Lost Lands Campaign
(Inactive)
Game Master
brvheart
This will be a sandbox campaign in the Frog God Games Lost Land Setting.
Male Half-elf Protean Sorcerer 4 | HP: 21/21 | AC: 13 (17) Tch: 13 FF: 10 | CMD: 14 | Fort:: +2 Ref: +4 Will +6 | Init: +5 | Perception: +5
Galerio will attempt to hamper the witch with a Blindness spell (fort save DC 16).
if the doors have never been opened "Hey guys, these three are probably guardians and not with her."
Seeing that Turv's sword passes through the golden armored elf, Naomi calls, "Maybe they can only be hit by magic? Or maybe they can't be hit at all while the doors are open and we need to shut the doors." I hope someone with a magic weapon can hit
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
Hagrym had picked up the magical bastard sword, and he swung it at one of the elves.
Attack 1d20 + 9 ⇒ (2) + 9 = 11
Damage 1d10 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Male Human Rogue6/Clr1 Current Map
Fort Save: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Using misfortune immediate action on Hagrym to allow a reroll
Cyric thinks for a moment. He then casts ill omen on the witch. Next d20 roll twice and take worst result
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
Fort save reroll 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Hagrym you attacked, the fort save was the sorceress lol
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
I was really confused. In your last post, it read I had a reroll, and from the DM's last post, I thought somehow the elves had given me some sort of ick. I'll reroll my attack then, and be much happier!
Misfortune attack 1d20 + 9 ⇒ (20) + 9 = 29
Possible crit 1d20 + 9 ⇒ (10) + 9 = 19
If crit, damage 1d10 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Male Human Rogue6/Clr1 Current Map
Hagrym destroys one 'elf'. Uthala moves up to attack the next
greataxe: 1d20 + 7 ⇒ (20) + 7 = 27 damage: 1d12 + 7 ⇒ (8) + 7 = 15
confirm crit: 1d20 + 7 ⇒ (13) + 7 = 20 additional damage: 2d12 + 14 ⇒ (9, 10) + 14 = 33
And slices through another. Ulfgard and Shandar are up.
Hey brvheart, was are you counting Naomi's failed attempt at diplomacy as her action or does she get an attack?
Male Dwarf Ranger 6
Running forward Ulfgard hammers down on the last one.
Attack: 1d20 + 9 ⇒ (18) + 9 = 272d6 + 12 ⇒ (4, 5) + 12 = 21
Male Human Rogue6/Clr1 Current Map
I thought she did take another action? If not, take one. Hagrym drops the third huecuva.
sorry, she was just talking, thanks brvhear
'good they have taken care of the elves' Naomi moves forward through the carnage and releases a scream at the sorceress and her pet. "You are done here!"
attack: sonic scream: 4d4 ⇒ (4, 3, 1, 1) = 9 reflex save 15/half
Male Human Rogue6/Clr1 Current Map
reflex dog: 1d20 + 5 ⇒ (17) + 5 = 22
reflex necro: 1d20 + 3 ⇒ (12) + 3 = 15
male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)
magic missile: 2d4 + 3 ⇒ (1, 1) + 3 = 5 at the necromancer
Male Human Rogue6/Clr1 Current Map
The dog moves 5' and attempts to bite Naomi
bite: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22 damage: 1d6 + 1 ⇒ (6) + 1 = 7
bite: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20 damage: 1d6 + 1 ⇒ (3) + 1 = 4
bite: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20 damage: 1d6 + 1 ⇒ (5) + 1 = 6
She casts enervation on Naomi
ranged touch: 1d20 ⇒ 12
miss chance: 1d100 ⇒ 83
damage: 1d4 ⇒ 3 negative levels]
make a Fort Save DC 15
Male Human Rogue6/Clr1 Current Map
shandar milsap wrote: [dice=magic missile]; 2d4 + 3 at the necromancer Bounces off her shield
17 damage from the dog, ranged touch 12 what is the miss chance for? so does Naomi need to roll a fort?
Male Human Rogue6/Clr1 Current Map
did she loose three levels? the fort, adjustment would be +1 instead of +2, sorry just confused.
fort: 1d20 + 2 ⇒ (10) + 2 = 12
Male Half-Elf Rogue (inactive)
Turvijagal sheaths his short sword and dagger. Then enters the room , to the left column, and takes a shot at the necromancer with his sling.
sling: 1d20 + 8 ⇒ (5) + 8 = 131d4 + 2 ⇒ (4) + 2 = 6
And hopes the necromancer has a poor AC!
Male Half-elf Protean Sorcerer 4 | HP: 21/21 | AC: 13 (17) Tch: 13 FF: 10 | CMD: 14 | Fort:: +2 Ref: +4 Will +6 | Init: +5 | Perception: +5
Galerio will cast Deafness on the witch, hopefully forcing her to realize the hopelessness of the situation and surrender.
