Navior's Serpent's Skull

Game Master Navior


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Grand Lodge

Take your time. Take care of your wife.


Ya, no worries Navior. We're a patient bunch :)


Female Gnome Cleric 4/ Rogue (burglar) 3

I'm not.

Neither is Pezock. Are you, Pezock?


Hey everyone,

Thanks so much for the patience. It's been a trying few weeks. To fill you in a little bit on what's been happening:

My wife has been going through a change of medication. While weaning her off previous meds, she suffered withdrawal symptoms way beyond what was expected. When that finally calmed down and we got her started on the new meds, she had an adverse reaction to them, meaning she's had to come off them now.

We've also been putting together an appeal to get disability assistance since she hasn't been able to work in over a year (and we're nearly broke now). The government keeps declining her because she has several conditions, which individually are not debilitating, and they keep looking at them individually instead of all together.

Anyway, things are finally calming down. I'll have the game going again by Tuesday or Wednesday at the latest.

Thanks again for the patience!

Michael.


Douena Trestleben wrote:

I'm not.

Neither is Pezock. Are you, Pezock?

Not at all! This delay is intolerable! Intolerable, do you hear?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Pezock aka Navior wrote:
Douena Trestleben wrote:

I'm not.

Neither is Pezock. Are you, Pezock?

Not at all! This delay is intolerable! Intolerable, do you hear?

Lol! You people just keep me rolling.

Man, I'm truly sorry to hear that, Navior. That stinks you guys are getting such a raw deal on that.

Grand Lodge

Glad to hear that you are working through it.

Shadow Lodge

I hope the idiots denying you come to their senses soon.


Ya. If the lower downs don't see the issue then maybe try to escalate to higher-level people.


And we're back again!

I wanted to have this up a couple days ago, but I've been having trouble just getting on to the Paizo site.

LoreKeeper wrote:
Ya. If the lower downs don't see the issue then maybe try to escalate to higher-level people.

There isn't really anything higher up to go to. It's a government service for people who can't work due to disability, but in order to get it, you have to first prove you really need it. That's understandable, but the problem is, they go out of their way to find reasons to reject you.

As an example, one condition my wife suffers from is fibro myalgia (causes random and sometimes extreme pain in your muscles). In our previous application, they responded that fibro myalgia can be controlled with a vigorous exercise program, and therefore there is no need for coverage for that condition. It is true that a vigorous exercise program can control fibro myalgia; however, what they ignored is that my wife also has chronic fatigue syndrome (the two conditions often occur together). She is incapable of a vigorous exercise program and is under doctor's orders not to allow her heart rate to rise above a certain amount (I can't remember off-hand what the number is, but it's considerably less than what you get from vigorous exercise). They gave a completely separate response for the chronic fatigue syndrome which ignored her fibro myalgia and other conditions. Sigh.

This is our second appeal and if it's rejected, the next step will take us before a tribunal where we'll actually get to present our case in person. Our legal aide says we'll definitely get it at that point. We certainly hope so. On the plus side, once we finally get the coverage (assuming we do), we'll receive it retroactively to when we first applied last year. We just have to go through the long wait for a response to our appeal and then possibly, the long wait for a tribunal to be convened.


I hope the process goes smoothly then. Any way to accelerate it?


Male Human (Chelaxian) Cleric 3
Mahjik the Flink wrote:
From the map I'm not sure how height works - is there any real threat to the party (provided nobody falls)?

We chose the low road, which is just crossing rocks in the river, precisedly to avoid height. You know a crocodile can grab someone and pull them under in a death roll. ;P


LoreKeeper wrote:
I hope the process goes smoothly then. Any way to accelerate it?

Unfortunately not. We just have to wait for the slow cogs of bureaucracy to turn.


Caulder Baradin wrote:
Mahjik the Flink wrote:
From the map I'm not sure how height works - is there any real threat to the party (provided nobody falls)?
We chose the low road, which is just crossing rocks in the river, precisedly to avoid height. You know a crocodile can grab someone and pull them under in a death roll. ;P

And Caulder got to the answer before I did. Should have checked in here first. Wait... Caulder? Hey, I remember Caulder! ;)

Shadow Lodge

I'll post in about two or three hours, when I get off of work.


