Init +3 | Attack of Opportunity +2

"What are we going to do with what's left of the gunslinger? And Clanky-Pants' goblin concubines?"


Also, how do you plan on sealing the room?

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