
Zstelian Karela |
Zstelian sees the flooded chamber and listens to the nearby crashing waves.
"You might want to strip out of some of that armor, boy. We might be doing some swimming soon and I am guessing your monastery didn't have a strong athletics regime."

Sekathral |

Sekathral thinks. "Is there anything in here that might float?" Perception 1d20 + 6 ⇒ (6) + 6 = 12 "Might help. I second Kyson, though - we should check out those other doors. If there were smugglers down here there's bound to be some loot about somewhere"

Zstelian Karela |
Zstelian stares at Kyson in confusion and considers repeating himself but instead chooses to shrug his shoulders and follow Dargon.
Perhaps all that prayer damaged his hearing.

Dargon Dolgrinson |

... You can also see something floating among the pilings, though you can't make out what from this vantage point.
Dargon takes Zstelian to the southern wall to investigate the pool of water there.
Perception: 1d20 + 3 ⇒ (4) + 3 = 7
---------------------------------------
At some point Dargon works in a question to his companions. "Any of ya seamen know if it's a high tide at this hour?"

Sekathral |

Profession - Sailor 1d20 + 7 ⇒ (8) + 7 = 15

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

As you enter with the light -- leaving anyone who stays in the darkness -- you can see several more pillars deeper in the hall and perhaps what looks like another door at the far end.
A rippling pool of water reaches halfway into the room from the southern wall. It looks like a wooden pier once extended into the pool, but all that remains now are several rotting wooden pilings protruding from the water. You can also see something floating among the pilings, though you can't make out what from this vantage point.
As you near the pool, you see it is in fact a body floating there. But before you can get any closer, five dog-sized crabs come scuttling out of the pool, claws clacking!
Initiative:
Dargon: 1d20 + 4 ⇒ (9) + 4 = 13
Finn: 1d20 + 3 ⇒ (14) + 3 = 17
Kyson: 1d20 + 5 ⇒ (18) + 5 = 23
Sekathral: 1d20 + 4 ⇒ (5) + 4 = 9
Silvio: 1d20 + 3 ⇒ (16) + 3 = 19
Zstelian: 1d20 + 4 ⇒ (9) + 4 = 13
Crabs: 1d20 ⇒ 8

Kyson Tirc |

As Kyson hears the clicking, clacking approach of doom, he will begin the ceremony of Last Rights.
We are surely all going to die.
Opening up the prayer, Kyson will pull out his scroll of Bless and read it, thus beginning the invocation to start the ritual.
Bless = +1 to hit, +1 saves vs. fear.

Zstelian Karela |
Init: 13, HP: 12, AC: 18
Zstelian moves into a better position and tosses a javelin at one of the hostile crustaceans.
Move to not have cover and attack a unengaged crab.
1d6 + 2 ⇒ (1) + 2 = 3 +1 more for PB shot

Dargon Dolgrinson |

Round 1
Init 13; Senses Darkvision (60 feet); Perception +3
HP 12
--------------------
DEFENSE
--------------------
AC 17, touch 16, flat-footed 14.(+2 Dex, +1 natural, +1 dodge)
Fort +5, Ref +4, Will +5
Dargon stomps the closest crab.
Attack 1d20 + 4 ⇒ (14) + 4 = 18 +1 bless
Damage 1d6 + 4 ⇒ (5) + 4 = 9
Sorry for the simple formatting. I'm mobile.

Silvio Callgari Pazzi |

Round 1, initiative 19
ac 17
hp 12/12
effects: bless
"See, this cave is full of life. We are in no danger to die here", Silvio says and moves forward with a confident smile to engage the crabs.
Move action get adjacent to one of the craps
Standard action to attack, 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17 (+1 bless), damage 1d8 + 2 ⇒ (4) + 2 = 6

Finnwappet Luggnagg |

AC 18/touch 15
HP 11/11
CMB -1, CMD 13
Effects: Bless, Dex Mutagen
Finn sticks his nettle up his nose. He snorts and shivers as if stabbed with a sprig of horseradish. His whole body increasingly jittery, he sticks the makeshift torch between his teeth and pulls out a spear.
Take Dex mutagen, +4 Dex, -2 Wis. Draw spear.

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

Kyson: 23
Silvio: 19
Finn: 17
Zstelian, Dargon: 13
Sekathral: 9
Crabs: 8
Kyson pulls out a scroll and blesses the group, his first preparation for your inevitable doom at the claws of the giant crabs, while Finn makes his own preparations.
Silvio dances close to the pool edge, slashing one of the crustaceans, his blade cutting through and leaving a huge gash in its shell. 6 hp damage
Zstelian's javelin hits another of the creatures, penetrating deeply before it falls loose. 4 hp damage
Dargon's stomp does more damage, as he smashes through the creature's shell, leaving it a bloody pulp beneath his feet.
Sekathral's dagger flies wide of the creatures, falling with a splash into the pool.
The massive shellfish clamber out of the water, two heading for Silvio and two for Dargon. The creatures attacking the dwarf can't seem to grab him, but both manage to pinch claws around the cocky Chelaxian 4 hp total. Despite their attempts to hold on and squeeze, Silvio's able to pull away with nothing more than a few more tears in his already worn coat.
Crab 1 attack: 1d20 + 1 ⇒ (17) + 1 = 18 and 1d20 + 1 ⇒ (5) + 1 = 6
1d4 ⇒ 2
Crab 2 attack: 1d20 + 1 ⇒ (16) + 1 = 17 and 1d20 + 1 ⇒ (15) + 1 = 16
1d4 ⇒ 2
Crab 3 attack: 1d20 + 1 ⇒ (2) + 1 = 3 and 1d20 + 1 ⇒ (3) + 1 = 4
Crab 4 attack: 1d20 + 1 ⇒ (6) + 1 = 7 and 1d20 + 1 ⇒ (11) + 1 = 12
1d20 ⇒ 4
1d20 ⇒ 1

