Legendary Worlds Pathfinder (Inactive)

Game Master Reckless


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Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Aurexil frowns. "I don't know... remember the tube things? Seems like you'd choke on them if they weren't working right? Though for that matter, if they weren't working right you'd suffocate on the goo... I think."

She looks over at the party members that know more about this kind of thing.


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Neve shrugs Could get them killed for alls we know


Male N Summoner 3 (VMC Bard) | HP 27/27| AC: 16 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F:+ 2, R: +2, W: +3; | Init: +4 | Perc: +2, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Active conditions: None.

I'd roll knowledge engineering but it doesn't seem to have done me much good thus far...


Fraejia sees that each tube has a small panel on its side, which flickers on and off. Thanks to the understanding provided by Andretta's ability, Fraejia can read the alien words that flash on and off. The panel is meant to display vital statistics of the occupant (referred to as Patient 121605 Species GOL3276), and has indicators for releasing and sealing the tube. Unfortunately, all of the vital statistics seem to be flatlined, and MALFUNCTION flashes across the screen.

Andretta can be heard to be complaining about the door not opening around the corner.

The words on the screen revert to gibberish as Andretta's ability wears off.


female Esper Shield Device 3/3 thp regen 1 thp per minute | 1 con damage esper kineticist 3 | HP 22/33 (19/30) (n/l 0) | AC 17, FF 13, Touch 14 | F +5 (4), R + 5, W -2 | CMB +2 (+5); CMD 15 | Init +3 | Per +4 (Darkvision 60 ft) |

Her expression saddened as she examined the panels and finally said, "Never mind, it looks like we're already too late for these. It seems their tubes malfunctioned and killed them all." She lay her hand on one of the tube station and sang something in her native language, a language that oddly didn't make any sense despite the ability to understand each other, the gist of it seemed to be a lament for the dead.

linguistics 15 or knowledge arcana 17:
It seems there is some other aspect of he native tongue than what is spoken preventing the translation from being complete.

Making a guess as to a dc.

I assume all tunes read similarly?


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Neve looks crestfallen. I wouldn't, like, have left them in there or anything she says in a small but defiant voice. We've got to find the jerkholes that did this and make them pay.

Ready for the elevator?


Male N Summoner 3 (VMC Bard) | HP 27/27| AC: 16 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F:+ 2, R: +2, W: +3; | Init: +4 | Perc: +2, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Active conditions: None.

Artiriam moves over with Jaxel to see if he can help Andetta get her door open.

Take 10, DC 17 knowledge engineering if it helps.

"Fraejia, hvers vegna ert þú svo dapur?"Artirian asks after he hears her lament.

knowledge arcana: 1d20 + 7 ⇒ (13) + 7 = 20

Draconic:

Fraejia, why are you so sad?


Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Aurexil opens her mouth to speak, then closes it with a frown. After a moment, she says, "Bíddu, ég held að þýðing hlutur leið burt."

Draconic:
"Wait, I think the translation thing wore off."


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Did the translation wear off?


Yup.


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Shrugging Neve moves back to Andretta to see what the problem with the door might be. If it's just a matter of a keyrod she uses it to open the door for the newcomer.


Neve tries the key, and sees that it doesn't work. Her best guesses are that since the door was malfunctioning, it shut down completely, or perhaps a different key is needed to get into the store-room. Based on the complete lack of reaction from the pad, she would bet it is the former rather than the latter.


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Neve looks apologetically at Andretta and shakes her head while knocking on the door.

Think only the elevator is left


Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Aurexil observes the rather crowded central chamber, then looks over at Neve and Andretta. "Tími til að fara í hér, þá?" She says, pointing over at the elevator.

Draconic:
"Time to go in here, then?"


Male Kasatha Guru 2 | HP -13/14 | AC 18, FF 13, Touch 15 | F -1, R +6, W +7 | Init +3, Perc +4 | Essence 1/3

AefPakka nods his head in agreement with Aurexil and points toward the elevator for those who don't understand them. "Förum! Ég er spenntur að sjá hvað er þarna uppi!"

Draconic:
Let's go! I'm excited to see what's up there!


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Neve moves to the elevators and taps it to get it moving.