Male Human (Chelaxian) Cleric 3
Navior wrote:
Caulder Baradin wrote:
Mahjik the Flink wrote:
From the map I'm not sure how height works - is there any real threat to the party (provided nobody falls)?
We chose the low road, which is just crossing rocks in the river, precisedly to avoid height. You know a crocodile can grab someone and pull them under in a death roll. ;P
And Caulder got to the answer before I did. Should have checked in here first. Wait... Caulder? Hey, I remember Caulder! ;)

The only good crocodile is one that's already been made into a wallet.


So, leaving aside the AoO threat, crocodile #3 is actually physically blocking the path ahead at this point, correct? We'd have to move through its space and not just its threatened area?


Yes, that's correct (unless you swim (or fly or otherwise use magic, etc.)).


Navior wrote:
Next Up: Mahjik, Urza, Lorenz, Crocodiles, Makoa, Ishirou, Untari (subject to delayed action), Pezock, Douena, Sasha (subject to delayed action), Alton, Tar'kanas, Jask, Shokambe (subject to delayed action).

LoreKeeper, your initiative is before Urza casts, so no haste for Mahjik this round.

Grand Lodge

I actually meant to suggest he delay for just that reason.


Well, with those rolls he didn't need the +1 to hit anyway. The only question would be if he has enough movement to get where he needs to go, but from my reading of the map, he doesn't need the extra 30 feet of movement, either.


Mahjik doesn't even benefit (much) from the bonus movement speed. It's an enhancement bonus, just like the monk's fast speed bonus - they don't stack. Mahjik being on 50ft already is "only" raised to 60ft speed with the haste.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Didn't we find a bow a while back? I think it was a shock bow but don't quote me on that.

If so, who has it?


Here

Should be you that has it, although I notice it was just before you had to wipe your hard drive so maybe it got lost in the shuffle?


Yeah, the shock bow went to Tar'kanas. Looking back, it looks like you never identified the headband from that treasure. There have been a few days since finding them that Urza could have made additional attempts. Jask can help as well, so I'll assume by now you've identified it. Now I just have to remind myself what it was...

Oh yes. Headband of Wisdom +2.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Crap! That's what I was thinking but couldn't remember.

And I believe you are correct, Joana. After finally getting my pc back to working order(knock on wood because I had to wipe it twice and still don't trust it) I had to rebuild all my pc's in herolabs and never got around to putting it in his alias due to being sidetracked from getting that all fixed. And I get sidetracked easily, unfortunately.

Thanks, Joana.

Edit: And thanks for the "fixing up" on the attack, Navior. I appreciate it.


Javell DeLeon wrote:
Edit: And thanks for the "fixing up" on the attack, Navior. I appreciate it.

No problem!


I realized as I was preparing the latest post that I got things backwards on the map in that battle. You should have been entering from the opposite side and going to the right side. It's not a big deal though. We'll just pretend north was to the bottom of that map and then everything works just fine. :)


Jask Derindi aka Navior wrote:
"Before we start splitting ourselves up," Jask suggests, "perhaps it would be best to set up a base camp so we have a place to fall back to if we need to."

#justserpentskullthings


So, Curse of the Crimson Throne hardcover. I presume Navior and LoreKeeper are pleased.


Joana wrote:
So, Curse of the Crimson Throne hardcover. I presume Navior and LoreKeeper are pleased.

Well, I'm not displeased, although I'm not really sure I have enough of a reaction to call it pleased. It's more of a "That's kind of nice." If I can afford it, I'll likely get it.


I like that it's happening; but I probably won't go out of my way to get it.

Major things I'm waiting/hoping for:

Grand Lodge

Oh yeah. I want that Digital Card Game.


For those of you that enjoy aRPGs: Grim Dawn is a spectacular triumph. It is everything that Diablo3 should've been but wasn't.

Shadow Lodge

Wait, wasn't the only hardback supposed to be Rise of the Runelords?


That was what was said at the time. Now, they say these are the only two. Of course, before Runelords, they said they wouldn't do it at all. (If people know or suspect that a new and improved hardcover is coming, why would they buy the old and inferior -- and more expensive -- paperbacks lying around the warehouse?)

Shadow Lodge

Do you think they do hardbacks when they run out of paperbacks to sell? At this point I wouldn't put it past them to pull something like that. >.>


Tar'kanas wrote:
Um, when did Douena become the new Godzilla? Just curious. I will say she's not nearly as terrifying. Well... maybe a little bit. ;)
Makoa Wolf'sKin wrote:
Unless the luck/bad luck is size proportionate...