Zstelian Karela |
Init: 13, HP: 12, AC: 18
Zstelian whistles and points sending Kayle on the attack. He follows closely after her drawing his curved falchion as he does and bringing it down on one of the angry shellfish.
Zstelian Damage 2d4 + 3 ⇒ (2, 4) + 3 = 9
Kalye Attack 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Zstelian Damage 1d4 + 1 ⇒ (2) + 1 = 3

Kyson Tirc |

Round 2
Kyson will move to a spot wherein he can fire without cover and will again "light the candle", summoning a ball of fire into his right hand and tossing it at a crab.
1d20 + 3 + 1 - 4 ⇒ (10) + 3 + 1 - 4 = 10 touch to hit;
1d6 ⇒ 3 fire damage.
Ah good, we'll have food to eat while we wait to die.
"We can eat these, right?" Kyson says aloud, as if others had heard his internal thoughts that lead him to ask that.
Init +5; Senses Perception +4
AC 20, touch 13, flat-footed 17. (+5 armor, +2 shield, +3 Dex)
hp 10 (1d8+2)
Fort +4, Ref +3, Will +6
Fire Bolt (1d6+0) (7/day) (Sp) 30' Ranged touch attack deals 1d6+0 Fire damage. 3/7 used
Touch of Glory (7/day) (Sp) Grant +1 to a CHA-based skill or ability check. 0/7 used

Sekathral |

Round 2, Init 9, AC 16, HP 8/8 Effects: Bless
Sekathral will manoeuvre himself into a flanking position, draw his rapier and attack one the crabs engaging Silvio
Attk 1d20 + 8 ⇒ (19) + 8 = 27 (normal +2 flanking, +1 Bless) Crit confirmation 1d20 + 8 ⇒ (13) + 8 = 21 Dmg 1d6 + 1d6 ⇒ (4) + (6) = 10
Showing my ignorance here, but how do you multiply in post? Overall damage should be 14 with my x2 modifier, but I'm damned if I can get it to work...

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

I don't think you can multiply. You simply do 2d6+6, as you seem to have done, instead of 1d6+3. I believe that's how crits work, anyway. From the PRD: Multiplying Damage: Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results.

Dargon Dolgrinson |

Round 2
Init 13; Senses Darkvision (60 feet); Perception +3
HP 12
AC 17, touch 16, flat-footed 14.(+2 Dex, +1 natural, +1 dodge)
CMD 20
Fort +5, Ref +4, Will +5
Bless
Aye, good priest. Dinner will be up shortly," Dargon says with a smile as he sends out a flurry of stomps at one of the crabs closing in on him. "Just pray livin' 'ere don't spoiler their meat."
Attack 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
Damage 1d6 + 4 ⇒ (6) + 4 = 10
Attack 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Damage 1d6 + 4 ⇒ (6) + 4 = 10

Finnwappet Luggnagg |

AC 20/touch 15
HP 11/11
CMB -1, CMD 13
Effects: Bless, Dex Mutagen
Str 11 Dex 18 Con 17 Int 16 Wis 12 Cha 14
"Crabsaregoodeating!" Finn rambles. "Whatweneedrightnowisabutterelemental! Agreatbigbigbigbutterelemental! Crabkebab! Kecrab-bab!"
He throws his spear at a crab to demonstrate, then pulls out his crossbow.
Attack: 1d20 + 6 + 1 - 4 ⇒ (16) + 6 + 1 - 4 = 19
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

Kyson: 23
Silvio: 19
Finn: 17
Zstelian, Dargon: 13
Sekathral: 9
Crabs: 8
Kyson throws a ball of flame at one of the crabs, hoping to begin the cooking process, but it sizzles into the salt water, sending a burst of steam skyward, as his target scuttles out of the way.
"Ah, like this, my friend, you must try to hit the crabs. Do it like Silvio does!" the Chelaxian calls to Kyson as he swings, splitting fully open the crab he'd injured earlier.
Finn's spear hits the crab Zstelian already damaged, pinning it to the ground, as it struggles for a moment before falling still.
Zstelian and Dargon quickly dispatch the remaining two crustaceans and the chamber falls quiet again.
Silvio attack: 1d20 ⇒ 18
1d8 + 2 ⇒ (5) + 2 = 7