Male N Summoner 3 (VMC Bard) | HP 27/27| AC: 16 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F:+ 2, R: +2, W: +3; | Init: +4 | Perc: +2, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Active conditions: None.

Artirian and Jaxel follow the rest of the party to the elevator.


female Esper Shield Device 3/3 thp regen 1 thp per minute | 1 con damage esper kineticist 3 | HP 22/33 (19/30) (n/l 0) | AC 17, FF 13, Touch 14 | F +5 (4), R + 5, W -2 | CMB +2 (+5); CMD 15 | Init +3 | Per +4 (Darkvision 60 ft) |

Fraejia moved to the elevator as well, ready to get in and take it up. When everyone was able to get into it she gestured them back from the doors and then focused. As she did the temperature dropped in the lift and across the opening appeared a thin sheet of ice. She motioned for everyone to hunker down behind it and said as best she could, "Break if safe, not hard."

Use kinetic cover to give us some cover in case they're waiting for us at the top. It has an ac of 5, hardness of 0 and 4 hp.


Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Aurexil nods in approval of Fraejia's precaution, doing her best to not have her wings and tail get in everyone else's way in the cramped space.


The door to the elevator opens, but rather than reveal the expected small room, it reveals a gaping hole with a few large, swaying vines. Looking up or down, the shaft reaches into darkness.

It appears to the tech-savy that the cables for the elevator have snapped and the elevator room itself likely lies at the bottom of the shaft. Whatever caused your cells/pods to open must have done this damage as well.

As if to confirm the theory, something like an earthquake rocks the complex. As it does, the vines/cables convulse, one or two contracting or expanding while the rest merely shake lifelessly.


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

This is just, like, perfect. Neve says in GalComm This place is falling apart. Probably the only reason we got free.

Does it look like an easy climb up or down?


Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Aurexil pokes her head into the shaft.

"Ég giska á að það er ekki ætlast til að líta út eins og það," she states.

Draconic:
"I'm guessing it's not supposed to look like that."


female Esper Shield Device 3/3 thp regen 1 thp per minute | 1 con damage esper kineticist 3 | HP 22/33 (19/30) (n/l 0) | AC 17, FF 13, Touch 14 | F +5 (4), R + 5, W -2 | CMB +2 (+5); CMD 15 | Init +3 | Per +4 (Darkvision 60 ft) |

With the sudden stop, and no sign of immediate threat, Fraejia broke down her ice walls and looked out of the lift. "Looks like we climb then." She looked both up and down the shaft carefully for any problems they might have while climbing, or for any other nearby lift that looked functional.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel attempts to climb up the cable, a little.

Take 10 for 17


Male N Summoner 3 (VMC Bard) | HP 27/27| AC: 16 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F:+ 2, R: +2, W: +3; | Init: +4 | Perc: +2, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Active conditions: None.

"Upp eða niður?" Artirian asks.

Draconic:

Up or down?


Some of the cables/vines look strong enough to carry even the heaviest of you. With the cables, it's a fairly simple climb either way (DC 10). Lighting may be an issue, so someone may want to do something about that.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Honey badgerJaxel doesn't care. 60 ft darkvision


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Neve casts a Light spell on herself to help light the way.

She has a -1 to Climb though!


Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Aurexil has darkvision as well.

"Upp, ég myndi segja," Aurexil says, following Jaxel's lead into the shaft and up a cable.

Draconic:
"Up, I'd say."

Taking ten on climb gets her a 12.


female Esper Shield Device 3/3 thp regen 1 thp per minute | 1 con damage esper kineticist 3 | HP 22/33 (19/30) (n/l 0) | AC 17, FF 13, Touch 14 | F +5 (4), R + 5, W -2 | CMB +2 (+5); CMD 15 | Init +3 | Per +4 (Darkvision 60 ft) |

Looking up Fraejia shrugged in acceptance and began climbing. She was obviously not that great at climbing given her hesitation but she was managing to do alright as she began to pull herself up the vine.

climb: 1d20 ⇒ 12


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

I'll stay here until you guys let me know what's going on. I can't climb too well Neve says to Fraejia.