Yeah, I figured there'd be jokes about giant-sized Douena. :)

I just needed something to represent the party. I've expanded the map of the city as much as Roll20 will let me. To put everyone's individual token on there at scale would make everyone so small you wouldn't be able to tell who was who. So I went with one token to represent all of you.

I suppose I could have gone with Pezock...


Dragonborn3 wrote:
Do you think they do hardbacks when they run out of paperbacks to sell? At this point I wouldn't put it past them to pull something like that. >.>

This one does seem to coincide with the original volumes being either out of print or very nearly out of print, so it's possible that plays a role in the decision. I guess the best way to find out is to buy out all the copies of one of the other APs and see if they do a hardcover of it. Anyone got a whole lot of money they don't need? ;)


Douena in Saventh-Yhi


Navior wrote:
Dragonborn3 wrote:
Do you think they do hardbacks when they run out of paperbacks to sell? At this point I wouldn't put it past them to pull something like that. >.>
This one does seem to coincide with the original volumes being either out of print or very nearly out of print, so it's possible that plays a role in the decision. I guess the best way to find out is to buy out all the copies of one of the other APs and see if they do a hardcover of it. Anyone got a whole lot of money they don't need? ;)

Yes-and-no: to my knowledge they won't bother with APs that have been unpopular. (Keep in mind that the paperbacks have been replenished in the cases of some very popular APs.) I don't think it's a valid argument that (the vast majority of) people would be willing to wait 6 years on the suspicion of an eventual hardcover for a campaign that they are keen to play.

Additionally some APs might not lend themselves so well to hardcover, if the relevant special material already has been given hardcover treatment. For example, Kingmaker was a great success for Paizo - but given that they did Ultimate Campaign already they might not feel as strongly on making a Kingmaker hardcover. Hard to predict.

All that said, I like that they take the opportunity to improve on the original. Rise of the Runelords was pre-Pathfinder, so the update was significant and very helpful. Other older APs might already be Pathfinder-based, but even they can benefit from "new developments" like the addition of concepts/classes from new material. (I imagine not everyone would be as keen, but I *like* the idea of having a bit of material from Mythic Adventures, Occult Adventures, Ultimate Campaign/Combat/Magic/Intrigue, etc added into old APs.)

Shadow Lodge

It's just too bad Guided Hand didn't get reprinted in the hardback because they changed the class of the NPC that used it(or maybe just really didn't want that feat back, lol).


I don't think any of us even have Knowledge (history), do we? Sounds like something to put the NPCs on. I'm guessing Jask might have it trained.


I was wondering when I wrote it out whether the party actually had Knowledge (history). I should have double-checked. Jask does not have Knowledge (history). Neither do the other NPCs with you. The person you really need is Gelik. :P

But luckily, as I pointed out, there are other ways to uncover the knowledge.


So what is the actual point of us being here now? Looking back at Amivor Glaur's posts ... we're supposed to "lay claim to" the city? And just wait for the Pathfinders to show up following the trail of bread crumbs we apparently left?

Not really clear on whether we have a mission statement for this part of the adventure or how exactly we're supposed to secure an area this size. Put up signs all around the outskirts of town that read "Property of Douena -- Keep Out?"

Grand Lodge

I think we're supposed to find some artifacts to bring back to show that we actually did find Saveth-Yhi.


What you do next is pretty much entirely up to you at this point. Amivor Glaur did talk of laying claim to the city, but he really didn't have any idea the scale of the city or just what that would entail.

Exploring the city and finding suitable artifacts, as Dax suggest, is certainly one option you can take. And once you start to explore a bit, a few other options may present themselves... :)


Remember Mahjik has the sage ability (make knowledge checks untrained and use Wisdom modifier). He's not great at knowing stuff (no skill ranks), but he knows a little bit of everything.


Female Gnome Cleric 4/ Rogue (burglar) 3
Urza Sha'rahad wrote:
"Urza hopes they are shy, but friendly. That would be a welcome change."

Like the vegepygymies! ...no, wait....

Like the yellow musk zombie! ...no, wait....

Like Big Flappy!


We're heading towards the spire on the left of the map, right? I notice there aren't any roads directly from the suburb where we left the NPCs. Is that a cliff where the map shades from green to brown and the suburb is on higher ground?

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