Kyson Tirc |

With the crabs gone, Kyson makes a pile of them out of the water lest their food be taken out with the tide or the crabmeat lures more predators.
At least we don't die hungry.
Kyson will then take a look around
1d20 + 4 ⇒ (14) + 4 = 18 Perception

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

Silvio Callgari Pazzi |

sorry for my absence. stuff to do and planes to catch. stuff has been done and the plane has be caught, so now i should be back to full effect.
Silvio wipes the gore of his sword using his sleeve then sheathes the weapon with a dramatic and somewhat excessive motion. "Haha, the creatures where hungry for Silvio", he says with a smile looking at the hole in his coat and the wound that lies underneath. Silvio looks at Kyson seeing to the crabs, sporting a confident smile. "The boy acts the cook, and the men venture further!" the chelaxian announces and looks at Dargon, Sekathral and Zstelian before moving to the door to open it.

Zstelian Karela |
We might want to search that body.
Zstelian pauses for a moment to wipe his blade clean as well and feed Kayle a strip of dried meat of some sort from a pouch at his waist.
"Lead the way, brave Silvio."

Sekathral |

Sekathral glares at his rapier. "Haven't got one good hit in with this thing yet. Maybe it's cursed, or maybe it needs to get some blood on it before it's any use" He looks at the corpse from out of the corner of his eye and sidles towards it, hoping to get first go at whatever's there, if anything. Taking 10 (If that's OK?) + 6 perception = 16

Dargon Dolgrinson |

"Ooh! I'll get it!"
Handing off the torch to others. Finn concentrates and begins to hyperventilate. Satisfied, he holds his breath and dives into the pool.
Activate Breath Mastery. Swim down, taking 10.
"Did that gnome just turn into a fish?" Dargon ask retorically.
He then looks to the group, "When da fish is back, you want to check on da east door or keep movin' west?"

Silvio Callgari Pazzi |

Sekathral glares at his rapier. "Haven't got one good hit in with this thing yet. Maybe it's cursed, or maybe it needs to get some blood on it before it's any use" He looks at the corpse from out of the corner of his eye and sidles towards it, hoping to get first go at whatever's there, if anything. Taking 10 (If that's OK?) + 6 perception = 16
"Blood on the blade has nothing to do with", Silvio declares knowlingly. "A blade thrives on skill, passion and flourish! Silvio's blade lacks nothing, but it is important to keep your blade sharp. Do not let it get content. You watch Silvio. See how his blade is still hungry."

Kyson Tirc |

Silvio, you still bust me up.
Kyson looks at the man to see what might have killed him.
1d20 + 8 ⇒ (3) + 8 = 11 Heal check
I hope I don't die this way...ya know, the way where you die.

Sekathral |

"You watch Silvio. See how his blade is still hungry"
"Yeah. We've all heard about your hungry blade, mate. Those aren't spots of rust all over it, either" He lights his pipe and starts smoking moodily, glancing down at the water. "Hope titchy-breeks is alright down there - he was jagged to the gills when he dived in. Let's wait til he emerges then try the east door"

Kyson Tirc |

Oh, poor sucker. Without some sort of holy marking, I'm not sure how you wished to be buried. Or maybe this *is* the burial you choose. Probably.
Kyson will toss the body back in the water.
"I think he wanted to go this way."
* * * *
Kyson will get the party gathered at the east door as Sekathral suggested.
"Let's move on."

motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |

Finn, you can find several small tubes in the floor of the pool -- clearly where the water's coming from -- but none appears big enough for you to fit in, much less your companions.
The doors to the east appear to be locked, and Sekathral doesn't seem to be able to get it open. You suspect you'll have to smash the doors to get them to open.
1d20 + 6 ⇒ (2) + 6 = 8
1d20 + 8 ⇒ (4) + 8 = 12

Kyson Tirc |

Kyson will lend his aid to whomever is doing the smashing.
1d20 - 1 ⇒ (5) - 1 = 4 Str check to aid
1d20 - 1 ⇒ (17) - 1 = 16 Str check to aid
1d20 - 1 ⇒ (19) - 1 = 18 Str check to aid
Hmmm...smashing is sort of fun. But not fun-fun, like making ink.

Zstelian Karela |
Seeing that the dwarf-shaped battering ram is far stronger than himself and that Dargon already has a pair of eager helpers, Zstelian hangs back and keeps an eye open for anything out of the ordinary.

Silvio Callgari Pazzi |

Silvio watches Kyson, Sekathral and Dargon (i assume) trying to force the door open, and gives "helpful" advice. "Strength comes from balance. It begins in your legs then flows through your body. You listen to Silvio, he knows these things. The door will open, no problem."

Dargon Dolgrinson |

Despite his reputation as a battering ram, Dargon decides to pull out his handaxe and chop the door down.
Sunder
Damage 1d6 + 4 ⇒ (6) + 4 = 10
Damage 1d6 + 4 ⇒ (4) + 4 = 8
Damage 1d6 + 4 ⇒ (5) + 4 = 9
Damage 1d6 + 4 ⇒ (3) + 4 = 7
Damage 1d6 + 4 ⇒ (5) + 4 = 9
etc.
When he finishes, he picks up a random piece of the door and ask, "Torch?"