Male Kasatha Guru 2 | HP -13/14 | AC 18, FF 13, Touch 15 | F -1, R +6, W +7 | Init +3, Perc +4 | Essence 1/3

Climb: 1d20 + 7 ⇒ (4) + 7 = 11

"Er ástæða Neve er að vera á bak við? Við ættum ekki skipt upp."

AefPakka confidently starts to climb thinking it will be quite easy, but slips slightly, unused to the unusual material.

Draconic:
Is there a reason Neve is staying behind? We should not split up.


Male N Summoner 3 (VMC Bard) | HP 27/27| AC: 16 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F:+ 2, R: +2, W: +3; | Init: +4 | Perc: +2, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Active conditions: None.

Taking 10 to climb, I think I just make it


Those with darkvision looking up the tunnel see that there is an opening about 40' up (whilethe tunnel itself passes up out of range of your sight), while the top of the elevator box is a 30' drop down, with its snapped cable having torn a large hole in its top.

Jaxel leading the way, you begin the ascent towards the opening above, forming a chain of climbers (Jaxel, Aurexil, Fraejia, AefPakka,Artirian, Bahgra, Bahgra Bahgra; leaving Neve, Andretta, and six Bahgra waiting in que.)

Just as Jaxel reaches the opening 40' above, a creature emerges from the hole in the top of the elevator box below. It is a Large centipede-like creature with a black and green carapace, its four eyes radiating rainbow-patterns like a backlit prism, and its huge mandibles snapping around a tendril-covered mouth.

Map Link

Initiative:

Aefpakka 1d20 + 3 ⇒ (5) + 3 = 8
Artirian 1d20 + 4 ⇒ (8) + 4 = 12
Aurexil 1d20 + 3 ⇒ (18) + 3 = 21
Fraejia 1d20 + 3 ⇒ (13) + 3 = 16
Neve 1d20 + 3 ⇒ (16) + 3 = 19
Andretta 1d20 + 2 ⇒ (1) + 2 = 3
Climbing Bahgra 1d20 + 2 ⇒ (15) + 2 = 17
Waiting Bahgra 1d20 + 2 ⇒ (1) + 2 = 3
Tauslek Matriarch 1d20 + 26 ⇒ (6) + 26 = 32 AND [-20] = 12

Order:
Tauslek Matriarch
Aurexil, Fraejia, Neve, Climbing Bahgra
Tauslek Matriarch's second turn
Aefpakka, Artirian, Andretta, and Waiting Bahgra

The creature scurries up, not bothering to use the cables but rather crawling on its many legs, As it reaches the opening below the climbers, its mandibles clamp towards one of the waiting Bahgra.

Bite 1d20 + 7 ⇒ (5) + 7 = 12 for 1d8 + 7 ⇒ (6) + 7 = 13 plus grab 1d20 + 9 ⇒ (4) + 9 = 13 and poison Bahgra Fort 1d20 + 4 ⇒ (12) + 4 = 16.

The creature's mandibles latch onto the flat-footed Bahgra, knocking him out in the process.


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

The heck is that thing! Neve shouts in GalCom as she fires at it.

Zero Pistol Point Blank: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
Zero Pistol Damage Point Blank: 1d8 + 1 ⇒ (3) + 1 = 4

Assuming it's not in melee anymore. If hit there is cold damage needing a DC 15 Fort save or staggered.


Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Aurexil grunts in surprise as she watches the centipede-like creature's swift movement. She takes a moment to study it, then struggles to change her grip such that she can draw her shortspear while holding on to the cable with her other hand.


female Esper Shield Device 3/3 thp regen 1 thp per minute | 1 con damage esper kineticist 3 | HP 22/33 (19/30) (n/l 0) | AC 17, FF 13, Touch 14 | F +5 (4), R + 5, W -2 | CMB +2 (+5); CMD 15 | Init +3 | Per +4 (Darkvision 60 ft) |

Fraejia saw the freakish thing come down and attack and knew there was nothing she could do to help it's first victim. She saw the Bahgra take the blow and pass out from the injuries and began a response of her own. She focused a moment and then sent a burst of frigid, blue, cold at the insectoid. A shame really, it kind of reminded her of the pets some kept on the world of her childhood. Unfortunately the precarious position and the fond memory caused her aim to be ridiculous and she simply froze a patch of wall several feet shy of the creature for a few seconds before it thawed once again.

cold blast: 1d20 + 4 ⇒ (2) + 4 = 61d6 + 1 ⇒ (3) + 1 = 4


The Bahgra nearest the beast attempts to swing his axe at it while hanging on with the other hand.