Fort DC 16 save. Also, will that cause her to re-roll her initiative with a -4.
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Not to be a spoilsport but since Naomi moved after the blindness the necromancer would need to pinpoint her location or pick a random square and hope it is the right one. Also don't forget Ill omen, must roll 2d20 and take worst result.
"Poor" Cyric wrote: Not to be a spoilsport but since Naomi moved after the blindness the necromancer would need to pinpoint her location or pick a random square and hope it is the right one. Also don't forget Ill omen, must roll 2d20 and take worst result. Naomi did attack with a sonic scream so I don't know how hard she would have been to find, but I d like that worst result idea ;)
Male Human Rogue6/Clr1 Current Map
Since she missed I don't see a point of a reroll and she has means to find Naomi.
Fort save: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
oh she missed the enervation? I thought it hit, well never mind then
Male Dwarf Ranger 6
Moving forward Ulfgard lets his weapon speak.
Attack: 1d20 + 7 ⇒ (11) + 7 = 182d6 + 12 ⇒ (3, 2) + 12 = 17
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
Hagrym moves and swings the magical sword at the next enemy in line
Attack 1d20 + 9 ⇒ (8) + 9 = 17
Damage 1d10 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Male Human Rogue6/Clr1 Current Map
Hagrym misses. Uthala attacks the death dog.
greataxe: 1d20 + 7 ⇒ (3) + 7 = 10 damage: 1d12 + 7 ⇒ (1) + 7 = 8
Male Human Rogue6/Clr1 Current Map
Cyric, Naomi and Shandar are up.
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Cyric gives Hagrym a bit of luck from 30' away. Roll twice And take best d20
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
Feeling inspired, the paladin takes a swipe at the dog on his follow through, hoping to make contact.
Misfortune Attack 1d20 + 9 ⇒ (12) + 9 = 21
I did not figure out if she was hit or not, so assuming she is, rolling at level one, HP @ 10
'The boys are too close to chance using the rest of the spell.'Naomi, draws her rapier, sending power up the blade and attacks the two headed dog,
+2 rapier, arcane strike attack: 1d20 + 6 ⇒ (14) + 6 = 20 for damage: 1d6 + 1 + 2 + 2 ⇒ (2) + 1 + 2 + 2 = 7
Male Human Rogue6/Clr1 Current Map
The dog falls between the two attacks.
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Naomi DM said witch missed with the enervation
male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)
force missle: 1d4 + 5 ⇒ (2) + 5 = 7
Male Half-Elf Rogue (inactive)
Turvijagal moves up along the wall and stops so there is a column between him and the witch. And draws his scimitar when he stops.
Hoping to flank next round, sort of thing.
Couldn't see a good opportunity for a straight out attack just yet.
Male Human Rogue6/Clr1 Current Map
The necro casts scare. Turv, Uthala and Hagrym need to make DC 17 Will saves.
Will save Uthala: 1d20 ⇒ 13
She then moves hasted between Turv and Uthala and past Shandar and out the door. Does Shandar have a weapon in hand?
Edit: according to his sheet he has a quarterstaff so he can attempt an AOO.
Male Dwarf Ranger 6
Did ulfgard miss? And does he get an aoo?
Male Half-Elf Rogue (inactive)
Will: 1d20 + 1 ⇒ (18) + 1 = 19
That was lucky! My worst saving throw too
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
Hagrym is immune to Fear effects. Do I need to save for him? Any enemies left that Hagrym can get to and attack this round?
male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)
quarterstaff: 1d20 + 4 ⇒ (10) + 4 = 141d6 + 4 ⇒ (5) + 4 = 9
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Cyric commands the witch to lay down. DC 16
Male Human Rogue6/Clr1 Current Map
Ulfgard hit, but not for nearly the damage he expected. He and Turv can take AOOs.
Male Half-Elf Rogue (inactive)
scimitar (AoO): 1d20 + 9 ⇒ (14) + 9 = 231d6 + 5 ⇒ (5) + 5 = 10
Male Dwarf Ranger 6
AoO: 1d20 + 7 ⇒ (18) + 7 = 252d6 + 12 ⇒ (1, 5) + 12 = 18
Male Human Rogue6/Clr1 Current Map
Turv's hit does not bypass DR. Ulfgard again does some damage.
Seeing the woman attempting to escape Naomi screams "Stop her!"
Male Human Rogue6/Clr1 Current Map
Top of the round
evil bad dudes cast and moved
Turvijagal
Galerio
Hagrym
Cyric
Uthala
Naomi
Ulfgard
Shandar
Male Dwarf Ranger 6
Ulfgard double moves next to the Necro
|