1d20 + 3 ⇒ (6) + 3 = 9 but misses.

The creature scuttles back down the wall and into the elevator box below, carrying the unconscious Bahgra with it, disappearing out of line of sight.

The remaining Bahgra bark out excited and angry responses.

(End combat for now unless someone next in order wants to jump down or something similar to that.)


Male N Summoner 3 (VMC Bard) | HP 27/27| AC: 16 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F:+ 2, R: +2, W: +3; | Init: +4 | Perc: +2, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Active conditions: None.

Possible to pursue into elevator box?


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Fine with whatever we do but Neve is going to not want to split the group and keep in the middle of the pack


Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Aurexil growls, baring her teeth. "Við verðum að fara eftir þessi hlutur!" she shouts, annoyed by her inability to fly in these close quarters.

Draconic:
"We've got to go after that thing!"


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Did Neve manage to hit the thing with her attack roll?


Yes, it hit. Fortitude 1d20 + 6 ⇒ (9) + 6 = 15

You may certainly pursue it below if you wish. The Bahgra with Neve near the shaft draw their bows and point them towards the opening below. One barks out.

Aefpakka:

"Up or down, we protect."


Male N Summoner 3 (VMC Bard) | HP 27/27| AC: 16 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F:+ 2, R: +2, W: +3; | Init: +4 | Perc: +2, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Active conditions: None.

"Við skulum veiða þessi kónguló hlutur niður."Artirian says, his lips a grim line.

Draconic:

Let's hunt that spider thing down.

He takes out his silk rope and tries to knot it.

Next round Im going to tie it to cable, so its a DC 5 climb check down. Else it's sort of hard to pursue if every round we need to make climb checks.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel tries to head down.

climb: 1d20 + 7 ⇒ (9) + 7 = 16


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Neve goes down with the group.


Male Kasatha Guru 2 | HP -13/14 | AC 18, FF 13, Touch 15 | F -1, R +6, W +7 | Init +3, Perc +4 | Essence 1/3

Toddler Bahgra:
"We go down! Save buddy-pal!"

Sorry for the delay, how far down is it from where AefPakka is and can he drop down with an acrobatics check with hopefully not knocking anyone else off? If I am middle-ish of the group, would I be 20' up from where started, so 50' above elevator box? *check Acrobatics bonus...hmm... checks current hit points... errrg...*

Alternatively, are there multiple cables that we are climbing? Is it possible to slide down one fireman-pole-style without knocking anyone else off? (But likely taking damage from the friction, but hopefully less damage than the drop even with a good acrobatics check.)

If that isn't viable, then just climb until within 20' and drop.

Climb: 1d20 + 7 ⇒ (9) + 7 = 16
Acrobatics: 1d20 + 8 ⇒ (8) + 8 = 16


Female Wyvaran | HP 32/32 (1 Con Damage -2 HP) | AC: 19 T: 14 Fl: 15 | CMB: +6 CMD: 20 | F +5 R +5 W +2(+2 more v/fear) | Init +3 | Perc: +7 | Fighter (Dragonheir Scion) 2/Slayer 1

Could Aurexil just jump down and use her wings to kind of 'parachute' down, maybe using friction against the wall to slow herself on top of that? She doesn't want to have to wait for all you slow climbing people below her.


Aurexil may make a DC 12 Fly check to do so.

You can all try the slide down the vines trick by making a DC 10 Strength check to reduce the fall damage to 2d6 nonlethal; each 5 points of your check beyond 10 reduces the damage by 1d6 (to a 0 minimum at DC 20 or better.) Anyone who fails the DC 10 Strength check takes a full 4d6 damage and is prone.


Female Human Oracle/3 | HP 27/27 | AC 17 T 13 FF 14 | Saves F 2 R 4 W 4 | CMD 14 | Per +7 | Init +3 | 1st level Spells 6/6 | Guiding Star 1/1 | Spray of Shooting Stars 1/1

Taking 10 on climb myself

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